aligning code
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83bc0e77d1
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1 changed files with 33 additions and 33 deletions
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@ -668,12 +668,12 @@ namespace Ryujinx.Graphics.Gal.Shader
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{
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{
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switch (Node)
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switch (Node)
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{
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{
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case ShaderIrOperAbuf Abuf: return GetName(Abuf);
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case ShaderIrOperAbuf Abuf: return GetName (Abuf);
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case ShaderIrOperCbuf Cbuf: return GetName(Cbuf);
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case ShaderIrOperCbuf Cbuf: return GetName (Cbuf);
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case ShaderIrOperGpr Gpr: return GetName(Gpr);
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case ShaderIrOperGpr Gpr: return GetName (Gpr);
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case ShaderIrOperImm Imm: return GetValue(Imm);
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case ShaderIrOperImm Imm: return GetValue(Imm);
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case ShaderIrOperImmf Immf: return GetValue(Immf);
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case ShaderIrOperImmf Immf: return GetValue(Immf);
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case ShaderIrOperPred Pred: return GetName(Pred);
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case ShaderIrOperPred Pred: return GetName (Pred);
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case ShaderIrOp Op:
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case ShaderIrOp Op:
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string Expr;
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string Expr;
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@ -1232,8 +1232,8 @@ namespace Ryujinx.Graphics.Gal.Shader
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: OperType.F32;
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: OperType.F32;
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case ShaderIrOperCbuf Cbuf: return OperType.F32;
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case ShaderIrOperCbuf Cbuf: return OperType.F32;
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case ShaderIrOperGpr Gpr: return OperType.F32;
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case ShaderIrOperGpr Gpr : return OperType.F32;
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case ShaderIrOperImm Imm: return OperType.I32;
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case ShaderIrOperImm Imm : return OperType.I32;
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case ShaderIrOperImmf Immf: return OperType.F32;
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case ShaderIrOperImmf Immf: return OperType.F32;
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case ShaderIrOperPred Pred: return OperType.Bool;
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case ShaderIrOperPred Pred: return OperType.Bool;
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