Removed useless finish profiling call

This commit is contained in:
Andy Adshead 2019-01-30 03:22:35 +00:00
commit fb45a25bc8

View file

@ -286,9 +286,6 @@ namespace Ryujinx
_renderThread.Join();
base.OnUnload(e);
// TODO: Find a better home for this, currently only called on OGL window close
Profile.FinishProfiling();
}
protected override void OnResize(EventArgs e)