Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
This commit is contained in:
parent
7f1c1e3555
commit
fb4c0d4d22
19 changed files with 438 additions and 169 deletions
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@ -3,7 +3,7 @@ using System.Threading;
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpu
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class NvGpu
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{
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public IGalRenderer Renderer { get; private set; }
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9
Ryujinx.Core/Gpu/NvGpuBufferType.cs
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9
Ryujinx.Core/Gpu/NvGpuBufferType.cs
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@ -0,0 +1,9 @@
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namespace Ryujinx.Core.Gpu
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{
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enum NvGpuBufferType
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{
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Index,
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Vertex,
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Texture
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}
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}
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpuEngine2d : INvGpuEngine
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class NvGpuEngine2d : INvGpuEngine
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{
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private enum CopyOperation
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{
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@ -4,7 +4,7 @@ using System.Collections.Generic;
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpuEngine3d : INvGpuEngine
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class NvGpuEngine3d : INvGpuEngine
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{
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public int[] Registers { get; private set; }
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@ -277,11 +277,11 @@ namespace Ryujinx.Core.Gpu
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{
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GalTexture NewTexture = TextureFactory.MakeTexture(Vmm, TicPosition);
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if (Gpu.Renderer.TryGetCachedTexture(Tag, out GalTexture Texture))
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{
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long Size = (uint)TextureHelper.GetTextureSize(NewTexture);
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long Size = (uint)TextureHelper.GetTextureSize(NewTexture);
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if (NewTexture.Equals(Texture) && !Vmm.IsRegionModified(Tag, Size))
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if (Gpu.Renderer.TryGetCachedTexture(Tag, Size, out GalTexture Texture))
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{
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if (NewTexture.Equals(Texture) && !Vmm.IsRegionModified(Tag, Size, NvGpuBufferType.Texture))
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{
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Gpu.Renderer.BindTexture(Tag, TexIndex);
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@ -349,7 +349,9 @@ namespace Ryujinx.Core.Gpu
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{
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int IbSize = IndexCount * IndexSize;
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if (!Gpu.Renderer.IsIboCached(IndexPosition) || Vmm.IsRegionModified(IndexPosition, (uint)IbSize))
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bool IboCached = Gpu.Renderer.IsIboCached(IndexPosition, (uint)IbSize);
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if (!IboCached || Vmm.IsRegionModified(IndexPosition, (uint)IbSize, NvGpuBufferType.Index))
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{
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byte[] Data = Vmm.ReadBytes(IndexPosition, (uint)IbSize);
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@ -418,7 +420,9 @@ namespace Ryujinx.Core.Gpu
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VbSize = VertexCount * Stride;
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}
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if (!Gpu.Renderer.IsVboCached(VertexPosition) || Vmm.IsRegionModified(VertexPosition, VbSize))
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bool VboCached = Gpu.Renderer.IsVboCached(VertexPosition, VbSize);
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if (!VboCached || Vmm.IsRegionModified(VertexPosition, VbSize, NvGpuBufferType.Vertex))
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{
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byte[] Data = Vmm.ReadBytes(VertexPosition, VbSize);
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@ -2,7 +2,7 @@ using System.Collections.Concurrent;
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpuFifo
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class NvGpuFifo
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{
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private const int MacrosCount = 0x80;
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private const int MacroIndexMask = MacrosCount - 1;
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@ -3,7 +3,7 @@ using System.Collections.ObjectModel;
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namespace Ryujinx.Core.Gpu
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{
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public struct NvGpuPBEntry
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struct NvGpuPBEntry
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{
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public int Method { get; private set; }
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@ -3,7 +3,7 @@ using System.IO;
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namespace Ryujinx.Core.Gpu
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{
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public static class NvGpuPushBuffer
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static class NvGpuPushBuffer
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{
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private enum SubmissionMode
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{
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@ -1,12 +1,10 @@
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using ChocolArm64.Memory;
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using Ryujinx.Graphics.Gal;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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namespace Ryujinx.Core.Gpu
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{
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public class NvGpuVmm : IAMemory, IGalMemory
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class NvGpuVmm : IAMemory, IGalMemory
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{
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public const long AddrSize = 1L << 40;
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@ -39,50 +37,7 @@ namespace Ryujinx.Core.Gpu
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private ConcurrentDictionary<long, MappedMemory> Maps;
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private class CachedPage
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{
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private List<(long Start, long End)> Regions;
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public CachedPage()
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{
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Regions = new List<(long, long)>();
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}
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public bool AddRange(long Start, long End)
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{
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for (int Index = 0; Index < Regions.Count; Index++)
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{
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(long RgStart, long RgEnd) = Regions[Index];
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if (Start >= RgStart && End <= RgEnd)
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{
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return false;
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}
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if (Start <= RgEnd && RgStart <= End)
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{
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long MinStart = Math.Min(RgStart, Start);
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long MaxEnd = Math.Max(RgEnd, End);
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Regions[Index] = (MinStart, MaxEnd);
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return true;
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}
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}
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Regions.Add((Start, End));
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return true;
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}
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private static bool InRange(long Start, long End, long Value)
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{
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return (ulong)Value >= (ulong)Start &&
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(ulong)Value < (ulong)End;
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}
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}
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private Dictionary<long, CachedPage> CachedPages;
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private NvGpuVmmCache Cache;
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private const long PteUnmapped = -1;
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private const long PteReserved = -2;
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@ -95,7 +50,7 @@ namespace Ryujinx.Core.Gpu
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Maps = new ConcurrentDictionary<long, MappedMemory>();
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CachedPages = new Dictionary<long, CachedPage>();
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Cache = new NvGpuVmmCache();
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PageTable = new long[PTLvl0Size][];
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}
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@ -319,62 +274,11 @@ namespace Ryujinx.Core.Gpu
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PageTable[L0][L1] = TgtAddr;
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}
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public bool IsRegionModified(long Position, long Size)
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public bool IsRegionModified(long Position, long Size, NvGpuBufferType BufferType)
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{
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Position = GetPhysicalAddress(Position);
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long PA = GetPhysicalAddress(Position);
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long PageSize = Memory.GetHostPageSize();
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long Mask = PageSize - 1;
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long EndPos = Position + Size;
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bool RegMod = false;
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while (Position < EndPos)
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{
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long Key = Position & ~Mask;
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long PgEndPos = (Position + PageSize) & ~Mask;
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if (PgEndPos > EndPos)
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{
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PgEndPos = EndPos;
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}
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CachedPage Cp;
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if (Memory.IsRegionModified(Position, PgEndPos - Position))
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{
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Cp = new CachedPage();
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if (CachedPages.ContainsKey(Key))
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{
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CachedPages[Key] = Cp;
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}
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else
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{
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CachedPages.Add(Key, Cp);
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}
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RegMod = true;
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}
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else
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{
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if (!CachedPages.TryGetValue(Key, out Cp))
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{
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Cp = new CachedPage();
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CachedPages.Add(Key, Cp);
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}
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}
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RegMod |= Cp.AddRange(Position, PgEndPos);
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Position = PgEndPos;
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}
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return RegMod;
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return Cache.IsRegionModified(Memory, BufferType, Position, PA, Size);
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}
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public byte ReadByte(long Position)
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209
Ryujinx.Core/Gpu/NvGpuVmmCache.cs
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209
Ryujinx.Core/Gpu/NvGpuVmmCache.cs
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using ChocolArm64.Memory;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.Gpu
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{
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class NvGpuVmmCache
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{
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private const int MaxCpCount = 10000;
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private const int MaxCpTimeDelta = 60000;
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private class CachedPage
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{
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private List<(long Start, long End)> Regions;
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public LinkedListNode<long> Node { get; set; }
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public int Count => Regions.Count;
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public int Timestamp { get; private set; }
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public long PABase { get; private set; }
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public NvGpuBufferType BufferType { get; private set; }
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public CachedPage(long PABase, NvGpuBufferType BufferType)
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{
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this.PABase = PABase;
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this.BufferType = BufferType;
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Regions = new List<(long, long)>();
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}
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public bool AddRange(long Start, long End)
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{
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for (int Index = 0; Index < Regions.Count; Index++)
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{
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(long RgStart, long RgEnd) = Regions[Index];
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if (Start >= RgStart && End <= RgEnd)
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{
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return false;
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}
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if (Start <= RgEnd && RgStart <= End)
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{
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long MinStart = Math.Min(RgStart, Start);
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long MaxEnd = Math.Max(RgEnd, End);
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Regions[Index] = (MinStart, MaxEnd);
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Timestamp = Environment.TickCount;
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return true;
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}
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}
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Regions.Add((Start, End));
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Timestamp = Environment.TickCount;
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return true;
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}
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}
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private Dictionary<long, CachedPage> Cache;
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private LinkedList<long> SortedCache;
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private int CpCount;
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public NvGpuVmmCache()
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{
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Cache = new Dictionary<long, CachedPage>();
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SortedCache = new LinkedList<long>();
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}
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public bool IsRegionModified(
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AMemory Memory,
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NvGpuBufferType BufferType,
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long VA,
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long PA,
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long Size)
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{
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ClearCachedPagesIfNeeded();
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long PageSize = Memory.GetHostPageSize();
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long Mask = PageSize - 1;
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long VAEnd = VA + Size;
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long PAEnd = PA + Size;
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bool RegMod = false;
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while (VA < VAEnd)
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{
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long Key = VA & ~Mask;
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long PABase = PA & ~Mask;
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long VAPgEnd = Math.Min((VA + PageSize) & ~Mask, VAEnd);
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long PAPgEnd = Math.Min((PA + PageSize) & ~Mask, PAEnd);
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bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp);
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bool PgReset = false;
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if (!IsCached)
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{
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Cp = new CachedPage(PABase, BufferType);
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Cache.Add(Key, Cp);
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}
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else
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{
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CpCount -= Cp.Count;
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SortedCache.Remove(Cp.Node);
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if (Cp.PABase != PABase ||
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Cp.BufferType != BufferType)
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{
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PgReset = true;
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}
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}
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PgReset |= Memory.IsRegionModified(PA, PAPgEnd - PA) && IsCached;
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if (PgReset)
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{
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Cp = new CachedPage(PABase, BufferType);
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Cache[Key] = Cp;
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}
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Cp.Node = SortedCache.AddLast(Key);
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RegMod |= Cp.AddRange(VA, VAPgEnd);
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CpCount += Cp.Count;
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VA = VAPgEnd;
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PA = PAPgEnd;
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}
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return RegMod;
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}
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private void ClearCachedPagesIfNeeded()
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{
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if (CpCount <= MaxCpCount)
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{
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return;
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}
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int Timestamp = Environment.TickCount;
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int TimeDelta;
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do
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{
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if (!TryPopOldestCachedPageKey(Timestamp, out long Key))
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{
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break;
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}
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CachedPage Cp = Cache[Key];
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Cache.Remove(Key);
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CpCount -= Cp.Count;
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TimeDelta = RingDelta(Cp.Timestamp, Timestamp);
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}
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while (CpCount > (MaxCpCount >> 1) || (uint)TimeDelta > (uint)MaxCpTimeDelta);
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}
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private bool TryPopOldestCachedPageKey(int Timestamp, out long Key)
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{
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LinkedListNode<long> Node = SortedCache.First;
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if (Node == null)
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{
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Key = 0;
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return false;
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}
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SortedCache.Remove(Node);
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Key = Node.Value;
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return true;
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}
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private int RingDelta(int Old, int New)
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{
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if ((uint)New < (uint)Old)
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{
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return New + (~Old + 1);
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}
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else
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{
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return New - Old;
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}
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}
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}
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}
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Gal;
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namespace Ryujinx.Core.Gpu
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{
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public struct Texture
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struct Texture
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{
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public long Position { get; private set; }
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|
|
|
@ -4,7 +4,7 @@ using System;
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namespace Ryujinx.Core.Gpu
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{
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public static class TextureReader
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static class TextureReader
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{
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public static byte[] Read(IAMemory Memory, Texture Texture)
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{
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|
|
|
@ -1,6 +1,6 @@
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namespace Ryujinx.Core.Gpu
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{
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public enum TextureSwizzle
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enum TextureSwizzle
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{
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_1dBuffer = 0,
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PitchColorKey = 1,
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|
|
|
@ -4,7 +4,7 @@ using System;
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|
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namespace Ryujinx.Core.Gpu
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{
|
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public static class TextureWriter
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static class TextureWriter
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{
|
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public static void Write(IAMemory Memory, Texture Texture, byte[] Data)
|
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{
|
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|
|
|
@ -49,9 +49,9 @@ namespace Ryujinx.Graphics.Gal
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//Rasterizer
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void ClearBuffers(int RtIndex, GalClearBufferFlags Flags);
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bool IsVboCached(long Tag);
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bool IsVboCached(long Tag, long DataSize);
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bool IsIboCached(long Tag);
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bool IsIboCached(long Tag, long DataSize);
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|
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void CreateVbo(long Tag, byte[] Buffer);
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|
@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Gal
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//Texture
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void SetTextureAndSampler(long Tag, byte[] Data, GalTexture Texture, GalTextureSampler Sampler);
|
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|
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bool TryGetCachedTexture(long Tag, out GalTexture Texture);
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bool TryGetCachedTexture(long Tag, long DataSize, out GalTexture Texture);
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|
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void BindTexture(long Tag, int Index);
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}
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|
|
4
Ryujinx.Graphics/Gal/OpenGL/DeleteValueCallback.cs
Normal file
4
Ryujinx.Graphics/Gal/OpenGL/DeleteValueCallback.cs
Normal file
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@ -0,0 +1,4 @@
|
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namespace Ryujinx.Graphics.Gal.OpenGL
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{
|
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delegate void DeleteValue<T>(T Value);
|
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}
|
147
Ryujinx.Graphics/Gal/OpenGL/OGLCachedResource.cs
Normal file
147
Ryujinx.Graphics/Gal/OpenGL/OGLCachedResource.cs
Normal file
|
@ -0,0 +1,147 @@
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using System;
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using System.Collections.Generic;
|
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|
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namespace Ryujinx.Graphics.Gal.OpenGL
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{
|
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class OGLCachedResource<T>
|
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{
|
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public delegate void DeleteValue(T Value);
|
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|
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private const int MaxTimeDelta = 5 * 60000;
|
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private const int MaxRemovalsPerRun = 10;
|
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|
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private struct CacheBucket
|
||||
{
|
||||
public T Value { get; private set; }
|
||||
|
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public LinkedListNode<long> Node { get; private set; }
|
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|
||||
public long DataSize { get; private set; }
|
||||
|
||||
public int Timestamp { get; private set; }
|
||||
|
||||
public CacheBucket(T Value, long DataSize, LinkedListNode<long> Node)
|
||||
{
|
||||
this.Value = Value;
|
||||
this.DataSize = DataSize;
|
||||
this.Node = Node;
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<long, CacheBucket> Cache;
|
||||
|
||||
private LinkedList<long> SortedCache;
|
||||
|
||||
private DeleteValue DeleteValueCallback;
|
||||
|
||||
public OGLCachedResource(DeleteValue DeleteValueCallback)
|
||||
{
|
||||
if (DeleteValueCallback == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(DeleteValueCallback));
|
||||
}
|
||||
|
||||
this.DeleteValueCallback = DeleteValueCallback;
|
||||
|
||||
Cache = new Dictionary<long, CacheBucket>();
|
||||
|
||||
SortedCache = new LinkedList<long>();
|
||||
}
|
||||
|
||||
public void AddOrUpdate(long Key, T Value, long Size)
|
||||
{
|
||||
ClearCacheIfNeeded();
|
||||
|
||||
LinkedListNode<long> Node = SortedCache.AddLast(Key);
|
||||
|
||||
CacheBucket NewBucket = new CacheBucket(Value, Size, Node);
|
||||
|
||||
if (Cache.TryGetValue(Key, out CacheBucket Bucket))
|
||||
{
|
||||
DeleteValueCallback(Bucket.Value);
|
||||
|
||||
SortedCache.Remove(Bucket.Node);
|
||||
|
||||
Cache[Key] = NewBucket;
|
||||
}
|
||||
else
|
||||
{
|
||||
Cache.Add(Key, NewBucket);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetValue(long Key, out T Value)
|
||||
{
|
||||
if (Cache.TryGetValue(Key, out CacheBucket Bucket))
|
||||
{
|
||||
Value = Bucket.Value;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Value = default(T);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool TryGetSize(long Key, out long Size)
|
||||
{
|
||||
if (Cache.TryGetValue(Key, out CacheBucket Bucket))
|
||||
{
|
||||
Size = Bucket.DataSize;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Size = 0;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ClearCacheIfNeeded()
|
||||
{
|
||||
int Timestamp = Environment.TickCount;
|
||||
|
||||
int Count = 0;
|
||||
|
||||
while (Count++ < MaxRemovalsPerRun)
|
||||
{
|
||||
LinkedListNode<long> Node = SortedCache.First;
|
||||
|
||||
if (Node == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
CacheBucket Bucket = Cache[Node.Value];
|
||||
|
||||
int TimeDelta = RingDelta(Bucket.Timestamp, Timestamp);
|
||||
|
||||
if ((uint)TimeDelta <= (uint)MaxTimeDelta)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
SortedCache.Remove(Node);
|
||||
|
||||
Cache.Remove(Node.Value);
|
||||
|
||||
DeleteValueCallback(Bucket.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private int RingDelta(int Old, int New)
|
||||
{
|
||||
if ((uint)New < (uint)Old)
|
||||
{
|
||||
return New + (~Old + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return New - Old;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -44,6 +44,13 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
{ GalVertexAttribSize._11_11_10, VertexAttribPointerType.Int } //?
|
||||
};
|
||||
|
||||
private int VaoHandle;
|
||||
|
||||
private int[] VertexBuffers;
|
||||
|
||||
private OGLCachedResource<int> VboCache;
|
||||
private OGLCachedResource<int> IboCache;
|
||||
|
||||
private struct IbInfo
|
||||
{
|
||||
public int Count;
|
||||
|
@ -51,21 +58,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
public DrawElementsType Type;
|
||||
}
|
||||
|
||||
private int VaoHandle;
|
||||
|
||||
private int[] VertexBuffers;
|
||||
|
||||
private Dictionary<long, int> VboCache;
|
||||
private Dictionary<long, int> IboCache;
|
||||
|
||||
private IbInfo IndexBuffer;
|
||||
|
||||
public OGLRasterizer()
|
||||
{
|
||||
VertexBuffers = new int[32];
|
||||
|
||||
VboCache = new Dictionary<long, int>();
|
||||
IboCache = new Dictionary<long, int>();
|
||||
VboCache = new OGLCachedResource<int>(GL.DeleteBuffer);
|
||||
IboCache = new OGLCachedResource<int>(GL.DeleteBuffer);
|
||||
|
||||
IndexBuffer = new IbInfo();
|
||||
}
|
||||
|
@ -97,24 +97,21 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
GL.Clear(Mask);
|
||||
}
|
||||
|
||||
public bool IsVboCached(long Tag)
|
||||
public bool IsVboCached(long Tag, long DataSize)
|
||||
{
|
||||
return VboCache.ContainsKey(Tag);
|
||||
return VboCache.TryGetSize(Tag, out long Size) && Size == DataSize;
|
||||
}
|
||||
|
||||
public bool IsIboCached(long Tag)
|
||||
public bool IsIboCached(long Tag, long DataSize)
|
||||
{
|
||||
return IboCache.ContainsKey(Tag);
|
||||
return IboCache.TryGetSize(Tag, out long Size) && Size == DataSize;
|
||||
}
|
||||
|
||||
public void CreateVbo(long Tag, byte[] Buffer)
|
||||
{
|
||||
if (!VboCache.TryGetValue(Tag, out int Handle))
|
||||
{
|
||||
Handle = GL.GenBuffer();
|
||||
int Handle = GL.GenBuffer();
|
||||
|
||||
VboCache.Add(Tag, Handle);
|
||||
}
|
||||
VboCache.AddOrUpdate(Tag, Handle, (uint)Buffer.Length);
|
||||
|
||||
IntPtr Length = new IntPtr(Buffer.Length);
|
||||
|
||||
|
@ -125,12 +122,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
public void CreateIbo(long Tag, byte[] Buffer)
|
||||
{
|
||||
if (!IboCache.TryGetValue(Tag, out int Handle))
|
||||
{
|
||||
Handle = GL.GenBuffer();
|
||||
int Handle = GL.GenBuffer();
|
||||
|
||||
IboCache.Add(Tag, Handle);
|
||||
}
|
||||
IboCache.AddOrUpdate(Tag, Handle, (uint)Buffer.Length);
|
||||
|
||||
IntPtr Length = new IntPtr(Buffer.Length);
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Gal.Texture;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Gal.OpenGL
|
||||
{
|
||||
|
@ -20,29 +19,25 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
}
|
||||
}
|
||||
|
||||
private Dictionary<long, TCE> TextureCache;
|
||||
private OGLCachedResource<TCE> TextureCache;
|
||||
|
||||
public OGLTexture()
|
||||
{
|
||||
TextureCache = new Dictionary<long, TCE>();
|
||||
TextureCache = new OGLCachedResource<TCE>(DeleteTexture);
|
||||
}
|
||||
|
||||
private static void DeleteTexture(TCE CachedTexture)
|
||||
{
|
||||
GL.DeleteTexture(CachedTexture.Handle);
|
||||
}
|
||||
|
||||
public void Create(long Tag, byte[] Data, GalTexture Texture)
|
||||
{
|
||||
if (!TextureCache.TryGetValue(Tag, out TCE CachedTexture))
|
||||
{
|
||||
int Handle = GL.GenTexture();
|
||||
int Handle = GL.GenTexture();
|
||||
|
||||
CachedTexture = new TCE(Handle, Texture);
|
||||
TextureCache.AddOrUpdate(Tag, new TCE(Handle, Texture), (uint)Data.Length);
|
||||
|
||||
TextureCache.Add(Tag, CachedTexture);
|
||||
}
|
||||
else
|
||||
{
|
||||
CachedTexture.Texture = Texture;
|
||||
}
|
||||
|
||||
GL.BindTexture(TextureTarget.Texture2D, CachedTexture.Handle);
|
||||
GL.BindTexture(TextureTarget.Texture2D, Handle);
|
||||
|
||||
const int Level = 0; //TODO: Support mipmap textures.
|
||||
const int Border = 0;
|
||||
|
@ -151,13 +146,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
throw new ArgumentException(nameof(Format));
|
||||
}
|
||||
|
||||
public bool TryGetCachedTexture(long Tag, out GalTexture Texture)
|
||||
public bool TryGetCachedTexture(long Tag, long DataSize, out GalTexture Texture)
|
||||
{
|
||||
if (TextureCache.TryGetValue(Tag, out TCE CachedTexture))
|
||||
if (TextureCache.TryGetSize(Tag, out long Size) && Size == DataSize)
|
||||
{
|
||||
Texture = CachedTexture.Texture;
|
||||
if (TextureCache.TryGetValue(Tag, out TCE CachedTexture))
|
||||
{
|
||||
Texture = CachedTexture.Texture;
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Texture = default(GalTexture);
|
||||
|
|
|
@ -156,14 +156,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
ActionsQueue.Enqueue(() => Rasterizer.ClearBuffers(RtIndex, Flags));
|
||||
}
|
||||
|
||||
public bool IsVboCached(long Tag)
|
||||
public bool IsVboCached(long Tag, long DataSize)
|
||||
{
|
||||
return Rasterizer.IsVboCached(Tag);
|
||||
return Rasterizer.IsVboCached(Tag, DataSize);
|
||||
}
|
||||
|
||||
public bool IsIboCached(long Tag)
|
||||
public bool IsIboCached(long Tag, long DataSize)
|
||||
{
|
||||
return Rasterizer.IsIboCached(Tag);
|
||||
return Rasterizer.IsIboCached(Tag, DataSize);
|
||||
}
|
||||
|
||||
public void CreateVbo(long Tag, byte[] Buffer)
|
||||
|
@ -271,9 +271,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
});
|
||||
}
|
||||
|
||||
public bool TryGetCachedTexture(long Tag, out GalTexture Texture)
|
||||
public bool TryGetCachedTexture(long Tag, long DataSize, out GalTexture Texture)
|
||||
{
|
||||
return this.Texture.TryGetCachedTexture(Tag, out Texture);
|
||||
return this.Texture.TryGetCachedTexture(Tag, DataSize, out Texture);
|
||||
}
|
||||
|
||||
public void BindTexture(long Tag, int Index)
|
||||
|
|
Loading…
Add table
Reference in a new issue