Merge remote-tracking branch 'origin/master' into riperiperi/a32-wip

This commit is contained in:
riperiperi 2020-01-17 12:04:02 +00:00
commit fbfed4f47a
10 changed files with 106 additions and 46 deletions

View file

@ -30,7 +30,11 @@ namespace Ryujinx.Graphics.Gpu.Image
CompareMode compareMode = descriptor.UnpackCompareMode();
CompareOp compareOp = descriptor.UnpackCompareOp();
ColorF color = new ColorF(0, 0, 0, 0);
ColorF color = new ColorF(
descriptor.BorderColorR,
descriptor.BorderColorG,
descriptor.BorderColorB,
descriptor.BorderColorA);
float minLod = descriptor.UnpackMinLod();
float maxLod = descriptor.UnpackMaxLod();

View file

@ -55,10 +55,10 @@ namespace Ryujinx.Graphics.Gpu.Image
public uint Word1;
public uint Word2;
public uint Word3;
public uint BorderColorR;
public uint BorderColorG;
public uint BorderColorB;
public uint BorderColorA;
public float BorderColorR;
public float BorderColorG;
public float BorderColorB;
public float BorderColorA;
/// <summary>
/// Unpacks the texture wrap mode along the X axis.

View file

@ -0,0 +1,7 @@
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
class EffectContext
{
public EffectOut OutStatus;
}
}

View file

@ -34,6 +34,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
private VoiceContext[] _voices;
private EffectContext[] _effects;
private int _track;
private PlayState _playState;
@ -42,22 +44,24 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
Horizon system,
MemoryManager memory,
IAalOutput audioOut,
AudioRendererParameter Params)
AudioRendererParameter rendererParams)
{
_updateEvent = new KEvent(system);
_memory = memory;
_audioOut = audioOut;
_params = Params;
_params = rendererParams;
_track = audioOut.OpenTrack(
AudioRendererConsts.HostSampleRate,
AudioRendererConsts.HostChannelsCount,
AudioCallback);
_memoryPools = CreateArray<MemoryPoolContext>(Params.EffectCount + Params.VoiceCount * 4);
_memoryPools = CreateArray<MemoryPoolContext>(rendererParams.EffectCount + rendererParams.VoiceCount * 4);
_voices = CreateArray<VoiceContext>(Params.VoiceCount);
_voices = CreateArray<VoiceContext>(rendererParams.VoiceCount);
_effects = CreateArray<EffectContext>(rendererParams.EffectCount);
InitializeAudioOut();
@ -205,6 +209,16 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
voiceCtx.PlayState = voice.PlayState;
}
EffectIn[] effectsIn = reader.Read<EffectIn>(inputHeader.EffectSize);
for (int index = 0; index < effectsIn.Length; index++)
{
if (effectsIn[index].IsNew != 0)
{
_effects[index].OutStatus.State = EffectState.New;
}
}
UpdateAudio();
UpdateDataHeader outputHeader = new UpdateDataHeader();
@ -245,6 +259,11 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
writer.Write(voice.OutStatus);
}
foreach (EffectContext effect in _effects)
{
writer.Write(effect.OutStatus);
}
return ResultCode.Success;
}

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@ -0,0 +1,12 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
[StructLayout(LayoutKind.Sequential, Size = 0xc0, Pack = 1)]
unsafe struct EffectIn
{
public byte Unknown0x0;
public byte IsNew;
public fixed byte Unknown[0xbe];
}
}

View file

@ -0,0 +1,11 @@
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 1)]
unsafe struct EffectOut
{
public EffectState State;
public fixed byte Reserved[15];
}
}

View file

@ -0,0 +1,8 @@
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
{
enum EffectState : byte
{
None = 0,
New = 1
}
}

View file

@ -37,9 +37,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenFileSystemWithId(ServiceCtx context)
{
FileSystemType fileSystemType = (FileSystemType)context.RequestData.ReadInt32();
long titleId = context.RequestData.ReadInt64();
string switchPath = ReadUtf8String(context);
string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
long titleId = context.RequestData.ReadInt64();
string switchPath = ReadUtf8String(context);
string fullPath = context.Device.FileSystem.SwitchPathToSystemPath(switchPath);
if (!File.Exists(fullPath))
{
@ -59,7 +59,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
}
FileStream fileStream = new FileStream(fullPath, FileMode.Open, FileAccess.Read);
string extension = Path.GetExtension(fullPath);
string extension = Path.GetExtension(fullPath);
if (extension == ".nca")
{
@ -129,8 +129,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(22)]
public ResultCode CreateSaveDataFileSystem(ServiceCtx context)
{
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
// TODO: There's currently no program registry for FS to reference.
@ -140,14 +140,14 @@ namespace Ryujinx.HLE.HOS.Services.Fs
attribute.TitleId = new TitleId(context.Process.TitleId);
}
if (createInfo.OwnerId == TitleId.Zero)
if (creationInfo.OwnerId == TitleId.Zero)
{
createInfo.OwnerId = new TitleId(context.Process.TitleId);
creationInfo.OwnerId = new TitleId(context.Process.TitleId);
}
Logger.PrintInfo(LogClass.ServiceFs, $"Creating save with title ID {attribute.TitleId.Value:x16}");
Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref createInfo, ref metaCreateInfo);
Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref creationInfo, ref metaCreateInfo);
return (ResultCode)result.Value;
}
@ -155,10 +155,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(23)]
public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref createInfo);
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref creationInfo);
return (ResultCode)result.Value;
}
@ -166,8 +166,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(25)]
public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context)
{
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
ulong saveDataId = context.RequestData.ReadUInt64();
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
ulong saveDataId = context.RequestData.ReadUInt64();
Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId);
@ -177,7 +177,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(28)]
public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context)
{
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute);
@ -189,7 +189,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage>
public ResultCode OpenGameCardStorage(ServiceCtx context)
{
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
GameCardHandle handle = new GameCardHandle(context.RequestData.ReadInt32());
GameCardPartitionRaw partitionId = (GameCardPartitionRaw)context.RequestData.ReadInt32();
Result result = _baseFileSystemProxy.OpenGameCardStorage(out LibHac.Fs.IStorage storage, handle, partitionId);
@ -205,10 +205,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
[Command(35)]
public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context)
{
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
SaveDataCreationInfo creationInfo = context.RequestData.ReadStruct<SaveDataCreationInfo>();
SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
// TODO: There's currently no program registry for FS to reference.
// Workaround that by setting the application ID and owner ID if they're not already set
@ -217,12 +217,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs
attribute.TitleId = new TitleId(context.Process.TitleId);
}
if (createInfo.OwnerId == TitleId.Zero)
if (creationInfo.OwnerId == TitleId.Zero)
{
createInfo.OwnerId = new TitleId(context.Process.TitleId);
creationInfo.OwnerId = new TitleId(context.Process.TitleId);
}
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref createInfo, ref metaCreateInfo, ref hashSalt);
Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref creationInfo, ref metaCreateInfo, ref hashSalt);
return (ResultCode)result.Value;
}
@ -231,7 +231,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
{
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
// TODO: There's currently no program registry for FS to reference.
@ -242,7 +242,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
}
Result result = _baseFileSystemProxy.OpenSaveDataFileSystem(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
if (result.IsSuccess())
{
MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
@ -255,7 +255,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
@ -324,10 +324,10 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode FindSaveDataWithFilter(ServiceCtx context)
{
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
long bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] infoBuffer = new byte[bufferLen];
@ -343,7 +343,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context)
{
SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter);
@ -369,8 +369,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
public ResultCode OpenDataStorageByDataId(ServiceCtx context)
{
StorageId storageId = (StorageId)context.RequestData.ReadByte();
byte[] padding = context.RequestData.ReadBytes(7);
long titleId = context.RequestData.ReadInt64();
byte[] padding = context.RequestData.ReadBytes(7);
long titleId = context.RequestData.ReadInt64();
NcaContentType contentType = NcaContentType.Data;
@ -398,8 +398,8 @@ namespace Ryujinx.HLE.HOS.Services.Fs
{
try
{
LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
LibHac.Fs.IStorage ncaStorage = new LocalStorage(ncaPath, FileAccess.Read, FileMode.Open);
Nca nca = new Nca(context.Device.System.KeySet, ncaStorage);
LibHac.Fs.IStorage romfsStorage = nca.OpenStorage(NcaSectionType.Data, context.Device.System.FsIntegrityCheckLevel);
MakeObject(context, new FileSystemProxy.IStorage(romfsStorage));
@ -412,12 +412,12 @@ namespace Ryujinx.HLE.HOS.Services.Fs
return ResultCode.Success;
}
else
{
{
throw new FileNotFoundException($"No Nca found in Path `{ncaPath}`.");
}
}
else
{
{
throw new DirectoryNotFoundException($"Path for title id {titleId:x16} on Storage {storageId} was not found in Path {installPath}.");
}
}

View file

@ -52,7 +52,7 @@
<ItemGroup>
<PackageReference Include="Concentus" Version="1.1.7" />
<PackageReference Include="LibHac" Version="0.7.0" />
<PackageReference Include="LibHac" Version="0.8.2" />
<PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" />
</ItemGroup>

View file

@ -3,7 +3,6 @@ using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.FsSystem.Save;
using LibHac.Ncm;
using Ryujinx.HLE.Utilities;
using System;
@ -131,7 +130,7 @@ namespace Ryujinx.Ui
{
SaveDataAttribute attribute = new SaveDataAttribute
{
Type = SaveDataType.SaveData,
Type = SaveDataType.Account,
UserId = userId,
TitleId = new TitleId(titleId)
};