Implement RGBA32Uint

This commit is contained in:
HorrorTroll 2018-09-15 16:27:06 +07:00
parent c2084eeadd
commit fe92137168

View file

@ -167,6 +167,7 @@ namespace Ryujinx.Graphics.Texture
switch (Format)
{
case GalSurfaceFormat.RGBA32Float: return GalImageFormat.R32G32B32A32 | Sfloat;
case GalSurfaceFormat.RGBA32Uint: return GalImageFormat.R32G32B32A32 | Uint;
case GalSurfaceFormat.RGBA16Float: return GalImageFormat.R16G16B16A16 | Sfloat;
case GalSurfaceFormat.RG32Float: return GalImageFormat.R32G32 | Sfloat;
case GalSurfaceFormat.RG32Sint: return GalImageFormat.R32G32 | Sint;