gdkchan
97e3b3806f
Improvements to audout ( #58 )
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* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
2024-02-22 19:13:27 -05:00
gdkchan
4300ad51d6
Fix crc32 instruction with size greater than a byte
2024-02-22 19:13:27 -05:00
gdkchan
18ff200bbf
Fix CPU instruction Ld/St (single structure) with index != 0
2024-02-22 19:13:27 -05:00
gdkchan
3537dbc02c
CPU fix for the cases using a Mask with shift = 0
2024-02-22 19:13:27 -05:00
gdkchan
37cf79f5cf
Remove unused function from CPU
2024-02-22 19:13:27 -05:00
gdkchan
30f2d40b90
Add CRC32 instruction and SLI (vector)
2024-02-22 19:13:27 -05:00
gdkchan
9acc52a5bf
Stub StartSixAxisSensor
2024-02-22 19:13:26 -05:00
gdkchan
aa9e8523b4
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2024-02-22 19:13:26 -05:00
emmauss
698e9052dc
stub some hid service functions ( #57 )
2024-02-22 19:13:26 -05:00
gdkchan
9d48132a5e
IAudioDeviceService -> IAudioDevice
2024-02-22 19:13:26 -05:00
gdkchan
5e3a41c0ae
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2024-02-22 19:13:26 -05:00
gdkchan
d5ae91d296
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2024-02-22 19:13:26 -05:00
gdkchan
3a58a95c8c
Add bsd:s service variant again
2024-02-22 19:13:26 -05:00
gdkchan
5a769923b7
Allow more than one process, free resources on process dispose, implement SvcExitThread
2024-02-22 19:13:26 -05:00
Ac_K
2125aed0dc
Implement BSD Service ( #54 )
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* Implement BSD Service
- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.
* Corrections #1
* Correction2
2024-02-22 19:13:26 -05:00
gdkchan
3bcfba9735
Do not sign-extend timestamps
2024-02-22 19:13:26 -05:00
gdkchan
4abef8f67f
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2024-02-22 19:13:26 -05:00
gdkchan
166949eb22
Fix EmitScalarUnaryOpF and add SSRA (vector)
2024-02-22 19:13:26 -05:00
gdkchan
b3c520448a
Add FRINTM (vector) instruction
2024-02-22 19:13:26 -05:00
gdkchan
7d05be3967
Add SHLL instruction
2024-02-22 19:13:25 -05:00
gdkchan
de90af1695
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2024-02-22 19:13:25 -05:00
gdkchan
1ad16a1e3e
Add SMLAL (vector), fix EXT instruction
2024-02-22 19:13:25 -05:00
gdkchan
1074636a60
More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size
2024-02-22 19:13:25 -05:00
emmauss
c8579fe2f1
Implement basic performance statistics ( #53 )
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* implement basic frame time stats
* added game frame time
* made performancestatictics class non-static
* report average framerate instead of current framerate
2024-02-22 19:13:25 -05:00
emmauss
4595729ba2
stub IApplicationDisplayService:CloseDisplay ( #52 )
2024-02-22 19:13:25 -05:00
gdkchan
4da56923d2
Remove QueryMemory workaround
2024-02-22 19:13:25 -05:00
gdkchan
cc9120c734
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2024-02-22 19:13:25 -05:00
gdkchan
a0313831aa
Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent
2024-02-22 19:13:25 -05:00
MS-DOS1999
07ce4aa21d
Add Frintx_S, ASRV test, update ADCS, use Assert.Multiple and indent ( #44 )
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* add 'ADC 32bit and Overflow' test
* Add WZR/WSP tests
* fix ADC and ADDS
* add ADCS test
* add SBCS test
* indent my code and delete comment
* '/' <- i hate you x)
* remove spacebar char
* remove false tab
* add frintx_S test
* update frintx_S test
* add ASRV test
* fix new line
* fix PR
* fix indent
2024-02-22 19:13:25 -05:00
gdkchan
c0f8441886
Allow multiple hid shared memory locations
2024-02-22 19:13:25 -05:00
gdkchan
22c1d9830a
Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen
2024-02-22 19:13:25 -05:00
gdkchan
6a32f42d05
Improve CPU initial translation speeds ( #50 )
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* Add background translation to the CPU
* Do not use a separate thread for translation, implement 2 tiers translation
* Remove unnecessary usings
* Lower MinCallCountForReJit
* Remove unused variable
2024-02-22 19:13:25 -05:00
gdkchan
bc8886f3dd
Do not block execution on audout append buffer
2024-02-22 19:13:25 -05:00
gdkchan
38b26862b3
Remove unneeded log messages
2024-02-22 19:13:25 -05:00
gdkchan
41d4b2b9e1
Fix hid touch screen timestamp, add more log info
2024-02-22 19:13:25 -05:00
gdkchan
30f16d6274
Fix Rename* functions on FspSrv, add a separate class do hold system settings on Switch
2024-02-22 19:13:24 -05:00
gdkchan
00b5d8a6ca
Fix paths using ascii instead of utf8 on IFileSystem
2024-02-22 19:13:24 -05:00
gdkchan
57d3f9cb0c
Refactor HID, fix issues ( #48 )
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* Refactor HID, fix issues
* Fix on touch screen code with wrong offset
* Don't use magic values
* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2024-02-22 19:13:24 -05:00
gdkchan
dabaaae4dc
Fix REV64 (vector) instruction
2024-02-22 19:13:24 -05:00
gdkchan
ad0f917a0f
Add REV64 (vector) instruction
2024-02-22 19:13:24 -05:00
gdkchan
3ca37ac251
Add EXT, CMTST (vector) and UMULL (vector) instructions
2024-02-22 19:13:24 -05:00
Ac_K
7df0e9dfcf
Update IAudioOut.cs ( #51 )
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Little improvements, sound looks a little better...
2024-02-22 19:13:24 -05:00
emmauss
1678fdea83
stub set_sys ( #49 )
2024-02-22 19:13:24 -05:00
gdkchan
c13b9d4079
Enable hardware frame buffer texture scaling
2024-02-22 19:13:24 -05:00
gdkchan
cca2976ed1
Fix wrong rotation direction on nvflinger
2024-02-22 19:13:24 -05:00
Ac_K
ffd2c1c24b
More stubs ( #47 )
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* Stubs implementations
Services Bsd, Nifm & SSL stubs implementations
Objects IGeneralService, IRequest stubs implementations.
Fake-Fix GetAvailableLanguageCodes stub too ^^!
* More stubs
- Fix SvcGetInfo loops by gdkchan.
- Implement stub for Sfdnsres service.
- Add more stubs for Bsd service.
* Update ServiceSfdnsres.cs
2024-02-22 19:13:24 -05:00
Ac_K
4802b87c0c
Stubs implementations ( #45 )
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Services Bsd, Nifm & SSL stubs implementations
Objects IGeneralService, IRequest stubs implementations.
Fake-Fix GetAvailableLanguageCodes stub too ^^!
2024-02-22 19:13:24 -05:00
gdkchan
e49732f6a2
Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData
2024-02-22 19:13:24 -05:00
gdkchan
4ba3edb18c
Fix corner cases of ADCS and SBFM
2024-02-22 19:13:24 -05:00
gdkchan
f4a61b2b0d
Implement SvcSetMemoryAttribute
2024-02-22 19:13:24 -05:00