Xpl0itR
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242ae5b183
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Update path for system archives in README (#870)
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2024-02-22 19:14:42 -05:00 |
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Ac_K
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575f31c23d
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InitializeCounters to Initialize
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2024-02-22 19:14:42 -05:00 |
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Ac_K
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453dbf52fa
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PrintGpuInformation
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2024-02-22 19:14:42 -05:00 |
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Ac_K
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9906bf9cba
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Add GPU Information to Logging
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2024-02-22 19:14:42 -05:00 |
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Thog
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526b3b2998
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Fix R5G6B5 in SurfaceFlinger (#863)
Also fix B5G6R5Unorm wrong definition in Ryujinx.Graphics.OpenGL.
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2024-02-22 19:14:42 -05:00 |
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gdkchan
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6ca3ac0a47
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Add runtime identifiers to new projects
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2024-02-22 19:14:42 -05:00 |
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gdkchan
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20c3d0684d
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Address PR feedback
Removes a useless null check
Aligns some values to improve readability
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2024-02-22 19:14:42 -05:00 |
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gdkchan
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fc74a27dab
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Remove some unused args on the shader translator
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2024-02-22 19:14:42 -05:00 |
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gdkchan
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03251fa7b2
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Fix FADD32I check for Ra negation
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2024-02-22 19:14:42 -05:00 |
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gdkchan
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e9b5b9106f
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Remove FFMPEG dependency from README
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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002f0ce334
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Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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c88c7e2f6a
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Fix some shader disposal issues
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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a6f2127cbb
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Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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a5dd864c6a
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Fix ShaderTools
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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c56567a0f1
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Address PR feedback
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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3ede36da5c
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Target .NET Core 3.0 for NVDEC project
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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2dd6fa52df
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Re-add NVDEC project (not integrated)
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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6646d138ee
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More code cleanup
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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579f09d943
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Remove more unused code
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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5584ce6f7e
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GPU resource disposal
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2024-02-22 19:14:41 -05:00 |
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gdkchan
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03843350f4
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Add XML documentation to Ryujinx.Graphics.Gpu
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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0aab56130b
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Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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75e5acdadf
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Add XML documentation to Ryujinx.Graphics.Gpu.State
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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e4cea29bac
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Add XML documentation to Ryujinx.Graphics.Gpu.Shader
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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1a622faeeb
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Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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5b4b5856f0
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Change GPU errors to debug and reduce log messages
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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e5f8cafeb3
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Fix typos pointed out by LDj3SNuD
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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aee3dd5568
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Remove some error logging to avoid log spam
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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fc8175689b
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Fix missing S8 format on texture compatibility check
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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836019f030
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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06030a5387
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Fix AstcDecoder Success property never being set to true
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2024-02-22 19:14:40 -05:00 |
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gdkchan
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872b2e5aea
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Some code cleanup
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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ab37a9fed1
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Add basic error logging to the GPU
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2024-02-22 19:14:39 -05:00 |
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Alex Barney
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b6b9054f8f
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ASTC optimizations (#845)
* ASTC optimizations
* Move code to Ryujinx.Common
* Support 3D textures
* Address feedback
* Remove ASTC logging
* Use stackalloc instead of a Buffer20 struct
* Code style and cleanup
* Respond to feedback
* Rearrange public/private property ordering
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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8a33757506
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Reimplement limited bindless textures support
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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874a574b96
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Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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ae1e5ba5f5
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Stop memory modification check when a invalid address is found
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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25880caf22
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Fix exception on shader translator when adding goto temp variable
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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c29722ca44
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Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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1cc0d8ae11
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Support texture rectangle targets (non-normalized coords)
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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147787b114
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Partial support for shader memory barriers
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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39398258a8
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Copy 16 bytes at a time for layout conversion, if possible
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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874fede031
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Remove some usings that are not needed
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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3c37c94ed1
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Correct non-constant offset rewrite for texelFetch
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2024-02-22 19:14:39 -05:00 |
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gdkchan
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0e1f133afe
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Support non-constant texture offsets on non-NVIDIA gpus
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2024-02-22 19:14:38 -05:00 |
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gdkchan
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c6ed61422a
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Use correct shared memory size (in words, not bytes)
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2024-02-22 19:14:38 -05:00 |
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gdkchan
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a60638a2b6
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Ensure a valid shared memory size is used
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2024-02-22 19:14:38 -05:00 |
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gdkchan
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f9a31701da
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Use dispatch params shared memory size when available
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2024-02-22 19:14:38 -05:00 |
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gdkchan
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f93c027a8e
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Use maximum shared memory size supported by hardware
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2024-02-22 19:14:38 -05:00 |
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gdkchan
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6832d03ffb
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Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw
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2024-02-22 19:14:38 -05:00 |
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