gdk
6a38d22dd7
Fix texture 0 not being bound for compute
2024-02-22 19:14:37 -05:00
gdk
14064061a2
Partial support for branch with CC, and fix a edge case of branch out of loop on shaders
2024-02-22 19:14:37 -05:00
gdk
889090fb6a
Simplified F2I shader instruction codegen
2024-02-22 19:14:37 -05:00
gdk
31dd3ecf34
Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests
2024-02-22 19:14:37 -05:00
gdk
290762192e
Fix shader code comparison method
2024-02-22 19:14:37 -05:00
gdk
d767af9985
Optimize RangeList by not doing an allocation on every call to the Find methods
2024-02-22 19:14:37 -05:00
gdk
10c9ef35c6
Add PSET shader instruction
2024-02-22 19:14:37 -05:00
gdk
731d58e42d
Revert "Simplify shader uniform buffer access codegen"
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This reverts commit 2fe9ebaf118d690be8d0cb302529dd359d7c402b.
2024-02-22 19:14:37 -05:00
gdk
517f5d4ff0
Simplify shader uniform buffer access codegen
2024-02-22 19:14:36 -05:00
gdk
0b2cf9c6cd
Improved and simplified window texture presentation
2024-02-22 19:14:36 -05:00
gdk
7e6ba6b554
Small optimizations on texture and sampler pool invalidation
2024-02-22 19:14:36 -05:00
gdk
b19ac2b1cf
Correct ordering of compute buffer bind
2024-02-22 19:14:36 -05:00
gdk
06c510932b
Share texture pool cache between graphics and compute
2024-02-22 19:14:36 -05:00
gdk
c5f633b892
Separate sub-channel state
2024-02-22 19:14:36 -05:00
gdk
39bf6c5239
Remove TranslatorConfig struct
2024-02-22 19:14:36 -05:00
gdk
acd6245584
Add R2P shader instruction
2024-02-22 19:14:36 -05:00
gdk
eea2ae7599
Make the shader translator more error resilient (part 2)
2024-02-22 19:14:36 -05:00
gdk
2d807fd789
Make the shader translator more error resilient
2024-02-22 19:14:36 -05:00
gdk
987611fdf4
Add missing check for BRX, do not add a out of bounds block to the queue
2024-02-22 19:14:36 -05:00
gdk
74e3f3ee1c
Invalidate shaders when they are modified
2024-02-22 19:14:36 -05:00
gdk
0d1fb50a53
Add partial support for the BRX shader instruction
2024-02-22 19:14:36 -05:00
gdk
dde40abaf1
Fix image units bindings and shader dump in the presence of NOPs
2024-02-22 19:14:36 -05:00
gdk
774b7038e3
Revert "Check for ASTC support on the list of supported compressed formats"
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This reverts commit 38a993510f64346649529b8fd2af6683bef05aa6.
2024-02-22 19:14:36 -05:00
gdk
f1c48d4a1e
Check for ASTC support on the list of supported compressed formats
2024-02-22 19:14:36 -05:00
gdk
98cd25c3cc
Fix regression on load/store local (wrong type)
2024-02-22 19:14:36 -05:00
gdk
0811a6ca7c
Do not throw for invalid ASTC compressed textures
2024-02-22 19:14:35 -05:00
gdk
360df1e42f
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2024-02-22 19:14:35 -05:00
gdk
c7dccda2fc
Use a more efficient range list on the buffer manager
2024-02-22 19:14:35 -05:00
gdk
fc8af96ad9
Remove some unused constants and other code
2024-02-22 19:14:35 -05:00
gdk
6ffc3baa91
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
2024-02-22 19:14:35 -05:00
gdk
55b1eaa6bd
Support window resizing
2024-02-22 19:14:35 -05:00
gdk
a16a9d9aba
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
2024-02-22 19:14:35 -05:00
gdk
34f3d30991
Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
2024-02-22 19:14:35 -05:00
gdk
120a62fe64
Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
2024-02-22 19:14:35 -05:00
gdk
6849e2f949
Fix shader FMUL32I instruction saturation
2024-02-22 19:14:35 -05:00
gdk
5df3dea349
Flush buffers on copies
2024-02-22 19:14:35 -05:00
gdk
d7f753bf52
Add per-source type memory change tracking, simplified state change tracking, other fixes
2024-02-22 19:14:35 -05:00
gdk
1a3eef1528
Initial support for image stores, support texture sample on compute
2024-02-22 19:14:34 -05:00
gdk
e02d201596
Fix incorrect saturation on HADD2 and HMUL2 shader instructions
2024-02-22 19:14:34 -05:00
gdk
d91e352f1f
Fix BC6 Signed/Unsigned float texture formats
2024-02-22 19:14:34 -05:00
gdk
364b7a4ec2
Handle quad and quad strip primitive types using triangle fans
2024-02-22 19:14:34 -05:00
gdk
115687db97
Improved Min/Mip -> MinFilter enum conversion
2024-02-22 19:14:34 -05:00
gdk
8737d7d61f
Calculate width from stride on texture copies
2024-02-22 19:14:34 -05:00
gdk
4705bdc8d5
Initial work
2024-02-22 19:14:33 -05:00
Thog
a46c1d9470
Fix timezone month being reported incorrectly to games ( #861 )
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Nintendo actually uses range from 1 to 12 for months (when original timezone code manage 0-11)
2024-02-22 19:14:33 -05:00
Thog
ffabda4be3
Fix ReactiveObject initial event not being propagated with boolean types ( #860 )
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* Fix ReactiveObject initial event not being propagated with boolean types.
This fix the logger configuration initial state being ignored.
2024-02-22 19:14:32 -05:00
Thog
69723e5b62
Make sure to reload keys after Migration
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This fix keys not being loaded on the first run right after migration.
2024-02-22 19:14:32 -05:00
Alex Barney
e0d3b55635
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
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* Use savedata FS commands from LibHac
* Add EnsureSaveData. Use ApplicationControlProperty struct
* Add a function to migrate to the new directory layout
* LibHac update
* Change backup structure
* Don't create UI files in the save path
* Update RyuFs paths
* Add GetProgramIndexForAccessLog
Ryujinx only runs one program at a time, so always return values reflecting that
* Load control NCA when loading from an NSP
* Skip over UI stats when exiting
* Set TitleName and TitleId in more cases. Fix TitleID naming style
* Completely comment out GUI play stats code
* rebase
* Update LibHac
* Update LibHac
* Revert UI changes
* Do migration automatically at startup
* Rename RyuFs directory to Ryujinx
* Update RyuFs text
* Store savedata paths in the GUI
* Make "Open Save Directory" work
* Use a dummy NACP in EnsureSaveData if one is not loaded
* Remove manual migration button
* Respond to feedback
* Don't read the installer config to get a version string
* Delete nuget.config
* Exclude 'sdcard' and 'bis' during migration
Co-authored-by: Thog <thog@protonmail.com>
2024-02-22 19:14:32 -05:00
Thog
8754499310
Fix EphemeralNetworkSystemClock wrong steady clock ( #858 )
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oops
2024-02-22 19:14:32 -05:00
LDj3SNuD
e6b34dbf61
Implemented fast paths for: ( #846 )
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* opt
* Nit.
* opt_p2
* Nit.
2024-02-22 19:14:32 -05:00