diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 68be1f5e0d..ffb5d5f8bd 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -23,7 +23,7 @@ body: attributes: label: Log file description: A log file will help our developers to better diagnose and fix the issue. - placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. You can drag and drop the log on to the text area + placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste). validations: required: true - type: input @@ -83,4 +83,4 @@ body: - Additional info about your environment: - Any other information relevant to your issue. validations: - required: false \ No newline at end of file + required: false diff --git a/Directory.Packages.props b/Directory.Packages.props index e722dd8838..301024cf8a 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -13,7 +13,7 @@ - + @@ -39,11 +39,11 @@ - - - - - + + + + + diff --git a/Ryujinx.sln b/Ryujinx.sln index b8304164d5..76ebd573f3 100644 --- a/Ryujinx.sln +++ b/Ryujinx.sln @@ -87,6 +87,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}" EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -249,6 +251,10 @@ Global {7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU {7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU {7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU + {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU + {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU + {B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/src/ARMeilleure/Decoders/OpCodeTable.cs b/src/ARMeilleure/Decoders/OpCodeTable.cs index edc004125b..20d567fe59 100644 --- a/src/ARMeilleure/Decoders/OpCodeTable.cs +++ b/src/ARMeilleure/Decoders/OpCodeTable.cs @@ -746,6 +746,7 @@ namespace ARMeilleure.Decoders SetA32("<<<<01101000xxxxxxxxxxxxxx01xxxx", InstName.Pkh, InstEmit32.Pkh, OpCode32AluRsImm.Create); SetA32("11110101xx01xxxx1111xxxxxxxxxxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create); SetA32("11110111xx01xxxx1111xxxxxxx0xxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create); + SetA32("<<<<01100010xxxxxxxx11110001xxxx", InstName.Qadd16, InstEmit32.Qadd16, OpCode32AluReg.Create); SetA32("<<<<011011111111xxxx11110011xxxx", InstName.Rbit, InstEmit32.Rbit, OpCode32AluReg.Create); SetA32("<<<<011010111111xxxx11110011xxxx", InstName.Rev, InstEmit32.Rev, OpCode32AluReg.Create); SetA32("<<<<011010111111xxxx11111011xxxx", InstName.Rev16, InstEmit32.Rev16, OpCode32AluReg.Create); @@ -822,6 +823,10 @@ namespace ARMeilleure.Decoders SetA32("<<<<00000100xxxxxxxxxxxx1001xxxx", InstName.Umaal, InstEmit32.Umaal, OpCode32AluUmull.Create); SetA32("<<<<0000101xxxxxxxxxxxxx1001xxxx", InstName.Umlal, InstEmit32.Umlal, OpCode32AluUmull.Create); SetA32("<<<<0000100xxxxxxxxxxxxx1001xxxx", InstName.Umull, InstEmit32.Umull, OpCode32AluUmull.Create); + SetA32("<<<<01100110xxxxxxxx11110001xxxx", InstName.Uqadd16, InstEmit32.Uqadd16, OpCode32AluReg.Create); + SetA32("<<<<01100110xxxxxxxx11111001xxxx", InstName.Uqadd8, InstEmit32.Uqadd8, OpCode32AluReg.Create); + SetA32("<<<<01100110xxxxxxxx11110111xxxx", InstName.Uqsub16, InstEmit32.Uqsub16, OpCode32AluReg.Create); + SetA32("<<<<01100110xxxxxxxx11111111xxxx", InstName.Uqsub8, InstEmit32.Uqsub8, OpCode32AluReg.Create); SetA32("<<<<0110111xxxxxxxxxxxxxxx01xxxx", InstName.Usat, InstEmit32.Usat, OpCode32Sat.Create); SetA32("<<<<01101110xxxxxxxx11110011xxxx", InstName.Usat16, InstEmit32.Usat16, OpCode32Sat16.Create); SetA32("<<<<01100101xxxxxxxx11111111xxxx", InstName.Usub8, InstEmit32.Usub8, OpCode32AluReg.Create); @@ -1007,6 +1012,8 @@ namespace ARMeilleure.Decoders SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); + SetAsimd("111100110x01xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); + SetAsimd("111100110x10xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); @@ -1028,8 +1035,10 @@ namespace ARMeilleure.Decoders SetAsimd("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding. + SetAsimd("111100111x11<<10xxxx001100x0xxxx", InstName.Vshll, InstEmit32.Vshll2, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); // A2 encoding. SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); + SetAsimd("111100111x>>>xxxxxxx0101>xx1xxxx", InstName.Vsli, InstEmit32.Vsli_I, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32); SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32); @@ -1054,6 +1063,7 @@ namespace ARMeilleure.Decoders SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("1111001x1x< + { + EmitSaturateRange(context, d, context.Add(n, m), 16, unsigned: false, setQ: false); + })); + } + public static void Rbit(ArmEmitterContext context) { Operand m = GetAluM(context); @@ -558,6 +570,46 @@ namespace ARMeilleure.Instructions EmitHsub8(context, unsigned: true); } + public static void Uqadd16(ArmEmitterContext context) + { + OpCode32AluReg op = (OpCode32AluReg)context.CurrOp; + + SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) => + { + EmitSaturateUqadd(context, d, context.Add(n, m), 16); + })); + } + + public static void Uqadd8(ArmEmitterContext context) + { + OpCode32AluReg op = (OpCode32AluReg)context.CurrOp; + + SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) => + { + EmitSaturateUqadd(context, d, context.Add(n, m), 8); + })); + } + + public static void Uqsub16(ArmEmitterContext context) + { + OpCode32AluReg op = (OpCode32AluReg)context.CurrOp; + + SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) => + { + EmitSaturateUqsub(context, d, context.Subtract(n, m), 16); + })); + } + + public static void Uqsub8(ArmEmitterContext context) + { + OpCode32AluReg op = (OpCode32AluReg)context.CurrOp; + + SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) => + { + EmitSaturateUqsub(context, d, context.Subtract(n, m), 8); + })); + } + public static void Usat(ArmEmitterContext context) { OpCode32Sat op = (OpCode32Sat)context.CurrOp; @@ -934,6 +986,251 @@ namespace ARMeilleure.Instructions } } + private static void EmitSaturateRange(ArmEmitterContext context, Operand result, Operand value, uint saturateTo, bool unsigned, bool setQ = true) + { + Debug.Assert(saturateTo <= 32); + Debug.Assert(!unsigned || saturateTo < 32); + + if (!unsigned && saturateTo == 32) + { + // No saturation possible for this case. + + context.Copy(result, value); + + return; + } + else if (saturateTo == 0) + { + // Result is always zero if we saturate 0 bits. + + context.Copy(result, Const(0)); + + return; + } + + Operand satValue; + + if (unsigned) + { + // Negative values always saturate (to zero). + // So we must always ignore the sign bit when masking, so that the truncated value will differ from the original one. + + satValue = context.BitwiseAnd(value, Const((int)(uint.MaxValue >> (32 - (int)saturateTo)))); + } + else + { + satValue = context.ShiftLeft(value, Const(32 - (int)saturateTo)); + satValue = context.ShiftRightSI(satValue, Const(32 - (int)saturateTo)); + } + + // If the result is 0, the values are equal and we don't need saturation. + Operand lblNoSat = Label(); + context.BranchIfFalse(lblNoSat, context.Subtract(value, satValue)); + + // Saturate and set Q flag. + if (unsigned) + { + if (saturateTo == 31) + { + // Only saturation case possible when going from 32 bits signed to 32 or 31 bits unsigned + // is when the signed input is negative, as all positive values are representable on a 31 bits range. + + satValue = Const(0); + } + else + { + satValue = context.ShiftRightSI(value, Const(31)); + satValue = context.BitwiseNot(satValue); + satValue = context.ShiftRightUI(satValue, Const(32 - (int)saturateTo)); + } + } + else + { + if (saturateTo == 1) + { + satValue = context.ShiftRightSI(value, Const(31)); + } + else + { + satValue = Const(uint.MaxValue >> (33 - (int)saturateTo)); + satValue = context.BitwiseExclusiveOr(satValue, context.ShiftRightSI(value, Const(31))); + } + } + + if (setQ) + { + SetFlag(context, PState.QFlag, Const(1)); + } + + context.Copy(result, satValue); + + Operand lblExit = Label(); + context.Branch(lblExit); + + context.MarkLabel(lblNoSat); + + context.Copy(result, value); + + context.MarkLabel(lblExit); + } + + private static void EmitSaturateUqadd(ArmEmitterContext context, Operand result, Operand value, uint saturateTo) + { + Debug.Assert(saturateTo <= 32); + + if (saturateTo == 32) + { + // No saturation possible for this case. + + context.Copy(result, value); + + return; + } + else if (saturateTo == 0) + { + // Result is always zero if we saturate 0 bits. + + context.Copy(result, Const(0)); + + return; + } + + // If the result is 0, the values are equal and we don't need saturation. + Operand lblNoSat = Label(); + context.BranchIfFalse(lblNoSat, context.ShiftRightUI(value, Const((int)saturateTo))); + + // Saturate. + context.Copy(result, Const(uint.MaxValue >> (32 - (int)saturateTo))); + + Operand lblExit = Label(); + context.Branch(lblExit); + + context.MarkLabel(lblNoSat); + + context.Copy(result, value); + + context.MarkLabel(lblExit); + } + + private static void EmitSaturateUqsub(ArmEmitterContext context, Operand result, Operand value, uint saturateTo) + { + Debug.Assert(saturateTo <= 32); + + if (saturateTo == 32) + { + // No saturation possible for this case. + + context.Copy(result, value); + + return; + } + else if (saturateTo == 0) + { + // Result is always zero if we saturate 0 bits. + + context.Copy(result, Const(0)); + + return; + } + + // If the result is 0, the values are equal and we don't need saturation. + Operand lblNoSat = Label(); + context.BranchIf(lblNoSat, value, Const(0), Comparison.GreaterOrEqual); + + // Saturate. + // Assumes that the value can only underflow, since this is only used for unsigned subtraction. + context.Copy(result, Const(0)); + + Operand lblExit = Label(); + context.Branch(lblExit); + + context.MarkLabel(lblNoSat); + + context.Copy(result, value); + + context.MarkLabel(lblExit); + } + + private static Operand EmitSigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action elementAction) + { + Operand tempD = context.AllocateLocal(OperandType.I32); + + Operand tempN = context.SignExtend16(OperandType.I32, rn); + Operand tempM = context.SignExtend16(OperandType.I32, rm); + elementAction(tempD, tempN, tempM); + Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD); + + tempN = context.ShiftRightSI(rn, Const(16)); + tempM = context.ShiftRightSI(rm, Const(16)); + elementAction(tempD, tempN, tempM); + return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16))); + } + + private static Operand EmitUnsigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action elementAction) + { + Operand tempD = context.AllocateLocal(OperandType.I32); + + Operand tempN = context.ZeroExtend16(OperandType.I32, rn); + Operand tempM = context.ZeroExtend16(OperandType.I32, rm); + elementAction(tempD, tempN, tempM); + Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD); + + tempN = context.ShiftRightUI(rn, Const(16)); + tempM = context.ShiftRightUI(rm, Const(16)); + elementAction(tempD, tempN, tempM); + return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16))); + } + + private static Operand EmitSigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action elementAction) + { + return Emit8BitPair(context, rn, rm, elementAction, unsigned: false); + } + + private static Operand EmitUnsigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action elementAction) + { + return Emit8BitPair(context, rn, rm, elementAction, unsigned: true); + } + + private static Operand Emit8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action elementAction, bool unsigned) + { + Operand tempD = context.AllocateLocal(OperandType.I32); + Operand result = default; + + for (int b = 0; b < 4; b++) + { + Operand nByte = b != 0 ? context.ShiftRightUI(rn, Const(b * 8)) : rn; + Operand mByte = b != 0 ? context.ShiftRightUI(rm, Const(b * 8)) : rm; + + if (unsigned) + { + nByte = context.ZeroExtend8(OperandType.I32, nByte); + mByte = context.ZeroExtend8(OperandType.I32, mByte); + } + else + { + nByte = context.SignExtend8(OperandType.I32, nByte); + mByte = context.SignExtend8(OperandType.I32, mByte); + } + + elementAction(tempD, nByte, mByte); + + if (b == 0) + { + result = context.ZeroExtend8(OperandType.I32, tempD); + } + else if (b < 3) + { + result = context.BitwiseOr(result, context.ShiftLeft(context.ZeroExtend8(OperandType.I32, tempD), Const(b * 8))); + } + else + { + result = context.BitwiseOr(result, context.ShiftLeft(tempD, Const(24))); + } + } + + return result; + } + private static void EmitAluStore(ArmEmitterContext context, Operand value) { IOpCode32Alu op = (IOpCode32Alu)context.CurrOp; diff --git a/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs b/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs index dc2646a550..c807fc8585 100644 --- a/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs +++ b/src/ARMeilleure/Instructions/InstEmitSimdArithmetic32.cs @@ -1246,6 +1246,33 @@ namespace ARMeilleure.Instructions EmitVectorUnaryNarrowOp32(context, (op1) => EmitSatQ(context, op1, 8 << op.Size, signedSrc: true, signedDst: false), signed: true); } + public static void Vqrdmulh(ArmEmitterContext context) + { + OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp; + int eSize = 8 << op.Size; + + EmitVectorBinaryOpI32(context, (op1, op2) => + { + if (op.Size == 2) + { + op1 = context.SignExtend32(OperandType.I64, op1); + op2 = context.SignExtend32(OperandType.I64, op2); + } + + Operand res = context.Multiply(op1, op2); + res = context.Add(res, Const(res.Type, 1L << (eSize - 2))); + res = context.ShiftRightSI(res, Const(eSize - 1)); + res = EmitSatQ(context, res, eSize, signedSrc: true, signedDst: true); + + if (op.Size == 2) + { + res = context.ConvertI64ToI32(res); + } + + return res; + }, signed: true); + } + public static void Vqsub(ArmEmitterContext context) { OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp; diff --git a/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs b/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs index 9fa7409979..fb2641f66e 100644 --- a/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs +++ b/src/ARMeilleure/Instructions/InstEmitSimdMove32.cs @@ -191,6 +191,26 @@ namespace ARMeilleure.Instructions context.Copy(GetVecA32(op.Qd), res); } + public static void Vswp(ArmEmitterContext context) + { + OpCode32Simd op = (OpCode32Simd)context.CurrOp; + + if (op.Q) + { + Operand temp = context.Copy(GetVecA32(op.Qd)); + + context.Copy(GetVecA32(op.Qd), GetVecA32(op.Qm)); + context.Copy(GetVecA32(op.Qm), temp); + } + else + { + Operand temp = ExtractScalar(context, OperandType.I64, op.Vd); + + InsertScalar(context, op.Vd, ExtractScalar(context, OperandType.I64, op.Vm)); + InsertScalar(context, op.Vm, temp); + } + } + public static void Vtbl(ArmEmitterContext context) { OpCode32SimdTbl op = (OpCode32SimdTbl)context.CurrOp; diff --git a/src/ARMeilleure/Instructions/InstEmitSimdShift32.cs b/src/ARMeilleure/Instructions/InstEmitSimdShift32.cs index e40600a477..eb28a0c5af 100644 --- a/src/ARMeilleure/Instructions/InstEmitSimdShift32.cs +++ b/src/ARMeilleure/Instructions/InstEmitSimdShift32.cs @@ -106,6 +106,38 @@ namespace ARMeilleure.Instructions context.Copy(GetVecA32(op.Qd), res); } + public static void Vshll2(ArmEmitterContext context) + { + OpCode32Simd op = (OpCode32Simd)context.CurrOp; + + Operand res = context.VectorZero(); + + int elems = op.GetBytesCount() >> op.Size; + + for (int index = 0; index < elems; index++) + { + Operand me = EmitVectorExtract32(context, op.Qm, op.Im + index, op.Size, !op.U); + + if (op.Size == 2) + { + if (op.U) + { + me = context.ZeroExtend32(OperandType.I64, me); + } + else + { + me = context.SignExtend32(OperandType.I64, me); + } + } + + me = context.ShiftLeft(me, Const(8 << op.Size)); + + res = EmitVectorInsert(context, res, me, index, op.Size + 1); + } + + context.Copy(GetVecA32(op.Qd), res); + } + public static void Vshr(ArmEmitterContext context) { OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; @@ -130,6 +162,36 @@ namespace ARMeilleure.Instructions EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift))); } + public static void Vsli_I(ArmEmitterContext context) + { + OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; + int shift = op.Shift; + int eSize = 8 << op.Size; + + ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL; + + Operand res = GetVec(op.Qd); + + int elems = op.GetBytesCount() >> op.Size; + + for (int index = 0; index < elems; index++) + { + Operand me = EmitVectorExtractZx(context, op.Qm, op.Im + index, op.Size); + + Operand neShifted = context.ShiftLeft(me, Const(shift)); + + Operand de = EmitVectorExtractZx(context, op.Qd, op.Id + index, op.Size); + + Operand deMasked = context.BitwiseAnd(de, Const(mask)); + + Operand e = context.BitwiseOr(neShifted, deMasked); + + res = EmitVectorInsert(context, res, e, op.Id + index, op.Size); + } + + context.Copy(GetVec(op.Qd), res); + } + public static void Vsra(ArmEmitterContext context) { OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; diff --git a/src/ARMeilleure/Instructions/InstName.cs b/src/ARMeilleure/Instructions/InstName.cs index 457abbf495..74c33155b1 100644 --- a/src/ARMeilleure/Instructions/InstName.cs +++ b/src/ARMeilleure/Instructions/InstName.cs @@ -527,6 +527,7 @@ namespace ARMeilleure.Instructions Pld, Pop, Push, + Qadd16, Rev, Revsh, Rsb, @@ -571,6 +572,10 @@ namespace ARMeilleure.Instructions Umaal, Umlal, Umull, + Uqadd16, + Uqadd8, + Uqsub16, + Uqsub8, Usat, Usat16, Usub8, @@ -645,6 +650,7 @@ namespace ARMeilleure.Instructions Vqdmulh, Vqmovn, Vqmovun, + Vqrdmulh, Vqrshrn, Vqrshrun, Vqshrn, @@ -666,6 +672,7 @@ namespace ARMeilleure.Instructions Vshll, Vshr, Vshrn, + Vsli, Vst1, Vst2, Vst3, @@ -682,6 +689,7 @@ namespace ARMeilleure.Instructions Vsub, Vsubl, Vsubw, + Vswp, Vtbl, Vtrn, Vtst, diff --git a/src/ARMeilleure/Translation/DelegateInfo.cs b/src/ARMeilleure/Translation/DelegateInfo.cs index 27479a0038..7066254375 100644 --- a/src/ARMeilleure/Translation/DelegateInfo.cs +++ b/src/ARMeilleure/Translation/DelegateInfo.cs @@ -1,5 +1,4 @@ using System; -using System.Runtime.InteropServices; namespace ARMeilleure.Translation { @@ -11,11 +10,10 @@ namespace ARMeilleure.Translation public IntPtr FuncPtr { get; } - public DelegateInfo(Delegate dlg) + public DelegateInfo(Delegate dlg, IntPtr funcPtr) { _dlg = dlg; - - FuncPtr = Marshal.GetFunctionPointerForDelegate(dlg); + FuncPtr = funcPtr; } } } diff --git a/src/ARMeilleure/Translation/Delegates.cs b/src/ARMeilleure/Translation/Delegates.cs index 63db789dfa..66412b8e68 100644 --- a/src/ARMeilleure/Translation/Delegates.cs +++ b/src/ARMeilleure/Translation/Delegates.cs @@ -3,6 +3,7 @@ using ARMeilleure.State; using System; using System.Collections.Generic; using System.Reflection; +using System.Runtime.InteropServices; namespace ARMeilleure.Translation { @@ -64,11 +65,11 @@ namespace ARMeilleure.Translation return index; } - private static void SetDelegateInfo(Delegate dlg) + private static void SetDelegateInfo(Delegate dlg, IntPtr funcPtr) { string key = GetKey(dlg.Method); - _delegates.Add(key, new DelegateInfo(dlg)); // ArgumentException (key). + _delegates.Add(key, new DelegateInfo(dlg, funcPtr)); // ArgumentException (key). } private static string GetKey(MethodInfo info) @@ -82,179 +83,353 @@ namespace ARMeilleure.Translation { _delegates = new SortedList(); - SetDelegateInfo(new MathAbs(Math.Abs)); - SetDelegateInfo(new MathCeiling(Math.Ceiling)); - SetDelegateInfo(new MathFloor(Math.Floor)); - SetDelegateInfo(new MathRound(Math.Round)); - SetDelegateInfo(new MathTruncate(Math.Truncate)); + var dlgMathAbs = new MathAbs(Math.Abs); + var dlgMathCeiling = new MathCeiling(Math.Ceiling); + var dlgMathFloor = new MathFloor(Math.Floor); + var dlgMathRound = new MathRound(Math.Round); + var dlgMathTruncate = new MathTruncate(Math.Truncate); - SetDelegateInfo(new MathFAbs(MathF.Abs)); - SetDelegateInfo(new MathFCeiling(MathF.Ceiling)); - SetDelegateInfo(new MathFFloor(MathF.Floor)); - SetDelegateInfo(new MathFRound(MathF.Round)); - SetDelegateInfo(new MathFTruncate(MathF.Truncate)); + var dlgMathFAbs = new MathFAbs(MathF.Abs); + var dlgMathFCeiling = new MathFCeiling(MathF.Ceiling); + var dlgMathFFloor = new MathFFloor(MathF.Floor); + var dlgMathFRound = new MathFRound(MathF.Round); + var dlgMathFTruncate = new MathFTruncate(MathF.Truncate); - SetDelegateInfo(new NativeInterfaceBreak(NativeInterface.Break)); - SetDelegateInfo(new NativeInterfaceCheckSynchronization(NativeInterface.CheckSynchronization)); - SetDelegateInfo(new NativeInterfaceEnqueueForRejit(NativeInterface.EnqueueForRejit)); - SetDelegateInfo(new NativeInterfaceGetCntfrqEl0(NativeInterface.GetCntfrqEl0)); - SetDelegateInfo(new NativeInterfaceGetCntpctEl0(NativeInterface.GetCntpctEl0)); - SetDelegateInfo(new NativeInterfaceGetCntvctEl0(NativeInterface.GetCntvctEl0)); - SetDelegateInfo(new NativeInterfaceGetCtrEl0(NativeInterface.GetCtrEl0)); - SetDelegateInfo(new NativeInterfaceGetDczidEl0(NativeInterface.GetDczidEl0)); - SetDelegateInfo(new NativeInterfaceGetFunctionAddress(NativeInterface.GetFunctionAddress)); - SetDelegateInfo(new NativeInterfaceInvalidateCacheLine(NativeInterface.InvalidateCacheLine)); - SetDelegateInfo(new NativeInterfaceReadByte(NativeInterface.ReadByte)); - SetDelegateInfo(new NativeInterfaceReadUInt16(NativeInterface.ReadUInt16)); - SetDelegateInfo(new NativeInterfaceReadUInt32(NativeInterface.ReadUInt32)); - SetDelegateInfo(new NativeInterfaceReadUInt64(NativeInterface.ReadUInt64)); - SetDelegateInfo(new NativeInterfaceReadVector128(NativeInterface.ReadVector128)); - SetDelegateInfo(new NativeInterfaceSignalMemoryTracking(NativeInterface.SignalMemoryTracking)); - SetDelegateInfo(new NativeInterfaceSupervisorCall(NativeInterface.SupervisorCall)); - SetDelegateInfo(new NativeInterfaceThrowInvalidMemoryAccess(NativeInterface.ThrowInvalidMemoryAccess)); - SetDelegateInfo(new NativeInterfaceUndefined(NativeInterface.Undefined)); - SetDelegateInfo(new NativeInterfaceWriteByte(NativeInterface.WriteByte)); - SetDelegateInfo(new NativeInterfaceWriteUInt16(NativeInterface.WriteUInt16)); - SetDelegateInfo(new NativeInterfaceWriteUInt32(NativeInterface.WriteUInt32)); - SetDelegateInfo(new NativeInterfaceWriteUInt64(NativeInterface.WriteUInt64)); - SetDelegateInfo(new NativeInterfaceWriteVector128(NativeInterface.WriteVector128)); + var dlgNativeInterfaceBreak = new NativeInterfaceBreak(NativeInterface.Break); + var dlgNativeInterfaceCheckSynchronization = new NativeInterfaceCheckSynchronization(NativeInterface.CheckSynchronization); + var dlgNativeInterfaceEnqueueForRejit = new NativeInterfaceEnqueueForRejit(NativeInterface.EnqueueForRejit); + var dlgNativeInterfaceGetCntfrqEl0 = new NativeInterfaceGetCntfrqEl0(NativeInterface.GetCntfrqEl0); + var dlgNativeInterfaceGetCntpctEl0 = new NativeInterfaceGetCntpctEl0(NativeInterface.GetCntpctEl0); + var dlgNativeInterfaceGetCntvctEl0 = new NativeInterfaceGetCntvctEl0(NativeInterface.GetCntvctEl0); + var dlgNativeInterfaceGetCtrEl0 = new NativeInterfaceGetCtrEl0(NativeInterface.GetCtrEl0); + var dlgNativeInterfaceGetDczidEl0 = new NativeInterfaceGetDczidEl0(NativeInterface.GetDczidEl0); + var dlgNativeInterfaceGetFunctionAddress = new NativeInterfaceGetFunctionAddress(NativeInterface.GetFunctionAddress); + var dlgNativeInterfaceInvalidateCacheLine = new NativeInterfaceInvalidateCacheLine(NativeInterface.InvalidateCacheLine); + var dlgNativeInterfaceReadByte = new NativeInterfaceReadByte(NativeInterface.ReadByte); + var dlgNativeInterfaceReadUInt16 = new NativeInterfaceReadUInt16(NativeInterface.ReadUInt16); + var dlgNativeInterfaceReadUInt32 = new NativeInterfaceReadUInt32(NativeInterface.ReadUInt32); + var dlgNativeInterfaceReadUInt64 = new NativeInterfaceReadUInt64(NativeInterface.ReadUInt64); + var dlgNativeInterfaceReadVector128 = new NativeInterfaceReadVector128(NativeInterface.ReadVector128); + var dlgNativeInterfaceSignalMemoryTracking = new NativeInterfaceSignalMemoryTracking(NativeInterface.SignalMemoryTracking); + var dlgNativeInterfaceSupervisorCall = new NativeInterfaceSupervisorCall(NativeInterface.SupervisorCall); + var dlgNativeInterfaceThrowInvalidMemoryAccess = new NativeInterfaceThrowInvalidMemoryAccess(NativeInterface.ThrowInvalidMemoryAccess); + var dlgNativeInterfaceUndefined = new NativeInterfaceUndefined(NativeInterface.Undefined); + var dlgNativeInterfaceWriteByte = new NativeInterfaceWriteByte(NativeInterface.WriteByte); + var dlgNativeInterfaceWriteUInt16 = new NativeInterfaceWriteUInt16(NativeInterface.WriteUInt16); + var dlgNativeInterfaceWriteUInt32 = new NativeInterfaceWriteUInt32(NativeInterface.WriteUInt32); + var dlgNativeInterfaceWriteUInt64 = new NativeInterfaceWriteUInt64(NativeInterface.WriteUInt64); + var dlgNativeInterfaceWriteVector128 = new NativeInterfaceWriteVector128(NativeInterface.WriteVector128); - SetDelegateInfo(new SoftFallbackCountLeadingSigns(SoftFallback.CountLeadingSigns)); - SetDelegateInfo(new SoftFallbackCountLeadingZeros(SoftFallback.CountLeadingZeros)); - SetDelegateInfo(new SoftFallbackCrc32b(SoftFallback.Crc32b)); - SetDelegateInfo(new SoftFallbackCrc32cb(SoftFallback.Crc32cb)); - SetDelegateInfo(new SoftFallbackCrc32ch(SoftFallback.Crc32ch)); - SetDelegateInfo(new SoftFallbackCrc32cw(SoftFallback.Crc32cw)); - SetDelegateInfo(new SoftFallbackCrc32cx(SoftFallback.Crc32cx)); - SetDelegateInfo(new SoftFallbackCrc32h(SoftFallback.Crc32h)); - SetDelegateInfo(new SoftFallbackCrc32w(SoftFallback.Crc32w)); - SetDelegateInfo(new SoftFallbackCrc32x(SoftFallback.Crc32x)); - SetDelegateInfo(new SoftFallbackDecrypt(SoftFallback.Decrypt)); - SetDelegateInfo(new SoftFallbackEncrypt(SoftFallback.Encrypt)); - SetDelegateInfo(new SoftFallbackFixedRotate(SoftFallback.FixedRotate)); - SetDelegateInfo(new SoftFallbackHashChoose(SoftFallback.HashChoose)); - SetDelegateInfo(new SoftFallbackHashLower(SoftFallback.HashLower)); - SetDelegateInfo(new SoftFallbackHashMajority(SoftFallback.HashMajority)); - SetDelegateInfo(new SoftFallbackHashParity(SoftFallback.HashParity)); - SetDelegateInfo(new SoftFallbackHashUpper(SoftFallback.HashUpper)); - SetDelegateInfo(new SoftFallbackInverseMixColumns(SoftFallback.InverseMixColumns)); - SetDelegateInfo(new SoftFallbackMixColumns(SoftFallback.MixColumns)); - SetDelegateInfo(new SoftFallbackPolynomialMult64_128(SoftFallback.PolynomialMult64_128)); - SetDelegateInfo(new SoftFallbackSatF32ToS32(SoftFallback.SatF32ToS32)); - SetDelegateInfo(new SoftFallbackSatF32ToS64(SoftFallback.SatF32ToS64)); - SetDelegateInfo(new SoftFallbackSatF32ToU32(SoftFallback.SatF32ToU32)); - SetDelegateInfo(new SoftFallbackSatF32ToU64(SoftFallback.SatF32ToU64)); - SetDelegateInfo(new SoftFallbackSatF64ToS32(SoftFallback.SatF64ToS32)); - SetDelegateInfo(new SoftFallbackSatF64ToS64(SoftFallback.SatF64ToS64)); - SetDelegateInfo(new SoftFallbackSatF64ToU32(SoftFallback.SatF64ToU32)); - SetDelegateInfo(new SoftFallbackSatF64ToU64(SoftFallback.SatF64ToU64)); - SetDelegateInfo(new SoftFallbackSha1SchedulePart1(SoftFallback.Sha1SchedulePart1)); - SetDelegateInfo(new SoftFallbackSha1SchedulePart2(SoftFallback.Sha1SchedulePart2)); - SetDelegateInfo(new SoftFallbackSha256SchedulePart1(SoftFallback.Sha256SchedulePart1)); - SetDelegateInfo(new SoftFallbackSha256SchedulePart2(SoftFallback.Sha256SchedulePart2)); - SetDelegateInfo(new SoftFallbackSignedShrImm64(SoftFallback.SignedShrImm64)); - SetDelegateInfo(new SoftFallbackTbl1(SoftFallback.Tbl1)); - SetDelegateInfo(new SoftFallbackTbl2(SoftFallback.Tbl2)); - SetDelegateInfo(new SoftFallbackTbl3(SoftFallback.Tbl3)); - SetDelegateInfo(new SoftFallbackTbl4(SoftFallback.Tbl4)); - SetDelegateInfo(new SoftFallbackTbx1(SoftFallback.Tbx1)); - SetDelegateInfo(new SoftFallbackTbx2(SoftFallback.Tbx2)); - SetDelegateInfo(new SoftFallbackTbx3(SoftFallback.Tbx3)); - SetDelegateInfo(new SoftFallbackTbx4(SoftFallback.Tbx4)); - SetDelegateInfo(new SoftFallbackUnsignedShrImm64(SoftFallback.UnsignedShrImm64)); + var dlgSoftFallbackCountLeadingSigns = new SoftFallbackCountLeadingSigns(SoftFallback.CountLeadingSigns); + var dlgSoftFallbackCountLeadingZeros = new SoftFallbackCountLeadingZeros(SoftFallback.CountLeadingZeros); + var dlgSoftFallbackCrc32b = new SoftFallbackCrc32b(SoftFallback.Crc32b); + var dlgSoftFallbackCrc32cb = new SoftFallbackCrc32cb(SoftFallback.Crc32cb); + var dlgSoftFallbackCrc32ch = new SoftFallbackCrc32ch(SoftFallback.Crc32ch); + var dlgSoftFallbackCrc32cw = new SoftFallbackCrc32cw(SoftFallback.Crc32cw); + var dlgSoftFallbackCrc32cx = new SoftFallbackCrc32cx(SoftFallback.Crc32cx); + var dlgSoftFallbackCrc32h = new SoftFallbackCrc32h(SoftFallback.Crc32h); + var dlgSoftFallbackCrc32w = new SoftFallbackCrc32w(SoftFallback.Crc32w); + var dlgSoftFallbackCrc32x = new SoftFallbackCrc32x(SoftFallback.Crc32x); + var dlgSoftFallbackDecrypt = new SoftFallbackDecrypt(SoftFallback.Decrypt); + var dlgSoftFallbackEncrypt = new SoftFallbackEncrypt(SoftFallback.Encrypt); + var dlgSoftFallbackFixedRotate = new SoftFallbackFixedRotate(SoftFallback.FixedRotate); + var dlgSoftFallbackHashChoose = new SoftFallbackHashChoose(SoftFallback.HashChoose); + var dlgSoftFallbackHashLower = new SoftFallbackHashLower(SoftFallback.HashLower); + var dlgSoftFallbackHashMajority = new SoftFallbackHashMajority(SoftFallback.HashMajority); + var dlgSoftFallbackHashParity = new SoftFallbackHashParity(SoftFallback.HashParity); + var dlgSoftFallbackHashUpper = new SoftFallbackHashUpper(SoftFallback.HashUpper); + var dlgSoftFallbackInverseMixColumns = new SoftFallbackInverseMixColumns(SoftFallback.InverseMixColumns); + var dlgSoftFallbackMixColumns = new SoftFallbackMixColumns(SoftFallback.MixColumns); + var dlgSoftFallbackPolynomialMult64_128 = new SoftFallbackPolynomialMult64_128(SoftFallback.PolynomialMult64_128); + var dlgSoftFallbackSatF32ToS32 = new SoftFallbackSatF32ToS32(SoftFallback.SatF32ToS32); + var dlgSoftFallbackSatF32ToS64 = new SoftFallbackSatF32ToS64(SoftFallback.SatF32ToS64); + var dlgSoftFallbackSatF32ToU32 = new SoftFallbackSatF32ToU32(SoftFallback.SatF32ToU32); + var dlgSoftFallbackSatF32ToU64 = new SoftFallbackSatF32ToU64(SoftFallback.SatF32ToU64); + var dlgSoftFallbackSatF64ToS32 = new SoftFallbackSatF64ToS32(SoftFallback.SatF64ToS32); + var dlgSoftFallbackSatF64ToS64 = new SoftFallbackSatF64ToS64(SoftFallback.SatF64ToS64); + var dlgSoftFallbackSatF64ToU32 = new SoftFallbackSatF64ToU32(SoftFallback.SatF64ToU32); + var dlgSoftFallbackSatF64ToU64 = new SoftFallbackSatF64ToU64(SoftFallback.SatF64ToU64); + var dlgSoftFallbackSha1SchedulePart1 = new SoftFallbackSha1SchedulePart1(SoftFallback.Sha1SchedulePart1); + var dlgSoftFallbackSha1SchedulePart2 = new SoftFallbackSha1SchedulePart2(SoftFallback.Sha1SchedulePart2); + var dlgSoftFallbackSha256SchedulePart1 = new SoftFallbackSha256SchedulePart1(SoftFallback.Sha256SchedulePart1); + var dlgSoftFallbackSha256SchedulePart2 = new SoftFallbackSha256SchedulePart2(SoftFallback.Sha256SchedulePart2); + var dlgSoftFallbackSignedShrImm64 = new SoftFallbackSignedShrImm64(SoftFallback.SignedShrImm64); + var dlgSoftFallbackTbl1 = new SoftFallbackTbl1(SoftFallback.Tbl1); + var dlgSoftFallbackTbl2 = new SoftFallbackTbl2(SoftFallback.Tbl2); + var dlgSoftFallbackTbl3 = new SoftFallbackTbl3(SoftFallback.Tbl3); + var dlgSoftFallbackTbl4 = new SoftFallbackTbl4(SoftFallback.Tbl4); + var dlgSoftFallbackTbx1 = new SoftFallbackTbx1(SoftFallback.Tbx1); + var dlgSoftFallbackTbx2 = new SoftFallbackTbx2(SoftFallback.Tbx2); + var dlgSoftFallbackTbx3 = new SoftFallbackTbx3(SoftFallback.Tbx3); + var dlgSoftFallbackTbx4 = new SoftFallbackTbx4(SoftFallback.Tbx4); + var dlgSoftFallbackUnsignedShrImm64 = new SoftFallbackUnsignedShrImm64(SoftFallback.UnsignedShrImm64); - SetDelegateInfo(new SoftFloat16_32FPConvert(SoftFloat16_32.FPConvert)); - SetDelegateInfo(new SoftFloat16_64FPConvert(SoftFloat16_64.FPConvert)); + var dlgSoftFloat16_32FPConvert = new SoftFloat16_32FPConvert(SoftFloat16_32.FPConvert); + var dlgSoftFloat16_64FPConvert = new SoftFloat16_64FPConvert(SoftFloat16_64.FPConvert); - SetDelegateInfo(new SoftFloat32FPAdd(SoftFloat32.FPAdd)); - SetDelegateInfo(new SoftFloat32FPAddFpscr(SoftFloat32.FPAddFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPCompare(SoftFloat32.FPCompare)); - SetDelegateInfo(new SoftFloat32FPCompareEQ(SoftFloat32.FPCompareEQ)); - SetDelegateInfo(new SoftFloat32FPCompareEQFpscr(SoftFloat32.FPCompareEQFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPCompareGE(SoftFloat32.FPCompareGE)); - SetDelegateInfo(new SoftFloat32FPCompareGEFpscr(SoftFloat32.FPCompareGEFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPCompareGT(SoftFloat32.FPCompareGT)); - SetDelegateInfo(new SoftFloat32FPCompareGTFpscr(SoftFloat32.FPCompareGTFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPCompareLE(SoftFloat32.FPCompareLE)); - SetDelegateInfo(new SoftFloat32FPCompareLEFpscr(SoftFloat32.FPCompareLEFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPCompareLT(SoftFloat32.FPCompareLT)); - SetDelegateInfo(new SoftFloat32FPCompareLTFpscr(SoftFloat32.FPCompareLTFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPDiv(SoftFloat32.FPDiv)); - SetDelegateInfo(new SoftFloat32FPMax(SoftFloat32.FPMax)); - SetDelegateInfo(new SoftFloat32FPMaxFpscr(SoftFloat32.FPMaxFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMaxNum(SoftFloat32.FPMaxNum)); - SetDelegateInfo(new SoftFloat32FPMaxNumFpscr(SoftFloat32.FPMaxNumFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMin(SoftFloat32.FPMin)); - SetDelegateInfo(new SoftFloat32FPMinFpscr(SoftFloat32.FPMinFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMinNum(SoftFloat32.FPMinNum)); - SetDelegateInfo(new SoftFloat32FPMinNumFpscr(SoftFloat32.FPMinNumFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMul(SoftFloat32.FPMul)); - SetDelegateInfo(new SoftFloat32FPMulFpscr(SoftFloat32.FPMulFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMulAdd(SoftFloat32.FPMulAdd)); - SetDelegateInfo(new SoftFloat32FPMulAddFpscr(SoftFloat32.FPMulAddFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMulSub(SoftFloat32.FPMulSub)); - SetDelegateInfo(new SoftFloat32FPMulSubFpscr(SoftFloat32.FPMulSubFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPMulX(SoftFloat32.FPMulX)); - SetDelegateInfo(new SoftFloat32FPNegMulAdd(SoftFloat32.FPNegMulAdd)); - SetDelegateInfo(new SoftFloat32FPNegMulSub(SoftFloat32.FPNegMulSub)); - SetDelegateInfo(new SoftFloat32FPRecipEstimate(SoftFloat32.FPRecipEstimate)); - SetDelegateInfo(new SoftFloat32FPRecipEstimateFpscr(SoftFloat32.FPRecipEstimateFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPRecipStep(SoftFloat32.FPRecipStep)); // A32 only. - SetDelegateInfo(new SoftFloat32FPRecipStepFused(SoftFloat32.FPRecipStepFused)); - SetDelegateInfo(new SoftFloat32FPRecpX(SoftFloat32.FPRecpX)); - SetDelegateInfo(new SoftFloat32FPRSqrtEstimate(SoftFloat32.FPRSqrtEstimate)); - SetDelegateInfo(new SoftFloat32FPRSqrtEstimateFpscr(SoftFloat32.FPRSqrtEstimateFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat32FPRSqrtStep(SoftFloat32.FPRSqrtStep)); // A32 only. - SetDelegateInfo(new SoftFloat32FPRSqrtStepFused(SoftFloat32.FPRSqrtStepFused)); - SetDelegateInfo(new SoftFloat32FPSqrt(SoftFloat32.FPSqrt)); - SetDelegateInfo(new SoftFloat32FPSub(SoftFloat32.FPSub)); + var dlgSoftFloat32FPAdd = new SoftFloat32FPAdd(SoftFloat32.FPAdd); + var dlgSoftFloat32FPAddFpscr = new SoftFloat32FPAddFpscr(SoftFloat32.FPAddFpscr); // A32 only. + var dlgSoftFloat32FPCompare = new SoftFloat32FPCompare(SoftFloat32.FPCompare); + var dlgSoftFloat32FPCompareEQ = new SoftFloat32FPCompareEQ(SoftFloat32.FPCompareEQ); + var dlgSoftFloat32FPCompareEQFpscr = new SoftFloat32FPCompareEQFpscr(SoftFloat32.FPCompareEQFpscr); // A32 only. + var dlgSoftFloat32FPCompareGE = new SoftFloat32FPCompareGE(SoftFloat32.FPCompareGE); + var dlgSoftFloat32FPCompareGEFpscr = new SoftFloat32FPCompareGEFpscr(SoftFloat32.FPCompareGEFpscr); // A32 only. + var dlgSoftFloat32FPCompareGT = new SoftFloat32FPCompareGT(SoftFloat32.FPCompareGT); + var dlgSoftFloat32FPCompareGTFpscr = new SoftFloat32FPCompareGTFpscr(SoftFloat32.FPCompareGTFpscr); // A32 only. + var dlgSoftFloat32FPCompareLE = new SoftFloat32FPCompareLE(SoftFloat32.FPCompareLE); + var dlgSoftFloat32FPCompareLEFpscr = new SoftFloat32FPCompareLEFpscr(SoftFloat32.FPCompareLEFpscr); // A32 only. + var dlgSoftFloat32FPCompareLT = new SoftFloat32FPCompareLT(SoftFloat32.FPCompareLT); + var dlgSoftFloat32FPCompareLTFpscr = new SoftFloat32FPCompareLTFpscr(SoftFloat32.FPCompareLTFpscr); // A32 only. + var dlgSoftFloat32FPDiv = new SoftFloat32FPDiv(SoftFloat32.FPDiv); + var dlgSoftFloat32FPMax = new SoftFloat32FPMax(SoftFloat32.FPMax); + var dlgSoftFloat32FPMaxFpscr = new SoftFloat32FPMaxFpscr(SoftFloat32.FPMaxFpscr); // A32 only. + var dlgSoftFloat32FPMaxNum = new SoftFloat32FPMaxNum(SoftFloat32.FPMaxNum); + var dlgSoftFloat32FPMaxNumFpscr = new SoftFloat32FPMaxNumFpscr(SoftFloat32.FPMaxNumFpscr); // A32 only. + var dlgSoftFloat32FPMin = new SoftFloat32FPMin(SoftFloat32.FPMin); + var dlgSoftFloat32FPMinFpscr = new SoftFloat32FPMinFpscr(SoftFloat32.FPMinFpscr); // A32 only. + var dlgSoftFloat32FPMinNum = new SoftFloat32FPMinNum(SoftFloat32.FPMinNum); + var dlgSoftFloat32FPMinNumFpscr = new SoftFloat32FPMinNumFpscr(SoftFloat32.FPMinNumFpscr); // A32 only. + var dlgSoftFloat32FPMul = new SoftFloat32FPMul(SoftFloat32.FPMul); + var dlgSoftFloat32FPMulFpscr = new SoftFloat32FPMulFpscr(SoftFloat32.FPMulFpscr); // A32 only. + var dlgSoftFloat32FPMulAdd = new SoftFloat32FPMulAdd(SoftFloat32.FPMulAdd); + var dlgSoftFloat32FPMulAddFpscr = new SoftFloat32FPMulAddFpscr(SoftFloat32.FPMulAddFpscr); // A32 only. + var dlgSoftFloat32FPMulSub = new SoftFloat32FPMulSub(SoftFloat32.FPMulSub); + var dlgSoftFloat32FPMulSubFpscr = new SoftFloat32FPMulSubFpscr(SoftFloat32.FPMulSubFpscr); // A32 only. + var dlgSoftFloat32FPMulX = new SoftFloat32FPMulX(SoftFloat32.FPMulX); + var dlgSoftFloat32FPNegMulAdd = new SoftFloat32FPNegMulAdd(SoftFloat32.FPNegMulAdd); + var dlgSoftFloat32FPNegMulSub = new SoftFloat32FPNegMulSub(SoftFloat32.FPNegMulSub); + var dlgSoftFloat32FPRecipEstimate = new SoftFloat32FPRecipEstimate(SoftFloat32.FPRecipEstimate); + var dlgSoftFloat32FPRecipEstimateFpscr = new SoftFloat32FPRecipEstimateFpscr(SoftFloat32.FPRecipEstimateFpscr); // A32 only. + var dlgSoftFloat32FPRecipStep = new SoftFloat32FPRecipStep(SoftFloat32.FPRecipStep); // A32 only. + var dlgSoftFloat32FPRecipStepFused = new SoftFloat32FPRecipStepFused(SoftFloat32.FPRecipStepFused); + var dlgSoftFloat32FPRecpX = new SoftFloat32FPRecpX(SoftFloat32.FPRecpX); + var dlgSoftFloat32FPRSqrtEstimate = new SoftFloat32FPRSqrtEstimate(SoftFloat32.FPRSqrtEstimate); + var dlgSoftFloat32FPRSqrtEstimateFpscr = new SoftFloat32FPRSqrtEstimateFpscr(SoftFloat32.FPRSqrtEstimateFpscr); // A32 only. + var dlgSoftFloat32FPRSqrtStep = new SoftFloat32FPRSqrtStep(SoftFloat32.FPRSqrtStep); // A32 only. + var dlgSoftFloat32FPRSqrtStepFused = new SoftFloat32FPRSqrtStepFused(SoftFloat32.FPRSqrtStepFused); + var dlgSoftFloat32FPSqrt = new SoftFloat32FPSqrt(SoftFloat32.FPSqrt); + var dlgSoftFloat32FPSub = new SoftFloat32FPSub(SoftFloat32.FPSub); - SetDelegateInfo(new SoftFloat32_16FPConvert(SoftFloat32_16.FPConvert)); + var dlgSoftFloat32_16FPConvert = new SoftFloat32_16FPConvert(SoftFloat32_16.FPConvert); - SetDelegateInfo(new SoftFloat64FPAdd(SoftFloat64.FPAdd)); - SetDelegateInfo(new SoftFloat64FPAddFpscr(SoftFloat64.FPAddFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPCompare(SoftFloat64.FPCompare)); - SetDelegateInfo(new SoftFloat64FPCompareEQ(SoftFloat64.FPCompareEQ)); - SetDelegateInfo(new SoftFloat64FPCompareEQFpscr(SoftFloat64.FPCompareEQFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPCompareGE(SoftFloat64.FPCompareGE)); - SetDelegateInfo(new SoftFloat64FPCompareGEFpscr(SoftFloat64.FPCompareGEFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPCompareGT(SoftFloat64.FPCompareGT)); - SetDelegateInfo(new SoftFloat64FPCompareGTFpscr(SoftFloat64.FPCompareGTFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPCompareLE(SoftFloat64.FPCompareLE)); - SetDelegateInfo(new SoftFloat64FPCompareLEFpscr(SoftFloat64.FPCompareLEFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPCompareLT(SoftFloat64.FPCompareLT)); - SetDelegateInfo(new SoftFloat64FPCompareLTFpscr(SoftFloat64.FPCompareLTFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPDiv(SoftFloat64.FPDiv)); - SetDelegateInfo(new SoftFloat64FPMax(SoftFloat64.FPMax)); - SetDelegateInfo(new SoftFloat64FPMaxFpscr(SoftFloat64.FPMaxFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMaxNum(SoftFloat64.FPMaxNum)); - SetDelegateInfo(new SoftFloat64FPMaxNumFpscr(SoftFloat64.FPMaxNumFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMin(SoftFloat64.FPMin)); - SetDelegateInfo(new SoftFloat64FPMinFpscr(SoftFloat64.FPMinFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMinNum(SoftFloat64.FPMinNum)); - SetDelegateInfo(new SoftFloat64FPMinNumFpscr(SoftFloat64.FPMinNumFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMul(SoftFloat64.FPMul)); - SetDelegateInfo(new SoftFloat64FPMulFpscr(SoftFloat64.FPMulFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMulAdd(SoftFloat64.FPMulAdd)); - SetDelegateInfo(new SoftFloat64FPMulAddFpscr(SoftFloat64.FPMulAddFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMulSub(SoftFloat64.FPMulSub)); - SetDelegateInfo(new SoftFloat64FPMulSubFpscr(SoftFloat64.FPMulSubFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPMulX(SoftFloat64.FPMulX)); - SetDelegateInfo(new SoftFloat64FPNegMulAdd(SoftFloat64.FPNegMulAdd)); - SetDelegateInfo(new SoftFloat64FPNegMulSub(SoftFloat64.FPNegMulSub)); - SetDelegateInfo(new SoftFloat64FPRecipEstimate(SoftFloat64.FPRecipEstimate)); - SetDelegateInfo(new SoftFloat64FPRecipEstimateFpscr(SoftFloat64.FPRecipEstimateFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPRecipStep(SoftFloat64.FPRecipStep)); // A32 only. - SetDelegateInfo(new SoftFloat64FPRecipStepFused(SoftFloat64.FPRecipStepFused)); - SetDelegateInfo(new SoftFloat64FPRecpX(SoftFloat64.FPRecpX)); - SetDelegateInfo(new SoftFloat64FPRSqrtEstimate(SoftFloat64.FPRSqrtEstimate)); - SetDelegateInfo(new SoftFloat64FPRSqrtEstimateFpscr(SoftFloat64.FPRSqrtEstimateFpscr)); // A32 only. - SetDelegateInfo(new SoftFloat64FPRSqrtStep(SoftFloat64.FPRSqrtStep)); // A32 only. - SetDelegateInfo(new SoftFloat64FPRSqrtStepFused(SoftFloat64.FPRSqrtStepFused)); - SetDelegateInfo(new SoftFloat64FPSqrt(SoftFloat64.FPSqrt)); - SetDelegateInfo(new SoftFloat64FPSub(SoftFloat64.FPSub)); + var dlgSoftFloat64FPAdd = new SoftFloat64FPAdd(SoftFloat64.FPAdd); + var dlgSoftFloat64FPAddFpscr = new SoftFloat64FPAddFpscr(SoftFloat64.FPAddFpscr); // A32 only. + var dlgSoftFloat64FPCompare = new SoftFloat64FPCompare(SoftFloat64.FPCompare); + var dlgSoftFloat64FPCompareEQ = new SoftFloat64FPCompareEQ(SoftFloat64.FPCompareEQ); + var dlgSoftFloat64FPCompareEQFpscr = new SoftFloat64FPCompareEQFpscr(SoftFloat64.FPCompareEQFpscr); // A32 only. + var dlgSoftFloat64FPCompareGE = new SoftFloat64FPCompareGE(SoftFloat64.FPCompareGE); + var dlgSoftFloat64FPCompareGEFpscr = new SoftFloat64FPCompareGEFpscr(SoftFloat64.FPCompareGEFpscr); // A32 only. + var dlgSoftFloat64FPCompareGT = new SoftFloat64FPCompareGT(SoftFloat64.FPCompareGT); + var dlgSoftFloat64FPCompareGTFpscr = new SoftFloat64FPCompareGTFpscr(SoftFloat64.FPCompareGTFpscr); // A32 only. + var dlgSoftFloat64FPCompareLE = new SoftFloat64FPCompareLE(SoftFloat64.FPCompareLE); + var dlgSoftFloat64FPCompareLEFpscr = new SoftFloat64FPCompareLEFpscr(SoftFloat64.FPCompareLEFpscr); // A32 only. + var dlgSoftFloat64FPCompareLT = new SoftFloat64FPCompareLT(SoftFloat64.FPCompareLT); + var dlgSoftFloat64FPCompareLTFpscr = new SoftFloat64FPCompareLTFpscr(SoftFloat64.FPCompareLTFpscr); // A32 only. + var dlgSoftFloat64FPDiv = new SoftFloat64FPDiv(SoftFloat64.FPDiv); + var dlgSoftFloat64FPMax = new SoftFloat64FPMax(SoftFloat64.FPMax); + var dlgSoftFloat64FPMaxFpscr = new SoftFloat64FPMaxFpscr(SoftFloat64.FPMaxFpscr); // A32 only. + var dlgSoftFloat64FPMaxNum = new SoftFloat64FPMaxNum(SoftFloat64.FPMaxNum); + var dlgSoftFloat64FPMaxNumFpscr = new SoftFloat64FPMaxNumFpscr(SoftFloat64.FPMaxNumFpscr); // A32 only. + var dlgSoftFloat64FPMin = new SoftFloat64FPMin(SoftFloat64.FPMin); + var dlgSoftFloat64FPMinFpscr = new SoftFloat64FPMinFpscr(SoftFloat64.FPMinFpscr); // A32 only. + var dlgSoftFloat64FPMinNum = new SoftFloat64FPMinNum(SoftFloat64.FPMinNum); + var dlgSoftFloat64FPMinNumFpscr = new SoftFloat64FPMinNumFpscr(SoftFloat64.FPMinNumFpscr); // A32 only. + var dlgSoftFloat64FPMul = new SoftFloat64FPMul(SoftFloat64.FPMul); + var dlgSoftFloat64FPMulFpscr = new SoftFloat64FPMulFpscr(SoftFloat64.FPMulFpscr); // A32 only. + var dlgSoftFloat64FPMulAdd = new SoftFloat64FPMulAdd(SoftFloat64.FPMulAdd); + var dlgSoftFloat64FPMulAddFpscr = new SoftFloat64FPMulAddFpscr(SoftFloat64.FPMulAddFpscr); // A32 only. + var dlgSoftFloat64FPMulSub = new SoftFloat64FPMulSub(SoftFloat64.FPMulSub); + var dlgSoftFloat64FPMulSubFpscr = new SoftFloat64FPMulSubFpscr(SoftFloat64.FPMulSubFpscr); // A32 only. + var dlgSoftFloat64FPMulX = new SoftFloat64FPMulX(SoftFloat64.FPMulX); + var dlgSoftFloat64FPNegMulAdd = new SoftFloat64FPNegMulAdd(SoftFloat64.FPNegMulAdd); + var dlgSoftFloat64FPNegMulSub = new SoftFloat64FPNegMulSub(SoftFloat64.FPNegMulSub); + var dlgSoftFloat64FPRecipEstimate = new SoftFloat64FPRecipEstimate(SoftFloat64.FPRecipEstimate); + var dlgSoftFloat64FPRecipEstimateFpscr = new SoftFloat64FPRecipEstimateFpscr(SoftFloat64.FPRecipEstimateFpscr); // A32 only. + var dlgSoftFloat64FPRecipStep = new SoftFloat64FPRecipStep(SoftFloat64.FPRecipStep); // A32 only. + var dlgSoftFloat64FPRecipStepFused = new SoftFloat64FPRecipStepFused(SoftFloat64.FPRecipStepFused); + var dlgSoftFloat64FPRecpX = new SoftFloat64FPRecpX(SoftFloat64.FPRecpX); + var dlgSoftFloat64FPRSqrtEstimate = new SoftFloat64FPRSqrtEstimate(SoftFloat64.FPRSqrtEstimate); + var dlgSoftFloat64FPRSqrtEstimateFpscr = new SoftFloat64FPRSqrtEstimateFpscr(SoftFloat64.FPRSqrtEstimateFpscr); // A32 only. + var dlgSoftFloat64FPRSqrtStep = new SoftFloat64FPRSqrtStep(SoftFloat64.FPRSqrtStep); // A32 only. + var dlgSoftFloat64FPRSqrtStepFused = new SoftFloat64FPRSqrtStepFused(SoftFloat64.FPRSqrtStepFused); + var dlgSoftFloat64FPSqrt = new SoftFloat64FPSqrt(SoftFloat64.FPSqrt); + var dlgSoftFloat64FPSub = new SoftFloat64FPSub(SoftFloat64.FPSub); - SetDelegateInfo(new SoftFloat64_16FPConvert(SoftFloat64_16.FPConvert)); + var dlgSoftFloat64_16FPConvert = new SoftFloat64_16FPConvert(SoftFloat64_16.FPConvert); + + SetDelegateInfo(dlgMathAbs, Marshal.GetFunctionPointerForDelegate(dlgMathAbs)); + SetDelegateInfo(dlgMathCeiling, Marshal.GetFunctionPointerForDelegate(dlgMathCeiling)); + SetDelegateInfo(dlgMathFloor, Marshal.GetFunctionPointerForDelegate(dlgMathFloor)); + SetDelegateInfo(dlgMathRound, Marshal.GetFunctionPointerForDelegate(dlgMathRound)); + SetDelegateInfo(dlgMathTruncate, Marshal.GetFunctionPointerForDelegate(dlgMathTruncate)); + + SetDelegateInfo(dlgMathFAbs, Marshal.GetFunctionPointerForDelegate(dlgMathFAbs)); + SetDelegateInfo(dlgMathFCeiling, Marshal.GetFunctionPointerForDelegate(dlgMathFCeiling)); + SetDelegateInfo(dlgMathFFloor, Marshal.GetFunctionPointerForDelegate(dlgMathFFloor)); + SetDelegateInfo(dlgMathFRound, Marshal.GetFunctionPointerForDelegate(dlgMathFRound)); + SetDelegateInfo(dlgMathFTruncate, Marshal.GetFunctionPointerForDelegate(dlgMathFTruncate)); + + SetDelegateInfo(dlgNativeInterfaceBreak, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceBreak)); + SetDelegateInfo(dlgNativeInterfaceCheckSynchronization, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceCheckSynchronization)); + SetDelegateInfo(dlgNativeInterfaceEnqueueForRejit, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceEnqueueForRejit)); + SetDelegateInfo(dlgNativeInterfaceGetCntfrqEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCntfrqEl0)); + SetDelegateInfo(dlgNativeInterfaceGetCntpctEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCntpctEl0)); + SetDelegateInfo(dlgNativeInterfaceGetCntvctEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCntvctEl0)); + SetDelegateInfo(dlgNativeInterfaceGetCtrEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetCtrEl0)); + SetDelegateInfo(dlgNativeInterfaceGetDczidEl0, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetDczidEl0)); + SetDelegateInfo(dlgNativeInterfaceGetFunctionAddress, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceGetFunctionAddress)); + SetDelegateInfo(dlgNativeInterfaceInvalidateCacheLine, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceInvalidateCacheLine)); + SetDelegateInfo(dlgNativeInterfaceReadByte, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadByte)); + SetDelegateInfo(dlgNativeInterfaceReadUInt16, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadUInt16)); + SetDelegateInfo(dlgNativeInterfaceReadUInt32, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadUInt32)); + SetDelegateInfo(dlgNativeInterfaceReadUInt64, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadUInt64)); + SetDelegateInfo(dlgNativeInterfaceReadVector128, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceReadVector128)); + SetDelegateInfo(dlgNativeInterfaceSignalMemoryTracking, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceSignalMemoryTracking)); + SetDelegateInfo(dlgNativeInterfaceSupervisorCall, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceSupervisorCall)); + SetDelegateInfo(dlgNativeInterfaceThrowInvalidMemoryAccess, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceThrowInvalidMemoryAccess)); + SetDelegateInfo(dlgNativeInterfaceUndefined, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceUndefined)); + SetDelegateInfo(dlgNativeInterfaceWriteByte, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteByte)); + SetDelegateInfo(dlgNativeInterfaceWriteUInt16, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteUInt16)); + SetDelegateInfo(dlgNativeInterfaceWriteUInt32, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteUInt32)); + SetDelegateInfo(dlgNativeInterfaceWriteUInt64, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteUInt64)); + SetDelegateInfo(dlgNativeInterfaceWriteVector128, Marshal.GetFunctionPointerForDelegate(dlgNativeInterfaceWriteVector128)); + + SetDelegateInfo(dlgSoftFallbackCountLeadingSigns, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCountLeadingSigns)); + SetDelegateInfo(dlgSoftFallbackCountLeadingZeros, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCountLeadingZeros)); + SetDelegateInfo(dlgSoftFallbackCrc32b, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32b)); + SetDelegateInfo(dlgSoftFallbackCrc32cb, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32cb)); + SetDelegateInfo(dlgSoftFallbackCrc32ch, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32ch)); + SetDelegateInfo(dlgSoftFallbackCrc32cw, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32cw)); + SetDelegateInfo(dlgSoftFallbackCrc32cx, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32cx)); + SetDelegateInfo(dlgSoftFallbackCrc32h, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32h)); + SetDelegateInfo(dlgSoftFallbackCrc32w, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32w)); + SetDelegateInfo(dlgSoftFallbackCrc32x, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackCrc32x)); + SetDelegateInfo(dlgSoftFallbackDecrypt, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackDecrypt)); + SetDelegateInfo(dlgSoftFallbackEncrypt, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackEncrypt)); + SetDelegateInfo(dlgSoftFallbackFixedRotate, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackFixedRotate)); + SetDelegateInfo(dlgSoftFallbackHashChoose, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashChoose)); + SetDelegateInfo(dlgSoftFallbackHashLower, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashLower)); + SetDelegateInfo(dlgSoftFallbackHashMajority, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashMajority)); + SetDelegateInfo(dlgSoftFallbackHashParity, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashParity)); + SetDelegateInfo(dlgSoftFallbackHashUpper, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackHashUpper)); + SetDelegateInfo(dlgSoftFallbackInverseMixColumns, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackInverseMixColumns)); + SetDelegateInfo(dlgSoftFallbackMixColumns, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackMixColumns)); + SetDelegateInfo(dlgSoftFallbackPolynomialMult64_128, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackPolynomialMult64_128)); + SetDelegateInfo(dlgSoftFallbackSatF32ToS32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToS32)); + SetDelegateInfo(dlgSoftFallbackSatF32ToS64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToS64)); + SetDelegateInfo(dlgSoftFallbackSatF32ToU32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToU32)); + SetDelegateInfo(dlgSoftFallbackSatF32ToU64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF32ToU64)); + SetDelegateInfo(dlgSoftFallbackSatF64ToS32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToS32)); + SetDelegateInfo(dlgSoftFallbackSatF64ToS64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToS64)); + SetDelegateInfo(dlgSoftFallbackSatF64ToU32, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToU32)); + SetDelegateInfo(dlgSoftFallbackSatF64ToU64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSatF64ToU64)); + SetDelegateInfo(dlgSoftFallbackSha1SchedulePart1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha1SchedulePart1)); + SetDelegateInfo(dlgSoftFallbackSha1SchedulePart2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha1SchedulePart2)); + SetDelegateInfo(dlgSoftFallbackSha256SchedulePart1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha256SchedulePart1)); + SetDelegateInfo(dlgSoftFallbackSha256SchedulePart2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSha256SchedulePart2)); + SetDelegateInfo(dlgSoftFallbackSignedShrImm64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackSignedShrImm64)); + SetDelegateInfo(dlgSoftFallbackTbl1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl1)); + SetDelegateInfo(dlgSoftFallbackTbl2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl2)); + SetDelegateInfo(dlgSoftFallbackTbl3, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl3)); + SetDelegateInfo(dlgSoftFallbackTbl4, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbl4)); + SetDelegateInfo(dlgSoftFallbackTbx1, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx1)); + SetDelegateInfo(dlgSoftFallbackTbx2, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx2)); + SetDelegateInfo(dlgSoftFallbackTbx3, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx3)); + SetDelegateInfo(dlgSoftFallbackTbx4, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackTbx4)); + SetDelegateInfo(dlgSoftFallbackUnsignedShrImm64, Marshal.GetFunctionPointerForDelegate(dlgSoftFallbackUnsignedShrImm64)); + + SetDelegateInfo(dlgSoftFloat16_32FPConvert, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat16_32FPConvert)); + SetDelegateInfo(dlgSoftFloat16_64FPConvert, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat16_64FPConvert)); + + SetDelegateInfo(dlgSoftFloat32FPAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPAdd)); + SetDelegateInfo(dlgSoftFloat32FPAddFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPAddFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPCompare, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompare)); + SetDelegateInfo(dlgSoftFloat32FPCompareEQ, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareEQ)); + SetDelegateInfo(dlgSoftFloat32FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareEQFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPCompareGE, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGE)); + SetDelegateInfo(dlgSoftFloat32FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGEFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPCompareGT, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGT)); + SetDelegateInfo(dlgSoftFloat32FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareGTFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPCompareLE, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLE)); + SetDelegateInfo(dlgSoftFloat32FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLEFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPCompareLT, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLT)); + SetDelegateInfo(dlgSoftFloat32FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPCompareLTFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPDiv, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPDiv)); + SetDelegateInfo(dlgSoftFloat32FPMax, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMax)); + SetDelegateInfo(dlgSoftFloat32FPMaxFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMaxFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMaxNum, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMaxNum)); + SetDelegateInfo(dlgSoftFloat32FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMaxNumFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMin, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMin)); + SetDelegateInfo(dlgSoftFloat32FPMinFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMinFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMinNum, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMinNum)); + SetDelegateInfo(dlgSoftFloat32FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMinNumFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMul, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMul)); + SetDelegateInfo(dlgSoftFloat32FPMulFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMulFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMulAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMulAdd)); + SetDelegateInfo(dlgSoftFloat32FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMulAddFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMulSub, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMulSub)); + SetDelegateInfo(dlgSoftFloat32FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMulSubFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPMulX, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPMulX)); + SetDelegateInfo(dlgSoftFloat32FPNegMulAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPNegMulAdd)); + SetDelegateInfo(dlgSoftFloat32FPNegMulSub, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPNegMulSub)); + SetDelegateInfo(dlgSoftFloat32FPRecipEstimate, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRecipEstimate)); + SetDelegateInfo(dlgSoftFloat32FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRecipEstimateFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPRecipStep, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRecipStep)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPRecipStepFused, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRecipStepFused)); + SetDelegateInfo(dlgSoftFloat32FPRecpX, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRecpX)); + SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRSqrtEstimate)); + SetDelegateInfo(dlgSoftFloat32FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRSqrtEstimateFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPRSqrtStep, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRSqrtStep)); // A32 only. + SetDelegateInfo(dlgSoftFloat32FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPRSqrtStepFused)); + SetDelegateInfo(dlgSoftFloat32FPSqrt, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPSqrt)); + SetDelegateInfo(dlgSoftFloat32FPSub, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32FPSub)); + + SetDelegateInfo(dlgSoftFloat32_16FPConvert, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat32_16FPConvert)); + + SetDelegateInfo(dlgSoftFloat64FPAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPAdd)); + SetDelegateInfo(dlgSoftFloat64FPAddFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPAddFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPCompare, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompare)); + SetDelegateInfo(dlgSoftFloat64FPCompareEQ, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareEQ)); + SetDelegateInfo(dlgSoftFloat64FPCompareEQFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareEQFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPCompareGE, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareGE)); + SetDelegateInfo(dlgSoftFloat64FPCompareGEFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareGEFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPCompareGT, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareGT)); + SetDelegateInfo(dlgSoftFloat64FPCompareGTFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareGTFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPCompareLE, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareLE)); + SetDelegateInfo(dlgSoftFloat64FPCompareLEFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareLEFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPCompareLT, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareLT)); + SetDelegateInfo(dlgSoftFloat64FPCompareLTFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPCompareLTFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPDiv, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPDiv)); + SetDelegateInfo(dlgSoftFloat64FPMax, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMax)); + SetDelegateInfo(dlgSoftFloat64FPMaxFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMaxFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMaxNum, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMaxNum)); + SetDelegateInfo(dlgSoftFloat64FPMaxNumFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMaxNumFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMin, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMin)); + SetDelegateInfo(dlgSoftFloat64FPMinFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMinFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMinNum, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMinNum)); + SetDelegateInfo(dlgSoftFloat64FPMinNumFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMinNumFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMul, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMul)); + SetDelegateInfo(dlgSoftFloat64FPMulFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMulFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMulAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMulAdd)); + SetDelegateInfo(dlgSoftFloat64FPMulAddFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMulAddFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMulSub, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMulSub)); + SetDelegateInfo(dlgSoftFloat64FPMulSubFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMulSubFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPMulX, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPMulX)); + SetDelegateInfo(dlgSoftFloat64FPNegMulAdd, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPNegMulAdd)); + SetDelegateInfo(dlgSoftFloat64FPNegMulSub, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPNegMulSub)); + SetDelegateInfo(dlgSoftFloat64FPRecipEstimate, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRecipEstimate)); + SetDelegateInfo(dlgSoftFloat64FPRecipEstimateFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRecipEstimateFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPRecipStep, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRecipStep)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPRecipStepFused, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRecipStepFused)); + SetDelegateInfo(dlgSoftFloat64FPRecpX, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRecpX)); + SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimate, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRSqrtEstimate)); + SetDelegateInfo(dlgSoftFloat64FPRSqrtEstimateFpscr, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRSqrtEstimateFpscr)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPRSqrtStep, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRSqrtStep)); // A32 only. + SetDelegateInfo(dlgSoftFloat64FPRSqrtStepFused, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPRSqrtStepFused)); + SetDelegateInfo(dlgSoftFloat64FPSqrt, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPSqrt)); + SetDelegateInfo(dlgSoftFloat64FPSub, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64FPSub)); + + SetDelegateInfo(dlgSoftFloat64_16FPConvert, Marshal.GetFunctionPointerForDelegate(dlgSoftFloat64_16FPConvert)); } private delegate double MathAbs(double value); diff --git a/src/ARMeilleure/Translation/TranslatorQueue.cs b/src/ARMeilleure/Translation/TranslatorQueue.cs index cee2f9080d..831522bc14 100644 --- a/src/ARMeilleure/Translation/TranslatorQueue.cs +++ b/src/ARMeilleure/Translation/TranslatorQueue.cs @@ -80,7 +80,10 @@ namespace ARMeilleure.Translation return true; } - Monitor.Wait(Sync); + if (!_disposed) + { + Monitor.Wait(Sync); + } } } diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs index 09f415d20c..33f61e6a51 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs @@ -1,9 +1,11 @@ using Ryujinx.Audio.Renderer.Dsp.Effect; using Ryujinx.Audio.Renderer.Dsp.State; +using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Server.Effect; using System; using System.Diagnostics; +using System.Runtime.InteropServices; namespace Ryujinx.Audio.Renderer.Dsp.Command { @@ -21,18 +23,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public CompressorParameter Parameter => _parameter; public Memory State { get; } + public Memory ResultState { get; } public ushort[] OutputBufferIndices { get; } public ushort[] InputBufferIndices { get; } public bool IsEffectEnabled { get; } private CompressorParameter _parameter; - public CompressorCommand(uint bufferOffset, CompressorParameter parameter, Memory state, bool isEnabled, int nodeId) + public CompressorCommand(uint bufferOffset, CompressorParameter parameter, Memory state, Memory resultState, bool isEnabled, int nodeId) { Enabled = true; NodeId = nodeId; _parameter = parameter; State = state; + ResultState = resultState; IsEffectEnabled = isEnabled; @@ -71,9 +75,16 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command if (IsEffectEnabled && _parameter.IsChannelCountValid()) { - Span inputBuffers = stackalloc IntPtr[Parameter.ChannelCount]; - Span outputBuffers = stackalloc IntPtr[Parameter.ChannelCount]; - Span channelInput = stackalloc float[Parameter.ChannelCount]; + if (!ResultState.IsEmpty && _parameter.StatisticsReset) + { + ref CompressorStatistics statistics = ref MemoryMarshal.Cast(ResultState.Span[0].SpecificData)[0]; + + statistics.Reset(_parameter.ChannelCount); + } + + Span inputBuffers = stackalloc IntPtr[_parameter.ChannelCount]; + Span outputBuffers = stackalloc IntPtr[_parameter.ChannelCount]; + Span channelInput = stackalloc float[_parameter.ChannelCount]; ExponentialMovingAverage inputMovingAverage = state.InputMovingAverage; float unknown4 = state.Unknown4; ExponentialMovingAverage compressionGainAverage = state.CompressionGainAverage; @@ -92,7 +103,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command channelInput[channelIndex] = *((float*)inputBuffers[channelIndex] + sampleIndex); } - float newMean = inputMovingAverage.Update(FloatingPointHelper.MeanSquare(channelInput), _parameter.InputGain); + float mean = FloatingPointHelper.MeanSquare(channelInput); + float newMean = inputMovingAverage.Update(mean, _parameter.InputGain); float y = FloatingPointHelper.Log10(newMean) * 10.0f; float z = 1.0f; @@ -111,7 +123,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command if (y >= state.Unknown14) { - tmpGain = ((1.0f / Parameter.Ratio) - 1.0f) * (y - Parameter.Threshold); + tmpGain = ((1.0f / _parameter.Ratio) - 1.0f) * (y - _parameter.Threshold); } else { @@ -126,7 +138,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command if ((unknown4 - z) <= 0.08f) { - compressionEmaAlpha = Parameter.ReleaseCoefficient; + compressionEmaAlpha = _parameter.ReleaseCoefficient; if ((unknown4 - z) >= -0.08f) { @@ -140,18 +152,31 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } else { - compressionEmaAlpha = Parameter.AttackCoefficient; + compressionEmaAlpha = _parameter.AttackCoefficient; } float compressionGain = compressionGainAverage.Update(z, compressionEmaAlpha); - for (int channelIndex = 0; channelIndex < Parameter.ChannelCount; channelIndex++) + for (int channelIndex = 0; channelIndex < _parameter.ChannelCount; channelIndex++) { *((float*)outputBuffers[channelIndex] + sampleIndex) = channelInput[channelIndex] * compressionGain * state.OutputGain; } unknown4 = unknown4New; previousCompressionEmaAlpha = compressionEmaAlpha; + + if (!ResultState.IsEmpty) + { + ref CompressorStatistics statistics = ref MemoryMarshal.Cast(ResultState.Span[0].SpecificData)[0]; + + statistics.MinimumGain = MathF.Min(statistics.MinimumGain, compressionGain * state.OutputGain); + statistics.MaximumMean = MathF.Max(statistics.MaximumMean, mean); + + for (int channelIndex = 0; channelIndex < _parameter.ChannelCount; channelIndex++) + { + statistics.LastSamples[channelIndex] = MathF.Abs(channelInput[channelIndex] * (1f / 32768f)); + } + } } state.InputMovingAverage = inputMovingAverage; @@ -161,7 +186,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } else { - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { if (InputBufferIndices[i] != OutputBufferIndices[i]) { diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion1.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion1.cs index 3ba0b5884d..06e9321997 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion1.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion1.cs @@ -38,10 +38,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command InputBufferIndices = new ushort[Constants.VoiceChannelCountMax]; OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax]; - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { - InputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Input[i]); - OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]); + InputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Input[i]); + OutputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Output[i]); } } @@ -51,11 +51,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command if (IsEffectEnabled) { - if (Parameter.Status == UsageState.Invalid) + if (_parameter.Status == UsageState.Invalid) { state = new LimiterState(ref _parameter, WorkBuffer); } - else if (Parameter.Status == UsageState.New) + else if (_parameter.Status == UsageState.New) { LimiterState.UpdateParameter(ref _parameter); } @@ -66,56 +66,56 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command private unsafe void ProcessLimiter(CommandList context, ref LimiterState state) { - Debug.Assert(Parameter.IsChannelCountValid()); + Debug.Assert(_parameter.IsChannelCountValid()); - if (IsEffectEnabled && Parameter.IsChannelCountValid()) + if (IsEffectEnabled && _parameter.IsChannelCountValid()) { - Span inputBuffers = stackalloc IntPtr[Parameter.ChannelCount]; - Span outputBuffers = stackalloc IntPtr[Parameter.ChannelCount]; + Span inputBuffers = stackalloc IntPtr[_parameter.ChannelCount]; + Span outputBuffers = stackalloc IntPtr[_parameter.ChannelCount]; - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { inputBuffers[i] = context.GetBufferPointer(InputBufferIndices[i]); outputBuffers[i] = context.GetBufferPointer(OutputBufferIndices[i]); } - for (int channelIndex = 0; channelIndex < Parameter.ChannelCount; channelIndex++) + for (int channelIndex = 0; channelIndex < _parameter.ChannelCount; channelIndex++) { for (int sampleIndex = 0; sampleIndex < context.SampleCount; sampleIndex++) { float rawInputSample = *((float*)inputBuffers[channelIndex] + sampleIndex); - float inputSample = (rawInputSample / short.MaxValue) * Parameter.InputGain; + float inputSample = (rawInputSample / short.MaxValue) * _parameter.InputGain; float sampleInputMax = Math.Abs(inputSample); - float inputCoefficient = Parameter.ReleaseCoefficient; + float inputCoefficient = _parameter.ReleaseCoefficient; if (sampleInputMax > state.DetectorAverage[channelIndex].Read()) { - inputCoefficient = Parameter.AttackCoefficient; + inputCoefficient = _parameter.AttackCoefficient; } float detectorValue = state.DetectorAverage[channelIndex].Update(sampleInputMax, inputCoefficient); float attenuation = 1.0f; - if (detectorValue > Parameter.Threshold) + if (detectorValue > _parameter.Threshold) { - attenuation = Parameter.Threshold / detectorValue; + attenuation = _parameter.Threshold / detectorValue; } - float outputCoefficient = Parameter.ReleaseCoefficient; + float outputCoefficient = _parameter.ReleaseCoefficient; if (state.CompressionGainAverage[channelIndex].Read() > attenuation) { - outputCoefficient = Parameter.AttackCoefficient; + outputCoefficient = _parameter.AttackCoefficient; } float compressionGain = state.CompressionGainAverage[channelIndex].Update(attenuation, outputCoefficient); - ref float delayedSample = ref state.DelayedSampleBuffer[channelIndex * Parameter.DelayBufferSampleCountMax + state.DelayedSampleBufferPosition[channelIndex]]; + ref float delayedSample = ref state.DelayedSampleBuffer[channelIndex * _parameter.DelayBufferSampleCountMax + state.DelayedSampleBufferPosition[channelIndex]]; - float outputSample = delayedSample * compressionGain * Parameter.OutputGain; + float outputSample = delayedSample * compressionGain * _parameter.OutputGain; *((float*)outputBuffers[channelIndex] + sampleIndex) = outputSample * short.MaxValue; @@ -123,16 +123,16 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command state.DelayedSampleBufferPosition[channelIndex]++; - while (state.DelayedSampleBufferPosition[channelIndex] >= Parameter.DelayBufferSampleCountMin) + while (state.DelayedSampleBufferPosition[channelIndex] >= _parameter.DelayBufferSampleCountMin) { - state.DelayedSampleBufferPosition[channelIndex] -= Parameter.DelayBufferSampleCountMin; + state.DelayedSampleBufferPosition[channelIndex] -= _parameter.DelayBufferSampleCountMin; } } } } else { - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { if (InputBufferIndices[i] != OutputBufferIndices[i]) { diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion2.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion2.cs index f6e1654dd3..ed0538c061 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion2.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/LimiterCommandVersion2.cs @@ -49,10 +49,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command InputBufferIndices = new ushort[Constants.VoiceChannelCountMax]; OutputBufferIndices = new ushort[Constants.VoiceChannelCountMax]; - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { - InputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Input[i]); - OutputBufferIndices[i] = (ushort)(bufferOffset + Parameter.Output[i]); + InputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Input[i]); + OutputBufferIndices[i] = (ushort)(bufferOffset + _parameter.Output[i]); } } @@ -62,11 +62,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command if (IsEffectEnabled) { - if (Parameter.Status == UsageState.Invalid) + if (_parameter.Status == UsageState.Invalid) { state = new LimiterState(ref _parameter, WorkBuffer); } - else if (Parameter.Status == UsageState.New) + else if (_parameter.Status == UsageState.New) { LimiterState.UpdateParameter(ref _parameter); } @@ -77,63 +77,63 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command private unsafe void ProcessLimiter(CommandList context, ref LimiterState state) { - Debug.Assert(Parameter.IsChannelCountValid()); + Debug.Assert(_parameter.IsChannelCountValid()); - if (IsEffectEnabled && Parameter.IsChannelCountValid()) + if (IsEffectEnabled && _parameter.IsChannelCountValid()) { - if (!ResultState.IsEmpty && Parameter.StatisticsReset) + if (!ResultState.IsEmpty && _parameter.StatisticsReset) { ref LimiterStatistics statistics = ref MemoryMarshal.Cast(ResultState.Span[0].SpecificData)[0]; statistics.Reset(); } - Span inputBuffers = stackalloc IntPtr[Parameter.ChannelCount]; - Span outputBuffers = stackalloc IntPtr[Parameter.ChannelCount]; + Span inputBuffers = stackalloc IntPtr[_parameter.ChannelCount]; + Span outputBuffers = stackalloc IntPtr[_parameter.ChannelCount]; - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { inputBuffers[i] = context.GetBufferPointer(InputBufferIndices[i]); outputBuffers[i] = context.GetBufferPointer(OutputBufferIndices[i]); } - for (int channelIndex = 0; channelIndex < Parameter.ChannelCount; channelIndex++) + for (int channelIndex = 0; channelIndex < _parameter.ChannelCount; channelIndex++) { for (int sampleIndex = 0; sampleIndex < context.SampleCount; sampleIndex++) { float rawInputSample = *((float*)inputBuffers[channelIndex] + sampleIndex); - float inputSample = (rawInputSample / short.MaxValue) * Parameter.InputGain; + float inputSample = (rawInputSample / short.MaxValue) * _parameter.InputGain; float sampleInputMax = Math.Abs(inputSample); - float inputCoefficient = Parameter.ReleaseCoefficient; + float inputCoefficient = _parameter.ReleaseCoefficient; if (sampleInputMax > state.DetectorAverage[channelIndex].Read()) { - inputCoefficient = Parameter.AttackCoefficient; + inputCoefficient = _parameter.AttackCoefficient; } float detectorValue = state.DetectorAverage[channelIndex].Update(sampleInputMax, inputCoefficient); float attenuation = 1.0f; - if (detectorValue > Parameter.Threshold) + if (detectorValue > _parameter.Threshold) { - attenuation = Parameter.Threshold / detectorValue; + attenuation = _parameter.Threshold / detectorValue; } - float outputCoefficient = Parameter.ReleaseCoefficient; + float outputCoefficient = _parameter.ReleaseCoefficient; if (state.CompressionGainAverage[channelIndex].Read() > attenuation) { - outputCoefficient = Parameter.AttackCoefficient; + outputCoefficient = _parameter.AttackCoefficient; } float compressionGain = state.CompressionGainAverage[channelIndex].Update(attenuation, outputCoefficient); - ref float delayedSample = ref state.DelayedSampleBuffer[channelIndex * Parameter.DelayBufferSampleCountMax + state.DelayedSampleBufferPosition[channelIndex]]; + ref float delayedSample = ref state.DelayedSampleBuffer[channelIndex * _parameter.DelayBufferSampleCountMax + state.DelayedSampleBufferPosition[channelIndex]]; - float outputSample = delayedSample * compressionGain * Parameter.OutputGain; + float outputSample = delayedSample * compressionGain * _parameter.OutputGain; *((float*)outputBuffers[channelIndex] + sampleIndex) = outputSample * short.MaxValue; @@ -141,9 +141,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command state.DelayedSampleBufferPosition[channelIndex]++; - while (state.DelayedSampleBufferPosition[channelIndex] >= Parameter.DelayBufferSampleCountMin) + while (state.DelayedSampleBufferPosition[channelIndex] >= _parameter.DelayBufferSampleCountMin) { - state.DelayedSampleBufferPosition[channelIndex] -= Parameter.DelayBufferSampleCountMin; + state.DelayedSampleBufferPosition[channelIndex] -= _parameter.DelayBufferSampleCountMin; } if (!ResultState.IsEmpty) @@ -158,7 +158,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } else { - for (int i = 0; i < Parameter.ChannelCount; i++) + for (int i = 0; i < _parameter.ChannelCount; i++) { if (InputBufferIndices[i] != OutputBufferIndices[i]) { diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs index b403f13703..c00118e49a 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorParameter.cs @@ -90,9 +90,16 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect public bool MakeupGainEnabled; /// - /// Reserved/padding. + /// Indicate if the compressor effect should output statistics. /// - private Array2 _reserved; + [MarshalAs(UnmanagedType.I1)] + public bool StatisticsEnabled; + + /// + /// Indicate to the DSP that the user did a statistics reset. + /// + [MarshalAs(UnmanagedType.I1)] + public bool StatisticsReset; /// /// Check if the is valid. diff --git a/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorStatistics.cs b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorStatistics.cs new file mode 100644 index 0000000000..65335e2d99 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Parameter/Effect/CompressorStatistics.cs @@ -0,0 +1,38 @@ +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Parameter.Effect +{ + /// + /// Effect result state for . + /// + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct CompressorStatistics + { + /// + /// Maximum input mean value since last reset. + /// + public float MaximumMean; + + /// + /// Minimum output gain since last reset. + /// + public float MinimumGain; + + /// + /// Last processed input sample, per channel. + /// + public Array6 LastSamples; + + /// + /// Reset the statistics. + /// + /// Number of channels to reset. + public void Reset(ushort channelCount) + { + MaximumMean = 0.0f; + MinimumGain = 1.0f; + LastSamples.AsSpan()[..channelCount].Clear(); + } + } +} diff --git a/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs b/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs index 807232f208..7ee49f11a6 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs @@ -28,6 +28,11 @@ namespace Ryujinx.Audio.Renderer.Parameter /// bool IsUsed { get; } + /// + /// Set to true to force resetting the previous mix volumes. + /// + bool ResetPrevVolume { get; } + /// /// Mix buffer volumes. /// diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs index 029c001ea9..f346efcb05 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion1.cs @@ -37,10 +37,16 @@ namespace Ryujinx.Audio.Renderer.Parameter [MarshalAs(UnmanagedType.I1)] public bool IsUsed; + /// + /// Set to true to force resetting the previous mix volumes. + /// + [MarshalAs(UnmanagedType.I1)] + public bool ResetPrevVolume; + /// /// Reserved/padding. /// - private unsafe fixed byte _reserved[3]; + private unsafe fixed byte _reserved[2]; [StructLayout(LayoutKind.Sequential, Size = sizeof(float) * Constants.MixBufferCountMax, Pack = 1)] private struct MixArray { } @@ -58,6 +64,7 @@ namespace Ryujinx.Audio.Renderer.Parameter readonly Array2 ISplitterDestinationInParameter.BiquadFilters => default; readonly bool ISplitterDestinationInParameter.IsUsed => IsUsed; + readonly bool ISplitterDestinationInParameter.ResetPrevVolume => ResetPrevVolume; /// /// The expected constant of any input header. diff --git a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs index 312be8b707..1d867919d4 100644 --- a/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs +++ b/src/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameterVersion2.cs @@ -42,10 +42,16 @@ namespace Ryujinx.Audio.Renderer.Parameter [MarshalAs(UnmanagedType.I1)] public bool IsUsed; + /// + /// Set to true to force resetting the previous mix volumes. + /// + [MarshalAs(UnmanagedType.I1)] + public bool ResetPrevVolume; + /// /// Reserved/padding. /// - private unsafe fixed byte _reserved[11]; + private unsafe fixed byte _reserved[10]; [StructLayout(LayoutKind.Sequential, Size = sizeof(float) * Constants.MixBufferCountMax, Pack = 1)] private struct MixArray { } @@ -63,6 +69,7 @@ namespace Ryujinx.Audio.Renderer.Parameter readonly Array2 ISplitterDestinationInParameter.BiquadFilters => BiquadFilters; readonly bool ISplitterDestinationInParameter.IsUsed => IsUsed; + readonly bool ISplitterDestinationInParameter.ResetPrevVolume => ResetPrevVolume; /// /// The expected constant of any input header. diff --git a/src/Ryujinx.Audio/Renderer/Server/BehaviourContext.cs b/src/Ryujinx.Audio/Renderer/Server/BehaviourContext.cs index 32c7de6cfb..f725eb9f3e 100644 --- a/src/Ryujinx.Audio/Renderer/Server/BehaviourContext.cs +++ b/src/Ryujinx.Audio/Renderer/Server/BehaviourContext.cs @@ -108,10 +108,18 @@ namespace Ryujinx.Audio.Renderer.Server /// This was added in system update 17.0.0 public const int Revision12 = 12 << 24; + /// + /// REV13: + /// The compressor effect can now output statistics. + /// Splitter destinations now explicitly reset the previous mix volume, instead of doing so on first use. + /// + /// This was added in system update 18.0.0 + public const int Revision13 = 13 << 24; + /// /// Last revision supported by the implementation. /// - public const int LastRevision = Revision12; + public const int LastRevision = Revision13; /// /// Target revision magic supported by the implementation. @@ -384,6 +392,15 @@ namespace Ryujinx.Audio.Renderer.Server return CheckFeatureSupported(UserRevision, BaseRevisionMagic + Revision12); } + /// + /// Check if the audio renderer should support explicit previous mix volume reset on splitter. + /// + /// True if the audio renderer support explicit previous mix volume reset on splitter + public bool IsSplitterPrevVolumeResetSupported() + { + return CheckFeatureSupported(UserRevision, BaseRevisionMagic + Revision13); + } + /// /// Get the version of the . /// diff --git a/src/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs b/src/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs index 702f05462f..4c353b37e1 100644 --- a/src/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs +++ b/src/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs @@ -583,11 +583,20 @@ namespace Ryujinx.Audio.Renderer.Server } } - public void GenerateCompressorEffect(uint bufferOffset, CompressorParameter parameter, Memory state, bool isEnabled, int nodeId) + /// + /// Generate a new . + /// + /// The target buffer offset. + /// The compressor parameter. + /// The compressor state. + /// The DSP effect result state. + /// Set to true if the effect should be active. + /// The node id associated to this command. + public void GenerateCompressorEffect(uint bufferOffset, CompressorParameter parameter, Memory state, Memory effectResultState, bool isEnabled, int nodeId) { if (parameter.IsChannelCountValid()) { - CompressorCommand command = new(bufferOffset, parameter, state, isEnabled, nodeId); + CompressorCommand command = new(bufferOffset, parameter, state, effectResultState, isEnabled, nodeId); command.EstimatedProcessingTime = _commandProcessingTimeEstimator.Estimate(command); diff --git a/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs b/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs index d798230c1d..0b789537a7 100644 --- a/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs +++ b/src/Ryujinx.Audio/Renderer/Server/CommandGenerator.cs @@ -735,14 +735,26 @@ namespace Ryujinx.Audio.Renderer.Server } } - private void GenerateCompressorEffect(uint bufferOffset, CompressorEffect effect, int nodeId) + private void GenerateCompressorEffect(uint bufferOffset, CompressorEffect effect, int nodeId, int effectId) { Debug.Assert(effect.Type == EffectType.Compressor); + Memory dspResultState; + + if (effect.Parameter.StatisticsEnabled) + { + dspResultState = _effectContext.GetDspStateMemory(effectId); + } + else + { + dspResultState = Memory.Empty; + } + _commandBuffer.GenerateCompressorEffect( bufferOffset, effect.Parameter, effect.State, + dspResultState, effect.IsEnabled, nodeId); } @@ -795,7 +807,7 @@ namespace Ryujinx.Audio.Renderer.Server GenerateCaptureEffect(mix.BufferOffset, (CaptureBufferEffect)effect, nodeId); break; case EffectType.Compressor: - GenerateCompressorEffect(mix.BufferOffset, (CompressorEffect)effect, nodeId); + GenerateCompressorEffect(mix.BufferOffset, (CompressorEffect)effect, nodeId, effectId); break; default: throw new NotImplementedException($"Unsupported effect type {effect.Type}"); diff --git a/src/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion5.cs b/src/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion5.cs index 06f135a886..bc9ba073d6 100644 --- a/src/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion5.cs +++ b/src/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion5.cs @@ -169,14 +169,28 @@ namespace Ryujinx.Audio.Renderer.Server { if (command.Enabled) { - return command.Parameter.ChannelCount switch + if (command.Parameter.StatisticsEnabled) { - 1 => 34431, - 2 => 44253, - 4 => 63827, - 6 => 83361, - _ => throw new NotImplementedException($"{command.Parameter.ChannelCount}"), - }; + return command.Parameter.ChannelCount switch + { + 1 => 22100, + 2 => 33211, + 4 => 41587, + 6 => 58819, + _ => throw new NotImplementedException($"{command.Parameter.ChannelCount}"), + }; + } + else + { + return command.Parameter.ChannelCount switch + { + 1 => 19052, + 2 => 29852, + 4 => 37904, + 6 => 55020, + _ => throw new NotImplementedException($"{command.Parameter.ChannelCount}"), + }; + } } return command.Parameter.ChannelCount switch @@ -191,14 +205,28 @@ namespace Ryujinx.Audio.Renderer.Server if (command.Enabled) { - return command.Parameter.ChannelCount switch + if (command.Parameter.StatisticsEnabled) { - 1 => 51095, - 2 => 65693, - 4 => 95383, - 6 => 124510, - _ => throw new NotImplementedException($"{command.Parameter.ChannelCount}"), - }; + return command.Parameter.ChannelCount switch + { + 1 => 32518, + 2 => 49102, + 4 => 61685, + 6 => 87250, + _ => throw new NotImplementedException($"{command.Parameter.ChannelCount}"), + }; + } + else + { + return command.Parameter.ChannelCount switch + { + 1 => 27963, + 2 => 44016, + 4 => 56183, + 6 => 81862, + _ => throw new NotImplementedException($"{command.Parameter.ChannelCount}"), + }; + } } return command.Parameter.ChannelCount switch diff --git a/src/Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs b/src/Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs index eff60e7da8..de0f44e475 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs @@ -62,6 +62,19 @@ namespace Ryujinx.Audio.Renderer.Server.Effect UpdateUsageStateForCommandGeneration(); Parameter.Status = UsageState.Enabled; + Parameter.StatisticsReset = false; + } + + public override void InitializeResultState(ref EffectResultState state) + { + ref CompressorStatistics statistics = ref MemoryMarshal.Cast(state.SpecificData)[0]; + + statistics.Reset(Parameter.ChannelCount); + } + + public override void UpdateResultState(ref EffectResultState destState, ref EffectResultState srcState) + { + destState = srcState; } } } diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs index a7b82a6bdc..6dddb43158 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterContext.cs @@ -51,6 +51,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// public bool IsBugFixed { get; private set; } + /// + /// If set to true, the previous mix volume is explicitly resetted using the input parameter, instead of implicitly on first use. + /// + public bool IsSplitterPrevVolumeResetSupported { get; private set; } + /// /// Initialize . /// @@ -139,6 +144,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter } } + IsSplitterPrevVolumeResetSupported = behaviourContext.IsSplitterPrevVolumeResetSupported(); + SplitterState.InitializeSplitters(splitters.Span); Setup(splitters, splitterDestinationsV1, splitterDestinationsV2, behaviourContext.IsSplitterBugFixed()); @@ -277,7 +284,7 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter { SplitterDestination destination = GetDestination(parameter.Id); - destination.Update(parameter); + destination.Update(parameter, IsSplitterPrevVolumeResetSupported); } return true; diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs index 36dfa5e413..1a46d41fde 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestination.cs @@ -184,15 +184,16 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Update the splitter destination data from user parameter. /// /// The user parameter. - public void Update(in T parameter) where T : ISplitterDestinationInParameter + /// Indicates that the audio renderer revision in use supports explicitly resetting the volume. + public void Update(in T parameter, bool isPrevVolumeResetSupported) where T : ISplitterDestinationInParameter { if (Unsafe.IsNullRef(ref _v2)) { - _v1.Update(parameter); + _v1.Update(parameter, isPrevVolumeResetSupported); } else { - _v2.Update(parameter); + _v2.Update(parameter, isPrevVolumeResetSupported); } } diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs index 5d2b8fb0fe..ce8f33685f 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion1.cs @@ -93,7 +93,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Update the from user parameter. /// /// The user parameter. - public void Update(in T parameter) where T : ISplitterDestinationInParameter + /// Indicates that the audio renderer revision in use supports explicitly resetting the volume. + public void Update(in T parameter, bool isPrevVolumeResetSupported) where T : ISplitterDestinationInParameter { Debug.Assert(Id == parameter.Id); @@ -103,7 +104,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter parameter.MixBufferVolume.CopyTo(MixBufferVolume); - if (!IsUsed && parameter.IsUsed) + bool resetPrevVolume = isPrevVolumeResetSupported ? parameter.ResetPrevVolume : !IsUsed && parameter.IsUsed; + if (resetPrevVolume) { MixBufferVolume.CopyTo(PreviousMixBufferVolume); diff --git a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion2.cs b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion2.cs index f9487909d4..5f96ef3aa5 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion2.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Splitter/SplitterDestinationVersion2.cs @@ -98,7 +98,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter /// Update the from user parameter. /// /// The user parameter. - public void Update(in T parameter) where T : ISplitterDestinationInParameter + /// Indicates that the audio renderer revision in use supports explicitly resetting the volume. + public void Update(in T parameter, bool isPrevVolumeResetSupported) where T : ISplitterDestinationInParameter { Debug.Assert(Id == parameter.Id); @@ -110,7 +111,8 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter _biquadFilters = parameter.BiquadFilters; - if (!IsUsed && parameter.IsUsed) + bool resetPrevVolume = isPrevVolumeResetSupported ? parameter.ResetPrevVolume : !IsUsed && parameter.IsUsed; + if (resetPrevVolume) { MixBufferVolume.CopyTo(PreviousMixBufferVolume); diff --git a/src/Ryujinx.Common/GraphicsDriver/DriverUtilities.cs b/src/Ryujinx.Common/GraphicsDriver/DriverUtilities.cs index 7fe2a4f024..a9163f3485 100644 --- a/src/Ryujinx.Common/GraphicsDriver/DriverUtilities.cs +++ b/src/Ryujinx.Common/GraphicsDriver/DriverUtilities.cs @@ -1,13 +1,33 @@ +using Ryujinx.Common.Utilities; using System; namespace Ryujinx.Common.GraphicsDriver { public static class DriverUtilities { + private static void AddMesaFlags(string envVar, string newFlags) + { + string existingFlags = Environment.GetEnvironmentVariable(envVar); + + string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}"; + + OsUtils.SetEnvironmentVariableNoCaching(envVar, flags); + } + + public static void InitDriverConfig(bool oglThreading) + { + if (OperatingSystem.IsLinux()) + { + AddMesaFlags("RADV_DEBUG", "nodcc"); + } + + ToggleOGLThreading(oglThreading); + } + public static void ToggleOGLThreading(bool enabled) { - Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower()); - Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0"); + OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower()); + OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0"); try { diff --git a/src/Ryujinx.Common/Memory/ByteMemoryPool.ByteMemoryPoolBuffer.cs b/src/Ryujinx.Common/Memory/ByteMemoryPool.ByteMemoryPoolBuffer.cs deleted file mode 100644 index 05fb29ac71..0000000000 --- a/src/Ryujinx.Common/Memory/ByteMemoryPool.ByteMemoryPoolBuffer.cs +++ /dev/null @@ -1,51 +0,0 @@ -using System; -using System.Buffers; -using System.Threading; - -namespace Ryujinx.Common.Memory -{ - public partial class ByteMemoryPool - { - /// - /// Represents a that wraps an array rented from - /// and exposes it as - /// with a length of the requested size. - /// - private sealed class ByteMemoryPoolBuffer : IMemoryOwner - { - private byte[] _array; - private readonly int _length; - - public ByteMemoryPoolBuffer(int length) - { - _array = ArrayPool.Shared.Rent(length); - _length = length; - } - - /// - /// Returns a belonging to this owner. - /// - public Memory Memory - { - get - { - byte[] array = _array; - - ObjectDisposedException.ThrowIf(array is null, this); - - return new Memory(array, 0, _length); - } - } - - public void Dispose() - { - var array = Interlocked.Exchange(ref _array, null); - - if (array != null) - { - ArrayPool.Shared.Return(array); - } - } - } - } -} diff --git a/src/Ryujinx.Common/Memory/ByteMemoryPool.cs b/src/Ryujinx.Common/Memory/ByteMemoryPool.cs deleted file mode 100644 index 6fd6a98aa7..0000000000 --- a/src/Ryujinx.Common/Memory/ByteMemoryPool.cs +++ /dev/null @@ -1,106 +0,0 @@ -using System; -using System.Buffers; - -namespace Ryujinx.Common.Memory -{ - /// - /// Provides a pool of re-usable byte array instances. - /// - public static partial class ByteMemoryPool - { - /// - /// Returns the maximum buffer size supported by this pool. - /// - public static int MaxBufferSize => Array.MaxLength; - - /// - /// Rents a byte memory buffer from . - /// The buffer may contain data from a prior use. - /// - /// The buffer's required length in bytes - /// A wrapping the rented memory - /// - public static IMemoryOwner Rent(long length) - => RentImpl(checked((int)length)); - - /// - /// Rents a byte memory buffer from . - /// The buffer may contain data from a prior use. - /// - /// The buffer's required length in bytes - /// A wrapping the rented memory - /// - public static IMemoryOwner Rent(ulong length) - => RentImpl(checked((int)length)); - - /// - /// Rents a byte memory buffer from . - /// The buffer may contain data from a prior use. - /// - /// The buffer's required length in bytes - /// A wrapping the rented memory - /// - public static IMemoryOwner Rent(int length) - => RentImpl(length); - - /// - /// Rents a byte memory buffer from . - /// The buffer's contents are cleared (set to all 0s) before returning. - /// - /// The buffer's required length in bytes - /// A wrapping the rented memory - /// - public static IMemoryOwner RentCleared(long length) - => RentCleared(checked((int)length)); - - /// - /// Rents a byte memory buffer from . - /// The buffer's contents are cleared (set to all 0s) before returning. - /// - /// The buffer's required length in bytes - /// A wrapping the rented memory - /// - public static IMemoryOwner RentCleared(ulong length) - => RentCleared(checked((int)length)); - - /// - /// Rents a byte memory buffer from . - /// The buffer's contents are cleared (set to all 0s) before returning. - /// - /// The buffer's required length in bytes - /// A wrapping the rented memory - /// - public static IMemoryOwner RentCleared(int length) - { - var buffer = RentImpl(length); - - buffer.Memory.Span.Clear(); - - return buffer; - } - - /// - /// Copies into a newly rented byte memory buffer. - /// - /// The byte buffer to copy - /// A wrapping the rented memory with copied to it - public static IMemoryOwner RentCopy(ReadOnlySpan buffer) - { - var copy = RentImpl(buffer.Length); - - buffer.CopyTo(copy.Memory.Span); - - return copy; - } - - private static ByteMemoryPoolBuffer RentImpl(int length) - { - if ((uint)length > Array.MaxLength) - { - throw new ArgumentOutOfRangeException(nameof(length), length, null); - } - - return new ByteMemoryPoolBuffer(length); - } - } -} diff --git a/src/Ryujinx.Common/Utilities/EmbeddedResources.cs b/src/Ryujinx.Common/Utilities/EmbeddedResources.cs index e22571c966..7530c012a0 100644 --- a/src/Ryujinx.Common/Utilities/EmbeddedResources.cs +++ b/src/Ryujinx.Common/Utilities/EmbeddedResources.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Common.Utilities; using System; -using System.Buffers; using System.IO; using System.Linq; using System.Reflection; @@ -42,14 +42,14 @@ namespace Ryujinx.Common return StreamUtils.StreamToBytes(stream); } - public static IMemoryOwner ReadFileToRentedMemory(string filename) + public static MemoryOwner ReadFileToRentedMemory(string filename) { var (assembly, path) = ResolveManifestPath(filename); return ReadFileToRentedMemory(assembly, path); } - public static IMemoryOwner ReadFileToRentedMemory(Assembly assembly, string filename) + public static MemoryOwner ReadFileToRentedMemory(Assembly assembly, string filename) { using var stream = GetStream(assembly, filename); diff --git a/src/Ryujinx.Common/Utilities/OsUtils.cs b/src/Ryujinx.Common/Utilities/OsUtils.cs new file mode 100644 index 0000000000..a0791b0924 --- /dev/null +++ b/src/Ryujinx.Common/Utilities/OsUtils.cs @@ -0,0 +1,24 @@ +using System; +using System.Diagnostics; +using System.Runtime.InteropServices; + +namespace Ryujinx.Common.Utilities +{ + public partial class OsUtils + { + [LibraryImport("libc", SetLastError = true)] + private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite); + + public static void SetEnvironmentVariableNoCaching(string key, string value) + { + // Set the value in the cached environment variables, too. + Environment.SetEnvironmentVariable(key, value); + + if (!OperatingSystem.IsWindows()) + { + int res = setenv(key, value, 1); + Debug.Assert(res != -1); + } + } + } +} diff --git a/src/Ryujinx.Common/Utilities/StreamUtils.cs b/src/Ryujinx.Common/Utilities/StreamUtils.cs index 74b6af5ecf..aeb6e0d52a 100644 --- a/src/Ryujinx.Common/Utilities/StreamUtils.cs +++ b/src/Ryujinx.Common/Utilities/StreamUtils.cs @@ -1,6 +1,5 @@ using Microsoft.IO; using Ryujinx.Common.Memory; -using System.Buffers; using System.IO; using System.Threading; using System.Threading.Tasks; @@ -16,7 +15,7 @@ namespace Ryujinx.Common.Utilities return output.ToArray(); } - public static IMemoryOwner StreamToRentedMemory(Stream input) + public static MemoryOwner StreamToRentedMemory(Stream input) { if (input is MemoryStream inputMemoryStream) { @@ -26,9 +25,9 @@ namespace Ryujinx.Common.Utilities { long bytesExpected = input.Length; - IMemoryOwner ownedMemory = ByteMemoryPool.Rent(bytesExpected); + MemoryOwner ownedMemory = MemoryOwner.Rent(checked((int)bytesExpected)); - var destSpan = ownedMemory.Memory.Span; + var destSpan = ownedMemory.Span; int totalBytesRead = 0; @@ -66,14 +65,14 @@ namespace Ryujinx.Common.Utilities return stream.ToArray(); } - private static IMemoryOwner MemoryStreamToRentedMemory(MemoryStream input) + private static MemoryOwner MemoryStreamToRentedMemory(MemoryStream input) { input.Position = 0; - IMemoryOwner ownedMemory = ByteMemoryPool.Rent(input.Length); + MemoryOwner ownedMemory = MemoryOwner.Rent(checked((int)input.Length)); // Discard the return value because we assume reading a MemoryStream always succeeds completely. - _ = input.Read(ownedMemory.Memory.Span); + _ = input.Read(ownedMemory.Span); return ownedMemory; } diff --git a/src/Ryujinx.Cpu/Jit/MemoryManagerHostTracked.cs b/src/Ryujinx.Cpu/Jit/MemoryManagerHostTracked.cs index 663d0aeb15..501109b861 100644 --- a/src/Ryujinx.Cpu/Jit/MemoryManagerHostTracked.cs +++ b/src/Ryujinx.Cpu/Jit/MemoryManagerHostTracked.cs @@ -303,9 +303,9 @@ namespace Ryujinx.Cpu.Jit } else { - IMemoryOwner memoryOwner = ByteMemoryPool.Rent(size); + MemoryOwner memoryOwner = MemoryOwner.Rent(size); - Read(va, memoryOwner.Memory.Span); + Read(va, memoryOwner.Span); return new WritableRegion(this, va, memoryOwner); } diff --git a/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitMove.cs b/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitMove.cs index 88850cb33f..d57750fc10 100644 --- a/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitMove.cs +++ b/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitMove.cs @@ -1,6 +1,5 @@ using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; -using System.Diagnostics; namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 { diff --git a/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitSaturate.cs b/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitSaturate.cs index e2354f448c..f1b6e395b6 100644 --- a/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitSaturate.cs +++ b/src/Ryujinx.Cpu/LightningJit/Arm32/Target/Arm64/InstEmitSaturate.cs @@ -114,7 +114,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 InstEmitCommon.EmitUnsigned16BitPair(context, rd, rn, rm, (d, n, m) => { context.Arm64Assembler.Add(d, n, m); - EmitSaturateUnsignedRange(context, d, 16); + EmitSaturateUqadd(context, d, 16); }); } @@ -123,7 +123,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 InstEmitCommon.EmitUnsigned8BitPair(context, rd, rn, rm, (d, n, m) => { context.Arm64Assembler.Add(d, n, m); - EmitSaturateUnsignedRange(context, d, 8); + EmitSaturateUqadd(context, d, 8); }); } @@ -140,7 +140,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 context.Arm64Assembler.Add(d, n, m); } - EmitSaturateUnsignedRange(context, d, 16); + EmitSaturateUq(context, d, 16, e == 0); }); } @@ -157,25 +157,25 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 context.Arm64Assembler.Sub(d, n, m); } - EmitSaturateUnsignedRange(context, d, 16); + EmitSaturateUq(context, d, 16, e != 0); }); } public static void Uqsub16(CodeGenContext context, uint rd, uint rn, uint rm) { - InstEmitCommon.EmitSigned16BitPair(context, rd, rn, rm, (d, n, m) => + InstEmitCommon.EmitUnsigned16BitPair(context, rd, rn, rm, (d, n, m) => { context.Arm64Assembler.Sub(d, n, m); - EmitSaturateUnsignedRange(context, d, 16); + EmitSaturateUqsub(context, d, 16); }); } public static void Uqsub8(CodeGenContext context, uint rd, uint rn, uint rm) { - InstEmitCommon.EmitSigned8BitPair(context, rd, rn, rm, (d, n, m) => + InstEmitCommon.EmitUnsigned8BitPair(context, rd, rn, rm, (d, n, m) => { context.Arm64Assembler.Sub(d, n, m); - EmitSaturateUnsignedRange(context, d, 8); + EmitSaturateUqsub(context, d, 8); }); } @@ -358,7 +358,17 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 } } - private static void EmitSaturateUnsignedRange(CodeGenContext context, Operand value, uint saturateTo) + private static void EmitSaturateUqadd(CodeGenContext context, Operand value, uint saturateTo) + { + EmitSaturateUq(context, value, saturateTo, isSub: false); + } + + private static void EmitSaturateUqsub(CodeGenContext context, Operand value, uint saturateTo) + { + EmitSaturateUq(context, value, saturateTo, isSub: true); + } + + private static void EmitSaturateUq(CodeGenContext context, Operand value, uint saturateTo, bool isSub) { Debug.Assert(saturateTo <= 32); @@ -379,7 +389,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 return; } - context.Arm64Assembler.Lsr(tempRegister.Operand, value, InstEmitCommon.Const(32 - (int)saturateTo)); + context.Arm64Assembler.Lsr(tempRegister.Operand, value, InstEmitCommon.Const((int)saturateTo)); int branchIndex = context.CodeWriter.InstructionPointer; @@ -387,7 +397,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 context.Arm64Assembler.Cbz(tempRegister.Operand, 0); // Saturate. - context.Arm64Assembler.Mov(value, uint.MaxValue >> (32 - (int)saturateTo)); + context.Arm64Assembler.Mov(value, isSub ? 0u : uint.MaxValue >> (32 - (int)saturateTo)); int delta = context.CodeWriter.InstructionPointer - branchIndex; context.CodeWriter.WriteInstructionAt(branchIndex, context.CodeWriter.ReadInstructionAt(branchIndex) | (uint)((delta & 0x7ffff) << 5)); diff --git a/src/Ryujinx.Graphics.Device/DeviceState.cs b/src/Ryujinx.Graphics.Device/DeviceState.cs index de8582a3b6..54178a4140 100644 --- a/src/Ryujinx.Graphics.Device/DeviceState.cs +++ b/src/Ryujinx.Graphics.Device/DeviceState.cs @@ -39,7 +39,10 @@ namespace Ryujinx.Graphics.Device { var field = fields[fieldIndex]; - int sizeOfField = SizeCalculator.SizeOf(field.FieldType); + var currentFieldOffset = (int)Marshal.OffsetOf(field.Name); + var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf() : (int)Marshal.OffsetOf(fields[fieldIndex + 1].Name); + + int sizeOfField = nextFieldOffset - currentFieldOffset; for (int i = 0; i < ((sizeOfField + 3) & ~3); i += 4) { diff --git a/src/Ryujinx.Graphics.Device/SizeCalculator.cs b/src/Ryujinx.Graphics.Device/SizeCalculator.cs deleted file mode 100644 index 54820ec36f..0000000000 --- a/src/Ryujinx.Graphics.Device/SizeCalculator.cs +++ /dev/null @@ -1,63 +0,0 @@ -using System; -using System.Reflection; - -namespace Ryujinx.Graphics.Device -{ - public static class SizeCalculator - { - public static int SizeOf(Type type) - { - // Is type a enum type? - if (type.IsEnum) - { - type = type.GetEnumUnderlyingType(); - } - - // Is type a pointer type? - if (type.IsPointer || type == typeof(IntPtr) || type == typeof(UIntPtr)) - { - return IntPtr.Size; - } - - // Is type a struct type? - if (type.IsValueType && !type.IsPrimitive) - { - // Check if the struct has a explicit size, if so, return that. - if (type.StructLayoutAttribute.Size != 0) - { - return type.StructLayoutAttribute.Size; - } - - // Otherwise we calculate the sum of the sizes of all fields. - int size = 0; - var fields = type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); - - for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++) - { - size += SizeOf(fields[fieldIndex].FieldType); - } - - return size; - } - - // Primitive types. - return (Type.GetTypeCode(type)) switch - { - TypeCode.SByte => sizeof(sbyte), - TypeCode.Byte => sizeof(byte), - TypeCode.Int16 => sizeof(short), - TypeCode.UInt16 => sizeof(ushort), - TypeCode.Int32 => sizeof(int), - TypeCode.UInt32 => sizeof(uint), - TypeCode.Int64 => sizeof(long), - TypeCode.UInt64 => sizeof(ulong), - TypeCode.Char => sizeof(char), - TypeCode.Single => sizeof(float), - TypeCode.Double => sizeof(double), - TypeCode.Decimal => sizeof(decimal), - TypeCode.Boolean => sizeof(bool), - _ => throw new ArgumentException($"Length for type \"{type.Name}\" is unknown."), - }; - } - } -} diff --git a/src/Ryujinx.Graphics.GAL/Capabilities.cs b/src/Ryujinx.Graphics.GAL/Capabilities.cs index a5c6eb5c8e..1eec80e51b 100644 --- a/src/Ryujinx.Graphics.GAL/Capabilities.cs +++ b/src/Ryujinx.Graphics.GAL/Capabilities.cs @@ -71,6 +71,8 @@ namespace Ryujinx.Graphics.GAL public readonly int GatherBiasPrecision; + public readonly ulong MaximumGpuMemory; + public Capabilities( TargetApi api, string vendorName, @@ -131,7 +133,8 @@ namespace Ryujinx.Graphics.GAL int shaderSubgroupSize, int storageBufferOffsetAlignment, int textureBufferOffsetAlignment, - int gatherBiasPrecision) + int gatherBiasPrecision, + ulong maximumGpuMemory) { Api = api; VendorName = vendorName; @@ -193,6 +196,7 @@ namespace Ryujinx.Graphics.GAL StorageBufferOffsetAlignment = storageBufferOffsetAlignment; TextureBufferOffsetAlignment = textureBufferOffsetAlignment; GatherBiasPrecision = gatherBiasPrecision; + MaximumGpuMemory = maximumGpuMemory; } } } diff --git a/src/Ryujinx.Graphics.GAL/IImageArray.cs b/src/Ryujinx.Graphics.GAL/IImageArray.cs index d119aa9fbd..d87314eb85 100644 --- a/src/Ryujinx.Graphics.GAL/IImageArray.cs +++ b/src/Ryujinx.Graphics.GAL/IImageArray.cs @@ -4,7 +4,6 @@ namespace Ryujinx.Graphics.GAL { public interface IImageArray : IDisposable { - void SetFormats(int index, Format[] imageFormats); void SetImages(int index, ITexture[] images); } } diff --git a/src/Ryujinx.Graphics.GAL/IPipeline.cs b/src/Ryujinx.Graphics.GAL/IPipeline.cs index cbf1bc3a22..b8409a5736 100644 --- a/src/Ryujinx.Graphics.GAL/IPipeline.cs +++ b/src/Ryujinx.Graphics.GAL/IPipeline.cs @@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.GAL void SetIndexBuffer(BufferRange buffer, IndexType type); - void SetImage(ShaderStage stage, int binding, ITexture texture, Format imageFormat); + void SetImage(ShaderStage stage, int binding, ITexture texture); void SetImageArray(ShaderStage stage, int binding, IImageArray array); void SetImageArraySeparate(ShaderStage stage, int setIndex, IImageArray array); diff --git a/src/Ryujinx.Graphics.GAL/ITexture.cs b/src/Ryujinx.Graphics.GAL/ITexture.cs index 2d9c6b7990..2aa4053ff2 100644 --- a/src/Ryujinx.Graphics.GAL/ITexture.cs +++ b/src/Ryujinx.Graphics.GAL/ITexture.cs @@ -1,4 +1,4 @@ -using System.Buffers; +using Ryujinx.Common.Memory; namespace Ryujinx.Graphics.GAL { @@ -18,30 +18,30 @@ namespace Ryujinx.Graphics.GAL PinnedSpan GetData(int layer, int level); /// - /// Sets the texture data. The data passed as a will be disposed when + /// Sets the texture data. The data passed as a will be disposed when /// the operation completes. /// /// Texture data bytes - void SetData(IMemoryOwner data); + void SetData(MemoryOwner data); /// - /// Sets the texture data. The data passed as a will be disposed when + /// Sets the texture data. The data passed as a will be disposed when /// the operation completes. /// /// Texture data bytes /// Target layer /// Target level - void SetData(IMemoryOwner data, int layer, int level); + void SetData(MemoryOwner data, int layer, int level); /// - /// Sets the texture data. The data passed as a will be disposed when + /// Sets the texture data. The data passed as a will be disposed when /// the operation completes. /// /// Texture data bytes /// Target layer /// Target level /// Target sub-region of the texture to update - void SetData(IMemoryOwner data, int layer, int level, Rectangle region); + void SetData(MemoryOwner data, int layer, int level, Rectangle region); void SetStorage(BufferRange buffer); diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs b/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs index ef227d4a54..a1e6db9719 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs @@ -67,7 +67,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading Register(CommandType.CounterEventFlush); Register(CommandType.ImageArrayDispose); - Register(CommandType.ImageArraySetFormats); Register(CommandType.ImageArraySetImages); Register(CommandType.ProgramDispose); diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs b/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs index cf3f5d6c14..348c8e4620 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/CommandType.cs @@ -27,7 +27,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading CounterEventFlush, ImageArrayDispose, - ImageArraySetFormats, ImageArraySetImages, ProgramDispose, diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ImageArray/ImageArraySetFormatsCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ImageArray/ImageArraySetFormatsCommand.cs deleted file mode 100644 index 8e3ba88a88..0000000000 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ImageArray/ImageArraySetFormatsCommand.cs +++ /dev/null @@ -1,26 +0,0 @@ -using Ryujinx.Graphics.GAL.Multithreading.Model; -using Ryujinx.Graphics.GAL.Multithreading.Resources; - -namespace Ryujinx.Graphics.GAL.Multithreading.Commands.ImageArray -{ - struct ImageArraySetFormatsCommand : IGALCommand, IGALCommand - { - public readonly CommandType CommandType => CommandType.ImageArraySetFormats; - private TableRef _imageArray; - private int _index; - private TableRef _imageFormats; - - public void Set(TableRef imageArray, int index, TableRef imageFormats) - { - _imageArray = imageArray; - _index = index; - _imageFormats = imageFormats; - } - - public static void Run(ref ImageArraySetFormatsCommand command, ThreadedRenderer threaded, IRenderer renderer) - { - ThreadedImageArray imageArray = command._imageArray.Get(threaded); - imageArray.Base.SetFormats(command._index, command._imageFormats.Get(threaded)); - } - } -} diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs index 243480a817..2ba9db527e 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs @@ -10,19 +10,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands private ShaderStage _stage; private int _binding; private TableRef _texture; - private Format _imageFormat; - public void Set(ShaderStage stage, int binding, TableRef texture, Format imageFormat) + public void Set(ShaderStage stage, int binding, TableRef texture) { _stage = stage; _binding = binding; _texture = texture; - _imageFormat = imageFormat; } public static void Run(ref SetImageCommand command, ThreadedRenderer threaded, IRenderer renderer) { - renderer.Pipeline.SetImage(command._stage, command._binding, command._texture.GetAs(threaded)?.Base, command._imageFormat); + renderer.Pipeline.SetImage(command._stage, command._binding, command._texture.GetAs(threaded)?.Base); } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs index 3aba004dff..4449566a7e 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetData; private TableRef _texture; - private TableRef> _data; + private TableRef> _data; - public void Set(TableRef texture, TableRef> data) + public void Set(TableRef texture, TableRef> data) { _texture = texture; _data = data; diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs index 7ad709a757..3619149e9c 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,11 +8,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetDataSlice; private TableRef _texture; - private TableRef> _data; + private TableRef> _data; private int _layer; private int _level; - public void Set(TableRef texture, TableRef> data, int layer, int level) + public void Set(TableRef texture, TableRef> data, int layer, int level) { _texture = texture; _data = data; diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs index c211931bcc..6c6a536360 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,12 +8,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetDataSliceRegion; private TableRef _texture; - private TableRef> _data; + private TableRef> _data; private int _layer; private int _level; private Rectangle _region; - public void Set(TableRef texture, TableRef> data, int layer, int level, Rectangle region) + public void Set(TableRef texture, TableRef> data, int layer, int level, Rectangle region) { _texture = texture; _data = data; diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedImageArray.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedImageArray.cs index 19bc6f233a..82587c189a 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedImageArray.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedImageArray.cs @@ -27,12 +27,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources _renderer.QueueCommand(); } - public void SetFormats(int index, Format[] imageFormats) - { - _renderer.New().Set(Ref(this), index, Ref(imageFormats)); - _renderer.QueueCommand(); - } - public void SetImages(int index, ITexture[] images) { _renderer.New().Set(Ref(this), index, Ref(images)); diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index 80003b8447..fa71d20b37 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture; using Ryujinx.Graphics.GAL.Multithreading.Model; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Resources { @@ -111,21 +111,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources } /// - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { _renderer.New().Set(Ref(this), Ref(data)); _renderer.QueueCommand(); } /// - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { _renderer.New().Set(Ref(this), Ref(data), layer, level); _renderer.QueueCommand(); } /// - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { _renderer.New().Set(Ref(this), Ref(data), layer, level, region); _renderer.QueueCommand(); diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs index edd79d8a07..deec36648e 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedPipeline.cs @@ -177,9 +177,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading _renderer.QueueCommand(); } - public void SetImage(ShaderStage stage, int binding, ITexture texture, Format imageFormat) + public void SetImage(ShaderStage stage, int binding, ITexture texture) { - _renderer.New().Set(stage, binding, Ref(texture), imageFormat); + _renderer.New().Set(stage, binding, Ref(texture)); _renderer.QueueCommand(); } diff --git a/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs b/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs index 44090291dd..79c84db016 100644 --- a/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs +++ b/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs @@ -1,6 +1,5 @@ using Ryujinx.Common; using System; -using System.Numerics; namespace Ryujinx.Graphics.GAL { @@ -113,25 +112,6 @@ namespace Ryujinx.Graphics.GAL return 1; } - public int GetLevelsClamped() - { - int maxSize = Width; - - if (Target != Target.Texture1D && - Target != Target.Texture1DArray) - { - maxSize = Math.Max(maxSize, Height); - } - - if (Target == Target.Texture3D) - { - maxSize = Math.Max(maxSize, Depth); - } - - int maxLevels = BitOperations.Log2((uint)maxSize) + 1; - return Math.Min(Levels, maxLevels); - } - private static int GetLevelSize(int size, int level) { return Math.Max(1, size >> level); diff --git a/src/Ryujinx.Graphics.GAL/UpscaleType.cs b/src/Ryujinx.Graphics.GAL/UpscaleType.cs index ca24199c43..e2482faef3 100644 --- a/src/Ryujinx.Graphics.GAL/UpscaleType.cs +++ b/src/Ryujinx.Graphics.GAL/UpscaleType.cs @@ -5,5 +5,6 @@ namespace Ryujinx.Graphics.GAL Bilinear, Nearest, Fsr, + Area, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs index 218db15cfd..cdeae00409 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs @@ -1,10 +1,10 @@ using Ryujinx.Common; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.Device; using Ryujinx.Graphics.Gpu.Engine.Threed; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Texture; using System; -using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -276,8 +276,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma dstBaseOffset += dstStride * (yCount - 1); } - ReadOnlySpan srcSpan = memoryManager.GetSpan(srcGpuVa + (ulong)srcBaseOffset, srcSize, true); - // If remapping is disabled, we always copy the components directly, in order. // If it's enabled, but the mapping is just XYZW, we also copy them in order. bool isIdentityRemap = !remap || @@ -289,6 +287,52 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma bool completeSource = IsTextureCopyComplete(src, srcLinear, srcBpp, srcStride, xCount, yCount); bool completeDest = IsTextureCopyComplete(dst, dstLinear, dstBpp, dstStride, xCount, yCount); + // Check if the source texture exists on the GPU, if it does, do a GPU side copy. + // Otherwise, we would need to flush the source texture which is costly. + // We don't expect the source to be linear in such cases, as linear source usually indicates buffer or CPU written data. + + if (completeSource && completeDest && !srcLinear && isIdentityRemap) + { + var source = memoryManager.Physical.TextureCache.FindTexture( + memoryManager, + srcGpuVa, + srcBpp, + srcStride, + src.Height, + xCount, + yCount, + srcLinear, + src.MemoryLayout.UnpackGobBlocksInY(), + src.MemoryLayout.UnpackGobBlocksInZ()); + + if (source != null && source.Height == yCount) + { + source.SynchronizeMemory(); + + var target = memoryManager.Physical.TextureCache.FindOrCreateTexture( + memoryManager, + source.Info.FormatInfo, + dstGpuVa, + xCount, + yCount, + dstStride, + dstLinear, + dst.MemoryLayout.UnpackGobBlocksInY(), + dst.MemoryLayout.UnpackGobBlocksInZ()); + + if (source.ScaleFactor != target.ScaleFactor) + { + target.PropagateScale(source); + } + + source.HostTexture.CopyTo(target.HostTexture, 0, 0); + target.SignalModified(); + return; + } + } + + ReadOnlySpan srcSpan = memoryManager.GetSpan(srcGpuVa + (ulong)srcBaseOffset, srcSize, true); + // Try to set the texture data directly, // but only if we are doing a complete copy, // and not for block linear to linear copies, since those are typically accessed from the CPU. @@ -309,7 +353,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma if (target != null) { - IMemoryOwner data; + MemoryOwner data; if (srcLinear) { data = LayoutConverter.ConvertLinearStridedToLinear( diff --git a/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs b/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs index 7bff1c4b82..bdb34180e6 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs @@ -1,5 +1,6 @@ using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Shader; namespace Ryujinx.Graphics.Gpu.Engine @@ -61,51 +62,51 @@ namespace Ryujinx.Graphics.Gpu.Engine /// /// Shader image format /// Texture format - public static Format GetFormat(TextureFormat format) + public static FormatInfo GetFormatInfo(TextureFormat format) { return format switch { #pragma warning disable IDE0055 // Disable formatting - TextureFormat.R8Unorm => Format.R8Unorm, - TextureFormat.R8Snorm => Format.R8Snorm, - TextureFormat.R8Uint => Format.R8Uint, - TextureFormat.R8Sint => Format.R8Sint, - TextureFormat.R16Float => Format.R16Float, - TextureFormat.R16Unorm => Format.R16Unorm, - TextureFormat.R16Snorm => Format.R16Snorm, - TextureFormat.R16Uint => Format.R16Uint, - TextureFormat.R16Sint => Format.R16Sint, - TextureFormat.R32Float => Format.R32Float, - TextureFormat.R32Uint => Format.R32Uint, - TextureFormat.R32Sint => Format.R32Sint, - TextureFormat.R8G8Unorm => Format.R8G8Unorm, - TextureFormat.R8G8Snorm => Format.R8G8Snorm, - TextureFormat.R8G8Uint => Format.R8G8Uint, - TextureFormat.R8G8Sint => Format.R8G8Sint, - TextureFormat.R16G16Float => Format.R16G16Float, - TextureFormat.R16G16Unorm => Format.R16G16Unorm, - TextureFormat.R16G16Snorm => Format.R16G16Snorm, - TextureFormat.R16G16Uint => Format.R16G16Uint, - TextureFormat.R16G16Sint => Format.R16G16Sint, - TextureFormat.R32G32Float => Format.R32G32Float, - TextureFormat.R32G32Uint => Format.R32G32Uint, - TextureFormat.R32G32Sint => Format.R32G32Sint, - TextureFormat.R8G8B8A8Unorm => Format.R8G8B8A8Unorm, - TextureFormat.R8G8B8A8Snorm => Format.R8G8B8A8Snorm, - TextureFormat.R8G8B8A8Uint => Format.R8G8B8A8Uint, - TextureFormat.R8G8B8A8Sint => Format.R8G8B8A8Sint, - TextureFormat.R16G16B16A16Float => Format.R16G16B16A16Float, - TextureFormat.R16G16B16A16Unorm => Format.R16G16B16A16Unorm, - TextureFormat.R16G16B16A16Snorm => Format.R16G16B16A16Snorm, - TextureFormat.R16G16B16A16Uint => Format.R16G16B16A16Uint, - TextureFormat.R16G16B16A16Sint => Format.R16G16B16A16Sint, - TextureFormat.R32G32B32A32Float => Format.R32G32B32A32Float, - TextureFormat.R32G32B32A32Uint => Format.R32G32B32A32Uint, - TextureFormat.R32G32B32A32Sint => Format.R32G32B32A32Sint, - TextureFormat.R10G10B10A2Unorm => Format.R10G10B10A2Unorm, - TextureFormat.R10G10B10A2Uint => Format.R10G10B10A2Uint, - TextureFormat.R11G11B10Float => Format.R11G11B10Float, - _ => 0, + TextureFormat.R8Unorm => new(Format.R8Unorm, 1, 1, 1, 1), + TextureFormat.R8Snorm => new(Format.R8Snorm, 1, 1, 1, 1), + TextureFormat.R8Uint => new(Format.R8Uint, 1, 1, 1, 1), + TextureFormat.R8Sint => new(Format.R8Sint, 1, 1, 1, 1), + TextureFormat.R16Float => new(Format.R16Float, 1, 1, 2, 1), + TextureFormat.R16Unorm => new(Format.R16Unorm, 1, 1, 2, 1), + TextureFormat.R16Snorm => new(Format.R16Snorm, 1, 1, 2, 1), + TextureFormat.R16Uint => new(Format.R16Uint, 1, 1, 2, 1), + TextureFormat.R16Sint => new(Format.R16Sint, 1, 1, 2, 1), + TextureFormat.R32Float => new(Format.R32Float, 1, 1, 4, 1), + TextureFormat.R32Uint => new(Format.R32Uint, 1, 1, 4, 1), + TextureFormat.R32Sint => new(Format.R32Sint, 1, 1, 4, 1), + TextureFormat.R8G8Unorm => new(Format.R8G8Unorm, 1, 1, 2, 2), + TextureFormat.R8G8Snorm => new(Format.R8G8Snorm, 1, 1, 2, 2), + TextureFormat.R8G8Uint => new(Format.R8G8Uint, 1, 1, 2, 2), + TextureFormat.R8G8Sint => new(Format.R8G8Sint, 1, 1, 2, 2), + TextureFormat.R16G16Float => new(Format.R16G16Float, 1, 1, 4, 2), + TextureFormat.R16G16Unorm => new(Format.R16G16Unorm, 1, 1, 4, 2), + TextureFormat.R16G16Snorm => new(Format.R16G16Snorm, 1, 1, 4, 2), + TextureFormat.R16G16Uint => new(Format.R16G16Uint, 1, 1, 4, 2), + TextureFormat.R16G16Sint => new(Format.R16G16Sint, 1, 1, 4, 2), + TextureFormat.R32G32Float => new(Format.R32G32Float, 1, 1, 8, 2), + TextureFormat.R32G32Uint => new(Format.R32G32Uint, 1, 1, 8, 2), + TextureFormat.R32G32Sint => new(Format.R32G32Sint, 1, 1, 8, 2), + TextureFormat.R8G8B8A8Unorm => new(Format.R8G8B8A8Unorm, 1, 1, 4, 4), + TextureFormat.R8G8B8A8Snorm => new(Format.R8G8B8A8Snorm, 1, 1, 4, 4), + TextureFormat.R8G8B8A8Uint => new(Format.R8G8B8A8Uint, 1, 1, 4, 4), + TextureFormat.R8G8B8A8Sint => new(Format.R8G8B8A8Sint, 1, 1, 4, 4), + TextureFormat.R16G16B16A16Float => new(Format.R16G16B16A16Float, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Unorm => new(Format.R16G16B16A16Unorm, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Snorm => new(Format.R16G16B16A16Snorm, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Uint => new(Format.R16G16B16A16Uint, 1, 1, 8, 4), + TextureFormat.R16G16B16A16Sint => new(Format.R16G16B16A16Sint, 1, 1, 8, 4), + TextureFormat.R32G32B32A32Float => new(Format.R32G32B32A32Float, 1, 1, 16, 4), + TextureFormat.R32G32B32A32Uint => new(Format.R32G32B32A32Uint, 1, 1, 16, 4), + TextureFormat.R32G32B32A32Sint => new(Format.R32G32B32A32Sint, 1, 1, 16, 4), + TextureFormat.R10G10B10A2Unorm => new(Format.R10G10B10A2Unorm, 1, 1, 4, 4), + TextureFormat.R10G10B10A2Uint => new(Format.R10G10B10A2Uint, 1, 1, 4, 4), + TextureFormat.R11G11B10Float => new(Format.R11G11B10Float, 1, 1, 4, 3), + _ => FormatInfo.Invalid, #pragma warning restore IDE0055 }; } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs index e54855a8ff..effcb7bbb7 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdateTracker.cs @@ -79,7 +79,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { var field = fields[fieldIndex]; - int sizeOfField = SizeCalculator.SizeOf(field.FieldType); + var currentFieldOffset = (int)Marshal.OffsetOf(field.Name); + var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf() : (int)Marshal.OffsetOf(fields[fieldIndex + 1].Name); + + int sizeOfField = nextFieldOffset - currentFieldOffset; if (fieldToDelegate.TryGetValue(field.Name, out int entryIndex)) { diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs index dd55e7d1d6..35051c6e03 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs @@ -415,7 +415,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed #pragma warning disable CS0649 // Field is never assigned to public int Width; public int Height; - public int Depth; + public ushort Depth; + public ushort Flags; + + public readonly bool UnpackIsLayered() + { + return (Flags & 1) == 0; + } #pragma warning restore CS0649 } diff --git a/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs b/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs index 5e66a3b543..ad6c1fecb2 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; @@ -46,7 +47,11 @@ namespace Ryujinx.Graphics.Gpu.Image { private const int MinCountForDeletion = 32; private const int MaxCapacity = 2048; - private const ulong MaxTextureSizeCapacity = 1024 * 1024 * 1024; // MB; + private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024; + private const ulong MaxTextureSizeCapacity = 4UL * 1024 * 1024 * 1024; + private const ulong DefaultTextureSizeCapacity = 1UL * 1024 * 1024 * 1024; + private const float MemoryScaleFactor = 0.50f; + private ulong _maxCacheMemoryUsage = 0; private readonly LinkedList _textures; private ulong _totalSize; @@ -56,6 +61,25 @@ namespace Ryujinx.Graphics.Gpu.Image private readonly Dictionary _shortCacheLookup; + /// + /// Initializes the cache, setting the maximum texture capacity for the specified GPU context. + /// + /// + /// If the backend GPU has 0 memory capacity, the cache size defaults to `DefaultTextureSizeCapacity`. + /// + /// The GPU context that the cache belongs to + public void Initialize(GpuContext context) + { + var cacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor); + + _maxCacheMemoryUsage = Math.Clamp(cacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity); + + if (context.Capabilities.MaximumGpuMemory == 0) + { + _maxCacheMemoryUsage = DefaultTextureSizeCapacity; + } + } + /// /// Creates a new instance of the automatic deletion cache. /// @@ -85,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Image texture.CacheNode = _textures.AddLast(texture); if (_textures.Count > MaxCapacity || - (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion)) + (_totalSize > _maxCacheMemoryUsage && _textures.Count >= MinCountForDeletion)) { RemoveLeastUsedTexture(); } @@ -110,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Image _textures.AddLast(texture.CacheNode); } - if (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion) + if (_totalSize > _maxCacheMemoryUsage && _textures.Count >= MinCountForDeletion) { RemoveLeastUsedTexture(); } diff --git a/src/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs b/src/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs index 8a9f37bb0b..b95c684e4c 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/FormatInfo.cs @@ -7,6 +7,11 @@ namespace Ryujinx.Graphics.Gpu.Image /// readonly struct FormatInfo { + /// + /// An invalid texture format. + /// + public static FormatInfo Invalid { get; } = new(0, 0, 0, 0, 0); + /// /// A default, generic RGBA8 texture format. /// @@ -23,7 +28,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// /// Must be 1 for non-compressed formats. /// - public int BlockWidth { get; } + public byte BlockWidth { get; } /// /// The block height for compressed formats. @@ -31,17 +36,17 @@ namespace Ryujinx.Graphics.Gpu.Image /// /// Must be 1 for non-compressed formats. /// - public int BlockHeight { get; } + public byte BlockHeight { get; } /// /// The number of bytes occupied by a single pixel in memory of the texture data. /// - public int BytesPerPixel { get; } + public byte BytesPerPixel { get; } /// /// The maximum number of components this format has defined (in RGBA order). /// - public int Components { get; } + public byte Components { get; } /// /// Whenever or not the texture format is a compressed format. Determined from block size. @@ -57,10 +62,10 @@ namespace Ryujinx.Graphics.Gpu.Image /// The number of bytes occupied by a single pixel in memory of the texture data public FormatInfo( Format format, - int blockWidth, - int blockHeight, - int bytesPerPixel, - int components) + byte blockWidth, + byte blockHeight, + byte bytesPerPixel, + byte components) { Format = format; BlockWidth = blockWidth; diff --git a/src/Ryujinx.Graphics.Gpu/Image/Sampler.cs b/src/Ryujinx.Graphics.Gpu/Image/Sampler.cs index d6a3d975b8..b007c15910 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Sampler.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Sampler.cs @@ -13,6 +13,11 @@ namespace Ryujinx.Graphics.Gpu.Image /// public bool IsDisposed { get; private set; } + /// + /// True if the sampler has sRGB conversion enabled, false otherwise. + /// + public bool IsSrgb { get; } + /// /// Host sampler object. /// @@ -30,6 +35,8 @@ namespace Ryujinx.Graphics.Gpu.Image /// The Maxwell sampler descriptor public Sampler(GpuContext context, SamplerDescriptor descriptor) { + IsSrgb = descriptor.UnpackSrgb(); + MinFilter minFilter = descriptor.UnpackMinFilter(); MagFilter magFilter = descriptor.UnpackMagFilter(); diff --git a/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs b/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs index e04c31dfaf..836a3260c6 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs @@ -113,6 +113,15 @@ namespace Ryujinx.Graphics.Gpu.Image return (CompareOp)(((Word0 >> 10) & 7) + 1); } + /// + /// Unpacks the sampler sRGB format flag. + /// + /// True if the has sampler is sRGB conversion enabled, false otherwise + public readonly bool UnpackSrgb() + { + return (Word0 & (1 << 13)) != 0; + } + /// /// Unpacks and converts the maximum anisotropy value used for texture anisotropic filtering. /// diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index 3b6c407cc2..7ee2e5cf0b 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -7,7 +7,6 @@ using Ryujinx.Graphics.Texture.Astc; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; -using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.Linq; @@ -662,7 +661,7 @@ namespace Ryujinx.Graphics.Gpu.Image } } - IMemoryOwner result = ConvertToHostCompatibleFormat(data); + MemoryOwner result = ConvertToHostCompatibleFormat(data); if (ScaleFactor != 1f && AllowScaledSetData()) { @@ -685,7 +684,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Uploads new texture data to the host GPU. /// /// New data - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { BlacklistScale(); @@ -704,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// New data /// Target layer /// Target level - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { BlacklistScale(); @@ -722,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Target layer /// Target level /// Target sub-region of the texture to update - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { BlacklistScale(); @@ -740,7 +739,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Mip level to convert /// True to convert a single slice /// Converted data - public IMemoryOwner ConvertToHostCompatibleFormat(ReadOnlySpan data, int level = 0, bool single = false) + public MemoryOwner ConvertToHostCompatibleFormat(ReadOnlySpan data, int level = 0, bool single = false) { int width = Info.Width; int height = Info.Height; @@ -755,7 +754,7 @@ namespace Ryujinx.Graphics.Gpu.Image int sliceDepth = single ? 1 : depth; - IMemoryOwner linear; + MemoryOwner linear; if (Info.IsLinear) { @@ -788,7 +787,7 @@ namespace Ryujinx.Graphics.Gpu.Image data); } - IMemoryOwner result = linear; + MemoryOwner result = linear; // Handle compressed cases not supported by the host: // - ASTC is usually not supported on desktop cards. @@ -832,19 +831,19 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.Etc2RgbaUnorm: using (result) { - return ETC2Decoder.DecodeRgba(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodeRgba(result.Span, width, height, sliceDepth, levels, layers); } case Format.Etc2RgbPtaSrgb: case Format.Etc2RgbPtaUnorm: using (result) { - return ETC2Decoder.DecodePta(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodePta(result.Span, width, height, sliceDepth, levels, layers); } case Format.Etc2RgbSrgb: case Format.Etc2RgbUnorm: using (result) { - return ETC2Decoder.DecodeRgb(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodeRgb(result.Span, width, height, sliceDepth, levels, layers); } } } @@ -856,43 +855,43 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.Bc1RgbaUnorm: using (result) { - return BCnDecoder.DecodeBC1(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC1(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc2Srgb: case Format.Bc2Unorm: using (result) { - return BCnDecoder.DecodeBC2(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC2(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc3Srgb: case Format.Bc3Unorm: using (result) { - return BCnDecoder.DecodeBC3(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC3(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc4Snorm: case Format.Bc4Unorm: using (result) { - return BCnDecoder.DecodeBC4(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); + return BCnDecoder.DecodeBC4(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); } case Format.Bc5Snorm: case Format.Bc5Unorm: using (result) { - return BCnDecoder.DecodeBC5(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); + return BCnDecoder.DecodeBC5(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); } case Format.Bc6HSfloat: case Format.Bc6HUfloat: using (result) { - return BCnDecoder.DecodeBC6(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); + return BCnDecoder.DecodeBC6(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); } case Format.Bc7Srgb: case Format.Bc7Unorm: using (result) { - return BCnDecoder.DecodeBC7(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC7(result.Span, width, height, sliceDepth, levels, layers); } } } @@ -900,7 +899,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (result) { - var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Memory.Span, width); + var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Span, width); if (_context.Capabilities.SupportsR4G4B4A4Format) { @@ -910,7 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (converted) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Span, width); } } } @@ -921,7 +920,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (result) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width); } } } @@ -933,24 +932,24 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.R5G6B5Unorm: using (result) { - return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Span, width); } case Format.B5G5R5A1Unorm: case Format.R5G5B5X1Unorm: case Format.R5G5B5A1Unorm: using (result) { - return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Memory.Span, width, Format == Format.R5G5B5X1Unorm); + return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Span, width, Format == Format.R5G5B5X1Unorm); } case Format.A1B5G5R5Unorm: using (result) { - return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Span, width); } case Format.R4G4B4A4Unorm: using (result) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width); } } } diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs index 31abc21e8a..e9930405b7 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingInfo.cs @@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// /// For images, indicates the format specified on the shader. /// - public Format Format { get; } + public FormatInfo FormatInfo { get; } /// /// Shader texture host set index. @@ -58,17 +58,17 @@ namespace Ryujinx.Graphics.Gpu.Image /// Constructs the texture binding information structure. /// /// The shader sampler target type - /// Format of the image as declared on the shader + /// Format of the image as declared on the shader /// Shader texture host set index /// The shader texture binding point /// For array of textures, this indicates the length of the array. A value of one indicates it is not an array /// Constant buffer slot where the texture handle is located /// The shader texture handle (read index into the texture constant buffer) /// The texture's usage flags, indicating how it is used in the shader - public TextureBindingInfo(Target target, Format format, int set, int binding, int arrayLength, int cbufSlot, int handle, TextureUsageFlags flags) + public TextureBindingInfo(Target target, FormatInfo formatInfo, int set, int binding, int arrayLength, int cbufSlot, int handle, TextureUsageFlags flags) { Target = target; - Format = format; + FormatInfo = formatInfo; Set = set; Binding = binding; ArrayLength = arrayLength; @@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.Gpu.Image int cbufSlot, int handle, TextureUsageFlags flags, - bool isSamplerOnly) : this(target, 0, set, binding, arrayLength, cbufSlot, handle, flags) + bool isSamplerOnly) : this(target, FormatInfo.Invalid, set, binding, arrayLength, cbufSlot, handle, flags) { IsSamplerOnly = isSamplerOnly; } diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsArrayCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsArrayCache.cs index 01e34c7771..72bac75e5a 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsArrayCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsArrayCache.cs @@ -340,7 +340,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// True if any used entries of the pool might have been modified, false otherwise public bool SamplerPoolModified() { - return SamplerPool.WasModified(ref _samplerPoolSequence); + return SamplerPool != null && SamplerPool.WasModified(ref _samplerPoolSequence); } } @@ -516,12 +516,15 @@ namespace Ryujinx.Graphics.Gpu.Image } // Check if any of our cached samplers changed on the pool. - foreach ((int samplerId, (Sampler sampler, SamplerDescriptor descriptor)) in SamplerIds) + if (SamplerPool != null) { - if (SamplerPool.GetCachedItem(samplerId) != sampler || - (sampler == null && SamplerPool.IsValidId(samplerId) && !SamplerPool.GetDescriptorRef(samplerId).Equals(descriptor))) + foreach ((int samplerId, (Sampler sampler, SamplerDescriptor descriptor)) in SamplerIds) { - return true; + if (SamplerPool.GetCachedItem(samplerId) != sampler || + (sampler == null && SamplerPool.IsValidId(samplerId) && !SamplerPool.GetDescriptorRef(samplerId).Equals(descriptor))) + { + return true; + } } } @@ -656,7 +659,6 @@ namespace Ryujinx.Graphics.Gpu.Image int length = (isSampler ? samplerPool.MaximumId : texturePool.MaximumId) + 1; length = Math.Min(length, bindingInfo.ArrayLength); - Format[] formats = isImage ? new Format[bindingInfo.ArrayLength] : null; ISampler[] samplers = isImage ? null : new ISampler[bindingInfo.ArrayLength]; ITexture[] textures = new ITexture[bindingInfo.ArrayLength]; @@ -671,7 +673,7 @@ namespace Ryujinx.Graphics.Gpu.Image } else { - ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(index, out texture); + ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(index, bindingInfo.FormatInfo, out texture); if (texture != null) { @@ -694,8 +696,6 @@ namespace Ryujinx.Graphics.Gpu.Image ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target); ISampler hostSampler = sampler?.GetHostSampler(texture); - Format format = bindingInfo.Format; - if (hostTexture != null && texture.Target == Target.TextureBuffer) { // Ensure that the buffer texture is using the correct buffer as storage. @@ -703,26 +703,15 @@ namespace Ryujinx.Graphics.Gpu.Image // to ensure we're not using a old buffer that was already deleted. if (isImage) { - if (format == 0 && texture != null) - { - format = texture.Format; - } - - _channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index, format); + _channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index); } else { - _channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index, format); + _channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index); } } else if (isImage) { - if (format == 0 && texture != null) - { - format = texture.Format; - } - - formats[index] = format; textures[index] = hostTexture; } else @@ -734,7 +723,6 @@ namespace Ryujinx.Graphics.Gpu.Image if (isImage) { - entry.ImageArray.SetFormats(0, formats); entry.ImageArray.SetImages(0, textures); SetImageArray(stage, bindingInfo, entry.ImageArray); @@ -860,7 +848,6 @@ namespace Ryujinx.Graphics.Gpu.Image entry.UpdateData(cachedTextureBuffer, cachedSamplerBuffer, separateSamplerBuffer); - Format[] formats = isImage ? new Format[bindingInfo.ArrayLength] : null; ISampler[] samplers = isImage ? null : new ISampler[bindingInfo.ArrayLength]; ITexture[] textures = new ITexture[bindingInfo.ArrayLength]; @@ -880,7 +867,7 @@ namespace Ryujinx.Graphics.Gpu.Image samplerId = TextureHandle.UnpackSamplerId(packedId); } - ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(textureId, out Texture texture); + ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(textureId, bindingInfo.FormatInfo, out Texture texture); if (texture != null) { @@ -899,15 +886,19 @@ namespace Ryujinx.Graphics.Gpu.Image } } - Sampler sampler = samplerPool?.Get(samplerId); - entry.TextureIds[textureId] = (texture, descriptor); - entry.SamplerIds[samplerId] = (sampler, samplerPool?.GetDescriptorRef(samplerId) ?? default); ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target); - ISampler hostSampler = sampler?.GetHostSampler(texture); + ISampler hostSampler = null; - Format format = bindingInfo.Format; + if (!isImage && bindingInfo.Target != Target.TextureBuffer) + { + Sampler sampler = samplerPool?.Get(samplerId); + + entry.SamplerIds[samplerId] = (sampler, samplerPool?.GetDescriptorRef(samplerId) ?? default); + + hostSampler = sampler?.GetHostSampler(texture); + } if (hostTexture != null && texture.Target == Target.TextureBuffer) { @@ -916,26 +907,15 @@ namespace Ryujinx.Graphics.Gpu.Image // to ensure we're not using a old buffer that was already deleted. if (isImage) { - if (format == 0 && texture != null) - { - format = texture.Format; - } - - _channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index, format); + _channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index); } else { - _channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index, format); + _channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index); } } else if (isImage) { - if (format == 0 && texture != null) - { - format = texture.Format; - } - - formats[index] = format; textures[index] = hostTexture; } else @@ -947,7 +927,6 @@ namespace Ryujinx.Graphics.Gpu.Image if (isImage) { - entry.ImageArray.SetFormats(0, formats); entry.ImageArray.SetImages(0, textures); SetImageArray(stage, bindingInfo, entry.ImageArray); diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index 9f1f60d956..f96ddfb1bf 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -187,7 +187,9 @@ namespace Ryujinx.Graphics.Gpu.Image { (TexturePool texturePool, SamplerPool samplerPool) = GetPools(); - return (texturePool.Get(textureId), samplerPool.Get(samplerId)); + Sampler sampler = samplerPool?.Get(samplerId); + + return (texturePool.Get(textureId, sampler?.IsSrgb ?? true), sampler); } /// @@ -508,12 +510,12 @@ namespace Ryujinx.Graphics.Gpu.Image state.TextureHandle = textureId; state.SamplerHandle = samplerId; - ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(textureId, out Texture texture); + Sampler sampler = samplerPool?.Get(samplerId); + + ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(textureId, sampler?.IsSrgb ?? true, out Texture texture); specStateMatches &= specState.MatchesTexture(stage, index, descriptor); - Sampler sampler = samplerPool?.Get(samplerId); - ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target); ISampler hostSampler = sampler?.GetHostSampler(texture); @@ -522,7 +524,7 @@ namespace Ryujinx.Graphics.Gpu.Image // Ensure that the buffer texture is using the correct buffer as storage. // Buffers are frequently re-created to accommodate larger data, so we need to re-bind // to ensure we're not using a old buffer that was already deleted. - _channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, bindingInfo.Format, false); + _channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, false); // Cache is not used for buffer texture, it must always rebind. state.CachedTexture = null; @@ -616,6 +618,7 @@ namespace Ryujinx.Graphics.Gpu.Image if (!poolModified && state.TextureHandle == textureId && + state.ImageFormat == bindingInfo.FormatInfo.Format && state.CachedTexture != null && state.CachedTexture.InvalidatedSequence == state.InvalidatedSequence) { @@ -629,26 +632,22 @@ namespace Ryujinx.Graphics.Gpu.Image cachedTexture.SignalModified(); } - Format format = bindingInfo.Format == 0 ? cachedTexture.Format : bindingInfo.Format; - - if (state.ImageFormat != format || - ((usageFlags & TextureUsageFlags.NeedsScaleValue) != 0 && - UpdateScale(state.CachedTexture, usageFlags, scaleIndex, stage))) + if ((usageFlags & TextureUsageFlags.NeedsScaleValue) != 0 && UpdateScale(state.CachedTexture, usageFlags, scaleIndex, stage)) { ITexture hostTextureRebind = state.CachedTexture.GetTargetTexture(bindingInfo.Target); state.Texture = hostTextureRebind; - state.ImageFormat = format; - _context.Renderer.Pipeline.SetImage(stage, bindingInfo.Binding, hostTextureRebind, format); + _context.Renderer.Pipeline.SetImage(stage, bindingInfo.Binding, hostTextureRebind); } continue; } state.TextureHandle = textureId; + state.ImageFormat = bindingInfo.FormatInfo.Format; - ref readonly TextureDescriptor descriptor = ref pool.GetForBinding(textureId, out Texture texture); + ref readonly TextureDescriptor descriptor = ref pool.GetForBinding(textureId, bindingInfo.FormatInfo, out Texture texture); specStateMatches &= specState.MatchesImage(stage, index, descriptor); @@ -660,14 +659,7 @@ namespace Ryujinx.Graphics.Gpu.Image // Buffers are frequently re-created to accommodate larger data, so we need to re-bind // to ensure we're not using a old buffer that was already deleted. - Format format = bindingInfo.Format; - - if (format == 0 && texture != null) - { - format = texture.Format; - } - - _channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, format, true); + _channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, true); // Cache is not used for buffer texture, it must always rebind. state.CachedTexture = null; @@ -689,16 +681,7 @@ namespace Ryujinx.Graphics.Gpu.Image { state.Texture = hostTexture; - Format format = bindingInfo.Format; - - if (format == 0 && texture != null) - { - format = texture.Format; - } - - state.ImageFormat = format; - - _context.Renderer.Pipeline.SetImage(stage, bindingInfo.Binding, hostTexture, format); + _context.Renderer.Pipeline.SetImage(stage, bindingInfo.Binding, hostTexture); } state.CachedTexture = texture; diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index b9ff060e25..1587e20189 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -68,6 +68,14 @@ namespace Ryujinx.Graphics.Gpu.Image _cache = new AutoDeleteCache(); } + /// + /// Initializes the cache, setting the maximum texture capacity for the specified GPU context. + /// + public void Initialize() + { + _cache.Initialize(_context); + } + /// /// Handles marking of textures written to a memory region being (partially) remapped. /// @@ -347,6 +355,53 @@ namespace Ryujinx.Graphics.Gpu.Image return texture; } + /// + /// Tries to find an existing texture, or create a new one if not found. + /// + /// GPU memory manager where the texture is mapped + /// Format of the texture + /// GPU virtual address of the texture + /// Texture width in bytes + /// Texture height + /// Texture stride if linear, otherwise ignored + /// Indicates if the texture is linear or block linear + /// GOB blocks in Y for block linear textures + /// GOB blocks in Z for 3D block linear textures + /// The texture + public Texture FindOrCreateTexture( + MemoryManager memoryManager, + FormatInfo formatInfo, + ulong gpuAddress, + int xCount, + int yCount, + int stride, + bool isLinear, + int gobBlocksInY, + int gobBlocksInZ) + { + TextureInfo info = new( + gpuAddress, + xCount / formatInfo.BytesPerPixel, + yCount, + 1, + 1, + 1, + 1, + stride, + isLinear, + gobBlocksInY, + gobBlocksInZ, + 1, + Target.Texture2D, + formatInfo); + + Texture texture = FindOrCreateTexture(memoryManager, TextureSearchFlags.ForCopy, info, 0, sizeHint: new Size(xCount, yCount, 1)); + + texture?.SynchronizeMemory(); + + return texture; + } + /// /// Tries to find an existing texture, or create a new one if not found. /// @@ -468,13 +523,11 @@ namespace Ryujinx.Graphics.Gpu.Image int gobBlocksInY = dsState.MemoryLayout.UnpackGobBlocksInY(); int gobBlocksInZ = dsState.MemoryLayout.UnpackGobBlocksInZ(); + layered &= size.UnpackIsLayered(); + Target target; - if (dsState.MemoryLayout.UnpackIsTarget3D()) - { - target = Target.Texture3D; - } - else if ((samplesInX | samplesInY) != 1) + if ((samplesInX | samplesInY) != 1) { target = size.Depth > 1 && layered ? Target.Texture2DMultisampleArray diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs index 3cdeac9c5c..8bed6363b6 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCompatibility.cs @@ -739,7 +739,8 @@ namespace Ryujinx.Graphics.Gpu.Image } return (lhsFormat.Format == Format.R8G8B8A8Unorm && rhsFormat.Format == Format.R32G32B32A32Float) || - (lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R8G8B8A8Unorm); + (lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R8G8B8A8Unorm) || + (lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R32Uint); } /// diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs index 06ca2c5997..526fc0c246 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs @@ -1,3 +1,4 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Texture; @@ -5,7 +6,6 @@ using Ryujinx.Memory; using Ryujinx.Memory.Range; using Ryujinx.Memory.Tracking; using System; -using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; @@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Gpu.Image ReadOnlySpan data = dataSpan[(offset - spanBase)..]; - IMemoryOwner result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true); + MemoryOwner result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true); Storage.SetData(result, info.BaseLayer + layer, info.BaseLevel + level); } diff --git a/src/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/src/Ryujinx.Graphics.Gpu/Image/TexturePool.cs index a4035577d3..be7cb0b893 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TexturePool.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TexturePool.cs @@ -6,6 +6,7 @@ using Ryujinx.Memory.Range; using System; using System.Collections.Concurrent; using System.Collections.Generic; +using System.Numerics; using System.Threading; namespace Ryujinx.Graphics.Gpu.Image @@ -74,6 +75,76 @@ namespace Ryujinx.Graphics.Gpu.Image private readonly ConcurrentQueue _dereferenceQueue = new(); private TextureDescriptor _defaultDescriptor; + /// + /// List of textures that shares the same memory region, but have different formats. + /// + private class TextureAliasList + { + /// + /// Alias texture. + /// + /// Texture format + /// Texture + private readonly record struct Alias(Format Format, Texture Texture); + + /// + /// List of texture aliases. + /// + private readonly List _aliases; + + /// + /// Creates a new instance of the texture alias list. + /// + public TextureAliasList() + { + _aliases = new List(); + } + + /// + /// Adds a new texture alias. + /// + /// Alias format + /// Alias texture + public void Add(Format format, Texture texture) + { + _aliases.Add(new Alias(format, texture)); + texture.IncrementReferenceCount(); + } + + /// + /// Finds a texture with the requested format, or returns null if not found. + /// + /// Format to find + /// Texture with the requested format, or null if not found + public Texture Find(Format format) + { + foreach (var alias in _aliases) + { + if (alias.Format == format) + { + return alias.Texture; + } + } + + return null; + } + + /// + /// Removes all alias textures. + /// + public void Destroy() + { + foreach (var entry in _aliases) + { + entry.Texture.DecrementReferenceCount(); + } + + _aliases.Clear(); + } + } + + private readonly Dictionary _aliasLists; + /// /// Linked list node used on the texture pool cache. /// @@ -94,6 +165,7 @@ namespace Ryujinx.Graphics.Gpu.Image public TexturePool(GpuContext context, GpuChannel channel, ulong address, int maximumId) : base(context, channel.MemoryManager.Physical, address, maximumId) { _channel = channel; + _aliasLists = new Dictionary(); } /// @@ -114,14 +186,13 @@ namespace Ryujinx.Graphics.Gpu.Image if (texture == null) { - TextureInfo info = GetInfo(descriptor, out int layerSize); - // The dereference queue can put our texture back on the cache. if ((texture = ProcessDereferenceQueue(id)) != null) { return ref descriptor; } + TextureInfo info = GetInfo(descriptor, out int layerSize); texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize); // If this happens, then the texture address is invalid, we can't add it to the cache. @@ -156,6 +227,17 @@ namespace Ryujinx.Graphics.Gpu.Image /// ID of the texture. This is effectively a zero-based index /// The texture with the given ID public override Texture Get(int id) + { + return Get(id, srgbSampler: true); + } + + /// + /// Gets the texture with the given ID. + /// + /// ID of the texture. This is effectively a zero-based index + /// Whether the texture is being accessed with a sampler that has sRGB conversion enabled + /// The texture with the given ID + public Texture Get(int id, bool srgbSampler) { if ((uint)id >= Items.Length) { @@ -169,7 +251,7 @@ namespace Ryujinx.Graphics.Gpu.Image SynchronizeMemory(); } - GetInternal(id, out Texture texture); + GetForBinding(id, srgbSampler, out Texture texture); return texture; } @@ -181,9 +263,10 @@ namespace Ryujinx.Graphics.Gpu.Image /// This method assumes that the pool has been manually synchronized before doing binding. /// /// ID of the texture. This is effectively a zero-based index + /// Whether the texture is being accessed with a sampler that has sRGB conversion enabled /// The texture with the given ID /// The texture descriptor with the given ID - public ref readonly TextureDescriptor GetForBinding(int id, out Texture texture) + public ref readonly TextureDescriptor GetForBinding(int id, bool srgbSampler, out Texture texture) { if ((uint)id >= Items.Length) { @@ -193,9 +276,66 @@ namespace Ryujinx.Graphics.Gpu.Image // When getting for binding, assume the pool has already been synchronized. + if (!srgbSampler) + { + // If the sampler does not have the sRGB bit enabled, then the texture can't use a sRGB format. + ref readonly TextureDescriptor tempDescriptor = ref GetDescriptorRef(id); + + if (tempDescriptor.UnpackSrgb() && FormatTable.TryGetTextureFormat(tempDescriptor.UnpackFormat(), isSrgb: false, out FormatInfo formatInfo)) + { + // Get a view of the texture with the right format. + return ref GetForBinding(id, formatInfo, out texture); + } + } + return ref GetInternal(id, out texture); } + /// + /// Gets the texture descriptor and texture with the given ID. + /// + /// + /// This method assumes that the pool has been manually synchronized before doing binding. + /// + /// ID of the texture. This is effectively a zero-based index + /// Texture format information + /// The texture with the given ID + /// The texture descriptor with the given ID + public ref readonly TextureDescriptor GetForBinding(int id, FormatInfo formatInfo, out Texture texture) + { + if ((uint)id >= Items.Length) + { + texture = null; + return ref _defaultDescriptor; + } + + ref readonly TextureDescriptor descriptor = ref GetInternal(id, out texture); + + if (texture != null && formatInfo.Format != 0 && texture.Format != formatInfo.Format) + { + if (!_aliasLists.TryGetValue(texture, out TextureAliasList aliasList)) + { + _aliasLists.Add(texture, aliasList = new TextureAliasList()); + } + + texture = aliasList.Find(formatInfo.Format); + + if (texture == null) + { + TextureInfo info = GetInfo(descriptor, out int layerSize); + info = ChangeFormat(info, formatInfo); + texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize); + + if (texture != null) + { + aliasList.Add(formatInfo.Format, texture); + } + } + } + + return ref descriptor; + } + /// /// Checks if the pool was modified, and returns the last sequence number where a modification was detected. /// @@ -233,6 +373,7 @@ namespace Ryujinx.Graphics.Gpu.Image else { texture.DecrementReferenceCount(); + RemoveAliasList(texture); } } @@ -326,6 +467,8 @@ namespace Ryujinx.Graphics.Gpu.Image { texture.DecrementReferenceCount(); } + + RemoveAliasList(texture); } return null; @@ -368,6 +511,7 @@ namespace Ryujinx.Graphics.Gpu.Image if (Interlocked.Exchange(ref Items[id], null) != null) { texture.DecrementReferenceCount(this, id); + RemoveAliasList(texture); } } } @@ -490,6 +634,8 @@ namespace Ryujinx.Graphics.Gpu.Image levels = (maxLod - minLod) + 1; } + levels = ClampLevels(target, width, height, depthOrLayers, levels); + SwizzleComponent swizzleR = descriptor.UnpackSwizzleR().Convert(); SwizzleComponent swizzleG = descriptor.UnpackSwizzleG().Convert(); SwizzleComponent swizzleB = descriptor.UnpackSwizzleB().Convert(); @@ -540,6 +686,34 @@ namespace Ryujinx.Graphics.Gpu.Image swizzleA); } + /// + /// Clamps the amount of mipmap levels to the maximum allowed for the given texture dimensions. + /// + /// Number of texture dimensions (1D, 2D, 3D, Cube, etc) + /// Width of the texture + /// Height of the texture, ignored for 1D textures + /// Depth of the texture for 3D textures, otherwise ignored + /// Original amount of mipmap levels + /// Clamped mipmap levels + private static int ClampLevels(Target target, int width, int height, int depthOrLayers, int levels) + { + int maxSize = width; + + if (target != Target.Texture1D && + target != Target.Texture1DArray) + { + maxSize = Math.Max(maxSize, height); + } + + if (target == Target.Texture3D) + { + maxSize = Math.Max(maxSize, depthOrLayers); + } + + int maxLevels = BitOperations.Log2((uint)maxSize) + 1; + return Math.Min(levels, maxLevels); + } + /// /// Gets the texture depth-stencil mode, based on the swizzle components of each color channel. /// The depth-stencil mode is determined based on how the driver sets those parameters. @@ -591,6 +765,57 @@ namespace Ryujinx.Graphics.Gpu.Image component == SwizzleComponent.Green; } + /// + /// Changes the format on the texture information structure, and also adjusts the width for the new format if needed. + /// + /// Texture information + /// New format + /// Texture information with the new format + private static TextureInfo ChangeFormat(in TextureInfo info, FormatInfo dstFormat) + { + int width = info.Width; + + if (info.FormatInfo.BytesPerPixel != dstFormat.BytesPerPixel) + { + int stride = width * info.FormatInfo.BytesPerPixel; + width = stride / dstFormat.BytesPerPixel; + } + + return new TextureInfo( + info.GpuAddress, + width, + info.Height, + info.DepthOrLayers, + info.Levels, + info.SamplesInX, + info.SamplesInY, + info.Stride, + info.IsLinear, + info.GobBlocksInY, + info.GobBlocksInZ, + info.GobBlocksInTileX, + info.Target, + dstFormat, + info.DepthStencilMode, + info.SwizzleR, + info.SwizzleG, + info.SwizzleB, + info.SwizzleA); + } + + /// + /// Removes all aliases for a texture. + /// + /// Texture to have the aliases removed + private void RemoveAliasList(Texture texture) + { + if (_aliasLists.TryGetValue(texture, out TextureAliasList aliasList)) + { + _aliasLists.Remove(texture); + aliasList.Destroy(); + } + } + /// /// Decrements the reference count of the texture. /// This indicates that the texture pool is not using it anymore. @@ -598,7 +823,11 @@ namespace Ryujinx.Graphics.Gpu.Image /// The texture to be deleted protected override void Delete(Texture item) { - item?.DecrementReferenceCount(this); + if (item != null) + { + item.DecrementReferenceCount(this); + RemoveAliasList(item); + } } public override void Dispose() diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs index 26d9501c68..409867e09d 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs @@ -509,7 +509,7 @@ namespace Ryujinx.Graphics.Gpu.Memory if (binding.IsImage) { - _context.Renderer.Pipeline.SetImage(binding.Stage, binding.BindingInfo.Binding, binding.Texture, binding.Format); + _context.Renderer.Pipeline.SetImage(binding.Stage, binding.BindingInfo.Binding, binding.Texture); } else { @@ -873,12 +873,11 @@ namespace Ryujinx.Graphics.Gpu.Memory ITexture texture, MultiRange range, TextureBindingInfo bindingInfo, - Format format, bool isImage) { _channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags)); - _bufferTextures.Add(new BufferTextureBinding(stage, texture, range, bindingInfo, format, isImage)); + _bufferTextures.Add(new BufferTextureBinding(stage, texture, range, bindingInfo, isImage)); } /// @@ -897,12 +896,11 @@ namespace Ryujinx.Graphics.Gpu.Memory ITexture texture, MultiRange range, TextureBindingInfo bindingInfo, - int index, - Format format) + int index) { _channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags)); - _bufferTextureArrays.Add(new BufferTextureArrayBinding(array, texture, range, bindingInfo, index, format)); + _bufferTextureArrays.Add(new BufferTextureArrayBinding(array, texture, range, bindingInfo, index)); } /// @@ -921,12 +919,11 @@ namespace Ryujinx.Graphics.Gpu.Memory ITexture texture, MultiRange range, TextureBindingInfo bindingInfo, - int index, - Format format) + int index) { _channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags)); - _bufferImageArrays.Add(new BufferTextureArrayBinding(array, texture, range, bindingInfo, index, format)); + _bufferImageArrays.Add(new BufferTextureArrayBinding(array, texture, range, bindingInfo, index)); } /// diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs index fa79e4f92d..a5338fa559 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureArrayBinding.cs @@ -34,33 +34,26 @@ namespace Ryujinx.Graphics.Gpu.Memory /// public int Index { get; } - /// - /// The image format for the binding. - /// - public Format Format { get; } - /// /// Create a new buffer texture binding. /// + /// Array /// Buffer texture /// Physical ranges of memory where the buffer texture data is located /// Binding info /// Index of the binding on the array - /// Binding format public BufferTextureArrayBinding( T array, ITexture texture, MultiRange range, TextureBindingInfo bindingInfo, - int index, - Format format) + int index) { Array = array; Texture = texture; Range = range; BindingInfo = bindingInfo; Index = index; - Format = format; } } } diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs index bf0beffa23..1a3fde5b6b 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferTextureBinding.cs @@ -30,11 +30,6 @@ namespace Ryujinx.Graphics.Gpu.Memory /// public TextureBindingInfo BindingInfo { get; } - /// - /// The image format for the binding. - /// - public Format Format { get; } - /// /// Whether the binding is for an image or a sampler. /// @@ -47,21 +42,18 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Buffer texture /// Physical ranges of memory where the buffer texture data is located /// Binding info - /// Binding format /// Whether the binding is for an image or a sampler public BufferTextureBinding( ShaderStage stage, ITexture texture, MultiRange range, TextureBindingInfo bindingInfo, - Format format, bool isImage) { Stage = stage; Texture = texture; Range = range; BindingInfo = bindingInfo; - Format = format; IsImage = isImage; } } diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 59a940a4f9..d1065431d1 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Memory; +using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; @@ -64,6 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Memory MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler; MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler; MemoryUnmapped += CounterCache.MemoryUnmappedHandler; + Physical.TextureCache.Initialize(); } /// diff --git a/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs b/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs index 51be00b6e7..018c5fdc07 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs @@ -86,11 +86,11 @@ namespace Ryujinx.Graphics.Gpu.Shader ImageBindings[i] = stage.Info.Images.Select(descriptor => { Target target = ShaderTexture.GetTarget(descriptor.Type); - Format format = ShaderTexture.GetFormat(descriptor.Format); + FormatInfo formatInfo = ShaderTexture.GetFormatInfo(descriptor.Format); var result = new TextureBindingInfo( target, - format, + formatInfo, descriptor.Set, descriptor.Binding, descriptor.ArrayLength, diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index c1f5920116..c36fc0ada2 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 7131; + private const uint CodeGenVersion = 7353; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs index 98acb6f27d..1230c05805 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs @@ -743,7 +743,7 @@ namespace Ryujinx.Graphics.Gpu.Shader constantBufferUsePerStageMask &= ~(1 << index); } - if (checkTextures) + if (checkTextures && _allTextures.Length > 0) { TexturePool pool = channel.TextureManager.GetTexturePool(poolState.TexturePoolGpuVa, poolState.TexturePoolMaximumId); diff --git a/src/Ryujinx.Graphics.Gpu/Window.cs b/src/Ryujinx.Graphics.Gpu/Window.cs index 3b23685370..59cd4c8a65 100644 --- a/src/Ryujinx.Graphics.Gpu/Window.cs +++ b/src/Ryujinx.Graphics.Gpu/Window.cs @@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Gpu bool isLinear, int gobBlocksInY, Format format, - int bytesPerPixel, + byte bytesPerPixel, ImageCrop crop, Action acquireCallback, Action releaseCallback, diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/AreaScalingFilter.cs b/src/Ryujinx.Graphics.OpenGL/Effects/AreaScalingFilter.cs new file mode 100644 index 0000000000..9b19f2f26d --- /dev/null +++ b/src/Ryujinx.Graphics.OpenGL/Effects/AreaScalingFilter.cs @@ -0,0 +1,106 @@ +using OpenTK.Graphics.OpenGL; +using Ryujinx.Common; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.OpenGL.Image; +using System; +using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper; + +namespace Ryujinx.Graphics.OpenGL.Effects +{ + internal class AreaScalingFilter : IScalingFilter + { + private readonly OpenGLRenderer _renderer; + private int _inputUniform; + private int _outputUniform; + private int _srcX0Uniform; + private int _srcX1Uniform; + private int _srcY0Uniform; + private int _scalingShaderProgram; + private int _srcY1Uniform; + private int _dstX0Uniform; + private int _dstX1Uniform; + private int _dstY0Uniform; + private int _dstY1Uniform; + + public float Level { get; set; } + + public AreaScalingFilter(OpenGLRenderer renderer) + { + Initialize(); + + _renderer = renderer; + } + + public void Dispose() + { + if (_scalingShaderProgram != 0) + { + GL.DeleteProgram(_scalingShaderProgram); + } + } + + private void Initialize() + { + var scalingShader = EmbeddedResources.ReadAllText("Ryujinx.Graphics.OpenGL/Effects/Shaders/area_scaling.glsl"); + + _scalingShaderProgram = CompileProgram(scalingShader, ShaderType.ComputeShader); + + _inputUniform = GL.GetUniformLocation(_scalingShaderProgram, "Source"); + _outputUniform = GL.GetUniformLocation(_scalingShaderProgram, "imgOutput"); + + _srcX0Uniform = GL.GetUniformLocation(_scalingShaderProgram, "srcX0"); + _srcX1Uniform = GL.GetUniformLocation(_scalingShaderProgram, "srcX1"); + _srcY0Uniform = GL.GetUniformLocation(_scalingShaderProgram, "srcY0"); + _srcY1Uniform = GL.GetUniformLocation(_scalingShaderProgram, "srcY1"); + _dstX0Uniform = GL.GetUniformLocation(_scalingShaderProgram, "dstX0"); + _dstX1Uniform = GL.GetUniformLocation(_scalingShaderProgram, "dstX1"); + _dstY0Uniform = GL.GetUniformLocation(_scalingShaderProgram, "dstY0"); + _dstY1Uniform = GL.GetUniformLocation(_scalingShaderProgram, "dstY1"); + } + + public void Run( + TextureView view, + TextureView destinationTexture, + int width, + int height, + Extents2D source, + Extents2D destination) + { + int previousProgram = GL.GetInteger(GetPName.CurrentProgram); + int previousUnit = GL.GetInteger(GetPName.ActiveTexture); + GL.ActiveTexture(TextureUnit.Texture0); + int previousTextureBinding = GL.GetInteger(GetPName.TextureBinding2D); + + GL.BindImageTexture(0, destinationTexture.Handle, 0, false, 0, TextureAccess.ReadWrite, SizedInternalFormat.Rgba8); + + int threadGroupWorkRegionDim = 16; + int dispatchX = (width + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim; + int dispatchY = (height + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim; + + // Scaling pass + GL.UseProgram(_scalingShaderProgram); + view.Bind(0); + GL.Uniform1(_inputUniform, 0); + GL.Uniform1(_outputUniform, 0); + GL.Uniform1(_srcX0Uniform, (float)source.X1); + GL.Uniform1(_srcX1Uniform, (float)source.X2); + GL.Uniform1(_srcY0Uniform, (float)source.Y1); + GL.Uniform1(_srcY1Uniform, (float)source.Y2); + GL.Uniform1(_dstX0Uniform, (float)destination.X1); + GL.Uniform1(_dstX1Uniform, (float)destination.X2); + GL.Uniform1(_dstY0Uniform, (float)destination.Y1); + GL.Uniform1(_dstY1Uniform, (float)destination.Y2); + GL.DispatchCompute(dispatchX, dispatchY, 1); + + GL.UseProgram(previousProgram); + GL.MemoryBarrier(MemoryBarrierFlags.ShaderImageAccessBarrierBit); + + (_renderer.Pipeline as Pipeline).RestoreImages1And2(); + + GL.ActiveTexture(TextureUnit.Texture0); + GL.BindTexture(TextureTarget.Texture2D, previousTextureBinding); + + GL.ActiveTexture((TextureUnit)previousUnit); + } + } +} diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs b/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs index 1a130bebb3..0522e28e0e 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs +++ b/src/Ryujinx.Graphics.OpenGL/Effects/FsrScalingFilter.cs @@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects private int _srcY0Uniform; private int _scalingShaderProgram; private int _sharpeningShaderProgram; - private float _scale = 1; + private float _sharpeningLevel = 1; private int _srcY1Uniform; private int _dstX0Uniform; private int _dstX1Uniform; @@ -30,10 +30,10 @@ namespace Ryujinx.Graphics.OpenGL.Effects public float Level { - get => _scale; + get => _sharpeningLevel; set { - _scale = MathF.Max(0.01f, value); + _sharpeningLevel = MathF.Max(0.01f, value); } } diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs b/src/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs index c25fe5b258..637b2fba82 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs +++ b/src/Ryujinx.Graphics.OpenGL/Effects/ShaderHelper.cs @@ -1,4 +1,5 @@ using OpenTK.Graphics.OpenGL; +using Ryujinx.Common.Logging; namespace Ryujinx.Graphics.OpenGL.Effects { @@ -6,18 +7,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects { public static int CompileProgram(string shaderCode, ShaderType shaderType) { - var shader = GL.CreateShader(shaderType); - GL.ShaderSource(shader, shaderCode); - GL.CompileShader(shader); - - var program = GL.CreateProgram(); - GL.AttachShader(program, shader); - GL.LinkProgram(program); - - GL.DetachShader(program, shader); - GL.DeleteShader(shader); - - return program; + return CompileProgram(new string[] { shaderCode }, shaderType); } public static int CompileProgram(string[] shaders, ShaderType shaderType) @@ -26,6 +16,15 @@ namespace Ryujinx.Graphics.OpenGL.Effects GL.ShaderSource(shader, shaders.Length, shaders, (int[])null); GL.CompileShader(shader); + GL.GetShader(shader, ShaderParameter.CompileStatus, out int isCompiled); + if (isCompiled == 0) + { + string log = GL.GetShaderInfoLog(shader); + Logger.Error?.Print(LogClass.Gpu, $"Failed to compile effect shader:\n\n{log}\n"); + GL.DeleteShader(shader); + return 0; + } + var program = GL.CreateProgram(); GL.AttachShader(program, shader); GL.LinkProgram(program); diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/area_scaling.glsl b/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/area_scaling.glsl new file mode 100644 index 0000000000..0fe20d3f94 --- /dev/null +++ b/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/area_scaling.glsl @@ -0,0 +1,119 @@ +#version 430 core +precision mediump float; +layout (local_size_x = 16, local_size_y = 16) in; +layout(rgba8, binding = 0, location=0) uniform image2D imgOutput; +layout( location=1 ) uniform sampler2D Source; +layout( location=2 ) uniform float srcX0; +layout( location=3 ) uniform float srcX1; +layout( location=4 ) uniform float srcY0; +layout( location=5 ) uniform float srcY1; +layout( location=6 ) uniform float dstX0; +layout( location=7 ) uniform float dstX1; +layout( location=8 ) uniform float dstY0; +layout( location=9 ) uniform float dstY1; + +/***** Area Sampling *****/ + +// By Sam Belliveau and Filippo Tarpini. Public Domain license. +// Effectively a more accurate sharp bilinear filter when upscaling, +// that also works as a mathematically perfect downscale filter. +// https://entropymine.com/imageworsener/pixelmixing/ +// https://github.com/obsproject/obs-studio/pull/1715 +// https://legacy.imagemagick.org/Usage/filter/ +vec4 AreaSampling(vec2 xy) +{ + // Determine the sizes of the source and target images. + vec2 source_size = vec2(abs(srcX1 - srcX0), abs(srcY1 - srcY0)); + vec2 target_size = vec2(abs(dstX1 - dstX0), abs(dstY1 - dstY0)); + vec2 inverted_target_size = vec2(1.0) / target_size; + + // Compute the top-left and bottom-right corners of the target pixel box. + vec2 t_beg = floor(xy - vec2(dstX0 < dstX1 ? dstX0 : dstX1, dstY0 < dstY1 ? dstY0 : dstY1)); + vec2 t_end = t_beg + vec2(1.0, 1.0); + + // Convert the target pixel box to source pixel box. + vec2 beg = t_beg * inverted_target_size * source_size; + vec2 end = t_end * inverted_target_size * source_size; + + // Compute the top-left and bottom-right corners of the pixel box. + ivec2 f_beg = ivec2(beg); + ivec2 f_end = ivec2(end); + + // Compute how much of the start and end pixels are covered horizontally & vertically. + float area_w = 1.0 - fract(beg.x); + float area_n = 1.0 - fract(beg.y); + float area_e = fract(end.x); + float area_s = fract(end.y); + + // Compute the areas of the corner pixels in the pixel box. + float area_nw = area_n * area_w; + float area_ne = area_n * area_e; + float area_sw = area_s * area_w; + float area_se = area_s * area_e; + + // Initialize the color accumulator. + vec4 avg_color = vec4(0.0, 0.0, 0.0, 0.0); + + // Accumulate corner pixels. + avg_color += area_nw * texelFetch(Source, ivec2(f_beg.x, f_beg.y), 0); + avg_color += area_ne * texelFetch(Source, ivec2(f_end.x, f_beg.y), 0); + avg_color += area_sw * texelFetch(Source, ivec2(f_beg.x, f_end.y), 0); + avg_color += area_se * texelFetch(Source, ivec2(f_end.x, f_end.y), 0); + + // Determine the size of the pixel box. + int x_range = int(f_end.x - f_beg.x - 0.5); + int y_range = int(f_end.y - f_beg.y - 0.5); + + // Accumulate top and bottom edge pixels. + for (int x = f_beg.x + 1; x <= f_beg.x + x_range; ++x) + { + avg_color += area_n * texelFetch(Source, ivec2(x, f_beg.y), 0); + avg_color += area_s * texelFetch(Source, ivec2(x, f_end.y), 0); + } + + // Accumulate left and right edge pixels and all the pixels in between. + for (int y = f_beg.y + 1; y <= f_beg.y + y_range; ++y) + { + avg_color += area_w * texelFetch(Source, ivec2(f_beg.x, y), 0); + avg_color += area_e * texelFetch(Source, ivec2(f_end.x, y), 0); + + for (int x = f_beg.x + 1; x <= f_beg.x + x_range; ++x) + { + avg_color += texelFetch(Source, ivec2(x, y), 0); + } + } + + // Compute the area of the pixel box that was sampled. + float area_corners = area_nw + area_ne + area_sw + area_se; + float area_edges = float(x_range) * (area_n + area_s) + float(y_range) * (area_w + area_e); + float area_center = float(x_range) * float(y_range); + + // Return the normalized average color. + return avg_color / (area_corners + area_edges + area_center); +} + +float insideBox(vec2 v, vec2 bLeft, vec2 tRight) { + vec2 s = step(bLeft, v) - step(tRight, v); + return s.x * s.y; +} + +vec2 translateDest(vec2 pos) { + vec2 translatedPos = vec2(pos.x, pos.y); + translatedPos.x = dstX1 < dstX0 ? dstX1 - translatedPos.x : translatedPos.x; + translatedPos.y = dstY0 > dstY1 ? dstY0 + dstY1 - translatedPos.y - 1 : translatedPos.y; + return translatedPos; +} + +void main() +{ + vec2 bLeft = vec2(dstX0 < dstX1 ? dstX0 : dstX1, dstY0 < dstY1 ? dstY0 : dstY1); + vec2 tRight = vec2(dstX1 > dstX0 ? dstX1 : dstX0, dstY1 > dstY0 ? dstY1 : dstY0); + ivec2 loc = ivec2(gl_GlobalInvocationID.x, gl_GlobalInvocationID.y); + if (insideBox(loc, bLeft, tRight) == 0) { + imageStore(imgOutput, loc, vec4(0, 0, 0, 1)); + return; + } + + vec4 outColor = AreaSampling(loc); + imageStore(imgOutput, ivec2(translateDest(loc)), vec4(outColor.rgb, 1)); +} diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/fsr_scaling.glsl b/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/fsr_scaling.glsl index 8e8755db20..3c7d485b10 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/fsr_scaling.glsl +++ b/src/Ryujinx.Graphics.OpenGL/Effects/Shaders/fsr_scaling.glsl @@ -85,4 +85,4 @@ void main() { CurrFilter(gxy); gxy.x -= 8u; CurrFilter(gxy); -} \ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.OpenGL/Image/ImageArray.cs b/src/Ryujinx.Graphics.OpenGL/Image/ImageArray.cs index 6198823d9d..3486f29df2 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/ImageArray.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/ImageArray.cs @@ -1,6 +1,5 @@ using OpenTK.Graphics.OpenGL; using Ryujinx.Graphics.GAL; -using System; namespace Ryujinx.Graphics.OpenGL.Image { @@ -19,14 +18,6 @@ namespace Ryujinx.Graphics.OpenGL.Image _images = new TextureRef[size]; } - public void SetFormats(int index, GAL.Format[] imageFormats) - { - for (int i = 0; i < imageFormats.Length; i++) - { - _images[index + i].Format = imageFormats[i]; - } - } - public void SetImages(int index, ITexture[] images) { for (int i = 0; i < images.Length; i++) @@ -36,6 +27,7 @@ namespace Ryujinx.Graphics.OpenGL.Image if (image is TextureBase imageBase) { _images[index + i].Handle = imageBase.Handle; + _images[index + i].Format = imageBase.Format; } else { diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs index a8196541a1..22f4c04cde 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs @@ -1,7 +1,7 @@ using OpenTK.Graphics.OpenGL; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using System; -using System.Buffers; namespace Ryujinx.Graphics.OpenGL.Image { @@ -55,9 +55,9 @@ namespace Ryujinx.Graphics.OpenGL.Image } /// - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { - var dataSpan = data.Memory.Span; + var dataSpan = data.Span; Buffer.SetData(_buffer, _bufferOffset, dataSpan[..Math.Min(dataSpan.Length, _bufferSize)]); @@ -65,13 +65,13 @@ namespace Ryujinx.Graphics.OpenGL.Image } /// - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { throw new NotSupportedException(); } /// - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { throw new NotSupportedException(); } diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs index 79c6cb685b..0ebafb04e9 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs @@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.OpenGL.Image internalFormat = (SizedInternalFormat)format.PixelInternalFormat; } - int levels = Info.GetLevelsClamped(); + int levels = Info.Levels; switch (Info.Target) { diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index 8a18e6132a..b0859c49e2 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -1,8 +1,8 @@ using OpenTK.Graphics.OpenGL; using Ryujinx.Common; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using System; -using System.Buffers; using System.Diagnostics; namespace Ryujinx.Graphics.OpenGL.Image @@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.OpenGL.Image pixelInternalFormat = format.PixelInternalFormat; } - int levels = Info.GetLevelsClamped(); + int levels = Info.Levels; GL.TextureView( Handle, @@ -267,7 +267,7 @@ namespace Ryujinx.Graphics.OpenGL.Image public unsafe PinnedSpan GetData() { int size = 0; - int levels = Info.GetLevelsClamped(); + int levels = Info.Levels; for (int level = 0; level < levels; level++) { @@ -426,7 +426,7 @@ namespace Ryujinx.Graphics.OpenGL.Image faces = 6; } - int levels = Info.GetLevelsClamped(); + int levels = Info.Levels; for (int level = 0; level < levels; level++) { @@ -448,13 +448,13 @@ namespace Ryujinx.Graphics.OpenGL.Image } } - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { using (data = EnsureDataFormat(data)) { unsafe { - var dataSpan = data.Memory.Span; + var dataSpan = data.Span; fixed (byte* ptr = dataSpan) { ReadFrom((IntPtr)ptr, dataSpan.Length); @@ -463,13 +463,13 @@ namespace Ryujinx.Graphics.OpenGL.Image } } - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { using (data = EnsureDataFormat(data)) { unsafe { - fixed (byte* ptr = data.Memory.Span) + fixed (byte* ptr = data.Span) { int width = Math.Max(Info.Width >> level, 1); int height = Math.Max(Info.Height >> level, 1); @@ -480,7 +480,7 @@ namespace Ryujinx.Graphics.OpenGL.Image } } - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { using (data = EnsureDataFormat(data)) { @@ -489,7 +489,7 @@ namespace Ryujinx.Graphics.OpenGL.Image unsafe { - fixed (byte* ptr = data.Memory.Span) + fixed (byte* ptr = data.Span) { ReadFrom2D( (IntPtr)ptr, @@ -522,13 +522,13 @@ namespace Ryujinx.Graphics.OpenGL.Image ReadFrom2D(data, layer, level, x, y, width, height, mipSize); } - private IMemoryOwner EnsureDataFormat(IMemoryOwner data) + private MemoryOwner EnsureDataFormat(MemoryOwner data) { if (Format == Format.S8UintD24Unorm) { using (data) { - return FormatConverter.ConvertS8D24ToD24S8(data.Memory.Span); + return FormatConverter.ConvertS8D24ToD24S8(data.Span); } } @@ -716,7 +716,7 @@ namespace Ryujinx.Graphics.OpenGL.Image int width = Info.Width; int height = Info.Height; int depth = Info.Depth; - int levels = Info.GetLevelsClamped(); + int levels = Info.Levels; int offset = 0; diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index ba9cd45c67..9fcdf1ad79 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -202,7 +202,8 @@ namespace Ryujinx.Graphics.OpenGL shaderSubgroupSize: Constants.MaxSubgroupSize, storageBufferOffsetAlignment: HwCapabilities.StorageBufferOffsetAlignment, textureBufferOffsetAlignment: HwCapabilities.TextureBufferOffsetAlignment, - gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0); // Precision is 8 for these vendors on Vulkan. + gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0, // Precision is 8 for these vendors on Vulkan. + maximumGpuMemory: 0); } public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan data) diff --git a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs index 54f6b3f7b2..27aacac15e 100644 --- a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.OpenGL private readonly Vector4[] _fpIsBgra = new Vector4[SupportBuffer.FragmentIsBgraCount]; - private readonly (TextureBase, Format)[] _images; + private readonly TextureBase[] _images; private TextureBase _unit0Texture; private Sampler _unit0Sampler; @@ -78,7 +78,7 @@ namespace Ryujinx.Graphics.OpenGL _fragmentOutputMap = uint.MaxValue; _componentMasks = uint.MaxValue; - _images = new (TextureBase, Format)[SavedImages]; + _images = new TextureBase[SavedImages]; _tfbs = new BufferHandle[Constants.MaxTransformFeedbackBuffers]; _tfbTargets = new BufferRange[Constants.MaxTransformFeedbackBuffers]; @@ -935,11 +935,11 @@ namespace Ryujinx.Graphics.OpenGL SetFrontFace(_frontFace = frontFace.Convert()); } - public void SetImage(ShaderStage stage, int binding, ITexture texture, Format imageFormat) + public void SetImage(ShaderStage stage, int binding, ITexture texture) { if ((uint)binding < SavedImages) { - _images[binding] = (texture as TextureBase, imageFormat); + _images[binding] = texture as TextureBase; } if (texture == null) @@ -950,7 +950,7 @@ namespace Ryujinx.Graphics.OpenGL TextureBase texBase = (TextureBase)texture; - SizedInternalFormat format = FormatTable.GetImageFormat(imageFormat); + SizedInternalFormat format = FormatTable.GetImageFormat(texBase.Format); if (format != 0) { @@ -1622,11 +1622,11 @@ namespace Ryujinx.Graphics.OpenGL { for (int i = 0; i < SavedImages; i++) { - (TextureBase texBase, Format imageFormat) = _images[i]; + TextureBase texBase = _images[i]; if (texBase != null) { - SizedInternalFormat format = FormatTable.GetImageFormat(imageFormat); + SizedInternalFormat format = FormatTable.GetImageFormat(texBase.Format); if (format != 0) { diff --git a/src/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj b/src/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj index 3d64da99bc..f3071f486a 100644 --- a/src/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj +++ b/src/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj @@ -21,6 +21,7 @@ + diff --git a/src/Ryujinx.Graphics.OpenGL/Window.cs b/src/Ryujinx.Graphics.OpenGL/Window.cs index 6bcfefa4ed..285ab725e2 100644 --- a/src/Ryujinx.Graphics.OpenGL/Window.cs +++ b/src/Ryujinx.Graphics.OpenGL/Window.cs @@ -373,6 +373,16 @@ namespace Ryujinx.Graphics.OpenGL _isLinear = false; _scalingFilter.Level = _scalingFilterLevel; + RecreateUpscalingTexture(); + break; + case ScalingFilter.Area: + if (_scalingFilter is not AreaScalingFilter) + { + _scalingFilter?.Dispose(); + _scalingFilter = new AreaScalingFilter(_renderer); + } + _isLinear = false; + RecreateUpscalingTexture(); break; } diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs index 40129252a0..3fcb821d34 100644 --- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs +++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs @@ -222,30 +222,14 @@ namespace Ryujinx.Graphics.Shader.Instructions context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); } break; - case AtomOp.And: - if (type == AtomSize.S32 || type == AtomSize.U32) + case AtomOp.Min: + if (type == AtomSize.S32) { - res = context.AtomicAnd(storageKind, e0, e1, value); + res = context.AtomicMinS32(storageKind, e0, e1, value); } - else + else if (type == AtomSize.U32) { - context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); - } - break; - case AtomOp.Xor: - if (type == AtomSize.S32 || type == AtomSize.U32) - { - res = context.AtomicXor(storageKind, e0, e1, value); - } - else - { - context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); - } - break; - case AtomOp.Or: - if (type == AtomSize.S32 || type == AtomSize.U32) - { - res = context.AtomicOr(storageKind, e0, e1, value); + res = context.AtomicMinU32(storageKind, e0, e1, value); } else { @@ -266,20 +250,49 @@ namespace Ryujinx.Graphics.Shader.Instructions context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); } break; - case AtomOp.Min: - if (type == AtomSize.S32) + case AtomOp.And: + if (type == AtomSize.S32 || type == AtomSize.U32) { - res = context.AtomicMinS32(storageKind, e0, e1, value); - } - else if (type == AtomSize.U32) - { - res = context.AtomicMinU32(storageKind, e0, e1, value); + res = context.AtomicAnd(storageKind, e0, e1, value); } else { context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); } break; + case AtomOp.Or: + if (type == AtomSize.S32 || type == AtomSize.U32) + { + res = context.AtomicOr(storageKind, e0, e1, value); + } + else + { + context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); + } + break; + case AtomOp.Xor: + if (type == AtomSize.S32 || type == AtomSize.U32) + { + res = context.AtomicXor(storageKind, e0, e1, value); + } + else + { + context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); + } + break; + case AtomOp.Exch: + if (type == AtomSize.S32 || type == AtomSize.U32) + { + res = context.AtomicSwap(storageKind, e0, e1, value); + } + else + { + context.TranslatorContext.GpuAccessor.Log($"Invalid reduction type: {type}."); + } + break; + default: + context.TranslatorContext.GpuAccessor.Log($"Invalid atomic operation: {op}."); + break; } return res; diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs index 23180ff825..6ec90fa3c5 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs @@ -138,6 +138,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations // Ensure that conditions met for that branch are also met for the current one. // Prefer the latest sources for the phi node. + int undefCount = 0; + for (int i = phiNode.SourcesCount - 1; i >= 0; i--) { BasicBlock phiBlock = phiNode.GetBlock(i); @@ -159,6 +161,26 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations return match; } } + else if (phiSource.Type == OperandType.Undefined) + { + undefCount++; + } + } + + // If all sources but one are undefined, we can assume that the one + // that is not undefined is the right one. + + if (undefCount == phiNode.SourcesCount - 1) + { + for (int i = phiNode.SourcesCount - 1; i >= 0; i--) + { + Operand phiSource = phiNode.GetSource(i); + + if (phiSource.Type != OperandType.Undefined) + { + return phiSource; + } + } } } diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs index 6a31ea2e79..d1fbca0eb0 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -190,7 +190,7 @@ namespace Ryujinx.Graphics.Shader.Translation if (stage == ShaderStage.Vertex) { - InitializePositionOutput(context); + InitializeVertexOutputs(context); } UInt128 usedAttributes = context.TranslatorContext.AttributeUsage.NextInputAttributesComponents; @@ -236,12 +236,20 @@ namespace Ryujinx.Graphics.Shader.Translation } } - private static void InitializePositionOutput(EmitterContext context) + private static void InitializeVertexOutputs(EmitterContext context) { for (int c = 0; c < 4; c++) { context.Store(StorageKind.Output, IoVariable.Position, null, Const(c), ConstF(c == 3 ? 1f : 0f)); } + + if (context.Program.ClipDistancesWritten != 0) + { + for (int i = 0; i < 8; i++) + { + context.Store(StorageKind.Output, IoVariable.ClipDistance, null, Const(i), ConstF(0f)); + } + } } private static void InitializeOutput(EmitterContext context, int location, bool perPatch) diff --git a/src/Ryujinx.Graphics.Vulkan/BarrierBatch.cs b/src/Ryujinx.Graphics.Vulkan/BarrierBatch.cs index a6a006bb9e..bcfb3dbfe5 100644 --- a/src/Ryujinx.Graphics.Vulkan/BarrierBatch.cs +++ b/src/Ryujinx.Graphics.Vulkan/BarrierBatch.cs @@ -32,10 +32,12 @@ namespace Ryujinx.Graphics.Vulkan CommandBuffer } + private bool _feedbackLoopActive; private PipelineStageFlags _incoherentBufferWriteStages; private PipelineStageFlags _incoherentTextureWriteStages; private PipelineStageFlags _extraStages; private IncoherentBarrierType _queuedIncoherentBarrier; + private bool _queuedFeedbackLoopBarrier; public BarrierBatch(VulkanRenderer gd) { @@ -53,17 +55,6 @@ namespace Ryujinx.Graphics.Vulkan stages |= PipelineStageFlags.TransformFeedbackBitExt; } - if (!gd.IsTBDR) - { - // Desktop GPUs can transform image barriers into memory barriers. - - access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit; - access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit; - - stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit; - stages |= PipelineStageFlags.ColorAttachmentOutputBit; - } - return (access, stages); } @@ -178,16 +169,34 @@ namespace Ryujinx.Graphics.Vulkan } _queuedIncoherentBarrier = IncoherentBarrierType.None; + _queuedFeedbackLoopBarrier = false; } + else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier) + { + // Feedback loop barrier. + + MemoryBarrier barrier = new MemoryBarrier() + { + SType = StructureType.MemoryBarrier, + SrcAccessMask = AccessFlags.ShaderWriteBit, + DstAccessMask = AccessFlags.ShaderReadBit + }; + + QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit); + + _queuedFeedbackLoopBarrier = false; + } + + _feedbackLoopActive = false; } } public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) { - Flush(cbs, null, inRenderPass, rpHolder, endRenderPass); + Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass); } - public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) + public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) { if (program != null) { @@ -195,6 +204,8 @@ namespace Ryujinx.Graphics.Vulkan _incoherentTextureWriteStages |= program.IncoherentTextureWriteStages; } + _feedbackLoopActive |= feedbackLoopActive; + FlushMemoryBarrier(program, inRenderPass); if (!inRenderPass && rpHolder != null) @@ -406,6 +417,8 @@ namespace Ryujinx.Graphics.Vulkan { _queuedIncoherentBarrier = type; } + + _queuedFeedbackLoopBarrier = true; } public void QueueTextureBarrier() diff --git a/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs b/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs index 3dcbc3130b..e840fdc02b 100644 --- a/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs +++ b/src/Ryujinx.Graphics.Vulkan/BufferHolder.cs @@ -122,7 +122,7 @@ namespace Ryujinx.Graphics.Vulkan Range = (uint)size, }; - _gd.Api.CreateBufferView(_device, bufferViewCreateInfo, null, out var bufferView).ThrowOnError(); + _gd.Api.CreateBufferView(_device, in bufferViewCreateInfo, null, out var bufferView).ThrowOnError(); return new Auto(new DisposableBufferView(_gd.Api, _device, bufferView), this, _waitable, _buffer); } @@ -153,7 +153,7 @@ namespace Ryujinx.Graphics.Vulkan PipelineStageFlags.AllCommandsBit, DependencyFlags.DeviceGroupBit, 1, - memoryBarrier, + in memoryBarrier, 0, null, 0, @@ -770,7 +770,7 @@ namespace Ryujinx.Graphics.Vulkan 0, null, 1, - memoryBarrier, + in memoryBarrier, 0, null); } diff --git a/src/Ryujinx.Graphics.Vulkan/BufferManager.cs b/src/Ryujinx.Graphics.Vulkan/BufferManager.cs index 1b6ac99880..7523913ec0 100644 --- a/src/Ryujinx.Graphics.Vulkan/BufferManager.cs +++ b/src/Ryujinx.Graphics.Vulkan/BufferManager.cs @@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.Vulkan PBufferBinds = &bufferBind }; - gd.Api.QueueBindSparse(gd.Queue, 1, bindSparseInfo, default).ThrowOnError(); + gd.Api.QueueBindSparse(gd.Queue, 1, in bindSparseInfo, default).ThrowOnError(); } var holder = new BufferHolder(gd, _device, buffer, (int)size, storageAllocations); diff --git a/src/Ryujinx.Graphics.Vulkan/BufferState.cs b/src/Ryujinx.Graphics.Vulkan/BufferState.cs index d585dd53cc..e49df765d1 100644 --- a/src/Ryujinx.Graphics.Vulkan/BufferState.cs +++ b/src/Ryujinx.Graphics.Vulkan/BufferState.cs @@ -25,7 +25,10 @@ namespace Ryujinx.Graphics.Vulkan { var buffer = _buffer.Get(cbs, _offset, _size, true).Value; - gd.TransformFeedbackApi.CmdBindTransformFeedbackBuffers(cbs.CommandBuffer, binding, 1, buffer, (ulong)_offset, (ulong)_size); + ulong offset = (ulong)_offset; + ulong size = (ulong)_size; + + gd.TransformFeedbackApi.CmdBindTransformFeedbackBuffers(cbs.CommandBuffer, binding, 1, in buffer, in offset, in size); } } diff --git a/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs b/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs index e3938392f2..e1fd3fb9dc 100644 --- a/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs +++ b/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs @@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Vulkan Level = CommandBufferLevel.Primary, }; - api.AllocateCommandBuffers(device, allocateInfo, out CommandBuffer); + api.AllocateCommandBuffers(device, in allocateInfo, out CommandBuffer); Dependants = new List(); Waitables = new List(); @@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Vulkan CommandPoolCreateFlags.ResetCommandBufferBit, }; - api.CreateCommandPool(device, commandPoolCreateInfo, null, out _pool).ThrowOnError(); + api.CreateCommandPool(device, in commandPoolCreateInfo, null, out _pool).ThrowOnError(); // We need at least 2 command buffers to get texture data in some cases. _totalCommandBuffers = isLight ? 2 : MaxCommandBuffers; @@ -253,7 +253,7 @@ namespace Ryujinx.Graphics.Vulkan SType = StructureType.CommandBufferBeginInfo, }; - _api.BeginCommandBuffer(entry.CommandBuffer, commandBufferBeginInfo).ThrowOnError(); + _api.BeginCommandBuffer(entry.CommandBuffer, in commandBufferBeginInfo).ThrowOnError(); return new CommandBufferScoped(this, entry.CommandBuffer, cursor); } @@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Vulkan lock (_queueLock) { - _api.QueueSubmit(_queue, 1, sInfo, entry.Fence.GetUnsafe()).ThrowOnError(); + _api.QueueSubmit(_queue, 1, in sInfo, entry.Fence.GetUnsafe()).ThrowOnError(); } } } diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs index 846dd5c7d5..40fc01b247 100644 --- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs +++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs @@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Vulkan PBufferInfo = &bufferInfo, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); } } @@ -66,7 +66,7 @@ namespace Ryujinx.Graphics.Vulkan PBufferInfo = pBufferInfo, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); } } @@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Vulkan PImageInfo = &imageInfo, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); } } @@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Vulkan PImageInfo = pImageInfo, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); } } @@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Vulkan PImageInfo = pImageInfo, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); i += count - 1; } @@ -166,7 +166,7 @@ namespace Ryujinx.Graphics.Vulkan PTexelBufferView = &texelBufferView, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); } } @@ -200,7 +200,7 @@ namespace Ryujinx.Graphics.Vulkan PTexelBufferView = pTexelBufferView + i, }; - _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null); + _holder.Api.UpdateDescriptorSets(_holder.Device, 1, in writeDescriptorSet, 0, null); } i += count; diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs index 707ae12922..97669942cb 100644 --- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs +++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetManager.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Vulkan PPoolSizes = pPoolsSize, }; - Api.CreateDescriptorPool(device, descriptorPoolCreateInfo, null, out _pool).ThrowOnError(); + Api.CreateDescriptorPool(device, in descriptorPoolCreateInfo, null, out _pool).ThrowOnError(); } } diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs index 563fdafd3c..3780dc174a 100644 --- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs +++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs @@ -4,6 +4,7 @@ using Ryujinx.Graphics.Shader; using Silk.NET.Vulkan; using System; using System.Buffers; +using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using CompareOp = Ryujinx.Graphics.GAL.CompareOp; @@ -42,15 +43,15 @@ namespace Ryujinx.Graphics.Vulkan private record struct TextureRef { public ShaderStage Stage; - public TextureStorage Storage; - public Auto View; + public TextureView View; + public Auto ImageView; public Auto Sampler; - public TextureRef(ShaderStage stage, TextureStorage storage, Auto view, Auto sampler) + public TextureRef(ShaderStage stage, TextureView view, Auto imageView, Auto sampler) { Stage = stage; - Storage = storage; View = view; + ImageView = imageView; Sampler = sampler; } } @@ -58,14 +59,14 @@ namespace Ryujinx.Graphics.Vulkan private record struct ImageRef { public ShaderStage Stage; - public TextureStorage Storage; - public Auto View; + public TextureView View; + public Auto ImageView; - public ImageRef(ShaderStage stage, TextureStorage storage, Auto view) + public ImageRef(ShaderStage stage, TextureView view, Auto imageView) { Stage = stage; - Storage = storage; View = view; + ImageView = imageView; } } @@ -81,7 +82,6 @@ namespace Ryujinx.Graphics.Vulkan private readonly ImageRef[] _imageRefs; private readonly TextureBuffer[] _bufferTextureRefs; private readonly TextureBuffer[] _bufferImageRefs; - private readonly Format[] _bufferImageFormats; private ArrayRef[] _textureArrayRefs; private ArrayRef[] _imageArrayRefs; @@ -124,6 +124,8 @@ namespace Ryujinx.Graphics.Vulkan private readonly TextureView _dummyTexture; private readonly SamplerHolder _dummySampler; + public List FeedbackLoopHazards { get; private set; } + public DescriptorSetUpdater(VulkanRenderer gd, Device device) { _gd = gd; @@ -138,7 +140,6 @@ namespace Ryujinx.Graphics.Vulkan _imageRefs = new ImageRef[Constants.MaxImageBindings * 2]; _bufferTextureRefs = new TextureBuffer[Constants.MaxTextureBindings * 2]; _bufferImageRefs = new TextureBuffer[Constants.MaxImageBindings * 2]; - _bufferImageFormats = new Format[Constants.MaxImageBindings * 2]; _textureArrayRefs = Array.Empty>(); _imageArrayRefs = Array.Empty>(); @@ -209,10 +210,15 @@ namespace Ryujinx.Graphics.Vulkan _templateUpdater = new(); } - public void Initialize() + public void Initialize(bool isMainPipeline) { MemoryOwner dummyTextureData = MemoryOwner.RentCleared(4); _dummyTexture.SetData(dummyTextureData); + + if (isMainPipeline) + { + FeedbackLoopHazards = new(); + } } private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size) @@ -275,6 +281,18 @@ namespace Ryujinx.Graphics.Vulkan public void InsertBindingBarriers(CommandBufferScoped cbs) { + if ((FeedbackLoopHazards?.Count ?? 0) > 0) + { + // Clear existing hazards - they will be rebuilt. + + foreach (TextureView hazard in FeedbackLoopHazards) + { + hazard.DecrementHazardUses(); + } + + FeedbackLoopHazards.Clear(); + } + foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex]) { if (segment.Type == ResourceType.TextureAndSampler) @@ -284,7 +302,7 @@ namespace Ryujinx.Graphics.Vulkan for (int i = 0; i < segment.Count; i++) { ref var texture = ref _textureRefs[segment.Binding + i]; - texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags()); + texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); } } else @@ -305,7 +323,7 @@ namespace Ryujinx.Graphics.Vulkan for (int i = 0; i < segment.Count; i++) { ref var image = ref _imageRefs[segment.Binding + i]; - image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags()); + image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); } } else @@ -371,29 +389,25 @@ namespace Ryujinx.Graphics.Vulkan _dirty = DirtyFlags.All; } - public void SetImage( - CommandBufferScoped cbs, - ShaderStage stage, - int binding, - ITexture image, - Format imageFormat) + public void SetImage(CommandBufferScoped cbs, ShaderStage stage, int binding, ITexture image) { if (image is TextureBuffer imageBuffer) { _bufferImageRefs[binding] = imageBuffer; - _bufferImageFormats[binding] = imageFormat; } else if (image is TextureView view) { - view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags()); + ref ImageRef iRef = ref _imageRefs[binding]; - _imageRefs[binding] = new(stage, view.Storage, view.GetView(imageFormat).GetIdentityImageView()); + iRef.View?.ClearUsage(FeedbackLoopHazards); + view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); + + iRef = new(stage, view, view.GetIdentityImageView()); } else { _imageRefs[binding] = default; _bufferImageRefs[binding] = null; - _bufferImageFormats[binding] = default; } SignalDirty(DirtyFlags.Image); @@ -486,9 +500,12 @@ namespace Ryujinx.Graphics.Vulkan } else if (texture is TextureView view) { - view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags()); + ref TextureRef iRef = ref _textureRefs[binding]; - _textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler()); + iRef.View?.ClearUsage(FeedbackLoopHazards); + view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); + + iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler()); } else { @@ -510,7 +527,7 @@ namespace Ryujinx.Graphics.Vulkan { view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags()); - _textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler()); + _textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler()); SignalDirty(DirtyFlags.Texture); } @@ -836,7 +853,7 @@ namespace Ryujinx.Graphics.Vulkan ref var texture = ref textures[i]; ref var refs = ref _textureRefs[binding + i]; - texture.ImageView = refs.View?.Get(cbs).Value ?? default; + texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; if (texture.ImageView.Handle == 0) @@ -886,7 +903,7 @@ namespace Ryujinx.Graphics.Vulkan for (int i = 0; i < count; i++) { - images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default; + images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default; } tu.Push(images[..count]); @@ -897,7 +914,7 @@ namespace Ryujinx.Graphics.Vulkan for (int i = 0; i < count; i++) { - bufferImages[i] = _bufferImageRefs[binding + i]?.GetBufferView(cbs, _bufferImageFormats[binding + i], true) ?? default; + bufferImages[i] = _bufferImageRefs[binding + i]?.GetBufferView(cbs, true) ?? default; } tu.Push(bufferImages[..count]); @@ -957,7 +974,7 @@ namespace Ryujinx.Graphics.Vulkan ref var texture = ref textures[i]; ref var refs = ref _textureRefs[binding + i]; - texture.ImageView = refs.View?.Get(cbs).Value ?? default; + texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; if (texture.ImageView.Handle == 0) diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/AreaScalingFilter.cs b/src/Ryujinx.Graphics.Vulkan/Effects/AreaScalingFilter.cs new file mode 100644 index 0000000000..87b46df802 --- /dev/null +++ b/src/Ryujinx.Graphics.Vulkan/Effects/AreaScalingFilter.cs @@ -0,0 +1,101 @@ +using Ryujinx.Common; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.Shader; +using Ryujinx.Graphics.Shader.Translation; +using Silk.NET.Vulkan; +using System; +using Extent2D = Ryujinx.Graphics.GAL.Extents2D; +using Format = Silk.NET.Vulkan.Format; +using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo; + +namespace Ryujinx.Graphics.Vulkan.Effects +{ + internal class AreaScalingFilter : IScalingFilter + { + private readonly VulkanRenderer _renderer; + private PipelineHelperShader _pipeline; + private ISampler _sampler; + private ShaderCollection _scalingProgram; + private Device _device; + + public float Level { get; set; } + + public AreaScalingFilter(VulkanRenderer renderer, Device device) + { + _device = device; + _renderer = renderer; + + Initialize(); + } + + public void Dispose() + { + _pipeline.Dispose(); + _scalingProgram.Dispose(); + _sampler.Dispose(); + } + + public void Initialize() + { + _pipeline = new PipelineHelperShader(_renderer, _device); + + _pipeline.Initialize(); + + var scalingShader = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.spv"); + + var scalingResourceLayout = new ResourceLayoutBuilder() + .Add(ResourceStages.Compute, ResourceType.UniformBuffer, 2) + .Add(ResourceStages.Compute, ResourceType.TextureAndSampler, 1) + .Add(ResourceStages.Compute, ResourceType.Image, 0, true).Build(); + + _sampler = _renderer.CreateSampler(SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear)); + + _scalingProgram = _renderer.CreateProgramWithMinimalLayout(new[] + { + new ShaderSource(scalingShader, ShaderStage.Compute, TargetLanguage.Spirv), + }, scalingResourceLayout); + } + + public void Run( + TextureView view, + CommandBufferScoped cbs, + Auto destinationTexture, + Format format, + int width, + int height, + Extent2D source, + Extent2D destination) + { + _pipeline.SetCommandBuffer(cbs); + _pipeline.SetProgram(_scalingProgram); + _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _sampler); + + ReadOnlySpan dimensionsBuffer = stackalloc float[] + { + source.X1, + source.X2, + source.Y1, + source.Y2, + destination.X1, + destination.X2, + destination.Y1, + destination.Y2, + }; + + int rangeSize = dimensionsBuffer.Length * sizeof(float); + using var buffer = _renderer.BufferManager.ReserveOrCreate(_renderer, cbs, rangeSize); + buffer.Holder.SetDataUnchecked(buffer.Offset, dimensionsBuffer); + + int threadGroupWorkRegionDim = 16; + int dispatchX = (width + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim; + int dispatchY = (height + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim; + + _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) }); + _pipeline.SetImage(0, destinationTexture); + _pipeline.DispatchCompute(dispatchX, dispatchY, 1); + _pipeline.ComputeBarrier(); + + _pipeline.Finish(); + } + } +} diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs b/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs index c4501ca17f..080dde5e5b 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/FsrScalingFilter.cs @@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects int dispatchY = (height + (threadGroupWorkRegionDim - 1)) / threadGroupWorkRegionDim; _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) }); - _pipeline.SetImage(ShaderStage.Compute, 0, _intermediaryTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format)); + _pipeline.SetImage(ShaderStage.Compute, 0, _intermediaryTexture.GetView(FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format))); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs index 70b3b32a74..26314b7bf5 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/FxaaPostProcessingEffect.cs @@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize); var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize); - _pipeline.SetImage(ShaderStage.Compute, 0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format)); + _pipeline.SetImage(ShaderStage.Compute, 0, _texture.GetView(FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format))); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.glsl b/src/Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.glsl new file mode 100644 index 0000000000..e34dd77dd5 --- /dev/null +++ b/src/Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.glsl @@ -0,0 +1,122 @@ +// Scaling + +#version 430 core +layout (local_size_x = 16, local_size_y = 16) in; +layout( rgba8, binding = 0, set = 3) uniform image2D imgOutput; +layout( binding = 1, set = 2) uniform sampler2D Source; +layout( binding = 2 ) uniform dimensions{ + float srcX0; + float srcX1; + float srcY0; + float srcY1; + float dstX0; + float dstX1; + float dstY0; + float dstY1; +}; + +/***** Area Sampling *****/ + +// By Sam Belliveau and Filippo Tarpini. Public Domain license. +// Effectively a more accurate sharp bilinear filter when upscaling, +// that also works as a mathematically perfect downscale filter. +// https://entropymine.com/imageworsener/pixelmixing/ +// https://github.com/obsproject/obs-studio/pull/1715 +// https://legacy.imagemagick.org/Usage/filter/ +vec4 AreaSampling(vec2 xy) +{ + // Determine the sizes of the source and target images. + vec2 source_size = vec2(abs(srcX1 - srcX0), abs(srcY1 - srcY0)); + vec2 target_size = vec2(abs(dstX1 - dstX0), abs(dstY1 - dstY0)); + vec2 inverted_target_size = vec2(1.0) / target_size; + + // Compute the top-left and bottom-right corners of the target pixel box. + vec2 t_beg = floor(xy - vec2(dstX0 < dstX1 ? dstX0 : dstX1, dstY0 < dstY1 ? dstY0 : dstY1)); + vec2 t_end = t_beg + vec2(1.0, 1.0); + + // Convert the target pixel box to source pixel box. + vec2 beg = t_beg * inverted_target_size * source_size; + vec2 end = t_end * inverted_target_size * source_size; + + // Compute the top-left and bottom-right corners of the pixel box. + ivec2 f_beg = ivec2(beg); + ivec2 f_end = ivec2(end); + + // Compute how much of the start and end pixels are covered horizontally & vertically. + float area_w = 1.0 - fract(beg.x); + float area_n = 1.0 - fract(beg.y); + float area_e = fract(end.x); + float area_s = fract(end.y); + + // Compute the areas of the corner pixels in the pixel box. + float area_nw = area_n * area_w; + float area_ne = area_n * area_e; + float area_sw = area_s * area_w; + float area_se = area_s * area_e; + + // Initialize the color accumulator. + vec4 avg_color = vec4(0.0, 0.0, 0.0, 0.0); + + // Accumulate corner pixels. + avg_color += area_nw * texelFetch(Source, ivec2(f_beg.x, f_beg.y), 0); + avg_color += area_ne * texelFetch(Source, ivec2(f_end.x, f_beg.y), 0); + avg_color += area_sw * texelFetch(Source, ivec2(f_beg.x, f_end.y), 0); + avg_color += area_se * texelFetch(Source, ivec2(f_end.x, f_end.y), 0); + + // Determine the size of the pixel box. + int x_range = int(f_end.x - f_beg.x - 0.5); + int y_range = int(f_end.y - f_beg.y - 0.5); + + // Accumulate top and bottom edge pixels. + for (int x = f_beg.x + 1; x <= f_beg.x + x_range; ++x) + { + avg_color += area_n * texelFetch(Source, ivec2(x, f_beg.y), 0); + avg_color += area_s * texelFetch(Source, ivec2(x, f_end.y), 0); + } + + // Accumulate left and right edge pixels and all the pixels in between. + for (int y = f_beg.y + 1; y <= f_beg.y + y_range; ++y) + { + avg_color += area_w * texelFetch(Source, ivec2(f_beg.x, y), 0); + avg_color += area_e * texelFetch(Source, ivec2(f_end.x, y), 0); + + for (int x = f_beg.x + 1; x <= f_beg.x + x_range; ++x) + { + avg_color += texelFetch(Source, ivec2(x, y), 0); + } + } + + // Compute the area of the pixel box that was sampled. + float area_corners = area_nw + area_ne + area_sw + area_se; + float area_edges = float(x_range) * (area_n + area_s) + float(y_range) * (area_w + area_e); + float area_center = float(x_range) * float(y_range); + + // Return the normalized average color. + return avg_color / (area_corners + area_edges + area_center); +} + +float insideBox(vec2 v, vec2 bLeft, vec2 tRight) { + vec2 s = step(bLeft, v) - step(tRight, v); + return s.x * s.y; +} + +vec2 translateDest(vec2 pos) { + vec2 translatedPos = vec2(pos.x, pos.y); + translatedPos.x = dstX1 < dstX0 ? dstX1 - translatedPos.x : translatedPos.x; + translatedPos.y = dstY0 < dstY1 ? dstY1 + dstY0 - translatedPos.y - 1 : translatedPos.y; + return translatedPos; +} + +void main() +{ + vec2 bLeft = vec2(dstX0 < dstX1 ? dstX0 : dstX1, dstY0 < dstY1 ? dstY0 : dstY1); + vec2 tRight = vec2(dstX1 > dstX0 ? dstX1 : dstX0, dstY1 > dstY0 ? dstY1 : dstY0); + ivec2 loc = ivec2(gl_GlobalInvocationID.x, gl_GlobalInvocationID.y); + if (insideBox(loc, bLeft, tRight) == 0) { + imageStore(imgOutput, loc, vec4(0, 0, 0, 1)); + return; + } + + vec4 outColor = AreaSampling(loc); + imageStore(imgOutput, ivec2(translateDest(loc)), vec4(outColor.rgb, 1)); +} diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.spv b/src/Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.spv new file mode 100644 index 0000000000..7d097280f0 Binary files /dev/null and b/src/Ryujinx.Graphics.Vulkan/Effects/Shaders/AreaScaling.spv differ diff --git a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs index 6d80f4a491..a8e68f4292 100644 --- a/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.Vulkan/Effects/SmaaPostProcessingEffect.cs @@ -219,7 +219,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects buffer.Holder.SetDataUnchecked(buffer.Offset, resolutionBuffer); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, buffer.Range) }); - _pipeline.SetImage(ShaderStage.Compute, 0, _edgeOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format)); + _pipeline.SetImage(ShaderStage.Compute, 0, _edgeOutputTexture.GetView(FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format))); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); @@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear); - _pipeline.SetImage(ShaderStage.Compute, 0, _blendOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format)); + _pipeline.SetImage(ShaderStage.Compute, 0, _blendOutputTexture.GetView(FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format))); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); @@ -238,7 +238,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects _pipeline.Specialize(_specConstants); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear); - _pipeline.SetImage(ShaderStage.Compute, 0, _outputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format)); + _pipeline.SetImage(ShaderStage.Compute, 0, _outputTexture.GetView(FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format))); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.ComputeBarrier(); diff --git a/src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs b/src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs new file mode 100644 index 0000000000..22f73679d8 --- /dev/null +++ b/src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs @@ -0,0 +1,12 @@ +using System; + +namespace Ryujinx.Graphics.Vulkan +{ + [Flags] + internal enum FeedbackLoopAspects + { + None = 0, + Color = 1 << 0, + Depth = 1 << 1, + } +} diff --git a/src/Ryujinx.Graphics.Vulkan/FramebufferParams.cs b/src/Ryujinx.Graphics.Vulkan/FramebufferParams.cs index 5c5a8f3ad4..8d80e9d05e 100644 --- a/src/Ryujinx.Graphics.Vulkan/FramebufferParams.cs +++ b/src/Ryujinx.Graphics.Vulkan/FramebufferParams.cs @@ -250,7 +250,7 @@ namespace Ryujinx.Graphics.Vulkan Layers = Layers, }; - api.CreateFramebuffer(_device, framebufferCreateInfo, null, out var framebuffer).ThrowOnError(); + api.CreateFramebuffer(_device, in framebufferCreateInfo, null, out var framebuffer).ThrowOnError(); return new Auto(new DisposableFramebuffer(api, _device, framebuffer), null, _attachments); } @@ -302,6 +302,27 @@ namespace Ryujinx.Graphics.Vulkan _depthStencil?.Storage?.AddStoreOpUsage(true); } + public void ClearBindings() + { + _depthStencil?.Storage.ClearBindings(); + + for (int i = 0; i < _colorsCanonical.Length; i++) + { + _colorsCanonical[i]?.Storage.ClearBindings(); + } + } + + public void AddBindings() + { + _depthStencil?.Storage.AddBinding(_depthStencil); + + for (int i = 0; i < _colorsCanonical.Length; i++) + { + TextureView color = _colorsCanonical[i]; + color?.Storage.AddBinding(color); + } + } + public (RenderPassHolder rpHolder, Auto framebuffer) GetPassAndFramebuffer( VulkanRenderer gd, Device device, diff --git a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs index b6694bcb36..bd17867b10 100644 --- a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs +++ b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs @@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan public readonly bool SupportsViewportArray2; public readonly bool SupportsHostImportedMemory; public readonly bool SupportsDepthClipControl; + public readonly bool SupportsAttachmentFeedbackLoop; + public readonly bool SupportsDynamicAttachmentFeedbackLoop; public readonly uint SubgroupSize; public readonly SampleCountFlags SupportedSampleCounts; public readonly PortabilitySubsetFlags PortabilitySubset; @@ -84,6 +86,8 @@ namespace Ryujinx.Graphics.Vulkan bool supportsViewportArray2, bool supportsHostImportedMemory, bool supportsDepthClipControl, + bool supportsAttachmentFeedbackLoop, + bool supportsDynamicAttachmentFeedbackLoop, uint subgroupSize, SampleCountFlags supportedSampleCounts, PortabilitySubsetFlags portabilitySubset, @@ -121,6 +125,8 @@ namespace Ryujinx.Graphics.Vulkan SupportsViewportArray2 = supportsViewportArray2; SupportsHostImportedMemory = supportsHostImportedMemory; SupportsDepthClipControl = supportsDepthClipControl; + SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop; + SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop; SubgroupSize = subgroupSize; SupportedSampleCounts = supportedSampleCounts; PortabilitySubset = portabilitySubset; diff --git a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs index 73aa95c74c..b7c42aff0f 100644 --- a/src/Ryujinx.Graphics.Vulkan/HelperShader.cs +++ b/src/Ryujinx.Graphics.Vulkan/HelperShader.cs @@ -1039,7 +1039,7 @@ namespace Ryujinx.Graphics.Vulkan var dstView = Create2DLayerView(dst, dstLayer + z, dstLevel + l); _pipeline.SetTextureAndSamplerIdentitySwizzle(ShaderStage.Compute, 0, srcView, null); - _pipeline.SetImage(ShaderStage.Compute, 0, dstView, dstFormat); + _pipeline.SetImage(ShaderStage.Compute, 0, dstView.GetView(dstFormat)); int dispatchX = (Math.Min(srcView.Info.Width, dstView.Info.Width) + 31) / 32; int dispatchY = (Math.Min(srcView.Info.Height, dstView.Info.Height) + 31) / 32; @@ -1168,7 +1168,7 @@ namespace Ryujinx.Graphics.Vulkan var dstView = Create2DLayerView(dst, dstLayer + z, 0); _pipeline.SetTextureAndSamplerIdentitySwizzle(ShaderStage.Compute, 0, srcView, null); - _pipeline.SetImage(ShaderStage.Compute, 0, dstView, format); + _pipeline.SetImage(ShaderStage.Compute, 0, dstView.GetView(format)); _pipeline.DispatchCompute(dispatchX, dispatchY, 1); diff --git a/src/Ryujinx.Graphics.Vulkan/HostMemoryAllocator.cs b/src/Ryujinx.Graphics.Vulkan/HostMemoryAllocator.cs index baccc698f2..ff15652467 100644 --- a/src/Ryujinx.Graphics.Vulkan/HostMemoryAllocator.cs +++ b/src/Ryujinx.Graphics.Vulkan/HostMemoryAllocator.cs @@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan PNext = &importInfo, }; - Result result = _api.AllocateMemory(_device, memoryAllocateInfo, null, out var deviceMemory); + Result result = _api.AllocateMemory(_device, in memoryAllocateInfo, null, out var deviceMemory); if (result < Result.Success) { diff --git a/src/Ryujinx.Graphics.Vulkan/ImageArray.cs b/src/Ryujinx.Graphics.Vulkan/ImageArray.cs index e42750d3ce..019286d28f 100644 --- a/src/Ryujinx.Graphics.Vulkan/ImageArray.cs +++ b/src/Ryujinx.Graphics.Vulkan/ImageArray.cs @@ -13,7 +13,6 @@ namespace Ryujinx.Graphics.Vulkan { public TextureStorage Storage; public TextureView View; - public GAL.Format ImageFormat; } private readonly TextureRef[] _textureRefs; @@ -52,16 +51,6 @@ namespace Ryujinx.Graphics.Vulkan _isBuffer = isBuffer; } - public void SetFormats(int index, GAL.Format[] imageFormats) - { - for (int i = 0; i < imageFormats.Length; i++) - { - _textureRefs[index + i].ImageFormat = imageFormats[i]; - } - - SetDirty(); - } - public void SetImages(int index, ITexture[] images) { for (int i = 0; i < images.Length; i++) @@ -95,7 +84,7 @@ namespace Ryujinx.Graphics.Vulkan { _cachedCommandBufferIndex = -1; _storages = null; - SetDirty(_gd); + SetDirty(_gd, isImage: true); } public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags) @@ -142,7 +131,7 @@ namespace Ryujinx.Graphics.Vulkan ref var texture = ref textures[i]; ref var refs = ref _textureRefs[i]; - if (i > 0 && _textureRefs[i - 1].View == refs.View && _textureRefs[i - 1].ImageFormat == refs.ImageFormat) + if (i > 0 && _textureRefs[i - 1].View == refs.View) { texture = textures[i - 1]; @@ -150,7 +139,7 @@ namespace Ryujinx.Graphics.Vulkan } texture.ImageLayout = ImageLayout.General; - texture.ImageView = refs.View?.GetView(refs.ImageFormat).GetIdentityImageView().Get(cbs).Value ?? default; + texture.ImageView = refs.View?.GetIdentityImageView().Get(cbs).Value ?? default; if (texture.ImageView.Handle == 0) { @@ -167,7 +156,7 @@ namespace Ryujinx.Graphics.Vulkan for (int i = 0; i < bufferTextures.Length; i++) { - bufferTextures[i] = _bufferTextureRefs[i]?.GetBufferView(cbs, _textureRefs[i].ImageFormat, true) ?? default; + bufferTextures[i] = _bufferTextureRefs[i]?.GetBufferView(cbs, true) ?? default; } return bufferTextures; diff --git a/src/Ryujinx.Graphics.Vulkan/MemoryAllocatorBlockList.cs b/src/Ryujinx.Graphics.Vulkan/MemoryAllocatorBlockList.cs index a1acc90f94..3d42ed7e2c 100644 --- a/src/Ryujinx.Graphics.Vulkan/MemoryAllocatorBlockList.cs +++ b/src/Ryujinx.Graphics.Vulkan/MemoryAllocatorBlockList.cs @@ -220,7 +220,7 @@ namespace Ryujinx.Graphics.Vulkan MemoryTypeIndex = (uint)MemoryTypeIndex, }; - _api.AllocateMemory(_device, memoryAllocateInfo, null, out var deviceMemory).ThrowOnError(); + _api.AllocateMemory(_device, in memoryAllocateInfo, null, out var deviceMemory).ThrowOnError(); IntPtr hostPointer = IntPtr.Zero; diff --git a/src/Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs b/src/Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs index 457240aa08..930d6b5259 100644 --- a/src/Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs +++ b/src/Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs @@ -1,3 +1,4 @@ +using Silk.NET.Core.Loader; using Silk.NET.Vulkan; using System; using System.Runtime.InteropServices; @@ -8,6 +9,8 @@ namespace Ryujinx.Graphics.Vulkan.MoltenVK [SupportedOSPlatform("macos")] public static partial class MVKInitialization { + private const string VulkanLib = "libvulkan.dylib"; + [LibraryImport("libMoltenVK.dylib")] private static partial Result vkGetMoltenVKConfigurationMVK(IntPtr unusedInstance, out MVKConfiguration config, in IntPtr configSize); @@ -29,5 +32,20 @@ namespace Ryujinx.Graphics.Vulkan.MoltenVK vkSetMoltenVKConfigurationMVK(IntPtr.Zero, config, configSize); } + + private static string[] Resolver(string path) + { + if (path.EndsWith(VulkanLib)) + { + path = path[..^VulkanLib.Length] + "libMoltenVK.dylib"; + return [path]; + } + return Array.Empty(); + } + + public static void InitializeResolver() + { + ((DefaultPathResolver)PathResolver.Default).Resolvers.Insert(0, Resolver); + } } } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs index bda6167d7b..addad83fd5 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Shader; using Silk.NET.Vulkan; using System; +using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Runtime.CompilerServices; @@ -33,6 +34,7 @@ namespace Ryujinx.Graphics.Vulkan public readonly Action EndRenderPassDelegate; protected PipelineDynamicState DynamicState; + protected bool IsMainPipeline; private PipelineState _newState; private bool _graphicsStateDirty; private bool _computeStateDirty; @@ -85,6 +87,9 @@ namespace Ryujinx.Graphics.Vulkan private bool _tfEnabled; private bool _tfActive; + private FeedbackLoopAspects _feedbackLoop; + private bool _passWritesDepthStencil; + private readonly PipelineColorBlendAttachmentState[] _storedBlend; public ulong DrawCount { get; private set; } public bool RenderPassActive { get; private set; } @@ -102,7 +107,7 @@ namespace Ryujinx.Graphics.Vulkan SType = StructureType.PipelineCacheCreateInfo, }; - gd.Api.CreatePipelineCache(device, pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError(); + gd.Api.CreatePipelineCache(device, in pipelineCacheCreateInfo, null, out PipelineCache).ThrowOnError(); _descriptorSetUpdater = new DescriptorSetUpdater(gd, device); _vertexBufferUpdater = new VertexBufferUpdater(gd); @@ -126,7 +131,7 @@ namespace Ryujinx.Graphics.Vulkan public void Initialize() { - _descriptorSetUpdater.Initialize(); + _descriptorSetUpdater.Initialize(IsMainPipeline); QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false); TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true); @@ -631,9 +636,9 @@ namespace Ryujinx.Graphics.Vulkan var oldStencilTestEnable = _newState.StencilTestEnable; var oldDepthTestEnable = _newState.DepthTestEnable; var oldDepthWriteEnable = _newState.DepthWriteEnable; - var oldTopology = _newState.Topology; var oldViewports = DynamicState.Viewports; var oldViewportsCount = _newState.ViewportsCount; + var oldTopology = _topology; _newState.CullMode = CullModeFlags.None; _newState.StencilTestEnable = false; @@ -653,7 +658,7 @@ namespace Ryujinx.Graphics.Vulkan _newState.StencilTestEnable = oldStencilTestEnable; _newState.DepthTestEnable = oldDepthTestEnable; _newState.DepthWriteEnable = oldDepthWriteEnable; - _newState.Topology = oldTopology; + SetPrimitiveTopology(oldTopology); DynamicState.SetViewports(ref oldViewports, oldViewportsCount); @@ -814,6 +819,8 @@ namespace Ryujinx.Graphics.Vulkan _newState.DepthTestEnable = depthTest.TestEnable; _newState.DepthWriteEnable = depthTest.WriteEnable; _newState.DepthCompareOp = depthTest.Func.Convert(); + + UpdatePassDepthStencil(); SignalStateChange(); } @@ -829,9 +836,9 @@ namespace Ryujinx.Graphics.Vulkan SignalStateChange(); } - public void SetImage(ShaderStage stage, int binding, ITexture image, Format imageFormat) + public void SetImage(ShaderStage stage, int binding, ITexture image) { - _descriptorSetUpdater.SetImage(Cbs, stage, binding, image, imageFormat); + _descriptorSetUpdater.SetImage(Cbs, stage, binding, image); } public void SetImage(int binding, Auto image) @@ -1079,6 +1086,8 @@ namespace Ryujinx.Graphics.Vulkan _newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert(); _newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert(); _newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert(); + + UpdatePassDepthStencil(); SignalStateChange(); } @@ -1426,7 +1435,23 @@ namespace Ryujinx.Graphics.Vulkan } } + if (IsMainPipeline) + { + FramebufferParams?.ClearBindings(); + } + FramebufferParams = new FramebufferParams(Device, colors, depthStencil); + + if (IsMainPipeline) + { + FramebufferParams.AddBindings(); + + _newState.FeedbackLoopAspects = FeedbackLoopAspects.None; + _bindingBarriersDirty = true; + } + + _passWritesDepthStencil = false; + UpdatePassDepthStencil(); UpdatePipelineAttachmentFormats(); } @@ -1493,11 +1518,82 @@ namespace Ryujinx.Graphics.Vulkan } } - Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate); + Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute); } + private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects) + { + if (_feedbackLoop != aspects) + { + if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop) + { + DynamicState.SetFeedbackLoop(aspects); + } + else + { + _newState.FeedbackLoopAspects = aspects; + } + + _feedbackLoop = aspects; + + return true; + } + + return false; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private bool UpdateFeedbackLoop() + { + List hazards = _descriptorSetUpdater.FeedbackLoopHazards; + + if ((hazards?.Count ?? 0) > 0) + { + FeedbackLoopAspects aspects = 0; + + foreach (TextureView view in hazards) + { + // May need to enforce feedback loop layout here in the future. + // Though technically, it should always work with the general layout. + + if (view.Info.Format.IsDepthOrStencil()) + { + if (_passWritesDepthStencil) + { + // If depth/stencil isn't written in the pass, it doesn't count as a feedback loop. + + aspects |= FeedbackLoopAspects.Depth; + } + } + else + { + aspects |= FeedbackLoopAspects.Color; + } + } + + return ChangeFeedbackLoop(aspects); + } + else if (_feedbackLoop != 0) + { + return ChangeFeedbackLoop(FeedbackLoopAspects.None); + } + + return false; + } + + private void UpdatePassDepthStencil() + { + if (!RenderPassActive) + { + _passWritesDepthStencil = false; + } + + // Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check. + _passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable; + } + private bool RecreateGraphicsPipelineIfNeeded() { if (AutoFlush.ShouldFlushDraw(DrawCount)) @@ -1505,7 +1601,7 @@ namespace Ryujinx.Graphics.Vulkan Gd.FlushAllCommands(); } - DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer); + DynamicState.ReplayIfDirty(Gd, CommandBuffer); if (_needsIndexBufferRebind && _indexBufferPattern == null) { @@ -1539,7 +1635,15 @@ namespace Ryujinx.Graphics.Vulkan _vertexBufferUpdater.Commit(Cbs); } - if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics) + if (_bindingBarriersDirty) + { + // Stale barriers may have been activated by switching program. Emit any that are relevant. + _descriptorSetUpdater.InsertBindingBarriers(Cbs); + + _bindingBarriersDirty = false; + } + + if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics) { if (!CreatePipeline(PipelineBindPoint.Graphics)) { @@ -1548,17 +1652,9 @@ namespace Ryujinx.Graphics.Vulkan _graphicsStateDirty = false; Pbp = PipelineBindPoint.Graphics; - - if (_bindingBarriersDirty) - { - // Stale barriers may have been activated by switching program. Emit any that are relevant. - _descriptorSetUpdater.InsertBindingBarriers(Cbs); - - _bindingBarriersDirty = false; - } } - Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate); + Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics); @@ -1628,7 +1724,7 @@ namespace Ryujinx.Graphics.Vulkan ClearValueCount = 1, }; - Gd.Api.CmdBeginRenderPass(CommandBuffer, renderPassBeginInfo, SubpassContents.Inline); + Gd.Api.CmdBeginRenderPass(CommandBuffer, in renderPassBeginInfo, SubpassContents.Inline); RenderPassActive = true; } } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs b/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs index 89ce10b0aa..85069c6b27 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineConverter.cs @@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Vulkan DependencyCount = 1, }; - gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError(); + gd.Api.CreateRenderPass(device, in renderPassCreateInfo, null, out var renderPass).ThrowOnError(); return new DisposableRenderPass(gd.Api, device, renderPass); } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs index 1cc33f728c..ad26ff7b39 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineDynamicState.cs @@ -1,5 +1,6 @@ using Ryujinx.Common.Memory; using Silk.NET.Vulkan; +using Silk.NET.Vulkan.Extensions.EXT; namespace Ryujinx.Graphics.Vulkan { @@ -21,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan private Array4 _blendConstants; + private FeedbackLoopAspects _feedbackLoopAspects; + public uint ViewportsCount; public Array16 Viewports; @@ -32,7 +35,8 @@ namespace Ryujinx.Graphics.Vulkan Scissor = 1 << 2, Stencil = 1 << 3, Viewport = 1 << 4, - All = Blend | DepthBias | Scissor | Stencil | Viewport, + FeedbackLoop = 1 << 5, + All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop, } private DirtyFlags _dirty; @@ -99,13 +103,22 @@ namespace Ryujinx.Graphics.Vulkan } } + public void SetFeedbackLoop(FeedbackLoopAspects aspects) + { + _feedbackLoopAspects = aspects; + + _dirty |= DirtyFlags.FeedbackLoop; + } + public void ForceAllDirty() { _dirty = DirtyFlags.All; } - public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer) + public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer) { + Vk api = gd.Api; + if (_dirty.HasFlag(DirtyFlags.Blend)) { RecordBlend(api, commandBuffer); @@ -131,6 +144,11 @@ namespace Ryujinx.Graphics.Vulkan RecordViewport(api, commandBuffer); } + if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop) + { + RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer); + } + _dirty = DirtyFlags.None; } @@ -169,5 +187,17 @@ namespace Ryujinx.Graphics.Vulkan api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan()); } } + + private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer) + { + ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0; + + if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0) + { + aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit; + } + + api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects); + } } } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineFull.cs b/src/Ryujinx.Graphics.Vulkan/PipelineFull.cs index cf65eefb0d..54d43bdba7 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineFull.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineFull.cs @@ -28,6 +28,8 @@ namespace Ryujinx.Graphics.Vulkan _activeBufferMirrors = new(); CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer; + + IsMainPipeline = true; } private void CopyPendingQuery() @@ -235,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan if (Pipeline != null && Pbp == PipelineBindPoint.Graphics) { - DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer); + DynamicState.ReplayIfDirty(Gd, CommandBuffer); } } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineLayoutFactory.cs b/src/Ryujinx.Graphics.Vulkan/PipelineLayoutFactory.cs index bca119f6ad..8d78156161 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineLayoutFactory.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineLayoutFactory.cs @@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan Flags = flags, }; - gd.Api.CreateDescriptorSetLayout(device, descriptorSetLayoutCreateInfo, null, out layouts[setIndex]).ThrowOnError(); + gd.Api.CreateDescriptorSetLayout(device, in descriptorSetLayoutCreateInfo, null, out layouts[setIndex]).ThrowOnError(); } } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs index 6b6b46a914..a726b9edb5 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs @@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Vulkan struct PipelineState : IDisposable { private const int RequiredSubgroupSize = 32; + private const int MaxDynamicStatesCount = 9; public PipelineUid Internal; @@ -299,6 +300,12 @@ namespace Ryujinx.Graphics.Vulkan set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6); } + public FeedbackLoopAspects FeedbackLoopAspects + { + readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3); + set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7); + } + public bool HasTessellationControlShader; public NativeArray Stages; public PipelineLayout PipelineLayout; @@ -564,9 +571,11 @@ namespace Ryujinx.Graphics.Vulkan } bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState; - int dynamicStatesCount = supportsExtDynamicState ? 8 : 7; + bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop; - DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount]; + DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount]; + + int dynamicStatesCount = 7; dynamicStates[0] = DynamicState.Viewport; dynamicStates[1] = DynamicState.Scissor; @@ -578,7 +587,12 @@ namespace Ryujinx.Graphics.Vulkan if (supportsExtDynamicState) { - dynamicStates[7] = DynamicState.VertexInputBindingStrideExt; + dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt; + } + + if (supportsFeedbackLoopDynamicState) + { + dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt; } var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo @@ -588,9 +602,27 @@ namespace Ryujinx.Graphics.Vulkan PDynamicStates = dynamicStates, }; + PipelineCreateFlags flags = 0; + + if (gd.Capabilities.SupportsAttachmentFeedbackLoop) + { + FeedbackLoopAspects aspects = FeedbackLoopAspects; + + if ((aspects & FeedbackLoopAspects.Color) != 0) + { + flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt; + } + + if ((aspects & FeedbackLoopAspects.Depth) != 0) + { + flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt; + } + } + var pipelineCreateInfo = new GraphicsPipelineCreateInfo { SType = StructureType.GraphicsPipelineCreateInfo, + Flags = flags, StageCount = StagesCount, PStages = Stages.Pointer, PVertexInputState = &vertexInputState, diff --git a/src/Ryujinx.Graphics.Vulkan/Queries/BufferedQuery.cs b/src/Ryujinx.Graphics.Vulkan/Queries/BufferedQuery.cs index 714cb2833c..c9a546648f 100644 --- a/src/Ryujinx.Graphics.Vulkan/Queries/BufferedQuery.cs +++ b/src/Ryujinx.Graphics.Vulkan/Queries/BufferedQuery.cs @@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries PipelineStatistics = flags, }; - gd.Api.CreateQueryPool(device, queryPoolCreateInfo, null, out _queryPool).ThrowOnError(); + gd.Api.CreateQueryPool(device, in queryPoolCreateInfo, null, out _queryPool).ThrowOnError(); } var buffer = gd.BufferManager.Create(gd, sizeof(long), forConditionalRendering: true); diff --git a/src/Ryujinx.Graphics.Vulkan/RenderPassHolder.cs b/src/Ryujinx.Graphics.Vulkan/RenderPassHolder.cs index b2dd0dd874..a364c57163 100644 --- a/src/Ryujinx.Graphics.Vulkan/RenderPassHolder.cs +++ b/src/Ryujinx.Graphics.Vulkan/RenderPassHolder.cs @@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan DependencyCount = 1, }; - gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError(); + gd.Api.CreateRenderPass(device, in renderPassCreateInfo, null, out var renderPass).ThrowOnError(); _renderPass = new Auto(new DisposableRenderPass(gd.Api, device, renderPass)); } diff --git a/src/Ryujinx.Graphics.Vulkan/ResourceArray.cs b/src/Ryujinx.Graphics.Vulkan/ResourceArray.cs index 0880a10f07..f96b4a8450 100644 --- a/src/Ryujinx.Graphics.Vulkan/ResourceArray.cs +++ b/src/Ryujinx.Graphics.Vulkan/ResourceArray.cs @@ -14,13 +14,20 @@ namespace Ryujinx.Graphics.Vulkan private int _bindCount; - protected void SetDirty(VulkanRenderer gd) + protected void SetDirty(VulkanRenderer gd, bool isImage) { ReleaseDescriptorSet(); if (_bindCount != 0) { - gd.PipelineInternal.ForceTextureDirty(); + if (isImage) + { + gd.PipelineInternal.ForceImageDirty(); + } + else + { + gd.PipelineInternal.ForceTextureDirty(); + } } } diff --git a/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj b/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj index f6a7be91e4..aae28733f9 100644 --- a/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj +++ b/src/Ryujinx.Graphics.Vulkan/Ryujinx.Graphics.Vulkan.csproj @@ -15,6 +15,7 @@ + diff --git a/src/Ryujinx.Graphics.Vulkan/SamplerHolder.cs b/src/Ryujinx.Graphics.Vulkan/SamplerHolder.cs index f67daeeccb..7f37ab1398 100644 --- a/src/Ryujinx.Graphics.Vulkan/SamplerHolder.cs +++ b/src/Ryujinx.Graphics.Vulkan/SamplerHolder.cs @@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Vulkan samplerCreateInfo.BorderColor = BorderColor.FloatCustomExt; } - gd.Api.CreateSampler(device, samplerCreateInfo, null, out var sampler).ThrowOnError(); + gd.Api.CreateSampler(device, in samplerCreateInfo, null, out var sampler).ThrowOnError(); _sampler = new Auto(new DisposableSampler(gd.Api, device, sampler)); } diff --git a/src/Ryujinx.Graphics.Vulkan/Shader.cs b/src/Ryujinx.Graphics.Vulkan/Shader.cs index 06f3499db9..1c8caffd9a 100644 --- a/src/Ryujinx.Graphics.Vulkan/Shader.cs +++ b/src/Ryujinx.Graphics.Vulkan/Shader.cs @@ -64,7 +64,7 @@ namespace Ryujinx.Graphics.Vulkan PCode = (uint*)pCode, }; - api.CreateShaderModule(device, shaderModuleCreateInfo, null, out _module).ThrowOnError(); + api.CreateShaderModule(device, in shaderModuleCreateInfo, null, out _module).ThrowOnError(); } CompileStatus = ProgramLinkStatus.Success; diff --git a/src/Ryujinx.Graphics.Vulkan/TextureArray.cs b/src/Ryujinx.Graphics.Vulkan/TextureArray.cs index 31c408d64f..99238b1f5b 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureArray.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureArray.cs @@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Vulkan { _cachedCommandBufferIndex = -1; _storages = null; - SetDirty(_gd); + SetDirty(_gd, isImage: false); } public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags) diff --git a/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs b/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs index e0694b1979..073eee2ca9 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureBuffer.cs @@ -1,7 +1,7 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Silk.NET.Vulkan; using System; -using System.Buffers; using System.Collections.Generic; using Format = Ryujinx.Graphics.GAL.Format; using VkFormat = Silk.NET.Vulkan.Format; @@ -16,7 +16,6 @@ namespace Ryujinx.Graphics.Vulkan private int _offset; private int _size; private Auto _bufferView; - private Dictionary> _selfManagedViews; private int _bufferCount; @@ -80,35 +79,25 @@ namespace Ryujinx.Graphics.Vulkan private void ReleaseImpl() { - if (_selfManagedViews != null) - { - foreach (var bufferView in _selfManagedViews.Values) - { - bufferView.Dispose(); - } - - _selfManagedViews = null; - } - _bufferView?.Dispose(); _bufferView = null; } /// - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { - _gd.SetBufferData(_bufferHandle, _offset, data.Memory.Span); + _gd.SetBufferData(_bufferHandle, _offset, data.Span); data.Dispose(); } /// - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { throw new NotSupportedException(); } /// - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { throw new NotSupportedException(); } @@ -137,28 +126,5 @@ namespace Ryujinx.Graphics.Vulkan return _bufferView?.Get(cbs, _offset, _size, write).Value ?? default; } - - public BufferView GetBufferView(CommandBufferScoped cbs, Format format, bool write) - { - var vkFormat = FormatTable.GetFormat(format); - if (vkFormat == VkFormat) - { - return GetBufferView(cbs, write); - } - - if (_selfManagedViews != null && _selfManagedViews.TryGetValue(format, out var bufferView)) - { - return bufferView.Get(cbs, _offset, _size, write).Value; - } - - bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size, ReleaseImpl); - - if (bufferView != null) - { - (_selfManagedViews ??= new Dictionary>()).Add(format, bufferView); - } - - return bufferView?.Get(cbs, _offset, _size, write).Value ?? default; - } } } diff --git a/src/Ryujinx.Graphics.Vulkan/TextureCopy.cs b/src/Ryujinx.Graphics.Vulkan/TextureCopy.cs index fdc0a248bd..45cddd772f 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureCopy.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureCopy.cs @@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Vulkan DstOffsets = dstOffsets, }; - api.CmdBlitImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, region, filter); + api.CmdBlitImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, in region, filter); copySrcLevel++; copyDstLevel++; @@ -320,13 +320,13 @@ namespace Ryujinx.Graphics.Vulkan { var region = new ImageResolve(srcSl, new Offset3D(0, 0, srcZ), dstSl, new Offset3D(0, 0, dstZ), extent); - api.CmdResolveImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, region); + api.CmdResolveImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, in region); } else { var region = new ImageCopy(srcSl, new Offset3D(0, 0, srcZ), dstSl, new Offset3D(0, 0, dstZ), extent); - api.CmdCopyImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, region); + api.CmdCopyImage(commandBuffer, srcImage, ImageLayout.General, dstImage, ImageLayout.General, 1, in region); } width = Math.Max(1, width >> 1); @@ -422,7 +422,7 @@ namespace Ryujinx.Graphics.Vulkan DependencyCount = 1, }; - gd.Api.CreateRenderPass2(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError(); + gd.Api.CreateRenderPass2(device, in renderPassCreateInfo, null, out var renderPass).ThrowOnError(); using var rp = new Auto(new DisposableRenderPass(gd.Api, device, renderPass)); @@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Vulkan Layers = (uint)src.Layers, }; - gd.Api.CreateFramebuffer(device, framebufferCreateInfo, null, out var framebuffer).ThrowOnError(); + gd.Api.CreateFramebuffer(device, in framebufferCreateInfo, null, out var framebuffer).ThrowOnError(); using var fb = new Auto(new DisposableFramebuffer(gd.Api, device, framebuffer), null, srcView, dstView); var renderArea = new Rect2D(null, new Extent2D((uint)src.Info.Width, (uint)src.Info.Height)); @@ -465,7 +465,7 @@ namespace Ryujinx.Graphics.Vulkan // to resolve the depth-stencil texture. // TODO: Do speculative resolve and part of the same render pass as the draw to avoid // ending the current render pass? - gd.Api.CmdBeginRenderPass(cbs.CommandBuffer, renderPassBeginInfo, SubpassContents.Inline); + gd.Api.CmdBeginRenderPass(cbs.CommandBuffer, in renderPassBeginInfo, SubpassContents.Inline); gd.Api.CmdEndRenderPass(cbs.CommandBuffer); } } diff --git a/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs b/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs index f36db68de3..10b36a3f9a 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs @@ -4,6 +4,7 @@ using Silk.NET.Vulkan; using System; using System.Collections.Generic; using System.Numerics; +using System.Runtime.CompilerServices; using Format = Ryujinx.Graphics.GAL.Format; using VkBuffer = Silk.NET.Vulkan.Buffer; using VkFormat = Silk.NET.Vulkan.Format; @@ -12,6 +13,11 @@ namespace Ryujinx.Graphics.Vulkan { class TextureStorage : IDisposable { + private struct TextureSliceInfo + { + public int BindCount; + } + private const MemoryPropertyFlags DefaultImageMemoryFlags = MemoryPropertyFlags.DeviceLocalBit; @@ -43,6 +49,7 @@ namespace Ryujinx.Graphics.Vulkan private readonly Image _image; private readonly Auto _imageAuto; private readonly Auto _allocationAuto; + private readonly int _depthOrLayers; private Auto _foreignAllocationAuto; private Dictionary _aliasedStorages; @@ -55,6 +62,9 @@ namespace Ryujinx.Graphics.Vulkan private int _viewsCount; private readonly ulong _size; + private int _bindCount; + private readonly TextureSliceInfo[] _slices; + public VkFormat VkFormat { get; } public unsafe TextureStorage( @@ -73,6 +83,7 @@ namespace Ryujinx.Graphics.Vulkan var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1); VkFormat = format; + _depthOrLayers = info.GetDepthOrLayers(); var type = info.Target.Convert(); @@ -80,7 +91,7 @@ namespace Ryujinx.Graphics.Vulkan var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples); - var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample); + var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities); var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit; @@ -114,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan Flags = flags, }; - gd.Api.CreateImage(device, imageCreateInfo, null, out _image).ThrowOnError(); + gd.Api.CreateImage(device, in imageCreateInfo, null, out _image).ThrowOnError(); if (foreignAllocation == null) { @@ -148,6 +159,8 @@ namespace Ryujinx.Graphics.Vulkan InitialTransition(ImageLayout.Preinitialized, ImageLayout.General); } + + _slices = new TextureSliceInfo[levels * _depthOrLayers]; } public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format) @@ -284,7 +297,7 @@ namespace Ryujinx.Graphics.Vulkan 0, null, 1, - barrier); + in barrier); if (useTempCbs) { @@ -292,7 +305,7 @@ namespace Ryujinx.Graphics.Vulkan } } - public static ImageUsageFlags GetImageUsage(Format format, Target target, bool supportsMsStorage) + public static ImageUsageFlags GetImageUsage(Format format, Target target, in HardwareCapabilities capabilities) { var usage = DefaultUsageFlags; @@ -305,11 +318,19 @@ namespace Ryujinx.Graphics.Vulkan usage |= ImageUsageFlags.ColorAttachmentBit; } + bool supportsMsStorage = capabilities.SupportsShaderStorageImageMultisample; + if (format.IsImageCompatible() && (supportsMsStorage || !target.IsMultisample())) { usage |= ImageUsageFlags.StorageBit; } + if (capabilities.SupportsAttachmentFeedbackLoop && + (usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0) + { + usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt; + } + return usage; } @@ -401,11 +422,11 @@ namespace Ryujinx.Graphics.Vulkan if (to) { - _gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, region); + _gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, in region); } else { - _gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, region); + _gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, in region); } offset += mipSize; @@ -510,6 +531,55 @@ namespace Ryujinx.Graphics.Vulkan } } + public void AddBinding(TextureView view) + { + // Assumes a view only has a first level. + + int index = view.FirstLevel * _depthOrLayers + view.FirstLayer; + int layers = view.Layers; + + for (int i = 0; i < layers; i++) + { + ref TextureSliceInfo info = ref _slices[index++]; + + info.BindCount++; + } + + _bindCount++; + } + + public void ClearBindings() + { + if (_bindCount != 0) + { + Array.Clear(_slices, 0, _slices.Length); + + _bindCount = 0; + } + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public bool IsBound(TextureView view) + { + if (_bindCount != 0) + { + int index = view.FirstLevel * _depthOrLayers + view.FirstLayer; + int layers = view.Layers; + + for (int i = 0; i < layers; i++) + { + ref TextureSliceInfo info = ref _slices[index++]; + + if (info.BindCount != 0) + { + return true; + } + } + } + + return false; + } + public void IncrementViewsCount() { _viewsCount++; diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs index d4f26a2dd4..b7b936809d 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs @@ -1,7 +1,7 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Silk.NET.Vulkan; using System; -using System.Buffers; using System.Collections.Generic; using System.Linq; using System.Threading; @@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Vulkan private readonly Auto _imageView2dArray; private Dictionary _selfManagedViews; + private int _hazardUses; + private readonly TextureCreateInfo _info; private HashTableSlim _renderPasses; @@ -60,7 +62,7 @@ namespace Ryujinx.Graphics.Vulkan gd.Textures.Add(this); var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format); - var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample); + var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities); var levels = (uint)info.Levels; var layers = (uint)info.GetLayers(); @@ -117,7 +119,7 @@ namespace Ryujinx.Graphics.Vulkan PNext = &imageViewUsage, }; - gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError(); + gd.Api.CreateImageView(device, in imageCreateInfo, null, out var imageView).ThrowOnError(); return new Auto(new DisposableImageView(gd.Api, device, imageView), null, storage.GetImage()); } @@ -492,7 +494,7 @@ namespace Ryujinx.Graphics.Vulkan dstStageMask, DependencyFlags.None, 1, - memoryBarrier, + in memoryBarrier, 0, null, 0, @@ -557,7 +559,7 @@ namespace Ryujinx.Graphics.Vulkan 0, null, 1, - memoryBarrier); + in memoryBarrier); } public TextureView GetView(Format format) @@ -744,23 +746,23 @@ namespace Ryujinx.Graphics.Vulkan } /// - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { - SetData(data.Memory.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false); + SetData(data.Span, 0, 0, Info.GetLayers(), Info.Levels, singleSlice: false); data.Dispose(); } /// - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { - SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true); + SetData(data.Span, layer, level, 1, 1, singleSlice: true); data.Dispose(); } /// - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { - SetData(data.Memory.Span, layer, level, 1, 1, singleSlice: true, region); + SetData(data.Span, layer, level, 1, 1, singleSlice: true, region); data.Dispose(); } @@ -949,11 +951,11 @@ namespace Ryujinx.Graphics.Vulkan if (to) { - _gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, region); + _gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, in region); } else { - _gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, region); + _gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, in region); } offset += mipSize; @@ -1010,11 +1012,11 @@ namespace Ryujinx.Graphics.Vulkan if (to) { - _gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, region); + _gd.Api.CmdCopyImageToBuffer(commandBuffer, image, ImageLayout.General, buffer, 1, in region); } else { - _gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, region); + _gd.Api.CmdCopyBufferToImage(commandBuffer, buffer, image, ImageLayout.General, 1, in region); } } @@ -1034,6 +1036,34 @@ namespace Ryujinx.Graphics.Vulkan throw new NotImplementedException(); } + public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List feedbackLoopHazards) + { + Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags); + + if (feedbackLoopHazards != null && Storage.IsBound(this)) + { + feedbackLoopHazards.Add(this); + _hazardUses++; + } + } + + public void ClearUsage(List feedbackLoopHazards) + { + if (_hazardUses != 0 && feedbackLoopHazards != null) + { + feedbackLoopHazards.Remove(this); + _hazardUses--; + } + } + + public void DecrementHazardUses() + { + if (_hazardUses != 0) + { + _hazardUses--; + } + } + public (RenderPassHolder rpHolder, Auto framebuffer) GetPassAndFramebuffer( VulkanRenderer gd, Device device, diff --git a/src/Ryujinx.Graphics.Vulkan/Vendor.cs b/src/Ryujinx.Graphics.Vulkan/Vendor.cs index 802771ede5..55ae0cd819 100644 --- a/src/Ryujinx.Graphics.Vulkan/Vendor.cs +++ b/src/Ryujinx.Graphics.Vulkan/Vendor.cs @@ -90,11 +90,9 @@ namespace Ryujinx.Graphics.Vulkan DriverId.SamsungProprietary => "Samsung", DriverId.MesaVenus => "Venus", DriverId.MesaDozen => "Dozen", - - // TODO: Use real enum when we have an up to date Silk.NET. - (DriverId)24 => "NVK", - (DriverId)25 => "Imagination (Open)", - (DriverId)26 => "Honeykrisp", + DriverId.MesaNvk => "NVK", + DriverId.ImaginationOpenSourceMesa => "Imagination (Open)", + DriverId.MesaAgxv => "Honeykrisp", _ => id.ToString(), }; } diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs b/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs index 5a9844cb96..2c327fdb75 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs @@ -44,6 +44,8 @@ namespace Ryujinx.Graphics.Vulkan "VK_EXT_4444_formats", "VK_KHR_8bit_storage", "VK_KHR_maintenance2", + "VK_EXT_attachment_feedback_loop_layout", + "VK_EXT_attachment_feedback_loop_dynamic_state", }; private static readonly string[] _requiredExtensions = { @@ -357,6 +359,28 @@ namespace Ryujinx.Graphics.Vulkan features2.PNext = &supportedFeaturesDepthClipControl; } + PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new() + { + SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt, + PNext = features2.PNext, + }; + + if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout")) + { + features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout; + } + + PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new() + { + SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt, + PNext = features2.PNext, + }; + + if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state")) + { + features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout; + } + PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new() { SType = StructureType.PhysicalDeviceVulkan12Features, @@ -531,6 +555,36 @@ namespace Ryujinx.Graphics.Vulkan pExtendedFeatures = &featuresDepthClipControl; } + PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout; + + if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") && + supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout) + { + featuresAttachmentFeedbackLoopLayout = new() + { + SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt, + PNext = pExtendedFeatures, + AttachmentFeedbackLoopLayout = true, + }; + + pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout; + } + + PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout; + + if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") && + supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState) + { + featuresDynamicAttachmentFeedbackLoopLayout = new() + { + SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt, + PNext = pExtendedFeatures, + AttachmentFeedbackLoopDynamicState = true, + }; + + pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout; + } + var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray(); IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length]; diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index c9ce678b77..0faaec82a4 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -38,6 +38,7 @@ namespace Ryujinx.Graphics.Vulkan internal KhrPushDescriptor PushDescriptorApi { get; private set; } internal ExtTransformFeedback TransformFeedbackApi { get; private set; } internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; } + internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; } internal uint QueueFamilyIndex { get; private set; } internal Queue Queue { get; private set; } @@ -149,6 +150,11 @@ namespace Ryujinx.Graphics.Vulkan DrawIndirectCountApi = drawIndirectCountApi; } + if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi)) + { + DynamicFeedbackLoopApi = dynamicFeedbackLoopApi; + } + if (maxQueueCount >= 2) { Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue); @@ -243,6 +249,16 @@ namespace Ryujinx.Graphics.Vulkan SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt, }; + PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new() + { + SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt, + }; + + PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new() + { + SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt, + }; + PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new() { SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr, @@ -279,6 +295,22 @@ namespace Ryujinx.Graphics.Vulkan features2.PNext = &featuresDepthClipControl; } + bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"); + + if (supportsAttachmentFeedbackLoop) + { + featuresAttachmentFeedbackLoop.PNext = features2.PNext; + features2.PNext = &featuresAttachmentFeedbackLoop; + } + + bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"); + + if (supportsDynamicAttachmentFeedbackLoop) + { + featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext; + features2.PNext = &featuresDynamicAttachmentFeedbackLoop; + } + bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset"); if (usePortability) @@ -401,6 +433,8 @@ namespace Ryujinx.Graphics.Vulkan _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"), _physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName), supportsDepthClipControl && featuresDepthClipControl.DepthClipControl, + supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout, + supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState, propertiesSubgroup.SubgroupSize, supportedSampleCounts, portabilityFlags, @@ -747,7 +781,26 @@ namespace Ryujinx.Graphics.Vulkan shaderSubgroupSize: (int)Capabilities.SubgroupSize, storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment, textureBufferOffsetAlignment: (int)limits.MinTexelBufferOffsetAlignment, - gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0); + gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0, + maximumGpuMemory: GetTotalGPUMemory()); + } + + private ulong GetTotalGPUMemory() + { + ulong totalMemory = 0; + + Api.GetPhysicalDeviceMemoryProperties(_physicalDevice.PhysicalDevice, out PhysicalDeviceMemoryProperties memoryProperties); + + for (int i = 0; i < memoryProperties.MemoryHeapCount; i++) + { + var heap = memoryProperties.MemoryHeaps[i]; + if ((heap.Flags & MemoryHeapFlags.DeviceLocalBit) == MemoryHeapFlags.DeviceLocalBit) + { + totalMemory += heap.Size; + } + } + + return totalMemory; } public HardwareInfo GetHardwareInfo() @@ -831,6 +884,7 @@ namespace Ryujinx.Graphics.Vulkan private void PrintGpuInformation() { Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})"); + Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB"); } public void Initialize(GraphicsDebugLevel logLevel) diff --git a/src/Ryujinx.Graphics.Vulkan/Window.cs b/src/Ryujinx.Graphics.Vulkan/Window.cs index efb0b31f97..3dc6d4e191 100644 --- a/src/Ryujinx.Graphics.Vulkan/Window.cs +++ b/src/Ryujinx.Graphics.Vulkan/Window.cs @@ -160,7 +160,7 @@ namespace Ryujinx.Graphics.Vulkan SwizzleComponent.Blue, SwizzleComponent.Alpha); - _gd.SwapchainApi.CreateSwapchain(_device, swapchainCreateInfo, null, out _swapchain).ThrowOnError(); + _gd.SwapchainApi.CreateSwapchain(_device, in swapchainCreateInfo, null, out _swapchain).ThrowOnError(); _gd.SwapchainApi.GetSwapchainImages(_device, _swapchain, &imageCount, null); @@ -187,14 +187,14 @@ namespace Ryujinx.Graphics.Vulkan for (int i = 0; i < _imageAvailableSemaphores.Length; i++) { - _gd.Api.CreateSemaphore(_device, semaphoreCreateInfo, null, out _imageAvailableSemaphores[i]).ThrowOnError(); + _gd.Api.CreateSemaphore(_device, in semaphoreCreateInfo, null, out _imageAvailableSemaphores[i]).ThrowOnError(); } _renderFinishedSemaphores = new Semaphore[imageCount]; for (int i = 0; i < _renderFinishedSemaphores.Length; i++) { - _gd.Api.CreateSemaphore(_device, semaphoreCreateInfo, null, out _renderFinishedSemaphores[i]).ThrowOnError(); + _gd.Api.CreateSemaphore(_device, in semaphoreCreateInfo, null, out _renderFinishedSemaphores[i]).ThrowOnError(); } } @@ -220,7 +220,7 @@ namespace Ryujinx.Graphics.Vulkan SubresourceRange = subresourceRange, }; - _gd.Api.CreateImageView(_device, imageCreateInfo, null, out var imageView).ThrowOnError(); + _gd.Api.CreateImageView(_device, in imageCreateInfo, null, out var imageView).ThrowOnError(); return new TextureView(_gd, _device, new DisposableImageView(_gd.Api, _device, imageView), info, format); } @@ -479,7 +479,7 @@ namespace Ryujinx.Graphics.Vulkan lock (_gd.QueueLock) { - _gd.SwapchainApi.QueuePresent(_gd.Queue, presentInfo); + _gd.SwapchainApi.QueuePresent(_gd.Queue, in presentInfo); } } @@ -568,6 +568,13 @@ namespace Ryujinx.Graphics.Vulkan _scalingFilter.Level = _scalingFilterLevel; break; + case ScalingFilter.Area: + if (_scalingFilter is not AreaScalingFilter) + { + _scalingFilter?.Dispose(); + _scalingFilter = new AreaScalingFilter(_gd, _device); + } + break; } } } @@ -611,7 +618,7 @@ namespace Ryujinx.Graphics.Vulkan 0, null, 1, - barrier); + in barrier); } private void CaptureFrame(TextureView texture, int x, int y, int width, int height, bool isBgra, bool flipX, bool flipY) diff --git a/src/Ryujinx.Gtk3/Program.cs b/src/Ryujinx.Gtk3/Program.cs index 8bb6516409..2d350374bf 100644 --- a/src/Ryujinx.Gtk3/Program.cs +++ b/src/Ryujinx.Gtk3/Program.cs @@ -4,6 +4,8 @@ using Ryujinx.Common.Configuration; using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; using Ryujinx.Common.SystemInterop; +using Ryujinx.Common.Utilities; +using Ryujinx.Graphics.Vulkan.MoltenVK; using Ryujinx.Modules; using Ryujinx.SDL2.Common; using Ryujinx.UI; @@ -13,7 +15,6 @@ using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Helper; using Ryujinx.UI.Common.SystemInfo; using Ryujinx.UI.Widgets; -using SixLabors.ImageSharp.Formats.Jpeg; using System; using System.Collections.Generic; using System.Diagnostics; @@ -41,9 +42,6 @@ namespace Ryujinx [LibraryImport("user32.dll", SetLastError = true)] public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type); - [LibraryImport("libc", SetLastError = true)] - private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite); - private const uint MbIconWarning = 0x30; static Program() @@ -105,12 +103,13 @@ namespace Ryujinx throw new NotSupportedException("Failed to initialize multi-threading support."); } - Environment.SetEnvironmentVariable("GDK_BACKEND", "x11"); - setenv("GDK_BACKEND", "x11", 1); + OsUtils.SetEnvironmentVariableNoCaching("GDK_BACKEND", "x11"); } if (OperatingSystem.IsMacOS()) { + MVKInitialization.InitializeResolver(); + string baseDirectory = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); string resourcesDataDir; @@ -123,19 +122,13 @@ namespace Ryujinx resourcesDataDir = baseDirectory; } - static void SetEnvironmentVariableNoCaching(string key, string value) - { - int res = setenv(key, value, 1); - Debug.Assert(res != -1); - } - // On macOS, GTK3 needs XDG_DATA_DIRS to be set, otherwise it will try searching for "gschemas.compiled" in system directories. - SetEnvironmentVariableNoCaching("XDG_DATA_DIRS", Path.Combine(resourcesDataDir, "share")); + OsUtils.SetEnvironmentVariableNoCaching("XDG_DATA_DIRS", Path.Combine(resourcesDataDir, "share")); // On macOS, GTK3 needs GDK_PIXBUF_MODULE_FILE to be set, otherwise it will try searching for "loaders.cache" in system directories. - SetEnvironmentVariableNoCaching("GDK_PIXBUF_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gdk-pixbuf-2.0", "2.10.0", "loaders.cache")); + OsUtils.SetEnvironmentVariableNoCaching("GDK_PIXBUF_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gdk-pixbuf-2.0", "2.10.0", "loaders.cache")); - SetEnvironmentVariableNoCaching("GTK_IM_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gtk-3.0", "3.0.0", "immodules.cache")); + OsUtils.SetEnvironmentVariableNoCaching("GTK_IM_MODULE_FILE", Path.Combine(resourcesDataDir, "lib", "gtk-3.0", "3.0.0", "immodules.cache")); } string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine); @@ -162,12 +155,6 @@ namespace Ryujinx }); }; - // Sets ImageSharp Jpeg Encoder Quality. - SixLabors.ImageSharp.Configuration.Default.ImageFormatsManager.SetEncoder(JpegFormat.Instance, new JpegEncoder() - { - Quality = 100, - }); - string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName); string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName); @@ -237,9 +224,9 @@ namespace Ryujinx // Logging system information. PrintSystemInfo(); - // Enable OGL multithreading on the driver, when available. + // Enable OGL multithreading on the driver, and some other flags. BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading; - DriverUtilities.ToggleOGLThreading(threadingMode == BackendThreading.Off); + DriverUtilities.InitDriverConfig(threadingMode == BackendThreading.Off); // Initialize Gtk. Application.Init(); diff --git a/src/Ryujinx.Gtk3/Ryujinx.Gtk3.csproj b/src/Ryujinx.Gtk3/Ryujinx.Gtk3.csproj index b4453f9d79..722d6080be 100644 --- a/src/Ryujinx.Gtk3/Ryujinx.Gtk3.csproj +++ b/src/Ryujinx.Gtk3/Ryujinx.Gtk3.csproj @@ -30,7 +30,6 @@ - diff --git a/src/Ryujinx.Gtk3/UI/MainWindow.cs b/src/Ryujinx.Gtk3/UI/MainWindow.cs index 66c0afae03..b10dfe3f9e 100644 --- a/src/Ryujinx.Gtk3/UI/MainWindow.cs +++ b/src/Ryujinx.Gtk3/UI/MainWindow.cs @@ -647,7 +647,7 @@ namespace Ryujinx.UI } var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value - ? HLE.MemoryConfiguration.MemoryConfiguration6GiB + ? HLE.MemoryConfiguration.MemoryConfiguration8GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB; IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None; diff --git a/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs b/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs index 0e636792db..12139e87d9 100644 --- a/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs +++ b/src/Ryujinx.Gtk3/UI/RendererWidgetBase.cs @@ -13,16 +13,13 @@ using Ryujinx.Input.HLE; using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Helper; using Ryujinx.UI.Widgets; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.Formats.Png; -using SixLabors.ImageSharp.PixelFormats; -using SixLabors.ImageSharp.Processing; +using SkiaSharp; using System; using System.Diagnostics; using System.IO; +using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; -using Image = SixLabors.ImageSharp.Image; using Key = Ryujinx.Input.Key; using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter; using Switch = Ryujinx.HLE.Switch; @@ -404,23 +401,31 @@ namespace Ryujinx.UI return; } - Image image = e.IsBgra ? Image.LoadPixelData(e.Data, e.Width, e.Height) - : Image.LoadPixelData(e.Data, e.Width, e.Height); + var colorType = e.IsBgra ? SKColorType.Bgra8888 : SKColorType.Rgba8888; + using var image = new SKBitmap(new SKImageInfo(e.Width, e.Height, colorType, SKAlphaType.Premul)); - if (e.FlipX) + Marshal.Copy(e.Data, 0, image.GetPixels(), e.Data.Length); + using var surface = SKSurface.Create(image.Info); + var canvas = surface.Canvas; + + if (e.FlipX || e.FlipY) { - image.Mutate(x => x.Flip(FlipMode.Horizontal)); + canvas.Clear(SKColors.Transparent); + + float scaleX = e.FlipX ? -1 : 1; + float scaleY = e.FlipY ? -1 : 1; + + var matrix = SKMatrix.CreateScale(scaleX, scaleY, image.Width / 2f, image.Height / 2f); + + canvas.SetMatrix(matrix); } + canvas.DrawBitmap(image, new SKPoint()); - if (e.FlipY) - { - image.Mutate(x => x.Flip(FlipMode.Vertical)); - } - - image.SaveAsPng(path, new PngEncoder() - { - ColorType = PngColorType.Rgb, - }); + surface.Flush(); + using var snapshot = surface.Snapshot(); + using var encoded = snapshot.Encode(SKEncodedImageFormat.Png, 80); + using var file = File.OpenWrite(path); + encoded.SaveTo(file); image.Dispose(); diff --git a/src/Ryujinx.Gtk3/UI/Windows/AvatarWindow.cs b/src/Ryujinx.Gtk3/UI/Windows/AvatarWindow.cs index d9ecd47b76..fcd960df0a 100644 --- a/src/Ryujinx.Gtk3/UI/Windows/AvatarWindow.cs +++ b/src/Ryujinx.Gtk3/UI/Windows/AvatarWindow.cs @@ -9,16 +9,13 @@ using LibHac.Tools.FsSystem.NcaUtils; using Ryujinx.Common.Memory; using Ryujinx.HLE.FileSystem; using Ryujinx.UI.Common.Configuration; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.Formats.Png; -using SixLabors.ImageSharp.PixelFormats; -using SixLabors.ImageSharp.Processing; +using SkiaSharp; using System; using System.Buffers.Binary; using System.Collections.Generic; using System.IO; using System.Reflection; -using Image = SixLabors.ImageSharp.Image; +using System.Runtime.InteropServices; namespace Ryujinx.UI.Windows { @@ -144,9 +141,11 @@ namespace Ryujinx.UI.Windows stream.Position = 0; - Image avatarImage = Image.LoadPixelData(DecompressYaz0(stream), 256, 256); + using var avatarImage = new SKBitmap(new SKImageInfo(256, 256, SKColorType.Rgba8888)); + var data = DecompressYaz0(stream); + Marshal.Copy(data, 0, avatarImage.GetPixels(), data.Length); - avatarImage.SaveAsPng(streamPng); + avatarImage.Encode(streamPng, SKEncodedImageFormat.Png, 80); _avatarDict.Add(item.FullPath, streamPng.ToArray()); } @@ -170,15 +169,23 @@ namespace Ryujinx.UI.Windows { using MemoryStream streamJpg = MemoryStreamManager.Shared.GetStream(); - Image avatarImage = Image.Load(data, new PngDecoder()); + using var avatarImage = SKBitmap.Decode(data); + using var surface = SKSurface.Create(avatarImage.Info); - avatarImage.Mutate(x => x.BackgroundColor(new Rgba32( + var background = new SKColor( (byte)(_backgroundColor.Red * 255), (byte)(_backgroundColor.Green * 255), (byte)(_backgroundColor.Blue * 255), (byte)(_backgroundColor.Alpha * 255) - ))); - avatarImage.SaveAsJpeg(streamJpg); + ); + var canvas = surface.Canvas; + canvas.Clear(background); + canvas.DrawBitmap(avatarImage, new SKPoint()); + + surface.Flush(); + using var snapshot = surface.Snapshot(); + using var encoded = snapshot.Encode(SKEncodedImageFormat.Jpeg, 80); + encoded.SaveTo(streamJpg); return streamJpg.ToArray(); } diff --git a/src/Ryujinx.Gtk3/UI/Windows/UserProfilesManagerWindow.cs b/src/Ryujinx.Gtk3/UI/Windows/UserProfilesManagerWindow.cs index d1e5fa9fc1..77afc5d1f1 100644 --- a/src/Ryujinx.Gtk3/UI/Windows/UserProfilesManagerWindow.cs +++ b/src/Ryujinx.Gtk3/UI/Windows/UserProfilesManagerWindow.cs @@ -4,15 +4,13 @@ using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Widgets; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.Processing; +using SkiaSharp; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Threading; using System.Threading.Tasks; -using Image = SixLabors.ImageSharp.Image; namespace Ryujinx.UI.Windows { @@ -177,13 +175,13 @@ namespace Ryujinx.UI.Windows private void ProcessProfileImage(byte[] buffer) { - using Image image = Image.Load(buffer); + using var image = SKBitmap.Decode(buffer); - image.Mutate(x => x.Resize(256, 256)); + image.Resize(new SKImageInfo(256, 256), SKFilterQuality.High); using MemoryStream streamJpg = MemoryStreamManager.Shared.GetStream(); - image.SaveAsJpeg(streamJpg); + image.Encode(streamJpg, SKEncodedImageFormat.Jpeg, 80); _bufferImageProfile = streamJpg.ToArray(); } diff --git a/src/Ryujinx.HLE.Generators/CodeGenerator.cs b/src/Ryujinx.HLE.Generators/CodeGenerator.cs new file mode 100644 index 0000000000..7e4848ad39 --- /dev/null +++ b/src/Ryujinx.HLE.Generators/CodeGenerator.cs @@ -0,0 +1,63 @@ +using System.Text; + +namespace Ryujinx.HLE.Generators +{ + class CodeGenerator + { + private const int IndentLength = 4; + + private readonly StringBuilder _sb; + private int _currentIndentCount; + + public CodeGenerator() + { + _sb = new StringBuilder(); + } + + public void EnterScope(string header = null) + { + if (header != null) + { + AppendLine(header); + } + + AppendLine("{"); + IncreaseIndentation(); + } + + public void LeaveScope(string suffix = "") + { + DecreaseIndentation(); + AppendLine($"}}{suffix}"); + } + + public void IncreaseIndentation() + { + _currentIndentCount++; + } + + public void DecreaseIndentation() + { + if (_currentIndentCount - 1 >= 0) + { + _currentIndentCount--; + } + } + + public void AppendLine() + { + _sb.AppendLine(); + } + + public void AppendLine(string text) + { + _sb.Append(' ', IndentLength * _currentIndentCount); + _sb.AppendLine(text); + } + + public override string ToString() + { + return _sb.ToString(); + } + } +} diff --git a/src/Ryujinx.HLE.Generators/IpcServiceGenerator.cs b/src/Ryujinx.HLE.Generators/IpcServiceGenerator.cs new file mode 100644 index 0000000000..19fdbe1972 --- /dev/null +++ b/src/Ryujinx.HLE.Generators/IpcServiceGenerator.cs @@ -0,0 +1,76 @@ +using Microsoft.CodeAnalysis; +using Microsoft.CodeAnalysis.CSharp; +using Microsoft.CodeAnalysis.CSharp.Syntax; +using System.Linq; + +namespace Ryujinx.HLE.Generators +{ + [Generator] + public class IpcServiceGenerator : ISourceGenerator + { + public void Execute(GeneratorExecutionContext context) + { + var syntaxReceiver = (ServiceSyntaxReceiver)context.SyntaxReceiver; + CodeGenerator generator = new CodeGenerator(); + + generator.AppendLine("using System;"); + generator.EnterScope($"namespace Ryujinx.HLE.HOS.Services.Sm"); + generator.EnterScope($"partial class IUserInterface"); + + generator.EnterScope($"public IpcService? GetServiceInstance(Type type, ServiceCtx context, object? parameter = null)"); + foreach (var className in syntaxReceiver.Types) + { + if (className.Modifiers.Any(SyntaxKind.AbstractKeyword) || className.Modifiers.Any(SyntaxKind.PrivateKeyword) || !className.AttributeLists.Any(x => x.Attributes.Any(y => y.ToString().StartsWith("Service")))) + continue; + var name = GetFullName(className, context).Replace("global::", ""); + if (!name.StartsWith("Ryujinx.HLE.HOS.Services")) + continue; + var constructors = className.ChildNodes().Where(x => x.IsKind(SyntaxKind.ConstructorDeclaration)).Select(y => y as ConstructorDeclarationSyntax); + + if (!constructors.Any(x => x.ParameterList.Parameters.Count >= 1)) + continue; + + if (constructors.Where(x => x.ParameterList.Parameters.Count >= 1).FirstOrDefault().ParameterList.Parameters[0].Type.ToString() == "ServiceCtx") + { + generator.EnterScope($"if (type == typeof({GetFullName(className, context)}))"); + if (constructors.Any(x => x.ParameterList.Parameters.Count == 2)) + { + var type = constructors.Where(x => x.ParameterList.Parameters.Count == 2).FirstOrDefault().ParameterList.Parameters[1].Type; + var model = context.Compilation.GetSemanticModel(type.SyntaxTree); + var typeSymbol = model.GetSymbolInfo(type).Symbol as INamedTypeSymbol; + var fullName = typeSymbol.ToString(); + generator.EnterScope("if (parameter != null)"); + generator.AppendLine($"return new {GetFullName(className, context)}(context, ({fullName})parameter);"); + generator.LeaveScope(); + } + + if (constructors.Any(x => x.ParameterList.Parameters.Count == 1)) + { + generator.AppendLine($"return new {GetFullName(className, context)}(context);"); + } + + generator.LeaveScope(); + } + } + + generator.AppendLine("return null;"); + generator.LeaveScope(); + + generator.LeaveScope(); + generator.LeaveScope(); + context.AddSource($"IUserInterface.g.cs", generator.ToString()); + } + + private string GetFullName(ClassDeclarationSyntax syntaxNode, GeneratorExecutionContext context) + { + var typeSymbol = context.Compilation.GetSemanticModel(syntaxNode.SyntaxTree).GetDeclaredSymbol(syntaxNode); + + return typeSymbol.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat); + } + + public void Initialize(GeneratorInitializationContext context) + { + context.RegisterForSyntaxNotifications(() => new ServiceSyntaxReceiver()); + } + } +} diff --git a/src/Ryujinx.HLE.Generators/Ryujinx.HLE.Generators.csproj b/src/Ryujinx.HLE.Generators/Ryujinx.HLE.Generators.csproj new file mode 100644 index 0000000000..eeab9c0e97 --- /dev/null +++ b/src/Ryujinx.HLE.Generators/Ryujinx.HLE.Generators.csproj @@ -0,0 +1,19 @@ + + + + netstandard2.0 + true + true + Generated + true + + + + + all + runtime; build; native; contentfiles; analyzers; buildtransitive + + + + + diff --git a/src/Ryujinx.HLE.Generators/ServiceSyntaxReceiver.cs b/src/Ryujinx.HLE.Generators/ServiceSyntaxReceiver.cs new file mode 100644 index 0000000000..e4269cb9a4 --- /dev/null +++ b/src/Ryujinx.HLE.Generators/ServiceSyntaxReceiver.cs @@ -0,0 +1,24 @@ +using Microsoft.CodeAnalysis; +using Microsoft.CodeAnalysis.CSharp.Syntax; +using System.Collections.Generic; + +namespace Ryujinx.HLE.Generators +{ + internal class ServiceSyntaxReceiver : ISyntaxReceiver + { + public HashSet Types = new HashSet(); + + public void OnVisitSyntaxNode(SyntaxNode syntaxNode) + { + if (syntaxNode is ClassDeclarationSyntax classDeclaration) + { + if (classDeclaration.BaseList == null) + { + return; + } + + Types.Add(classDeclaration); + } + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Applets/AppletManager.cs b/src/Ryujinx.HLE/HOS/Applets/AppletManager.cs index 30300f1b63..3c34d5c789 100644 --- a/src/Ryujinx.HLE/HOS/Applets/AppletManager.cs +++ b/src/Ryujinx.HLE/HOS/Applets/AppletManager.cs @@ -8,27 +8,24 @@ namespace Ryujinx.HLE.HOS.Applets { static class AppletManager { - private static readonly Dictionary _appletMapping; - - static AppletManager() - { - _appletMapping = new Dictionary - { - { AppletId.Error, typeof(ErrorApplet) }, - { AppletId.PlayerSelect, typeof(PlayerSelectApplet) }, - { AppletId.Controller, typeof(ControllerApplet) }, - { AppletId.SoftwareKeyboard, typeof(SoftwareKeyboardApplet) }, - { AppletId.LibAppletWeb, typeof(BrowserApplet) }, - { AppletId.LibAppletShop, typeof(BrowserApplet) }, - { AppletId.LibAppletOff, typeof(BrowserApplet) }, - }; - } - public static IApplet Create(AppletId applet, Horizon system) { - if (_appletMapping.TryGetValue(applet, out Type appletClass)) + switch (applet) { - return (IApplet)Activator.CreateInstance(appletClass, system); + case AppletId.Controller: + return new ControllerApplet(system); + case AppletId.Error: + return new ErrorApplet(system); + case AppletId.PlayerSelect: + return new PlayerSelectApplet(system); + case AppletId.SoftwareKeyboard: + return new SoftwareKeyboardApplet(system); + case AppletId.LibAppletWeb: + return new BrowserApplet(system); + case AppletId.LibAppletShop: + return new BrowserApplet(system); + case AppletId.LibAppletOff: + return new BrowserApplet(system); } throw new NotImplementedException($"{applet} applet is not implemented."); diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs index 3f7516e6a7..239535ad5f 100644 --- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs +++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs @@ -112,11 +112,16 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { // Update the parameters that were provided. _state.InputText = inputText ?? _state.InputText; - _state.CursorBegin = cursorBegin.GetValueOrDefault(_state.CursorBegin); - _state.CursorEnd = cursorEnd.GetValueOrDefault(_state.CursorEnd); + _state.CursorBegin = Math.Max(0, cursorBegin.GetValueOrDefault(_state.CursorBegin)); + _state.CursorEnd = Math.Min(cursorEnd.GetValueOrDefault(_state.CursorEnd), _state.InputText.Length); _state.OverwriteMode = overwriteMode.GetValueOrDefault(_state.OverwriteMode); _state.TypingEnabled = typingEnabled.GetValueOrDefault(_state.TypingEnabled); + var begin = _state.CursorBegin; + var end = _state.CursorEnd; + _state.CursorBegin = Math.Min(begin, end); + _state.CursorEnd = Math.Max(begin, end); + // Reset the cursor blink. _state.TextBoxBlinkCounter = 0; diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs index 9e48568e13..cc62eca1df 100644 --- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs +++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs @@ -1,14 +1,9 @@ using Ryujinx.HLE.UI; using Ryujinx.Memory; -using SixLabors.Fonts; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.Drawing.Processing; -using SixLabors.ImageSharp.PixelFormats; -using SixLabors.ImageSharp.Processing; +using SkiaSharp; using System; using System.Diagnostics; using System.IO; -using System.Numerics; using System.Reflection; using System.Runtime.InteropServices; @@ -29,38 +24,39 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard private readonly object _bufferLock = new(); private RenderingSurfaceInfo _surfaceInfo = null; - private Image _surface = null; + private SKImageInfo _imageInfo; + private SKSurface _surface = null; private byte[] _bufferData = null; - private readonly Image _ryujinxLogo = null; - private readonly Image _padAcceptIcon = null; - private readonly Image _padCancelIcon = null; - private readonly Image _keyModeIcon = null; + private readonly SKBitmap _ryujinxLogo = null; + private readonly SKBitmap _padAcceptIcon = null; + private readonly SKBitmap _padCancelIcon = null; + private readonly SKBitmap _keyModeIcon = null; private readonly float _textBoxOutlineWidth; private readonly float _padPressedPenWidth; - private readonly Color _textNormalColor; - private readonly Color _textSelectedColor; - private readonly Color _textOverCursorColor; + private readonly SKColor _textNormalColor; + private readonly SKColor _textSelectedColor; + private readonly SKColor _textOverCursorColor; - private readonly Brush _panelBrush; - private readonly Brush _disabledBrush; - private readonly Brush _cursorBrush; - private readonly Brush _selectionBoxBrush; + private readonly SKPaint _panelBrush; + private readonly SKPaint _disabledBrush; + private readonly SKPaint _cursorBrush; + private readonly SKPaint _selectionBoxBrush; - private readonly Pen _textBoxOutlinePen; - private readonly Pen _cursorPen; - private readonly Pen _selectionBoxPen; - private readonly Pen _padPressedPen; + private readonly SKPaint _textBoxOutlinePen; + private readonly SKPaint _cursorPen; + private readonly SKPaint _selectionBoxPen; + private readonly SKPaint _padPressedPen; private readonly int _inputTextFontSize; - private Font _messageFont; - private Font _inputTextFont; - private Font _labelsTextFont; + private SKFont _messageFont; + private SKFont _inputTextFont; + private SKFont _labelsTextFont; - private RectangleF _panelRectangle; - private Point _logoPosition; + private SKRect _panelRectangle; + private SKPoint _logoPosition; private float _messagePositionY; public SoftwareKeyboardRendererBase(IHostUITheme uiTheme) @@ -78,10 +74,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard _padCancelIcon = LoadResource(typeof(SoftwareKeyboardRendererBase).Assembly, padCancelIconPath, 0, 0); _keyModeIcon = LoadResource(typeof(SoftwareKeyboardRendererBase).Assembly, keyModeIconPath, 0, 0); - Color panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255); - Color panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150); - Color borderColor = ToColor(uiTheme.DefaultBorderColor); - Color selectionBackgroundColor = ToColor(uiTheme.SelectionBackgroundColor); + var panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255); + var panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150); + var borderColor = ToColor(uiTheme.DefaultBorderColor); + var selectionBackgroundColor = ToColor(uiTheme.SelectionBackgroundColor); _textNormalColor = ToColor(uiTheme.DefaultForegroundColor); _textSelectedColor = ToColor(uiTheme.SelectionForegroundColor); @@ -92,15 +88,29 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard _textBoxOutlineWidth = 2; _padPressedPenWidth = 2; - _panelBrush = new SolidBrush(panelColor); - _disabledBrush = new SolidBrush(panelTransparentColor); - _cursorBrush = new SolidBrush(_textNormalColor); - _selectionBoxBrush = new SolidBrush(selectionBackgroundColor); + _panelBrush = new SKPaint() + { + Color = panelColor, + IsAntialias = true + }; + _disabledBrush = new SKPaint() + { + Color = panelTransparentColor, + IsAntialias = true + }; + _cursorBrush = new SKPaint() { Color = _textNormalColor, IsAntialias = true }; + _selectionBoxBrush = new SKPaint() { Color = selectionBackgroundColor, IsAntialias = true }; - _textBoxOutlinePen = Pens.Solid(borderColor, _textBoxOutlineWidth); - _cursorPen = Pens.Solid(_textNormalColor, cursorWidth); - _selectionBoxPen = Pens.Solid(selectionBackgroundColor, cursorWidth); - _padPressedPen = Pens.Solid(borderColor, _padPressedPenWidth); + _textBoxOutlinePen = new SKPaint() + { + Color = borderColor, + StrokeWidth = _textBoxOutlineWidth, + IsStroke = true, + IsAntialias = true + }; + _cursorPen = new SKPaint() { Color = _textNormalColor, StrokeWidth = cursorWidth, IsStroke = true, IsAntialias = true }; + _selectionBoxPen = new SKPaint() { Color = selectionBackgroundColor, StrokeWidth = cursorWidth, IsStroke = true, IsAntialias = true }; + _padPressedPen = new SKPaint() { Color = borderColor, StrokeWidth = _padPressedPenWidth, IsStroke = true, IsAntialias = true }; _inputTextFontSize = 20; @@ -123,9 +133,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { try { - _messageFont = SystemFonts.CreateFont(fontFamily, 26, FontStyle.Regular); - _inputTextFont = SystemFonts.CreateFont(fontFamily, _inputTextFontSize, FontStyle.Regular); - _labelsTextFont = SystemFonts.CreateFont(fontFamily, 24, FontStyle.Regular); + using var typeface = SKTypeface.FromFamilyName(fontFamily, SKFontStyle.Normal); + _messageFont = new SKFont(typeface, 26); + _inputTextFont = new SKFont(typeface, _inputTextFontSize); + _labelsTextFont = new SKFont(typeface, 24); return; } @@ -137,7 +148,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard throw new Exception($"None of these fonts were found in the system: {String.Join(", ", availableFonts)}!"); } - private static Color ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false) + private static SKColor ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false) { var a = (byte)(color.A * 255); var r = (byte)(color.R * 255); @@ -151,34 +162,33 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard b = (byte)(255 - b); } - return Color.FromRgba(r, g, b, overrideAlpha.GetValueOrDefault(a)); + return new SKColor(r, g, b, overrideAlpha.GetValueOrDefault(a)); } - private static Image LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight) + private static SKBitmap LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight) { Stream resourceStream = assembly.GetManifestResourceStream(resourcePath); return LoadResource(resourceStream, newWidth, newHeight); } - private static Image LoadResource(Stream resourceStream, int newWidth, int newHeight) + private static SKBitmap LoadResource(Stream resourceStream, int newWidth, int newHeight) { Debug.Assert(resourceStream != null); - var image = Image.Load(resourceStream); + var bitmap = SKBitmap.Decode(resourceStream); if (newHeight != 0 && newWidth != 0) { - image.Mutate(x => x.Resize(newWidth, newHeight, KnownResamplers.Lanczos3)); + var resized = bitmap.Resize(new SKImageInfo(newWidth, newHeight), SKFilterQuality.High); + if (resized != null) + { + bitmap.Dispose(); + bitmap = resized; + } } - return image; - } - - private static void SetGraphicsOptions(IImageProcessingContext context) - { - context.GetGraphicsOptions().Antialias = true; - context.GetDrawingOptions().GraphicsOptions.Antialias = true; + return bitmap; } private void DrawImmutableElements() @@ -187,22 +197,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { return; } + var canvas = _surface.Canvas; - _surface.Mutate(context => - { - SetGraphicsOptions(context); + canvas.Clear(SKColors.Transparent); + canvas.DrawRect(_panelRectangle, _panelBrush); + canvas.DrawBitmap(_ryujinxLogo, _logoPosition); - context.Clear(Color.Transparent); - context.Fill(_panelBrush, _panelRectangle); - context.DrawImage(_ryujinxLogo, _logoPosition, 1); + float halfWidth = _panelRectangle.Width / 2; + float buttonsY = _panelRectangle.Top + 185; - float halfWidth = _panelRectangle.Width / 2; - float buttonsY = _panelRectangle.Y + 185; + SKPoint disableButtonPosition = new(halfWidth + 180, buttonsY); - PointF disableButtonPosition = new(halfWidth + 180, buttonsY); - - DrawControllerToggle(context, disableButtonPosition); - }); + DrawControllerToggle(canvas, disableButtonPosition); } public void DrawMutableElements(SoftwareKeyboardUIState state) @@ -212,40 +218,43 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard return; } - _surface.Mutate(context => + using var paint = new SKPaint(_messageFont) { - var messageRectangle = MeasureString(MessageText, _messageFont); - float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.X; - float messagePositionY = _messagePositionY - messageRectangle.Y; - var messagePosition = new PointF(messagePositionX, messagePositionY); - var messageBoundRectangle = new RectangleF(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height); + Color = _textNormalColor, + IsAntialias = true + }; - SetGraphicsOptions(context); + var canvas = _surface.Canvas; + var messageRectangle = MeasureString(MessageText, paint); + float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.Left; + float messagePositionY = _messagePositionY - messageRectangle.Top; + var messagePosition = new SKPoint(messagePositionX, messagePositionY); + var messageBoundRectangle = SKRect.Create(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height); - context.Fill(_panelBrush, messageBoundRectangle); + canvas.DrawRect(messageBoundRectangle, _panelBrush); - context.DrawText(MessageText, _messageFont, _textNormalColor, messagePosition); + canvas.DrawText(MessageText, messagePosition.X, messagePosition.Y + _messageFont.Metrics.XHeight + _messageFont.Metrics.Descent, paint); - if (!state.TypingEnabled) - { - // Just draw a semi-transparent rectangle on top to fade the component with the background. - // TODO (caian): This will not work if one decides to add make background semi-transparent as well. + if (!state.TypingEnabled) + { + // Just draw a semi-transparent rectangle on top to fade the component with the background. + // TODO (caian): This will not work if one decides to add make background semi-transparent as well. - context.Fill(_disabledBrush, messageBoundRectangle); - } + canvas.DrawRect(messageBoundRectangle, _disabledBrush); + } - DrawTextBox(context, state); + DrawTextBox(canvas, state); - float halfWidth = _panelRectangle.Width / 2; - float buttonsY = _panelRectangle.Y + 185; + float halfWidth = _panelRectangle.Width / 2; + float buttonsY = _panelRectangle.Top + 185; - PointF acceptButtonPosition = new(halfWidth - 180, buttonsY); - PointF cancelButtonPosition = new(halfWidth, buttonsY); - PointF disableButtonPosition = new(halfWidth + 180, buttonsY); + SKPoint acceptButtonPosition = new(halfWidth - 180, buttonsY); + SKPoint cancelButtonPosition = new(halfWidth, buttonsY); + SKPoint disableButtonPosition = new(halfWidth + 180, buttonsY); + + DrawPadButton(canvas, acceptButtonPosition, _padAcceptIcon, AcceptText, state.AcceptPressed, state.ControllerEnabled); + DrawPadButton(canvas, cancelButtonPosition, _padCancelIcon, CancelText, state.CancelPressed, state.ControllerEnabled); - DrawPadButton(context, acceptButtonPosition, _padAcceptIcon, AcceptText, state.AcceptPressed, state.ControllerEnabled); - DrawPadButton(context, cancelButtonPosition, _padCancelIcon, CancelText, state.CancelPressed, state.ControllerEnabled); - }); } public void CreateSurface(RenderingSurfaceInfo surfaceInfo) @@ -268,7 +277,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard Debug.Assert(_surfaceInfo.Height <= totalHeight); Debug.Assert(_surfaceInfo.Pitch * _surfaceInfo.Height <= _surfaceInfo.Size); - _surface = new Image((int)totalWidth, (int)totalHeight); + _imageInfo = new SKImageInfo((int)totalWidth, (int)totalHeight, SKColorType.Rgba8888); + _surface = SKSurface.Create(_imageInfo); ComputeConstants(); DrawImmutableElements(); @@ -282,76 +292,81 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard int panelHeight = 240; int panelPositionY = totalHeight - panelHeight; - _panelRectangle = new RectangleF(0, panelPositionY, totalWidth, panelHeight); + _panelRectangle = SKRect.Create(0, panelPositionY, totalWidth, panelHeight); _messagePositionY = panelPositionY + 60; int logoPositionX = (totalWidth - _ryujinxLogo.Width) / 2; int logoPositionY = panelPositionY + 18; - _logoPosition = new Point(logoPositionX, logoPositionY); + _logoPosition = new SKPoint(logoPositionX, logoPositionY); } - private static RectangleF MeasureString(string text, Font font) + private static SKRect MeasureString(string text, SKPaint paint) { - TextOptions options = new(font); + SKRect bounds = SKRect.Empty; if (text == "") { - FontRectangle emptyRectangle = TextMeasurer.MeasureSize(" ", options); - - return new RectangleF(0, emptyRectangle.Y, 0, emptyRectangle.Height); + paint.MeasureText(" ", ref bounds); + } + else + { + paint.MeasureText(text, ref bounds); } - FontRectangle rectangle = TextMeasurer.MeasureSize(text, options); - - return new RectangleF(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height); + return bounds; } - private static RectangleF MeasureString(ReadOnlySpan text, Font font) + private static SKRect MeasureString(ReadOnlySpan text, SKPaint paint) { - TextOptions options = new(font); + SKRect bounds = SKRect.Empty; if (text == "") { - FontRectangle emptyRectangle = TextMeasurer.MeasureSize(" ", options); - return new RectangleF(0, emptyRectangle.Y, 0, emptyRectangle.Height); + paint.MeasureText(" ", ref bounds); + } + else + { + paint.MeasureText(text, ref bounds); } - FontRectangle rectangle = TextMeasurer.MeasureSize(text, options); - - return new RectangleF(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height); + return bounds; } - private void DrawTextBox(IImageProcessingContext context, SoftwareKeyboardUIState state) + private void DrawTextBox(SKCanvas canvas, SoftwareKeyboardUIState state) { - var inputTextRectangle = MeasureString(state.InputText, _inputTextFont); + using var textPaint = new SKPaint(_labelsTextFont) + { + IsAntialias = true, + Color = _textNormalColor + }; + var inputTextRectangle = MeasureString(state.InputText, textPaint); - float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.X + 8)); + float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.Left + 8)); float boxHeight = 32; - float boxY = _panelRectangle.Y + 110; + float boxY = _panelRectangle.Top + 110; float boxX = (int)((_panelRectangle.Width - boxWidth) / 2); - RectangleF boxRectangle = new(boxX, boxY, boxWidth, boxHeight); + SKRect boxRectangle = SKRect.Create(boxX, boxY, boxWidth, boxHeight); - RectangleF boundRectangle = new(_panelRectangle.X, boxY - _textBoxOutlineWidth, + SKRect boundRectangle = SKRect.Create(_panelRectangle.Left, boxY - _textBoxOutlineWidth, _panelRectangle.Width, boxHeight + 2 * _textBoxOutlineWidth); - context.Fill(_panelBrush, boundRectangle); + canvas.DrawRect(boundRectangle, _panelBrush); - context.Draw(_textBoxOutlinePen, boxRectangle); + canvas.DrawRect(boxRectangle, _textBoxOutlinePen); - float inputTextX = (_panelRectangle.Width - inputTextRectangle.Width) / 2 - inputTextRectangle.X; + float inputTextX = (_panelRectangle.Width - inputTextRectangle.Width) / 2 - inputTextRectangle.Left; float inputTextY = boxY + 5; - var inputTextPosition = new PointF(inputTextX, inputTextY); - - context.DrawText(state.InputText, _inputTextFont, _textNormalColor, inputTextPosition); + var inputTextPosition = new SKPoint(inputTextX, inputTextY); + canvas.DrawText(state.InputText, inputTextPosition.X, inputTextPosition.Y + (_labelsTextFont.Metrics.XHeight + _labelsTextFont.Metrics.Descent), textPaint); // Draw the cursor on top of the text and redraw the text with a different color if necessary. - Color cursorTextColor; - Brush cursorBrush; - Pen cursorPen; + SKColor cursorTextColor; + SKPaint cursorBrush; + SKPaint cursorPen; float cursorPositionYTop = inputTextY + 1; float cursorPositionYBottom = cursorPositionYTop + _inputTextFontSize + 1; @@ -371,12 +386,12 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard ReadOnlySpan textUntilBegin = state.InputText.AsSpan(0, state.CursorBegin); ReadOnlySpan textUntilEnd = state.InputText.AsSpan(0, state.CursorEnd); - var selectionBeginRectangle = MeasureString(textUntilBegin, _inputTextFont); - var selectionEndRectangle = MeasureString(textUntilEnd, _inputTextFont); + var selectionBeginRectangle = MeasureString(textUntilBegin, textPaint); + var selectionEndRectangle = MeasureString(textUntilEnd, textPaint); cursorVisible = true; - cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.X; - cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.X; + cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.Left; + cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.Left; } else { @@ -390,10 +405,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard int cursorBegin = Math.Min(state.InputText.Length, state.CursorBegin); ReadOnlySpan textUntilCursor = state.InputText.AsSpan(0, cursorBegin); - var cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont); + var cursorTextRectangle = MeasureString(textUntilCursor, textPaint); cursorVisible = true; - cursorPositionXLeft = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X; + cursorPositionXLeft = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.Left; if (state.OverwriteMode) { @@ -402,8 +417,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard if (state.CursorBegin < state.InputText.Length) { textUntilCursor = state.InputText.AsSpan(0, cursorBegin + 1); - cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont); - cursorPositionXRight = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X; + cursorTextRectangle = MeasureString(textUntilCursor, textPaint); + cursorPositionXRight = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.Left; } else { @@ -430,29 +445,32 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard if (cursorWidth == 0) { - PointF[] points = { - new PointF(cursorPositionXLeft, cursorPositionYTop), - new PointF(cursorPositionXLeft, cursorPositionYBottom), - }; - - context.DrawLine(cursorPen, points); + canvas.DrawLine(new SKPoint(cursorPositionXLeft, cursorPositionYTop), + new SKPoint(cursorPositionXLeft, cursorPositionYBottom), + cursorPen); } else { - var cursorRectangle = new RectangleF(cursorPositionXLeft, cursorPositionYTop, cursorWidth, cursorHeight); + var cursorRectangle = SKRect.Create(cursorPositionXLeft, cursorPositionYTop, cursorWidth, cursorHeight); - context.Draw(cursorPen, cursorRectangle); - context.Fill(cursorBrush, cursorRectangle); + canvas.DrawRect(cursorRectangle, cursorPen); + canvas.DrawRect(cursorRectangle, cursorBrush); - Image textOverCursor = new((int)cursorRectangle.Width, (int)cursorRectangle.Height); - textOverCursor.Mutate(context => + using var textOverCursor = SKSurface.Create(new SKImageInfo((int)cursorRectangle.Width, (int)cursorRectangle.Height, SKColorType.Rgba8888)); + var textOverCanvas = textOverCursor.Canvas; + var textRelativePosition = new SKPoint(inputTextPosition.X - cursorRectangle.Left, inputTextPosition.Y - cursorRectangle.Top); + + using var cursorPaint = new SKPaint(_inputTextFont) { - var textRelativePosition = new PointF(inputTextPosition.X - cursorRectangle.X, inputTextPosition.Y - cursorRectangle.Y); - context.DrawText(state.InputText, _inputTextFont, cursorTextColor, textRelativePosition); - }); + Color = cursorTextColor, + IsAntialias = true + }; - var cursorPosition = new Point((int)cursorRectangle.X, (int)cursorRectangle.Y); - context.DrawImage(textOverCursor, cursorPosition, 1); + textOverCanvas.DrawText(state.InputText, textRelativePosition.X, textRelativePosition.Y + _inputTextFont.Metrics.XHeight + _inputTextFont.Metrics.Descent, cursorPaint); + + var cursorPosition = new SKPoint((int)cursorRectangle.Left, (int)cursorRectangle.Top); + textOverCursor.Flush(); + canvas.DrawSurface(textOverCursor, cursorPosition); } } else if (!state.TypingEnabled) @@ -460,11 +478,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard // Just draw a semi-transparent rectangle on top to fade the component with the background. // TODO (caian): This will not work if one decides to add make background semi-transparent as well. - context.Fill(_disabledBrush, boundRectangle); + canvas.DrawRect(boundRectangle, _disabledBrush); } } - private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled) + private void DrawPadButton(SKCanvas canvas, SKPoint point, SKBitmap icon, string label, bool pressed, bool enabled) { // Use relative positions so we can center the entire drawing later. @@ -473,12 +491,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard float iconWidth = icon.Width; float iconHeight = icon.Height; - var labelRectangle = MeasureString(label, _labelsTextFont); + using var paint = new SKPaint(_labelsTextFont) + { + Color = _textNormalColor, + IsAntialias = true + }; - float labelPositionX = iconWidth + 8 - labelRectangle.X; + var labelRectangle = MeasureString(label, paint); + + float labelPositionX = iconWidth + 8 - labelRectangle.Left; float labelPositionY = 3; - float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.X; + float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.Left; float fullHeight = iconHeight; // Convert all relative positions into absolute. @@ -489,24 +513,24 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard iconX += originX; iconY += originY; - var iconPosition = new Point((int)iconX, (int)iconY); - var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY); + var iconPosition = new SKPoint((int)iconX, (int)iconY); + var labelPosition = new SKPoint(labelPositionX + originX, labelPositionY + originY); - var selectedRectangle = new RectangleF(originX - 2 * _padPressedPenWidth, originY - 2 * _padPressedPenWidth, + var selectedRectangle = SKRect.Create(originX - 2 * _padPressedPenWidth, originY - 2 * _padPressedPenWidth, fullWidth + 4 * _padPressedPenWidth, fullHeight + 4 * _padPressedPenWidth); - var boundRectangle = new RectangleF(originX, originY, fullWidth, fullHeight); + var boundRectangle = SKRect.Create(originX, originY, fullWidth, fullHeight); boundRectangle.Inflate(4 * _padPressedPenWidth, 4 * _padPressedPenWidth); - context.Fill(_panelBrush, boundRectangle); - context.DrawImage(icon, iconPosition, 1); - context.DrawText(label, _labelsTextFont, _textNormalColor, labelPosition); + canvas.DrawRect(boundRectangle, _panelBrush); + canvas.DrawBitmap(icon, iconPosition); + canvas.DrawText(label, labelPosition.X, labelPosition.Y + _labelsTextFont.Metrics.XHeight + _labelsTextFont.Metrics.Descent, paint); if (enabled) { if (pressed) { - context.Draw(_padPressedPen, selectedRectangle); + canvas.DrawRect(selectedRectangle, _padPressedPen); } } else @@ -514,21 +538,26 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard // Just draw a semi-transparent rectangle on top to fade the component with the background. // TODO (caian): This will not work if one decides to add make background semi-transparent as well. - context.Fill(_disabledBrush, boundRectangle); + canvas.DrawRect(boundRectangle, _disabledBrush); } } - private void DrawControllerToggle(IImageProcessingContext context, PointF point) + private void DrawControllerToggle(SKCanvas canvas, SKPoint point) { - var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont); + using var paint = new SKPaint(_labelsTextFont) + { + IsAntialias = true, + Color = _textNormalColor + }; + var labelRectangle = MeasureString(ControllerToggleText, paint); // Use relative positions so we can center the entire drawing later. float keyWidth = _keyModeIcon.Width; float keyHeight = _keyModeIcon.Height; - float labelPositionX = keyWidth + 8 - labelRectangle.X; - float labelPositionY = -labelRectangle.Y - 1; + float labelPositionX = keyWidth + 8 - labelRectangle.Left; + float labelPositionY = -labelRectangle.Top - 1; float keyX = 0; float keyY = (int)((labelPositionY + labelRectangle.Height - keyHeight) / 2); @@ -544,14 +573,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard keyX += originX; keyY += originY; - var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY); - var overlayPosition = new Point((int)keyX, (int)keyY); + var labelPosition = new SKPoint(labelPositionX + originX, labelPositionY + originY); + var overlayPosition = new SKPoint((int)keyX, (int)keyY); - context.DrawImage(_keyModeIcon, overlayPosition, 1); - context.DrawText(ControllerToggleText, _labelsTextFont, _textNormalColor, labelPosition); + canvas.DrawBitmap(_keyModeIcon, overlayPosition); + canvas.DrawText(ControllerToggleText, labelPosition.X, labelPosition.Y + _labelsTextFont.Metrics.XHeight, paint); } - public void CopyImageToBuffer() + public unsafe void CopyImageToBuffer() { lock (_bufferLock) { @@ -561,21 +590,20 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard } // Convert the pixel format used in the image to the one used in the Switch surface. + _surface.Flush(); - if (!_surface.DangerousTryGetSinglePixelMemory(out Memory pixels)) + var buffer = new byte[_imageInfo.BytesSize]; + fixed (byte* bufferPtr = buffer) { - return; + if (!_surface.ReadPixels(_imageInfo, (nint)bufferPtr, _imageInfo.RowBytes, 0, 0)) + { + return; + } } - _bufferData = MemoryMarshal.AsBytes(pixels.Span).ToArray(); - Span dataConvert = MemoryMarshal.Cast(_bufferData); + _bufferData = buffer; - Debug.Assert(_bufferData.Length == _surfaceInfo.Size); - - for (int i = 0; i < dataConvert.Length; i++) - { - dataConvert[i] = BitOperations.RotateRight(dataConvert[i], 8); - } + Debug.Assert(buffer.Length == _surfaceInfo.Size); } } diff --git a/src/Ryujinx.HLE/HOS/Kernel/Common/KSystemControl.cs b/src/Ryujinx.HLE/HOS/Kernel/Common/KSystemControl.cs index 10f0b6f789..3f194e0ed8 100644 --- a/src/Ryujinx.HLE/HOS/Kernel/Common/KSystemControl.cs +++ b/src/Ryujinx.HLE/HOS/Kernel/Common/KSystemControl.cs @@ -28,8 +28,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common MemoryArrange.MemoryArrange4GiBSystemDev or MemoryArrange.MemoryArrange6GiBAppletDev => 3285 * MiB, MemoryArrange.MemoryArrange4GiBAppletDev => 2048 * MiB, - MemoryArrange.MemoryArrange6GiB or - MemoryArrange.MemoryArrange8GiB => 4916 * MiB, + MemoryArrange.MemoryArrange6GiB => 4916 * MiB, + MemoryArrange.MemoryArrange8GiB => 6964 * MiB, _ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."), }; } @@ -42,8 +42,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common MemoryArrange.MemoryArrange4GiBAppletDev => 1554 * MiB, MemoryArrange.MemoryArrange4GiBSystemDev => 448 * MiB, MemoryArrange.MemoryArrange6GiB => 562 * MiB, - MemoryArrange.MemoryArrange6GiBAppletDev or - MemoryArrange.MemoryArrange8GiB => 2193 * MiB, + MemoryArrange.MemoryArrange6GiBAppletDev => 2193 * MiB, + MemoryArrange.MemoryArrange8GiB => 562 * MiB, _ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\"."), }; } diff --git a/src/Ryujinx.HLE/HOS/Services/Caps/CaptureManager.cs b/src/Ryujinx.HLE/HOS/Services/Caps/CaptureManager.cs index 91a8958e6c..bf0c7e9dc6 100644 --- a/src/Ryujinx.HLE/HOS/Services/Caps/CaptureManager.cs +++ b/src/Ryujinx.HLE/HOS/Services/Caps/CaptureManager.cs @@ -1,10 +1,10 @@ using Ryujinx.Common.Memory; using Ryujinx.HLE.HOS.Services.Caps.Types; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.PixelFormats; +using SkiaSharp; using System; using System.IO; using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; using System.Security.Cryptography; namespace Ryujinx.HLE.HOS.Services.Caps @@ -118,7 +118,11 @@ namespace Ryujinx.HLE.HOS.Services.Caps } // NOTE: The saved JPEG file doesn't have the limitation in the extra EXIF data. - Image.LoadPixelData(screenshotData, 1280, 720).SaveAsJpegAsync(filePath); + using var bitmap = new SKBitmap(new SKImageInfo(1280, 720, SKColorType.Rgba8888)); + Marshal.Copy(screenshotData, 0, bitmap.GetPixels(), screenshotData.Length); + using var data = bitmap.Encode(SKEncodedImageFormat.Jpeg, 80); + using var file = File.OpenWrite(filePath); + data.SaveTo(file); return ResultCode.Success; } diff --git a/src/Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServerInterface.cs b/src/Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServerInterface.cs index 52412489a7..d7e276ea01 100644 --- a/src/Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServerInterface.cs +++ b/src/Ryujinx.HLE/HOS/Services/Nim/IShopServiceAccessServerInterface.cs @@ -40,5 +40,12 @@ namespace Ryujinx.HLE.HOS.Services.Nim return ResultCode.Success; } + + [CommandCmif(5)] // 17.0.0+ + // CreateServerInterface2(pid, handle, u64) -> object + public ResultCode CreateServerInterface2(ServiceCtx context) + { + return CreateServerInterface(context); + } } } diff --git a/src/Ryujinx.HLE/HOS/Services/Sm/IUserInterface.cs b/src/Ryujinx.HLE/HOS/Services/Sm/IUserInterface.cs index 3dc82035fd..7a90c664e3 100644 --- a/src/Ryujinx.HLE/HOS/Services/Sm/IUserInterface.cs +++ b/src/Ryujinx.HLE/HOS/Services/Sm/IUserInterface.cs @@ -2,6 +2,7 @@ using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel.Ipc; +using Ryujinx.HLE.HOS.Services.Apm; using Ryujinx.Horizon.Common; using System; using System.Collections.Generic; @@ -12,7 +13,7 @@ using System.Text; namespace Ryujinx.HLE.HOS.Services.Sm { - class IUserInterface : IpcService + partial class IUserInterface : IpcService { private static readonly Dictionary _services; @@ -95,9 +96,7 @@ namespace Ryujinx.HLE.HOS.Services.Sm { ServiceAttribute serviceAttribute = (ServiceAttribute)type.GetCustomAttributes(typeof(ServiceAttribute)).First(service => ((ServiceAttribute)service).Name == name); - IpcService service = serviceAttribute.Parameter != null - ? (IpcService)Activator.CreateInstance(type, context, serviceAttribute.Parameter) - : (IpcService)Activator.CreateInstance(type, context); + IpcService service = GetServiceInstance(type, context, serviceAttribute.Parameter); service.TrySetServer(_commonServer); service.Server.AddSessionObj(session.ServerSession, service); diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs index 2ca0e1aac2..1df280dce4 100644 --- a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs @@ -14,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger { private readonly MemoryOwner _rawDataOwner; - private Span Raw => _rawDataOwner.Memory.Span; + private Span Raw => _rawDataOwner.Span; private ref ParcelHeader Header => ref MemoryMarshal.Cast(Raw)[0]; diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs index fd517b1ae8..4c17e7aedc 100644 --- a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs @@ -412,9 +412,9 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger Format format = ConvertColorFormat(item.GraphicBuffer.Object.Buffer.Surfaces[0].ColorFormat); - int bytesPerPixel = + byte bytesPerPixel = format == Format.B5G6R5Unorm || - format == Format.R4G4B4A4Unorm ? 2 : 4; + format == Format.R4G4B4A4Unorm ? (byte)2 : (byte)4; int gobBlocksInY = 1 << item.GraphicBuffer.Object.Buffer.Surfaces[0].BlockHeightLog2; diff --git a/src/Ryujinx.HLE/Ryujinx.HLE.csproj b/src/Ryujinx.HLE/Ryujinx.HLE.csproj index 0fcf9e4b57..a7bb3cd7f6 100644 --- a/src/Ryujinx.HLE/Ryujinx.HLE.csproj +++ b/src/Ryujinx.HLE/Ryujinx.HLE.csproj @@ -2,6 +2,7 @@ net8.0 + true @@ -11,6 +12,7 @@ + @@ -24,8 +26,8 @@ - - + + diff --git a/src/Ryujinx.Headless.SDL2/Options.cs b/src/Ryujinx.Headless.SDL2/Options.cs index ea2063758d..ef8849eeaa 100644 --- a/src/Ryujinx.Headless.SDL2/Options.cs +++ b/src/Ryujinx.Headless.SDL2/Options.cs @@ -219,7 +219,7 @@ namespace Ryujinx.Headless.SDL2 // Hacks - [Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 6GiB.")] + [Option("expand-ram", Required = false, Default = false, HelpText = "Expands the RAM amount on the emulated system from 4GiB to 8GiB.")] public bool ExpandRAM { get; set; } [Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")] diff --git a/src/Ryujinx.Headless.SDL2/Program.cs b/src/Ryujinx.Headless.SDL2/Program.cs index 85aff67129..4ee2712037 100644 --- a/src/Ryujinx.Headless.SDL2/Program.cs +++ b/src/Ryujinx.Headless.SDL2/Program.cs @@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller.Motion; using Ryujinx.Common.Configuration.Hid.Keyboard; +using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; using Ryujinx.Common.Logging.Targets; using Ryujinx.Common.SystemInterop; @@ -18,6 +19,7 @@ using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu.Shader; using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.Vulkan; +using Ryujinx.Graphics.Vulkan.MoltenVK; using Ryujinx.Headless.SDL2.OpenGL; using Ryujinx.Headless.SDL2.Vulkan; using Ryujinx.HLE; @@ -88,6 +90,11 @@ namespace Ryujinx.Headless.SDL2 }; } + if (OperatingSystem.IsMacOS()) + { + MVKInitialization.InitializeResolver(); + } + Parser.Default.ParseArguments(args) .WithParsed(Load) .WithNotParsed(errors => errors.Output()); @@ -457,6 +464,8 @@ namespace Ryujinx.Headless.SDL2 GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath; GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE; + DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off); + while (true) { LoadApplication(option); @@ -553,7 +562,7 @@ namespace Ryujinx.Headless.SDL2 _userChannelPersistence, renderer, new SDL2HardwareDeviceDriver(), - options.ExpandRAM ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB, + options.ExpandRAM ? MemoryConfiguration.MemoryConfiguration8GiB : MemoryConfiguration.MemoryConfiguration4GiB, window, options.SystemLanguage, options.SystemRegion, diff --git a/src/Ryujinx.Horizon/Sdk/Audio/AudioResult.cs b/src/Ryujinx.Horizon/Sdk/Audio/AudioResult.cs index c18bfee9fc..5914a747cb 100644 --- a/src/Ryujinx.Horizon/Sdk/Audio/AudioResult.cs +++ b/src/Ryujinx.Horizon/Sdk/Audio/AudioResult.cs @@ -8,5 +8,6 @@ namespace Ryujinx.Horizon.Sdk.Audio public static Result DeviceNotFound => new(ModuleId, 1); public static Result UnsupportedRevision => new(ModuleId, 2); + public static Result NotImplemented => new(ModuleId, 513); } } diff --git a/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioDevice.cs b/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioDevice.cs index f67ea72988..2d3aa7ba92 100644 --- a/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioDevice.cs +++ b/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioDevice.cs @@ -233,6 +233,48 @@ namespace Ryujinx.Horizon.Sdk.Audio.Detail return Result.Success; } + [CmifCommand(15)] // 17.0.0+ + public Result AcquireAudioOutputDeviceNotification([CopyHandle] out int eventHandle, ulong deviceId) + { + eventHandle = 0; + + return AudioResult.NotImplemented; + } + + [CmifCommand(16)] // 17.0.0+ + public Result ReleaseAudioOutputDeviceNotification(ulong deviceId) + { + return AudioResult.NotImplemented; + } + + [CmifCommand(17)] // 17.0.0+ + public Result AcquireAudioInputDeviceNotification([CopyHandle] out int eventHandle, ulong deviceId) + { + eventHandle = 0; + + return AudioResult.NotImplemented; + } + + [CmifCommand(18)] // 17.0.0+ + public Result ReleaseAudioInputDeviceNotification(ulong deviceId) + { + return AudioResult.NotImplemented; + } + + [CmifCommand(19)] // 18.0.0+ + public Result SetAudioDeviceOutputVolumeAutoTuneEnabled(bool enabled) + { + return AudioResult.NotImplemented; + } + + [CmifCommand(20)] // 18.0.0+ + public Result IsAudioDeviceOutputVolumeAutoTuneEnabled(out bool enabled) + { + enabled = false; + + return AudioResult.NotImplemented; + } + protected virtual void Dispose(bool disposing) { if (disposing) diff --git a/src/Ryujinx.Memory/Range/IMultiRangeItem.cs b/src/Ryujinx.Memory/Range/IMultiRangeItem.cs index 87fde2465f..5f9611c758 100644 --- a/src/Ryujinx.Memory/Range/IMultiRangeItem.cs +++ b/src/Ryujinx.Memory/Range/IMultiRangeItem.cs @@ -4,6 +4,22 @@ namespace Ryujinx.Memory.Range { MultiRange Range { get; } - ulong BaseAddress => Range.GetSubRange(0).Address; + ulong BaseAddress + { + get + { + for (int index = 0; index < Range.Count; index++) + { + MemoryRange subRange = Range.GetSubRange(index); + + if (!MemoryRange.IsInvalid(ref subRange)) + { + return subRange.Address; + } + } + + return MemoryRange.InvalidAddress; + } + } } } diff --git a/src/Ryujinx.Memory/Range/MemoryRange.cs b/src/Ryujinx.Memory/Range/MemoryRange.cs index 46aca9ba03..20e9d00bbd 100644 --- a/src/Ryujinx.Memory/Range/MemoryRange.cs +++ b/src/Ryujinx.Memory/Range/MemoryRange.cs @@ -5,6 +5,11 @@ namespace Ryujinx.Memory.Range /// public readonly record struct MemoryRange { + /// + /// Special address value used to indicate than an address is invalid. + /// + internal const ulong InvalidAddress = ulong.MaxValue; + /// /// An empty memory range, with a null address and zero size. /// @@ -58,13 +63,24 @@ namespace Ryujinx.Memory.Range return thisAddress < otherEndAddress && otherAddress < thisEndAddress; } + /// + /// Checks if a given sub-range of memory is invalid. + /// Those are used to represent unmapped memory regions (holes in the region mapping). + /// + /// Memory range to check + /// True if the memory range is considered invalid, false otherwise + internal static bool IsInvalid(ref MemoryRange subRange) + { + return subRange.Address == InvalidAddress; + } + /// /// Returns a string summary of the memory range. /// /// A string summary of the memory range public override string ToString() { - if (Address == ulong.MaxValue) + if (Address == InvalidAddress) { return $"[Unmapped 0x{Size:X}]"; } diff --git a/src/Ryujinx.Memory/Range/MultiRangeList.cs b/src/Ryujinx.Memory/Range/MultiRangeList.cs index 1804ff5c82..c3c6ae7972 100644 --- a/src/Ryujinx.Memory/Range/MultiRangeList.cs +++ b/src/Ryujinx.Memory/Range/MultiRangeList.cs @@ -30,7 +30,7 @@ namespace Ryujinx.Memory.Range { var subrange = range.GetSubRange(i); - if (IsInvalid(ref subrange)) + if (MemoryRange.IsInvalid(ref subrange)) { continue; } @@ -56,7 +56,7 @@ namespace Ryujinx.Memory.Range { var subrange = range.GetSubRange(i); - if (IsInvalid(ref subrange)) + if (MemoryRange.IsInvalid(ref subrange)) { continue; } @@ -99,7 +99,7 @@ namespace Ryujinx.Memory.Range { var subrange = range.GetSubRange(i); - if (IsInvalid(ref subrange)) + if (MemoryRange.IsInvalid(ref subrange)) { continue; } @@ -142,17 +142,6 @@ namespace Ryujinx.Memory.Range return overlapCount; } - /// - /// Checks if a given sub-range of memory is invalid. - /// Those are used to represent unmapped memory regions (holes in the region mapping). - /// - /// Memory range to checl - /// True if the memory range is considered invalid, false otherwise - private static bool IsInvalid(ref MemoryRange subRange) - { - return subRange.Address == ulong.MaxValue; - } - /// /// Gets all items on the list starting at the specified memory address. /// diff --git a/src/Ryujinx.Memory/VirtualMemoryManagerBase.cs b/src/Ryujinx.Memory/VirtualMemoryManagerBase.cs index 506e25f668..f410722443 100644 --- a/src/Ryujinx.Memory/VirtualMemoryManagerBase.cs +++ b/src/Ryujinx.Memory/VirtualMemoryManagerBase.cs @@ -130,9 +130,9 @@ namespace Ryujinx.Memory } else { - IMemoryOwner memoryOwner = ByteMemoryPool.Rent(size); + MemoryOwner memoryOwner = MemoryOwner.Rent(size); - Read(va, memoryOwner.Memory.Span); + Read(va, memoryOwner.Span); return new WritableRegion(this, va, memoryOwner); } diff --git a/src/Ryujinx.Memory/WritableRegion.cs b/src/Ryujinx.Memory/WritableRegion.cs index 2c21ef4e80..54facb5085 100644 --- a/src/Ryujinx.Memory/WritableRegion.cs +++ b/src/Ryujinx.Memory/WritableRegion.cs @@ -1,5 +1,5 @@ +using Ryujinx.Common.Memory; using System; -using System.Buffers; namespace Ryujinx.Memory { @@ -7,7 +7,7 @@ namespace Ryujinx.Memory { private readonly IWritableBlock _block; private readonly ulong _va; - private readonly IMemoryOwner _memoryOwner; + private readonly MemoryOwner _memoryOwner; private readonly bool _tracked; private bool NeedsWriteback => _block != null; @@ -22,7 +22,7 @@ namespace Ryujinx.Memory Memory = memory; } - public WritableRegion(IWritableBlock block, ulong va, IMemoryOwner memoryOwner, bool tracked = false) + public WritableRegion(IWritableBlock block, ulong va, MemoryOwner memoryOwner, bool tracked = false) : this(block, va, memoryOwner.Memory, tracked) { _memoryOwner = memoryOwner; diff --git a/src/Ryujinx.SDL2.Common/SDL2Driver.cs b/src/Ryujinx.SDL2.Common/SDL2Driver.cs index ed6d941908..9827156d03 100644 --- a/src/Ryujinx.SDL2.Common/SDL2Driver.cs +++ b/src/Ryujinx.SDL2.Common/SDL2Driver.cs @@ -53,6 +53,7 @@ namespace Ryujinx.SDL2.Common return; } + SDL_SetHint(SDL_HINT_APP_NAME, "Ryujinx"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); diff --git a/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs b/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs index 3e48a5b4ec..0b0ed7a542 100644 --- a/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs +++ b/src/Ryujinx.Tests/Audio/Renderer/Server/BehaviourContextTests.cs @@ -55,6 +55,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -83,6 +84,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -111,6 +113,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.70f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -139,6 +142,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.75f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(1, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -167,6 +171,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -195,6 +200,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -223,6 +229,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(2, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -251,6 +258,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -279,6 +287,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsFalse(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(3, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -307,6 +316,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsFalse(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(4, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -335,6 +345,7 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsTrue(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsFalse(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(5, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); @@ -363,6 +374,36 @@ namespace Ryujinx.Tests.Audio.Renderer.Server Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing()); Assert.IsTrue(behaviourContext.IsNewEffectChannelMappingSupported()); Assert.IsTrue(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsFalse(behaviourContext.IsSplitterPrevVolumeResetSupported()); + + Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); + Assert.AreEqual(5, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); + Assert.AreEqual(2, behaviourContext.GetPerformanceMetricsDataFormat()); + } + + [Test] + public void TestRevision13() + { + BehaviourContext behaviourContext = new(); + + behaviourContext.SetUserRevision(BehaviourContext.BaseRevisionMagic + BehaviourContext.Revision13); + + Assert.IsTrue(behaviourContext.IsAdpcmLoopContextBugFixed()); + Assert.IsTrue(behaviourContext.IsSplitterSupported()); + Assert.IsTrue(behaviourContext.IsLongSizePreDelaySupported()); + Assert.IsTrue(behaviourContext.IsAudioUsbDeviceOutputSupported()); + Assert.IsTrue(behaviourContext.IsFlushVoiceWaveBuffersSupported()); + Assert.IsTrue(behaviourContext.IsSplitterBugFixed()); + Assert.IsTrue(behaviourContext.IsElapsedFrameCountSupported()); + Assert.IsTrue(behaviourContext.IsDecodingBehaviourFlagSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterEffectStateClearBugFixed()); + Assert.IsTrue(behaviourContext.IsMixInParameterDirtyOnlyUpdateSupported()); + Assert.IsTrue(behaviourContext.IsWaveBufferVersion2Supported()); + Assert.IsTrue(behaviourContext.IsEffectInfoVersion2Supported()); + Assert.IsTrue(behaviourContext.UseMultiTapBiquadFilterProcessing()); + Assert.IsTrue(behaviourContext.IsNewEffectChannelMappingSupported()); + Assert.IsTrue(behaviourContext.IsBiquadFilterParameterForSplitterEnabled()); + Assert.IsTrue(behaviourContext.IsSplitterPrevVolumeResetSupported()); Assert.AreEqual(0.80f, behaviourContext.GetAudioRendererProcessingTimeLimit()); Assert.AreEqual(5, behaviourContext.GetCommandProcessingTimeEstimatorVersion()); diff --git a/src/Ryujinx.Tests/Cpu/CpuTestAlu32.cs b/src/Ryujinx.Tests/Cpu/CpuTestAlu32.cs index 41365c624a..1e66d8112e 100644 --- a/src/Ryujinx.Tests/Cpu/CpuTestAlu32.cs +++ b/src/Ryujinx.Tests/Cpu/CpuTestAlu32.cs @@ -25,6 +25,25 @@ namespace Ryujinx.Tests.Cpu }; } + private static uint[] UQAddSub16() + { + return new[] + { + 0xe6200f10u, // QADD16 R0, R0, R0 + 0xe6600f10u, // UQADD16 R0, R0, R0 + 0xe6600f70u, // UQSUB16 R0, R0, R0 + }; + } + + private static uint[] UQAddSub8() + { + return new[] + { + 0xe6600f90u, // UQADD8 R0, R0, R0 + 0xe6600ff0u, // UQSUB8 R0, R0, R0 + }; + } + private static uint[] SsatUsat() { return new[] @@ -182,6 +201,42 @@ namespace Ryujinx.Tests.Cpu CompareAgainstUnicorn(); } + [Test, Pairwise] + public void U_Q_AddSub_16([ValueSource(nameof(UQAddSub16))] uint opcode, + [Values(0u, 0xdu)] uint rd, + [Values(1u)] uint rm, + [Values(2u)] uint rn, + [Random(RndCnt)] uint w0, + [Random(RndCnt)] uint w1, + [Random(RndCnt)] uint w2) + { + opcode |= ((rm & 15) << 0) | ((rd & 15) << 12) | ((rn & 15) << 16); + + uint sp = TestContext.CurrentContext.Random.NextUInt(); + + SingleOpcode(opcode, r0: w0, r1: w1, r2: w2, sp: sp); + + CompareAgainstUnicorn(); + } + + [Test, Pairwise] + public void U_Q_AddSub_8([ValueSource(nameof(UQAddSub8))] uint opcode, + [Values(0u, 0xdu)] uint rd, + [Values(1u)] uint rm, + [Values(2u)] uint rn, + [Random(RndCnt)] uint w0, + [Random(RndCnt)] uint w1, + [Random(RndCnt)] uint w2) + { + opcode |= ((rm & 15) << 0) | ((rd & 15) << 12) | ((rn & 15) << 16); + + uint sp = TestContext.CurrentContext.Random.NextUInt(); + + SingleOpcode(opcode, r0: w0, r1: w1, r2: w2, sp: sp); + + CompareAgainstUnicorn(); + } + [Test, Pairwise] public void Uadd8_Sel([Values(0u)] uint rd, [Values(1u)] uint rm, diff --git a/src/Ryujinx.Tests/Cpu/CpuTestSimd32.cs b/src/Ryujinx.Tests/Cpu/CpuTestSimd32.cs index 6087a68344..08202c9e17 100644 --- a/src/Ryujinx.Tests/Cpu/CpuTestSimd32.cs +++ b/src/Ryujinx.Tests/Cpu/CpuTestSimd32.cs @@ -327,6 +327,55 @@ namespace Ryujinx.Tests.Cpu CompareAgainstUnicorn(); } + + [Test, Pairwise, Description("VSHLL. {}, , #")] + public void Vshll([Values(0u, 2u)] uint rd, + [Values(1u, 0u)] uint rm, + [Values(0u, 1u, 2u)] uint size, + [Random(RndCnt)] ulong z, + [Random(RndCnt)] ulong a, + [Random(RndCnt)] ulong b) + { + uint opcode = 0xf3b20300u; // VSHLL.I8 Q0, D0, #8 + + opcode |= ((rm & 0xf) << 0) | ((rm & 0x10) << 1); + opcode |= ((rd & 0xf) << 12) | ((rd & 0x10) << 18); + opcode |= size << 18; + + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, z); + V128 v2 = MakeVectorE0E1(b, z); + + SingleOpcode(opcode, v0: v0, v1: v1, v2: v2); + + CompareAgainstUnicorn(); + } + + [Test, Pairwise, Description("VSWP D0, D0")] + public void Vswp([Values(0u, 1u)] uint rd, + [Values(0u, 1u)] uint rm, + [Values] bool q) + { + uint opcode = 0xf3b20000u; // VSWP D0, D0 + + if (q) + { + opcode |= 1u << 6; + + rd &= ~1u; + rm &= ~1u; + } + + opcode |= ((rd & 0xf) << 12) | ((rd & 0x10) << 18); + opcode |= ((rm & 0xf) << 0) | ((rm & 0x10) << 1); + + V128 v0 = new(TestContext.CurrentContext.Random.NextULong(), TestContext.CurrentContext.Random.NextULong()); + V128 v1 = new(TestContext.CurrentContext.Random.NextULong(), TestContext.CurrentContext.Random.NextULong()); + + SingleOpcode(opcode, v0: v0, v1: v1); + + CompareAgainstUnicorn(); + } #endif } } diff --git a/src/Ryujinx.Tests/Cpu/CpuTestSimdReg32.cs b/src/Ryujinx.Tests/Cpu/CpuTestSimdReg32.cs index 38e08bf895..843273dc23 100644 --- a/src/Ryujinx.Tests/Cpu/CpuTestSimdReg32.cs +++ b/src/Ryujinx.Tests/Cpu/CpuTestSimdReg32.cs @@ -909,6 +909,39 @@ namespace Ryujinx.Tests.Cpu CompareAgainstUnicorn(); } + [Test, Pairwise, Description("VQRDMULH. , , ")] + public void Vqrdmulh_I([Range(0u, 5u)] uint rd, + [Range(0u, 5u)] uint rn, + [Range(0u, 5u)] uint rm, + [ValueSource(nameof(_8B4H2S1D_))] ulong z, + [ValueSource(nameof(_8B4H2S1D_))] ulong a, + [ValueSource(nameof(_8B4H2S1D_))] ulong b, + [Values(1u, 2u)] uint size) // + { + rd >>= 1; + rd <<= 1; + rn >>= 1; + rn <<= 1; + rm >>= 1; + rm <<= 1; + + uint opcode = 0xf3100b40u & ~(3u << 20); // VQRDMULH.S16 Q0, Q0, Q0 + + opcode |= ((rd & 0xf) << 12) | ((rd & 0x10) << 18); + opcode |= ((rn & 0xf) << 16) | ((rn & 0x10) << 3); + opcode |= ((rm & 0xf) << 0) | ((rm & 0x10) << 1); + + opcode |= (size & 0x3) << 20; + + V128 v0 = MakeVectorE0E1(z, ~z); + V128 v1 = MakeVectorE0E1(a, ~a); + V128 v2 = MakeVectorE0E1(b, ~b); + + SingleOpcode(opcode, v0: v0, v1: v1, v2: v2); + + CompareAgainstUnicorn(); + } + [Test, Pairwise] public void Vp_Add_Long_Accumulate([Values(0u, 2u, 4u, 8u)] uint rd, [Values(0u, 2u, 4u, 8u)] uint rm, diff --git a/src/Ryujinx.Tests/Cpu/CpuTestSimdShImm32.cs b/src/Ryujinx.Tests/Cpu/CpuTestSimdShImm32.cs index 39b50867fd..7375f4d55c 100644 --- a/src/Ryujinx.Tests/Cpu/CpuTestSimdShImm32.cs +++ b/src/Ryujinx.Tests/Cpu/CpuTestSimdShImm32.cs @@ -202,7 +202,7 @@ namespace Ryujinx.Tests.Cpu } [Test, Pairwise, Description("VSHL. {}, , #")] - public void Vshl_Imm([Values(0u)] uint rd, + public void Vshl_Imm([Values(0u, 1u)] uint rd, [Values(2u, 0u)] uint rm, [Values(0u, 1u, 2u, 3u)] uint size, [Random(RndCntShiftImm)] uint shiftImm, @@ -262,6 +262,40 @@ namespace Ryujinx.Tests.Cpu CompareAgainstUnicorn(); } + [Test, Pairwise, Description("VSLI. {}, , #")] + public void Vsli([Values(0u, 1u)] uint rd, + [Values(2u, 0u)] uint rm, + [Values(0u, 1u, 2u, 3u)] uint size, + [Random(RndCntShiftImm)] uint shiftImm, + [Random(RndCnt)] ulong z, + [Random(RndCnt)] ulong a, + [Random(RndCnt)] ulong b, + [Values] bool q) + { + uint opcode = 0xf3800510u; // VORR.I32 D0, #0x800000 (immediate value changes it into SLI) + if (q) + { + opcode |= 1 << 6; + rm <<= 1; + rd <<= 1; + } + + uint imm = 1u << ((int)size + 3); + imm |= shiftImm & (imm - 1); + + opcode |= ((rm & 0xf) << 0) | ((rm & 0x10) << 1); + opcode |= ((rd & 0xf) << 12) | ((rd & 0x10) << 18); + opcode |= ((imm & 0x3f) << 16) | ((imm & 0x40) << 1); + + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, z); + V128 v2 = MakeVectorE0E1(b, z); + + SingleOpcode(opcode, v0: v0, v1: v1, v2: v2); + + CompareAgainstUnicorn(); + } + [Test, Pairwise] public void Vqshrn_Vqrshrn_Vrshrn_Imm([ValueSource(nameof(_Vqshrn_Vqrshrn_Vrshrn_Imm_))] uint opcode, [Values(0u, 1u)] uint rd, diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationFileFormat.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationFileFormat.cs index af3ad0a1da..8a0be40283 100644 --- a/src/Ryujinx.UI.Common/Configuration/ConfigurationFileFormat.cs +++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationFileFormat.cs @@ -238,7 +238,7 @@ namespace Ryujinx.UI.Common.Configuration public MemoryManagerMode MemoryManagerMode { get; set; } /// - /// Expands the RAM amount on the emulated system from 4GiB to 6GiB + /// Expands the RAM amount on the emulated system from 4GiB to 8GiB /// public bool ExpandRam { get; set; } diff --git a/src/Ryujinx.UI.Common/Helper/ShortcutHelper.cs b/src/Ryujinx.UI.Common/Helper/ShortcutHelper.cs index 58bdc90e6a..1849f40cbb 100644 --- a/src/Ryujinx.UI.Common/Helper/ShortcutHelper.cs +++ b/src/Ryujinx.UI.Common/Helper/ShortcutHelper.cs @@ -1,10 +1,7 @@ using Ryujinx.Common; using Ryujinx.Common.Configuration; using ShellLink; -using SixLabors.ImageSharp; -using SixLabors.ImageSharp.Formats.Png; -using SixLabors.ImageSharp.PixelFormats; -using SixLabors.ImageSharp.Processing; +using SkiaSharp; using System; using System.Collections.Generic; using System.IO; @@ -21,8 +18,8 @@ namespace Ryujinx.UI.Common.Helper iconPath += ".ico"; MemoryStream iconDataStream = new(iconData); - var image = Image.Load(iconDataStream); - image.Mutate(x => x.Resize(128, 128)); + using var image = SKBitmap.Decode(iconDataStream); + image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High); SaveBitmapAsIcon(image, iconPath); var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0); @@ -37,8 +34,10 @@ namespace Ryujinx.UI.Common.Helper var desktopFile = EmbeddedResources.ReadAllText("Ryujinx.UI.Common/shortcut-template.desktop"); iconPath += ".png"; - var image = Image.Load(iconData); - image.SaveAsPng(iconPath); + var image = SKBitmap.Decode(iconData); + using var data = image.Encode(SKEncodedImageFormat.Png, 100); + using var file = File.OpenWrite(iconPath); + data.SaveTo(file); using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop")); outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}"); @@ -78,8 +77,10 @@ namespace Ryujinx.UI.Common.Helper } const string IconName = "icon.png"; - var image = Image.Load(iconData); - image.SaveAsPng(Path.Combine(resourceFolderPath, IconName)); + var image = SKBitmap.Decode(iconData); + using var data = image.Encode(SKEncodedImageFormat.Png, 100); + using var file = File.OpenWrite(Path.Combine(resourceFolderPath, IconName)); + data.SaveTo(file); // plist file using StreamWriter outputFile = new(Path.Combine(contentFolderPath, "Info.plist")); @@ -148,7 +149,7 @@ namespace Ryujinx.UI.Common.Helper /// The source bitmap image that will be saved as an .ico file /// The location that the new .ico file will be saved too (Make sure to include '.ico' in the path). [SupportedOSPlatform("windows")] - private static void SaveBitmapAsIcon(Image source, string filePath) + private static void SaveBitmapAsIcon(SKBitmap source, string filePath) { // Code Modified From https://stackoverflow.com/a/11448060/368354 by Benlitz byte[] header = { 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 32, 0, 0, 0, 0, 0, 22, 0, 0, 0 }; @@ -156,13 +157,16 @@ namespace Ryujinx.UI.Common.Helper fs.Write(header); // Writing actual data - source.Save(fs, PngFormat.Instance); + using var data = source.Encode(SKEncodedImageFormat.Png, 100); + data.SaveTo(fs); // Getting data length (file length minus header) long dataLength = fs.Length - header.Length; // Write it in the correct place fs.Seek(14, SeekOrigin.Begin); fs.WriteByte((byte)dataLength); fs.WriteByte((byte)(dataLength >> 8)); + fs.WriteByte((byte)(dataLength >> 16)); + fs.WriteByte((byte)(dataLength >> 24)); } } } diff --git a/src/Ryujinx/AppHost.cs b/src/Ryujinx/AppHost.cs index 0db8ef4143..f4bfd1169e 100644 --- a/src/Ryujinx/AppHost.cs +++ b/src/Ryujinx/AppHost.cs @@ -845,7 +845,7 @@ namespace Ryujinx.Ava Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}"); // Initialize Configuration. - var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB; + var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? MemoryConfiguration.MemoryConfiguration8GiB : MemoryConfiguration.MemoryConfiguration4GiB; HLEConfiguration configuration = new(VirtualFileSystem, _viewModel.LibHacHorizonManager, diff --git a/src/Ryujinx/Assets/Locales/en_US.json b/src/Ryujinx/Assets/Locales/en_US.json index 74e18056ba..b3cab7f5f6 100644 --- a/src/Ryujinx/Assets/Locales/en_US.json +++ b/src/Ryujinx/Assets/Locales/en_US.json @@ -145,7 +145,7 @@ "SettingsTabSystemAudioBackendSDL2": "SDL2", "SettingsTabSystemHacks": "Hacks", "SettingsTabSystemHacksNote": "May cause instability", - "SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)", + "SettingsTabSystemExpandDramSize": "Expand DRAM to 8GiB", "SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services", "SettingsTabGraphics": "Graphics", "SettingsTabGraphicsAPI": "Graphics API", @@ -575,7 +575,7 @@ "MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.", "MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.", "UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.", - "DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.", + "DRamTooltip": "Utilizes an alternative memory mode with 8GiB of DRAM to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.", "IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.", "GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.", "GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.", @@ -758,10 +758,11 @@ "GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.", "GraphicsAALabel": "Anti-Aliasing:", "GraphicsScalingFilterLabel": "Scaling Filter:", - "GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.", + "GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nArea scaling is recommended when downscaling resolutions that are larger than the output window. It can be used to achieve a supersampled anti-aliasing effect when downscaling by more than 2x.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.", "GraphicsScalingFilterBilinear": "Bilinear", "GraphicsScalingFilterNearest": "Nearest", "GraphicsScalingFilterFsr": "FSR", + "GraphicsScalingFilterArea": "Area", "GraphicsScalingFilterLevelLabel": "Level", "GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.", "SmaaLow": "SMAA Low", diff --git a/src/Ryujinx/Common/Locale/LocaleExtension.cs b/src/Ryujinx/Common/Locale/LocaleExtension.cs index 40661bf3a6..b5964aa85a 100644 --- a/src/Ryujinx/Common/Locale/LocaleExtension.cs +++ b/src/Ryujinx/Common/Locale/LocaleExtension.cs @@ -21,7 +21,7 @@ namespace Ryujinx.Ava.Common.Locale var builder = new CompiledBindingPathBuilder(); - builder.SetRawSource(LocaleManager.Instance) + builder .Property(new ClrPropertyInfo("Item", obj => (LocaleManager.Instance[keyToUse]), null, @@ -32,7 +32,10 @@ namespace Ryujinx.Ava.Common.Locale var path = builder.Build(); - var binding = new CompiledBindingExtension(path); + var binding = new CompiledBindingExtension(path) + { + Source = LocaleManager.Instance + }; return binding.ProvideValue(serviceProvider); } diff --git a/src/Ryujinx/Common/Locale/LocaleManager.cs b/src/Ryujinx/Common/Locale/LocaleManager.cs index 257611e65a..96f648761b 100644 --- a/src/Ryujinx/Common/Locale/LocaleManager.cs +++ b/src/Ryujinx/Common/Locale/LocaleManager.cs @@ -139,9 +139,11 @@ namespace Ryujinx.Ava.Common.Locale foreach (var item in locale) { - this[item.Key] = item.Value; + _localeStrings[item.Key] = item.Value; } + OnPropertyChanged("Item"); + LocaleChanged?.Invoke(); } diff --git a/src/Ryujinx/Program.cs b/src/Ryujinx/Program.cs index 976963422d..6c83cedcf3 100644 --- a/src/Ryujinx/Program.cs +++ b/src/Ryujinx/Program.cs @@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration; using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; using Ryujinx.Common.SystemInterop; +using Ryujinx.Graphics.Vulkan.MoltenVK; using Ryujinx.Modules; using Ryujinx.SDL2.Common; using Ryujinx.UI.Common; @@ -80,6 +81,11 @@ namespace Ryujinx.Ava // Parse arguments CommandLineState.ParseArguments(args); + if (OperatingSystem.IsMacOS()) + { + MVKInitialization.InitializeResolver(); + } + // Delete backup files after updating. Task.Run(Updater.CleanupUpdate); @@ -111,8 +117,8 @@ namespace Ryujinx.Ava // Logging system information. PrintSystemInfo(); - // Enable OGL multithreading on the driver, when available. - DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off); + // Enable OGL multithreading on the driver, and some other flags. + DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off); // Check if keys exists. if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"))) diff --git a/src/Ryujinx/UI/Applet/AvaloniaDynamicTextInputHandler.cs b/src/Ryujinx/UI/Applet/AvaloniaDynamicTextInputHandler.cs index 531d006115..0e7cfb8e6c 100644 --- a/src/Ryujinx/UI/Applet/AvaloniaDynamicTextInputHandler.cs +++ b/src/Ryujinx/UI/Applet/AvaloniaDynamicTextInputHandler.cs @@ -41,17 +41,12 @@ namespace Ryujinx.Ava.UI.Applet private void TextChanged(string text) { - TextChangedEvent?.Invoke(text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true); + TextChangedEvent?.Invoke(text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, false); } private void SelectionChanged(int selection) { - if (_hiddenTextBox.SelectionEnd < _hiddenTextBox.SelectionStart) - { - _hiddenTextBox.SelectionStart = _hiddenTextBox.SelectionEnd; - } - - TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true); + TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, false); } private void AvaloniaDynamicTextInputHandler_TextInput(object sender, string text) diff --git a/src/Ryujinx/UI/Helpers/OffscreenTextBox.cs b/src/Ryujinx/UI/Helpers/OffscreenTextBox.cs index a055f33538..dd736037ee 100644 --- a/src/Ryujinx/UI/Helpers/OffscreenTextBox.cs +++ b/src/Ryujinx/UI/Helpers/OffscreenTextBox.cs @@ -1,11 +1,14 @@ using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; +using System; namespace Ryujinx.Ava.UI.Helpers { public class OffscreenTextBox : TextBox { + protected override Type StyleKeyOverride => typeof(TextBox); + public static RoutedEvent GetKeyDownRoutedEvent() { return KeyDownEvent; diff --git a/src/Ryujinx/UI/ViewModels/AppListFavoriteComparable.cs b/src/Ryujinx/UI/ViewModels/AppListFavoriteComparable.cs new file mode 100644 index 0000000000..e80984508e --- /dev/null +++ b/src/Ryujinx/UI/ViewModels/AppListFavoriteComparable.cs @@ -0,0 +1,43 @@ +using Ryujinx.UI.App.Common; +using System; + +namespace Ryujinx.Ava.UI.ViewModels +{ + /// + /// Implements a custom comparer which is used for sorting titles by favorite on a UI. + /// Returns a sorted list of favorites in alphabetical order, followed by all non-favorites sorted alphabetical. + /// + public readonly struct AppListFavoriteComparable : IComparable + { + /// + /// The application data being compared. + /// + private readonly ApplicationData app; + + /// + /// Constructs a new with the specified application data. + /// + /// The app data being compared. + public AppListFavoriteComparable(ApplicationData app) + { + ArgumentNullException.ThrowIfNull(app, nameof(app)); + this.app = app; + } + + /// + public readonly int CompareTo(object o) + { + if (o is AppListFavoriteComparable other) + { + if (app.Favorite == other.app.Favorite) + { + return string.Compare(app.Name, other.app.Name, StringComparison.OrdinalIgnoreCase); + } + + return app.Favorite ? -1 : 1; + } + + throw new InvalidCastException($"Cannot cast {o.GetType()} to {nameof(AppListFavoriteComparable)}"); + } + } +} diff --git a/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs b/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs index 134e903002..bd9f165b92 100644 --- a/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/MainWindowViewModel.cs @@ -965,8 +965,8 @@ namespace Ryujinx.Ava.UI.ViewModels : SortExpressionComparer.Descending(app => app.FileSize), ApplicationSort.Path => IsAscending ? SortExpressionComparer.Ascending(app => app.Path) : SortExpressionComparer.Descending(app => app.Path), - ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer.Ascending(app => app.Favorite) - : SortExpressionComparer.Descending(app => app.Favorite), + ApplicationSort.Favorite => IsAscending ? SortExpressionComparer.Ascending(app => new AppListFavoriteComparable(app)) + : SortExpressionComparer.Descending(app => new AppListFavoriteComparable(app)), _ => null, #pragma warning restore IDE0055 }; diff --git a/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml b/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml index 5cffc6848a..0a12575adc 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml +++ b/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml @@ -1,4 +1,4 @@ - + + + - - +