Experimental Nintendo Switch Emulator written in C# https://github.com/Ryujinx/Ryujinx.git
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2019-02-02 06:35:09 +00:00
ChocolArm64 Profile CPU, execute skipped because it's just too much work 2019-02-01 00:11:32 +00:00
Ryujinx Support for multiple profiling levels 2019-02-02 03:21:35 +00:00
Ryujinx.Audio Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
Ryujinx.Common Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
Ryujinx.Graphics Engine 3d call method profiled 2019-02-02 06:35:09 +00:00
Ryujinx.HLE Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
Ryujinx.LLE Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
Ryujinx.Profiler Engine 3d call method profiled 2019-02-02 06:35:09 +00:00
Ryujinx.ShaderTools Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
Ryujinx.Tests Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
Ryujinx.Tests.Unicorn Fixed optimization settings for profiled builds 2019-01-30 11:43:37 +00:00
.gitattributes aloha 2018-02-04 20:08:20 -03:00
.gitignore Implement ContentManager and related services (#438) 2018-11-18 17:37:41 -02:00
.travis.yml Add some tests (#18) 2018-02-15 21:04:38 -03:00
appveyor.yml Removed configs 2019-01-30 13:19:23 +00:00
CONFIG.md Update the Readme (#546) 2018-12-17 22:34:23 -02:00
KEYS.md Add XCI, NSP and NCA loading support (#404) 2018-09-08 15:33:27 -03:00
LICENSE.txt aloha 2018-02-04 20:08:20 -03:00
README.md Update the Readme (#546) 2018-12-17 22:34:23 -02:00
Ryujinx.sln Enable and disable profiling at compile time. 2019-01-30 06:08:18 +00:00
Ryujinx.sln.DotSettings Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00

Ryujinx Build status

Experimental Switch emulator written in C#

Many games boot, only a handful are playable, see the compatiblity list here.

Building

To build this emulator, you will need the .NET Core 2.1 (or higher) SDK or just drag'n'drop the homebrew *.NRO / *.NSO or the game *.NSP / *.XCI on the executable if you have a pre-built version.

Features

  • Audio is partially supported.

  • Keyboard Input is supported, see CONFIG.md

  • Controller Input is supported, see CONFIG.md

  • Config File: Ryujinx.conf should be present in executable folder. For more information you can go here.

Help

If you have some homebrew that currently doesn't work within the emulator, you can contact us through our Discord with the compiled *.NRO / *.NSO (and source code if possible) and then we'll keep whatever is making app / game not work on the watch list and fix it at a later date.

Contact

For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server!

For donation support, please take a look at our Patreon.

Running

To run this emulator, you need the .NET Core 2.1 (or higher) SDK.
Run dotnet run -c Release -- path\to\homebrew.nro inside the Ryujinx project folder to run homebrew apps.
Run dotnet run -c Release -- path\to\game.nsp/xci to run official games.

Compatibility

You can check out the compatibility list here.

Latest build

These builds are compiled automatically for each commit on the master branch. They may be unstable or might not work at all.
The latest automatic build for Windows, Mac, and Linux can be found on the official website.