From 076157d166bc25bfdfece0267cec595cdcc31950 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Mon, 24 May 2021 14:53:29 -0600 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/Changelog.md b/Changelog.md index 07e8e82..20fe6b4 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,18 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6894 - 2021-05-24 +### Changed +- POWER Update: implemented a new host mapped memory manager for major performance improvements across the board. Fastest option is now set by default. + - Increases FPS by significant margins in most games/scenarios (except where emulated GPU-limited). + - Reduces PPTC compilation times by roughly half. + - Reduces boot time of most games by 30-50%. + - Reduces size of JIT cache. + - Resolves "JIT Cache Exhausted" crashes. + - Resolves "AcquireSemaphore" crashes on all Ryzen CPUs known to exhibit the issue. + - Resolves slow character movement speed in the monastery in Fire Emblem: Three Houses. + - Noticeably improves/shortens "spool-up" period when first playing a game (note: does not negate the need to compile shaders). + ## 1.0.6893 - 2021-05-24 ### Changed - Improved accuracy of reciprocal step ARM CPU instructions.