Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6893 - 2021-05-24
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### Changed
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- Improved accuracy of reciprocal step ARM CPU instructions.
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- Fixes a bug where character clothing would be incorrectly warped in Rune Factory 5.
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## 1.0.6892 - 2021-05-24
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### Fixed
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- Fixed incorrect default value for constant vertex attributes.
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- Improves rendering in some SD GUNDAM G GENERATION CROSS RAYS games.
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- Fixed dumping of shaders containing bindless texture references.
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- Fixes a regression introduced in 1.0.6802 (PR 2145). This is a developer feature, no expected changes to emulator behavior.
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## 1.0.6891 - 2021-05-24
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### Changed
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- Improved texture selection by comparing the aligned size of the largest mip level when considering sampler resize.
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- Fixes graphical errors and crashes in various Unity games that use render-to-texture.
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- Fixes an internal CLR error in Rune Factory 5.
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- Potentially improves infrequent graphical errors and crashes in Mario Kart 8 Deluxe.
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## 1.0.6890 - 2021-05-21
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## 1.0.6890 - 2021-05-21
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### Changed
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### Changed
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- Changed to a new approach for out of bounds blit.
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- Changed to a new approach for out of bounds blit.
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