Updated Changelog (markdown)

EmulationFanatic 2021-05-24 06:00:03 -06:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.0.6893 - 2021-05-24
### Changed
- Improved accuracy of reciprocal step ARM CPU instructions.
- Fixes a bug where character clothing would be incorrectly warped in Rune Factory 5.
## 1.0.6892 - 2021-05-24
### Fixed
- Fixed incorrect default value for constant vertex attributes.
- Improves rendering in some SD GUNDAM G GENERATION CROSS RAYS games.
- Fixed dumping of shaders containing bindless texture references.
- Fixes a regression introduced in 1.0.6802 (PR 2145). This is a developer feature, no expected changes to emulator behavior.
## 1.0.6891 - 2021-05-24
### Changed
- Improved texture selection by comparing the aligned size of the largest mip level when considering sampler resize.
- Fixes graphical errors and crashes in various Unity games that use render-to-texture.
- Fixes an internal CLR error in Rune Factory 5.
- Potentially improves infrequent graphical errors and crashes in Mario Kart 8 Deluxe.
## 1.0.6890 - 2021-05-21
### Changed
- Changed to a new approach for out of bounds blit.