Updated Changelog (markdown)

gdkchan 2021-07-14 15:26:12 -03:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.0.6969 - 2021-07-14
### Fixed:
- Fixes a bug where data on textures copied using the DMA engine could be lost.
- Fixes texture corruption (usually visible as black portraits or garbled sprites) on Legend of Mana. Other games might be affected too.
## 1.0.6968 - 2021-07-14
### Fixed:
- Allows draws and compute dispatch without a texture pool and sampler pool being set.
- Fixes regression on Tales of Vesperia, where the game would crash at boot.
- An error will be logged if the game attempts to draw with texture or image access without having the pools set.
## 1.0.6967 - 2021-07-14
### Fixed:
- Fixes a bug where the transfer memory handle was not being closed on nvservices, resulting in a handle leak and failure to create a transfer memory at the same region on the guest.
## 1.0.6966 - 2021-07-13
### Changed:
- Revert LibHac update