Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6969 - 2021-07-14
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### Fixed:
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- Fixes a bug where data on textures copied using the DMA engine could be lost.
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- Fixes texture corruption (usually visible as black portraits or garbled sprites) on Legend of Mana. Other games might be affected too.
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## 1.0.6968 - 2021-07-14
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### Fixed:
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- Allows draws and compute dispatch without a texture pool and sampler pool being set.
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- Fixes regression on Tales of Vesperia, where the game would crash at boot.
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- An error will be logged if the game attempts to draw with texture or image access without having the pools set.
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## 1.0.6967 - 2021-07-14
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### Fixed:
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- Fixes a bug where the transfer memory handle was not being closed on nvservices, resulting in a handle leak and failure to create a transfer memory at the same region on the guest.
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## 1.0.6966 - 2021-07-13
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### Changed:
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- Revert LibHac update
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