Updated Changelog (markdown)

EmulationFanatic 2021-04-14 05:59:40 -06:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.0.6833 - 2021-04-14
### Changed
- Miria has arrived! As a preparation for the upcoming new UI and for Vulkan, this udpate removes OpenTK 3 dependency entirely.
- Switched to OpenTK 4 for OpenAL implementation and mark OpenAL implementation as obsolete.
- Switched to OpenTK 4 for the Ryujinx.Graphics.OpenGL project.
- The emulator now uses SPB for context creation and manipulations instead of OpenTK 3.
- Currently only WGL and GLX backend are supported. (no regressions compared to old implementation)
- Switched to SDL2 for controller input.
- Controllers can now be hot-plugged without any constraints. No need to click any "refresh" buttons.
- Motion controls now work on supported controllers without the need of external tools. (Legacy Cemuhook integration is still present if desired.)
- DS4, DS5, Pro Controller and Single Joycons are natively supported. (Joycon pairs are not yet natively supported and outside the scope of this PR; Cemuhook integration can be used for joycon pairs in the meantime.)
- Rumble API is exposed **while still not in use for now** (outside the scope of this PR).
- Switched to GTK3 for keyboard input.
- Individual keyboard support was removed (meaning there is no list of keyboards to choose from anymore; only "All Keyboards" is shown as an option).
## 1.0.6832 - 2021-04-13
### Changed
- Applied lossless image compression to various image resources within the GUI, saving a whopping 69KB.