From 5b9a891857190957cefe09f365e8cc8140d80f8a Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Tue, 26 Jan 2021 10:53:43 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Changelog.md b/Changelog.md index b0d8066..13b8eb0 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,26 +1,26 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file -##1.0.6424 - 2021-01-26 +## 1.0.6424 - 2021-01-26 ### Changed - Ryujinx will now re-check for keys before verifying a firmware install. The user will no longer have to close & reopen the application in order for keys to be recognized on initial setup/clean install. -##1.0.6423 - 2021-01-26 +## 1.0.6423 - 2021-01-26 ### Fixed - Fixed a regression that broke compute shader code dumping. - This is a developer-only function and does not affect emulator operation during gameplay. -##1.0.6421 - 2021-01-26 +## 1.0.6421 - 2021-01-26 ### Added - Add support for shader atomic min/max operations. - Fixes missing graphics on Disgaea 6 Demo. -##1.0.6419 - 2021-01-26 +## 1.0.6419 - 2021-01-26 ### Added - Implemented a prfm instruction variant. - Fixes a missing opcode crash in Edna & Harvey: Harvey's New Eyes and Deponia. -##1.0.6418 - 2021-01-26 +## 1.0.6418 - 2021-01-26 ### Changed - Increase the controller input window size to prevent the controller input window from scrolling.