From debf5343868f53629f2438840244987fd24e5e28 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Mon, 8 Feb 2021 13:42:56 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/Changelog.md b/Changelog.md index 9d06315..67ee7b3 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,35 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6521 - 2021-02-07 +### Fixed +- Fixed non-contiguous IPC memory copies. + - Fixes a specific crash on Bravely Default II Demo, Balan Wonderworld Demo, and possibly other games introduced in 1.0.5899 (PR #1458) + +## 1.0.6520 - 2021-02-07 +### Changed +- Optimised JIT code generation to reduce register utilisation. + - This change may provide a minor improvement in code compilation time and quality. + +## 1.0.6519 - 2021-02-07 +### Changed +- Simplified code generation when using multiple vertex shader programs. + - This is a code style change, and should not have any impact on emulator performance. + +## 1.0.6518 - 2021-02-07 +### Changed +- Fixed the updater application icon on Linux. + +## 1.0.6517 - 2021-02-07 +### Changed +- Disabled partial JIT invalidation on un-map. + - Fixes a significant performance regression in some games introduced by 1.0.6096 (PR #1518). + +## 1.0.6516 - 2021-02-07 +### Added +- Added support for the ETC2 (RGB) texture format. + - Fixes corrupt textures in Vegas Party. + ## 1.0.6471 - 2021-02-01 ### Changed - Disabled flushing of multisample textures.