From 5cd05052cdc2f5b493e755da2a33f905fe6e23e0 Mon Sep 17 00:00:00 2001 From: Andrzej Janik Date: Tue, 26 Aug 2025 18:17:30 -0700 Subject: [PATCH] Update docs/src/supported-sw.md Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- docs/src/supported-sw.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/src/supported-sw.md b/docs/src/supported-sw.md index 7d763c0..9fcdc31 100644 --- a/docs/src/supported-sw.md +++ b/docs/src/supported-sw.md @@ -14,7 +14,7 @@ 1. Hardware ray-tracing (OptiX) support? - OptiX support is exceedingly complex. Wile it's built on top of CUDA, it uses its own dialect of PTX, uses its own host code and requires its own specific optimizations. It's unlikely that ZLUDA will ever support OptiX again. OptiX would require a very dedicated contributor (or team of contributors) to step in. + OptiX support is exceedingly complex. While it's built on top of CUDA, it uses its own dialect of PTX, uses its own host code and requires its own specific optimizations. It's unlikely that ZLUDA will ever support OptiX again. OptiX would require a very dedicated contributor (or team of contributors) to step in. 1. Support for games using 32 bit PhysX?