VideoCommon: remove Cache Displaylist

This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.

v2: also remove dlc_desc
This commit is contained in:
degasus 2014-01-30 15:51:20 +01:00
parent 72cc6431e5
commit 010a0d481a
24 changed files with 4 additions and 931 deletions

View file

@ -112,15 +112,6 @@ void InterpretDisplayList(u32 address, u32 size)
g_pVideoData = old_pVideoData;
}
// Defer to backend-specific DL cache.
extern bool HandleDisplayList(u32 address, u32 size);
void ExecuteDisplayList(u32 address, u32 size)
{
if (!HandleDisplayList(address, size))
InterpretDisplayList(address, size);
}
u32 FifoCommandRunnable(u32 &command_size)
{
u32 cycleTime = 0;
@ -337,7 +328,7 @@ static void Decode()
{
u32 address = DataReadU32();
u32 count = DataReadU32();
ExecuteDisplayList(address, count);
InterpretDisplayList(address, count);
}
break;