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VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
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24 changed files with 4 additions and 931 deletions
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@ -97,7 +97,6 @@ public:
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int SetupRunVertices(int vtx_attr_group, int primitive, int const count);
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void RunVertices(int vtx_attr_group, int primitive, int count);
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void RunCompiledVertices(int vtx_attr_group, int primitive, int count, u8* Data);
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// For debugging / profiling
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void AppendToString(std::string *dest) const;
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