NetPlayClient: const correctness

This commit is contained in:
Lioncash 2017-03-19 09:07:33 -04:00
commit 025eac9062
2 changed files with 6 additions and 6 deletions

View file

@ -93,8 +93,8 @@ public:
bool IsFirstInGamePad(int ingame_pad) const;
int NumLocalPads() const;
int InGamePadToLocalPad(int ingame_pad);
int LocalPadToInGamePad(int localPad);
int InGamePadToLocalPad(int ingame_pad) const;
int LocalPadToInGamePad(int localPad) const;
static void SendTimeBase();
bool DoAllPlayersHaveGame();
@ -156,7 +156,7 @@ private:
void SendPadState(int in_game_pad, const GCPadStatus& np);
void SendWiimoteState(int in_game_pad, const NetWiimote& nw);
unsigned int OnData(sf::Packet& packet);
void Send(sf::Packet& packet);
void Send(const sf::Packet& packet);
void Disconnect();
bool Connect();
void ComputeMD5(const std::string& file_identifier);