This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5884 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2010-07-16 14:14:57 +00:00
commit 02ce753b76
18 changed files with 40 additions and 98 deletions

View file

@ -101,9 +101,7 @@ bool g_bStopping = false;
bool g_bHwInit = false;
bool g_bRealWiimote = false;
HWND g_pWindowHandle = NULL;
#if defined(HAVE_X11) && HAVE_X11
void *g_pXWindow = NULL;
#endif
Common::Thread* g_EmuThread = NULL;
static Common::Thread* cpuThread = NULL;
@ -154,13 +152,6 @@ void *GetWindowHandle()
return g_pWindowHandle;
}
#if defined HAVE_X11 && HAVE_X11
void *GetXWindow()
{
return g_pXWindow;
}
#endif
bool GetRealWiimote()
{
return g_bRealWiimote;
@ -370,11 +361,8 @@ THREAD_RETURN EmuThread(void *pArg)
Plugins.GetVideo()->Initialize(&VideoInitialize); // Call the dll
// Under linux, this is an X11 Display, not a HWND!
// Under linux, this is an X11 Window, not a HWND!
g_pWindowHandle = (HWND)VideoInitialize.pWindowHandle;
#if defined(HAVE_X11) && HAVE_X11
g_pXWindow = (void *)VideoInitialize.pXWindow;
#endif
Callback_PeekMessages = VideoInitialize.pPeekMessages;
g_pUpdateFPSDisplay = VideoInitialize.pUpdateFPSDisplay;
@ -397,20 +385,13 @@ THREAD_RETURN EmuThread(void *pArg)
Plugins.GetDSP()->Initialize((void *)&dspInit);
#if defined(HAVE_X11) && HAVE_X11
GCPad_Init(g_pXWindow);
#else
GCPad_Init(g_pWindowHandle);
#endif
// Load and Init WiimotePlugin - only if we are booting in wii mode
if (_CoreParameter.bWii)
{
SWiimoteInitialize WiimoteInitialize;
WiimoteInitialize.hWnd = g_pWindowHandle;
#if defined(HAVE_X11) && HAVE_X11
WiimoteInitialize.pXWindow = g_pXWindow;
#endif
WiimoteInitialize.ISOId = Ascii2Hex(_CoreParameter.m_strUniqueID);
WiimoteInitialize.pLog = Callback_WiimoteLog;
WiimoteInitialize.pWiimoteInterruptChannel = Callback_WiimoteInterruptChannel;

View file

@ -62,9 +62,7 @@ namespace Core
void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
void* GetWindowHandle();
#if defined HAVE_X11 && HAVE_X11
void* GetXWindow();
#endif
bool GetRealWiimote();
extern bool bReadTrace;