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Added several XKeyToString translations.
Fixed minor font issue with wiimote pad button dialog. Removed unnecessary OpenGL_MakeCurrent call from DoState. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5209 8ced0084-cf51-0410-be5f-012b33b47a6e
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3 changed files with 130 additions and 4 deletions
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@ -355,10 +355,6 @@ void Initialize(void *init)
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}
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void DoState(unsigned char **ptr, int mode) {
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#if !defined(_WIN32) && !defined(__linux__)
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// WHY is this here?? If macs don't need this it should be removed.
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OpenGL_MakeCurrent();
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#endif
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// Clear all caches that touch RAM
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TextureMngr::Invalidate(false);
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VertexLoaderManager::MarkAllDirty();
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@ -864,6 +864,7 @@ void WiimotePadConfigDialog::CreatePadGUIControls()
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{
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m_statictext_GH3[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, gh3Text[x]);
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m_Button_GH3[x][i] = new wxButton(m_Controller[i], x, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH));
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m_Button_GH3[x][i]->SetFont(m_SmallFont);
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m_Sizer_GH3[x][i] = new wxBoxSizer(wxHORIZONTAL);
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m_Sizer_GH3[x][i]->Add(m_statictext_GH3[x][i], 0, (wxUP), 4);
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m_Sizer_GH3[x][i]->Add(m_Button_GH3[x][i], 0, (wxLEFT), 2);
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