From 03511d54d6235eff1e24ec4958e3ea6ed095a687 Mon Sep 17 00:00:00 2001 From: degasus Date: Wed, 6 Mar 2013 16:17:07 +0100 Subject: [PATCH] fix compilation i missed to fix a merge conflict in dx9 --- .../Plugin_VideoDX9/Src/VertexManager.cpp | 23 ++----------------- 1 file changed, 2 insertions(+), 21 deletions(-) diff --git a/Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp index fb3378c896..6d9586e8cf 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp @@ -173,7 +173,7 @@ void VertexManager::PrepareDrawBuffers(u32 stride) DestroyDeviceObjects(); return; } - memcpy(pVertices, s_pBaseBufferPointer,, datasize); + memcpy(pVertices, s_pBaseBufferPointer, datasize); m_vertex_buffers[m_current_vertex_buffer]->Unlock(); LockMode = D3DLOCK_NOOVERWRITE; @@ -257,7 +257,7 @@ void VertexManager::DrawVertexBuffer(int stride) { if (FAILED(D3D::dev->DrawPrimitive( D3DPT_POINTLIST, - basevertex + PIBuffer[i], + basevertex + GetPointIndexBuffer()[i], 1))) { DumpBadShaders(); @@ -280,13 +280,8 @@ void VertexManager::DrawVertexArray(int stride) { if (FAILED(D3D::dev->DrawIndexedPrimitiveUP( D3DPT_TRIANGLELIST, -<<<<<<< HEAD 0, numverts, triangles, - TIBuffer, -======= - 0, IndexGenerator::GetNumVerts(), IndexGenerator::GetNumTriangles(), GetTriangleIndexBuffer(), ->>>>>>> master D3DFMT_INDEX16, s_pBaseBufferPointer, stride))) @@ -299,13 +294,8 @@ void VertexManager::DrawVertexArray(int stride) { if (FAILED(D3D::dev->DrawIndexedPrimitiveUP( D3DPT_LINELIST, -<<<<<<< HEAD 0, numverts, lines, - LIBuffer, -======= - 0, IndexGenerator::GetNumVerts(), IndexGenerator::GetNumLines(), GetLineIndexBuffer(), ->>>>>>> master D3DFMT_INDEX16, s_pBaseBufferPointer, stride))) @@ -318,13 +308,8 @@ void VertexManager::DrawVertexArray(int stride) { if (FAILED(D3D::dev->DrawIndexedPrimitiveUP( D3DPT_POINTLIST, -<<<<<<< HEAD 0, numverts, points, - PIBuffer, -======= - 0, IndexGenerator::GetNumVerts(), IndexGenerator::GetNumPoints(), GetPointIndexBuffer(), ->>>>>>> master D3DFMT_INDEX16, s_pBaseBufferPointer, stride))) @@ -337,10 +322,6 @@ void VertexManager::DrawVertexArray(int stride) void VertexManager::vFlush() { -<<<<<<< HEAD - VideoFifo_CheckEFBAccess(); -======= ->>>>>>> master u32 usedtextures = 0; for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) if (bpmem.tevorders[i / 2].getEnable(i & 1))