some small adjustments to the ogl and padsimple wxw code. Really need to find a way to get keyboard input after clicking a wxButton...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@640 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2008-09-23 14:18:55 +00:00
parent 6bffd4d4bb
commit 0400d044ec
3 changed files with 385 additions and 385 deletions

View file

@ -150,8 +150,8 @@ void ConfigDialog::CreateGUIControls()
sPage1 = new wxGridBagSizer(0, 0);
sPage1->SetFlexibleDirection(wxBOTH);
sPage1->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
sPage1->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
sPage1->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
sPage1->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sPage1->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sPage1->Add(FSText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sPage1->Add(m_FullscreenCB, wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 5);
sPage1->Add(WMText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
@ -172,10 +172,10 @@ void ConfigDialog::CreateGUIControls()
sPage3 = new wxGridBagSizer(0, 0);
sPage3->SetFlexibleDirection(wxBOTH);
sPage3->SetNonFlexibleGrowMode(wxFLEX_GROWMODE_SPECIFIED);
sPage3->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_ShowFPS, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_Statistics, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sPage3->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sPage3->Add(m_ShowFPS, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
sPage3->Add(m_Statistics, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
sPage3->Add(m_TexFmtOverlay, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_TexFmtCenter, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
sPage3->Add(m_DumpTextures, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);