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ConstantManager: Add logic ops to PixelShaderConstants
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3 changed files with 16 additions and 0 deletions
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@ -15,6 +15,7 @@ using int4 = std::array<s32, 4>;
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enum class DstBlendFactor : u32;
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enum class SrcBlendFactor : u32;
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enum class ZTexOp : u32;
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enum class LogicOp : u32;
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struct PixelShaderConstants
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{
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@ -54,6 +55,9 @@ struct PixelShaderConstants
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DstBlendFactor blend_dst_factor_alpha;
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u32 blend_subtract;
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u32 blend_subtract_alpha;
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// For shader_framebuffer_fetch logic ops:
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u32 logic_op_enable; // bool
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LogicOp logic_op_mode;
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};
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struct VertexShaderConstants
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