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some work on zscale and zoffset, don't know if this is correct but at least it seem to fix one or two games.
thanks a lot to chaoscode he make possible to test this on nvidia. please test this a lot and give me feedback :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4468 8ced0084-cf51-0410-be5f-012b33b47a6e
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11 changed files with 65 additions and 17 deletions
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@ -38,6 +38,8 @@ public:
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static void SetTexMatrixChangedA(u32 Value);
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static void SetTexMatrixChangedB(u32 Value);
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static void SetMaterialColor(int index, u32 data);
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static void SetZScale(float data);
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static void SetZOffset(float data);
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static void TranslateView(float x, float y);
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static void RotateView(float x, float y);
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