Modernize std::all_of with ranges

In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
This commit is contained in:
mitaclaw 2024-09-29 11:43:52 -07:00 committed by pull[bot]
parent c40a9b1f12
commit 063d9894b7
27 changed files with 42 additions and 51 deletions

View file

@ -40,7 +40,7 @@ std::string NameForPartitionType(u32 partition_type, bool include_prefix)
static_cast<char>((partition_type >> 16) & 0xFF),
static_cast<char>((partition_type >> 8) & 0xFF),
static_cast<char>(partition_type & 0xFF)};
if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(), Common::IsAlnum))
if (std::ranges::all_of(type_as_game_id, Common::IsAlnum))
{
return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
}