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Software backend: Delete forked PixelEngine.
Mostly just zapping a bunch of duplicated code; the only interesting thing going on here is the changes to the performance counter implementation.
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16 changed files with 50 additions and 566 deletions
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@ -8,7 +8,6 @@
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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#include "VideoBackends/Software/Rasterizer.h"
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#include "VideoBackends/Software/SWPixelEngine.h"
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#include "VideoBackends/Software/SWStatistics.h"
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#include "VideoBackends/Software/SWVideoConfig.h"
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#include "VideoBackends/Software/Tev.h"
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@ -130,14 +129,14 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi)
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if (bpmem.UseEarlyDepthTest() && g_SWVideoConfig.bZComploc)
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{
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// TODO: Test if perf regs are incremented even if test is disabled
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SWPixelEngine::pereg.IncZInputQuadCount(true);
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EfbInterface::IncPerfCounterQuadCount(PQ_ZCOMP_INPUT_ZCOMPLOC);
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if (bpmem.zmode.testenable)
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{
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// early z
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if (!EfbInterface::ZCompare(x, y, z))
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return;
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}
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SWPixelEngine::pereg.IncZOutputQuadCount(true);
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EfbInterface::IncPerfCounterQuadCount(PQ_ZCOMP_OUTPUT_ZCOMPLOC);
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}
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RasterBlockPixel& pixel = rasterBlock.Pixel[xi][yi];
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