Software backend: Delete forked PixelEngine.

Mostly just zapping a bunch of duplicated code; the only interesting thing
going on here is the changes to the performance counter implementation.
This commit is contained in:
magumagu 2014-03-28 19:22:15 -07:00
parent 47d96e449a
commit 0661efea84
16 changed files with 50 additions and 566 deletions

View file

@ -8,7 +8,6 @@
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/Tev.h"
@ -745,12 +744,12 @@ void Tev::Draw()
if (late_ztest && bpmem.zmode.testenable)
{
// TODO: Check against hw if these values get incremented even if depth testing is disabled
SWPixelEngine::pereg.IncZInputQuadCount(false);
EfbInterface::IncPerfCounterQuadCount(PQ_ZCOMP_INPUT);
if (!EfbInterface::ZCompare(Position[0], Position[1], Position[2]))
return;
SWPixelEngine::pereg.IncZOutputQuadCount(false);
EfbInterface::IncPerfCounterQuadCount(PQ_ZCOMP_OUTPUT);
}
#if ALLOW_TEV_DUMPS
@ -774,7 +773,7 @@ void Tev::Draw()
#endif
INCSTAT(swstats.thisFrame.tevPixelsOut);
SWPixelEngine::pereg.IncBlendInputQuadCount();
EfbInterface::IncPerfCounterQuadCount(PQ_BLEND_INPUT);
EfbInterface::BlendTev(Position[0], Position[1], output);
}