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Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5999 8ced0084-cf51-0410-be5f-012b33b47a6e
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21 changed files with 144 additions and 378 deletions
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@ -96,15 +96,6 @@ bool IsD3D()
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// This is used for the functions right below here which use wxwidgets
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#if defined(HAVE_WX) && HAVE_WX
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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wxWindow* GetParentedWxWindow(HWND Parent)
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{
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wxSetInstance((HINSTANCE)g_hInstance);
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wxWindow* win = new wxWindow();
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win->SetHWND((WXHWND)Parent);
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win->AdoptAttributesFromHWND();
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return win;
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}
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#endif
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void *DllDebugger(void *_hParent, bool Show)
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@ -186,9 +177,9 @@ void DllAbout(HWND _hParent)
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MessageBoxA(NULL, "DllAbout not implemented, how did you come here? Anyway, report this to the devs.", "Error!", MB_OK);
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}
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void DllConfig(HWND _hParent)
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void DllConfig(void *_hParent)
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{
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DlgSettings_Show(g_hInstance, _hParent);
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DlgSettings_Show(g_hInstance, (HWND)((wxWindow *)_hParent)->GetHandle());
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}
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void Initialize(void* init)
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