move utils texture to sampler 8+9

rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
This commit is contained in:
degasus 2013-01-19 00:39:31 +01:00
parent 6401a18143
commit 074f73c641
7 changed files with 35 additions and 27 deletions

View file

@ -86,7 +86,7 @@ void ProgramShaderCache::SetProgramVariables(PCacheEntry &entry)
entry.UniformLocations[a] = glGetUniformLocation(entry.prog_id, UniformNames[a]);
// Bind Texture Sampler
for (int a = 0; a < 8; ++a)
for (int a = 0; a <= 9; ++a)
{
char name[8];
snprintf(name, 8, "samp%d", a);