VideoBackend: Video config filename is now exposed in VideoBackends.

It reduces redundancy. Needed make possible to save current video config.
This commit is contained in:
ghost 2015-09-22 03:25:37 +03:00
commit 07e4b4f7c4
7 changed files with 25 additions and 6 deletions

View file

@ -19,6 +19,7 @@ class VideoSoftware : public VideoBackend
std::string GetName() const override;
std::string GetDisplayName() const override;
std::string GetConfigName() const override;
void EmuStateChange(EMUSTATE_CHANGE newState) override;