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VideoBackend: Video config filename is now exposed in VideoBackends.
It reduces redundancy. Needed make possible to save current video config.
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7 changed files with 25 additions and 6 deletions
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@ -72,6 +72,7 @@ public:
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virtual std::string GetName() const = 0;
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virtual std::string GetDisplayName() const { return GetName(); }
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virtual std::string GetConfigName() const = 0;
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virtual void ShowConfig(void*) = 0;
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