SettingsHandler: Migrate to new filesystem interface

Change SettingsHandler to take a buffer instead of assuming that the
setting file to read is always on the host filesystem for more
flexibility and make it possible to use the new filesystem interface.
This commit is contained in:
Léo Lam 2018-05-09 20:40:56 +02:00
parent 6e9d0ff6de
commit 09d2afa91f
4 changed files with 52 additions and 46 deletions

View file

@ -19,8 +19,6 @@
#endif
#include "Common/CommonTypes.h"
#include "Common/File.h"
#include "Common/FileUtil.h"
#include "Common/SettingsHandler.h"
#include "Common/Timer.h"
@ -29,30 +27,21 @@ SettingsHandler::SettingsHandler()
Reset();
}
bool SettingsHandler::Open(const std::string& settings_file_path)
SettingsHandler::SettingsHandler(Buffer&& buffer)
{
SetBytes(std::move(buffer));
}
const SettingsHandler::Buffer& SettingsHandler::GetBytes() const
{
return m_buffer;
}
void SettingsHandler::SetBytes(SettingsHandler::Buffer&& buffer)
{
Reset();
File::IOFile file{settings_file_path, "rb"};
if (!file.ReadBytes(m_buffer.data(), m_buffer.size()))
return false;
m_buffer = std::move(buffer);
Decrypt();
return true;
}
bool SettingsHandler::Save(const std::string& destination_file_path) const
{
if (!File::CreateFullPath(destination_file_path))
return false;
File::IOFile file{destination_file_path, "wb"};
return file.WriteBytes(m_buffer.data(), m_buffer.size());
}
const u8* SettingsHandler::GetData() const
{
return m_buffer.data();
}
const std::string SettingsHandler::GetValue(const std::string& key)