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[Android] Add in a compiling option for GLES3
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5 changed files with 22 additions and 9 deletions
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@ -9,7 +9,7 @@
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#include "../../../Plugins/Plugin_VideoDX9/Src/VideoBackend.h"
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#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
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#endif
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#ifndef USE_GLES
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#if !defined(USE_GLES) || USE_GLES3
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#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
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#endif
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#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
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@ -45,7 +45,7 @@ void VideoBackend::PopulateList()
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if (IsGteVista())
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g_available_video_backends.push_back(backends[0] = new DX11::VideoBackend);
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#endif
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#ifndef USE_GLES
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#if !defined(USE_GLES) || USE_GLES3
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g_available_video_backends.push_back(backends[1] = new OGL::VideoBackend);
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#endif
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g_available_video_backends.push_back(backends[3] = new SW::VideoSoftware);
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