[Android] Add in a compiling option for GLES3

This commit is contained in:
Ryan Houdek 2013-05-05 22:47:15 -05:00
parent b2d3dc8a68
commit 09def3ed3f
5 changed files with 22 additions and 9 deletions

View file

@ -9,7 +9,7 @@
#include "../../../Plugins/Plugin_VideoDX9/Src/VideoBackend.h"
#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
#endif
#ifndef USE_GLES
#if !defined(USE_GLES) || USE_GLES3
#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
#endif
#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
@ -45,7 +45,7 @@ void VideoBackend::PopulateList()
if (IsGteVista())
g_available_video_backends.push_back(backends[0] = new DX11::VideoBackend);
#endif
#ifndef USE_GLES
#if !defined(USE_GLES) || USE_GLES3
g_available_video_backends.push_back(backends[1] = new OGL::VideoBackend);
#endif
g_available_video_backends.push_back(backends[3] = new SW::VideoSoftware);