DolphinNoGUI: Add a FBDev platform

And the associated GLContext bits
This commit is contained in:
Stenzek 2019-04-10 14:44:21 +00:00
commit 0a75e71672
6 changed files with 121 additions and 2 deletions

View file

@ -108,7 +108,7 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool s
}
#endif
#if HAVE_EGL
if (wsi.type == WindowSystemType::Headless)
if (wsi.type == WindowSystemType::Headless || wsi.type == WindowSystemType::FBDev)
context = std::make_unique<GLContextEGL>();
#endif