Move WiiUtils to Core

Allows reusing the WAD import logic more easily, whereas UICommon
code can only be used from UICommon and UI.

And managing what's on the NAND is the Core's responsability, not UI.
This commit is contained in:
Léo Lam 2017-06-12 13:24:03 +02:00
commit 0c7b9570b4
9 changed files with 11 additions and 8 deletions

View file

@ -0,0 +1,14 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
// Small utility functions for common Wii related tasks.
namespace WiiUtils
{
bool InstallWAD(const std::string& wad_path);
}