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Removed all references to GameListModel from the Settings component.
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3 changed files with 0 additions and 11 deletions
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@ -26,7 +26,6 @@ class NetPlayClient;
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class NetPlayServer;
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} // namespace NetPlay
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class GameListModel;
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class InputConfig;
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// UI settings to be stored in the config directory.
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@ -143,8 +142,6 @@ public:
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bool IsAnalyticsEnabled() const;
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void SetAnalyticsEnabled(bool enabled);
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// Other
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GameListModel* GetGameListModel() const;
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signals:
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void ConfigChanged();
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void EmulationStateChanged(Core::State new_state);
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