VertexShaderManager: Remove unused parameter

This commit is contained in:
Lioncash 2015-08-16 21:07:10 -04:00
parent 1b2074e53f
commit 0e41b973c7
3 changed files with 4 additions and 4 deletions

View file

@ -683,7 +683,7 @@ void VertexShaderManager::SetProjectionChanged()
bProjectionChanged = true;
}
void VertexShaderManager::SetMaterialColorChanged(int index, u32 color)
void VertexShaderManager::SetMaterialColorChanged(int index)
{
nMaterialsChanged[index] = true;
}