More work on the FrameAui:

Added a default perspective for the debugger.
Save all perspectives, and not just the active one.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5979 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2010-07-26 03:46:14 +00:00
parent 37217d7857
commit 0eaa7352fd
16 changed files with 425 additions and 496 deletions

View file

@ -79,47 +79,42 @@ void CCodeWindow::Load()
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
// The font to override DebuggerFont with
ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
std::string fontDesc;
ini.Get("General", "DebuggerFont", &fontDesc);
if (!fontDesc.empty())
DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
// Decide what windows to use
// This stuff really doesn't belong in CodeWindow anymore, does it? It should be
// in Frame.cpp somewhere, even though it's debugger stuff.
ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
// Get notebook affiliation
std::string _Section = StringFromFormat("P - %s",
(Parent->ActivePerspective < Parent->Perspectives.size())
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
ini.Get(_Section.c_str(), "Log", &iLogWindow, 1);
ini.Get(_Section.c_str(), "Console", &iConsoleWindow, 1);
ini.Get(_Section.c_str(), "Code", &iCodeWindow, 1);
ini.Get(_Section.c_str(), "Registers", &iRegisterWindow, 1);
ini.Get(_Section.c_str(), "Breakpoints", &iBreakpointWindow, 0);
ini.Get(_Section.c_str(), "Memory", &iMemoryWindow, 1);
ini.Get(_Section.c_str(), "JIT", &iJitWindow, 1);
ini.Get(_Section.c_str(), "Sound", &iSoundWindow, 0);
ini.Get(_Section.c_str(), "Video", &iVideoWindow, 0);
// Get floating setting
ini.Get("Float", "Log", &Parent->bFloatWindow[0], false);
ini.Get("Float", "Console", &Parent->bFloatWindow[1], false);
ini.Get("Float", "Code", &Parent->bFloatWindow[2], false);
ini.Get("Float", "Registers", &Parent->bFloatWindow[3], false);
ini.Get("Float", "Breakpoints", &Parent->bFloatWindow[4], false);
ini.Get("Float", "Memory", &Parent->bFloatWindow[5], false);
ini.Get("Float", "JIT", &Parent->bFloatWindow[6], false);
ini.Get("Float", "Sound", &Parent->bFloatWindow[7], false);
ini.Get("Float", "Video", &Parent->bFloatWindow[8], false);
// Boot to pause or not
ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
ini.Get("General", "AutomaticStart", &bAutomaticStart, false);
ini.Get("General", "BootToPause", &bBootToPause, true);
const char* SettingName[] = {
"Log",
"Console",
"Registers",
"Breakpoints",
"Memory",
"JIT",
"Sound",
"Video",
"Code"
};
// Decide what windows to show
for (int i = 0; i <= IDM_VIDEOWINDOW - IDM_LOGWINDOW; i++)
ini.Get("ShowOnStart", SettingName[i], &bShowOnStart[i], false);
// Get notebook affiliation
std::string _Section = "P - " +
((Parent->ActivePerspective < Parent->Perspectives.size())
? Parent->Perspectives.at(Parent->ActivePerspective).Name : "Perspective 1");
for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
ini.Get(_Section.c_str(), SettingName[i], &iNbAffiliation[i], 0);
// Get floating setting
for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
ini.Get("Float", SettingName[i], &Parent->bFloatWindow[i], false);
}
void CCodeWindow::Save()
@ -127,49 +122,44 @@ void CCodeWindow::Save()
IniFile ini;
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
ini.Set("ShowOnStart", "DebuggerFont", fontDesc);
ini.Set("General", "DebuggerFont",
std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
// Boot to pause or not
ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
ini.Set("General", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
ini.Set("General", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
const char* SettingName[] = {
"Log",
"Console",
"Registers",
"Breakpoints",
"Memory",
"JIT",
"Sound",
"Video",
"Code"
};
// Save windows settings
//ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
std::string _Section = StringFromFormat("P - %s",
(Parent->ActivePerspective < Parent->Perspectives.size())
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
ini.Set(_Section.c_str(), "Log", iLogWindow);
ini.Set(_Section.c_str(), "Console", iConsoleWindow);
ini.Set(_Section.c_str(), "Code", iCodeWindow);
ini.Set(_Section.c_str(), "Registers", iRegisterWindow);
ini.Set(_Section.c_str(), "Breakpoints", iBreakpointWindow);
ini.Set(_Section.c_str(), "Memory", iMemoryWindow);
ini.Set(_Section.c_str(), "JIT", iJitWindow);
ini.Set(_Section.c_str(), "Sound", iSoundWindow);
ini.Set(_Section.c_str(), "Video", iVideoWindow);
for (int i = IDM_LOGWINDOW; i <= IDM_VIDEOWINDOW; i++)
ini.Set("ShowOnStart", SettingName[i - IDM_LOGWINDOW], GetMenuBar()->IsChecked(i));
// Save notebook affiliations
std::string _Section = "P - " + Parent->Perspectives.at(Parent->ActivePerspective).Name;
for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
ini.Set(_Section.c_str(), SettingName[i], iNbAffiliation[i]);
// Save floating setting
ini.Set("Float", "Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
ini.Set("Float", "Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
ini.Set("Float", "Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
ini.Set("Float", "Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
ini.Set("Float", "Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
ini.Set("Float", "Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
ini.Set("Float", "JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
for (int i = IDM_LOGWINDOW_PARENT; i <= IDM_CODEWINDOW_PARENT; i++)
ini.Set("Float", SettingName[i - IDM_LOGWINDOW_PARENT], !!FindWindowById(i));
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
}
// Symbols, JIT, Profiler
// ----------------
void CCodeWindow::CreateMenuSymbols()
void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar)
{
wxMenu *pSymbolsMenu = new wxMenu;
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
@ -411,14 +401,11 @@ void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
void CCodeWindow::OnChangeFont(wxCommandEvent& event)
{
wxFontData data;
data.SetInitialFont(GetFont());
data.SetInitialFont(DebuggerFont);
wxFontDialog dialog(this, data);
if ( dialog.ShowModal() == wxID_OK )
{
DebuggerFont = dialog.GetFontData().GetChosenFont();
fontDesc = std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str());
}
}
// Toogle windows
@ -426,52 +413,29 @@ void CCodeWindow::OnChangeFont(wxCommandEvent& event)
void CCodeWindow::OpenPages()
{
ToggleCodeWindow(true);
if (bRegisterWindow)
if (bShowOnStart[0])
Parent->ToggleLogWindow(true);
if (bShowOnStart[IDM_CONSOLEWINDOW - IDM_LOGWINDOW])
Parent->ToggleConsole(true);
if (bShowOnStart[IDM_REGISTERWINDOW - IDM_LOGWINDOW])
ToggleRegisterWindow(true);
if (bBreakpointWindow)
if (bShowOnStart[IDM_BREAKPOINTWINDOW - IDM_LOGWINDOW])
ToggleBreakPointWindow(true);
if (bMemoryWindow)
if (bShowOnStart[IDM_MEMORYWINDOW - IDM_LOGWINDOW])
ToggleMemoryWindow(true);
if (bJitWindow)
if (bShowOnStart[IDM_JITWINDOW - IDM_LOGWINDOW])
ToggleJitWindow(true);
if (bSoundWindow)
if (bShowOnStart[IDM_SOUNDWINDOW - IDM_LOGWINDOW])
ToggleDLLWindow(IDM_SOUNDWINDOW, true);
if (bVideoWindow)
if (bShowOnStart[IDM_VIDEOWINDOW - IDM_LOGWINDOW])
ToggleDLLWindow(IDM_VIDEOWINDOW, true);
}
void CCodeWindow::OnToggleWindow(wxCommandEvent& event)
{
bool bShow = GetMenuBar()->IsChecked(event.GetId());
switch(event.GetId())
{
case IDM_REGISTERWINDOW:
ToggleRegisterWindow(bShow);
break;
case IDM_BREAKPOINTWINDOW:
ToggleBreakPointWindow(bShow);
break;
case IDM_MEMORYWINDOW:
ToggleMemoryWindow(bShow);
break;
case IDM_JITWINDOW:
ToggleJitWindow(bShow);
break;
case IDM_SOUNDWINDOW:
ToggleDLLWindow(IDM_SOUNDWINDOW, bShow);
break;
case IDM_VIDEOWINDOW:
ToggleDLLWindow(IDM_VIDEOWINDOW, bShow);
break;
}
event.Skip();
}
void CCodeWindow::ToggleCodeWindow(bool bShow)
{
if (bShow)
Parent->DoAddPage(this, iCodeWindow,
Parent->DoAddPage(this,
iNbAffiliation[IDM_CODEWINDOW - IDM_LOGWINDOW],
Parent->bFloatWindow[IDM_CODEWINDOW - IDM_LOGWINDOW]);
else // Hide
Parent->DoRemovePage(this);
@ -484,11 +448,15 @@ void CCodeWindow::ToggleRegisterWindow(bool bShow)
{
if (!m_RegisterWindow)
m_RegisterWindow = new CRegisterWindow(Parent, IDM_REGISTERWINDOW);
Parent->DoAddPage(m_RegisterWindow, iRegisterWindow,
Parent->DoAddPage(m_RegisterWindow,
iNbAffiliation[IDM_REGISTERWINDOW - IDM_LOGWINDOW],
Parent->bFloatWindow[IDM_REGISTERWINDOW - IDM_LOGWINDOW]);
}
else // Close
{
Parent->DoRemovePage(m_RegisterWindow, false);
m_RegisterWindow = NULL;
}
}
void CCodeWindow::ToggleBreakPointWindow(bool bShow)
@ -498,11 +466,15 @@ void CCodeWindow::ToggleBreakPointWindow(bool bShow)
{
if (!m_BreakpointWindow)
m_BreakpointWindow = new CBreakPointWindow(this, Parent, IDM_BREAKPOINTWINDOW);
Parent->DoAddPage(m_BreakpointWindow, iBreakpointWindow,
Parent->DoAddPage(m_BreakpointWindow,
iNbAffiliation[IDM_BREAKPOINTWINDOW - IDM_LOGWINDOW],
Parent->bFloatWindow[IDM_BREAKPOINTWINDOW - IDM_LOGWINDOW]);
}
else // Close
{
Parent->DoRemovePage(m_BreakpointWindow, false);
m_BreakpointWindow = NULL;
}
}
void CCodeWindow::ToggleMemoryWindow(bool bShow)
@ -512,11 +484,15 @@ void CCodeWindow::ToggleMemoryWindow(bool bShow)
{
if (!m_MemoryWindow)
m_MemoryWindow = new CMemoryWindow(Parent, IDM_MEMORYWINDOW);
Parent->DoAddPage(m_MemoryWindow, iMemoryWindow,
Parent->DoAddPage(m_MemoryWindow,
iNbAffiliation[IDM_MEMORYWINDOW - IDM_LOGWINDOW],
Parent->bFloatWindow[IDM_MEMORYWINDOW - IDM_LOGWINDOW]);
}
else // Close
{
Parent->DoRemovePage(m_MemoryWindow, false);
m_MemoryWindow = NULL;
}
}
void CCodeWindow::ToggleJitWindow(bool bShow)
@ -526,11 +502,15 @@ void CCodeWindow::ToggleJitWindow(bool bShow)
{
if (!m_JitWindow)
m_JitWindow = new CJitWindow(Parent, IDM_JITWINDOW);
Parent->DoAddPage(m_JitWindow, iJitWindow,
Parent->DoAddPage(m_JitWindow,
iNbAffiliation[IDM_JITWINDOW - IDM_LOGWINDOW],
Parent->bFloatWindow[IDM_JITWINDOW - IDM_LOGWINDOW]);
}
else // Close
{
Parent->DoRemovePage(m_JitWindow, false);
m_JitWindow = NULL;
}
}
// Notice: This windows docking will produce several wx debugging messages for plugin
@ -541,8 +521,7 @@ void CCodeWindow::ToggleJitWindow(bool bShow)
void CCodeWindow::ToggleDLLWindow(int Id, bool bShow)
{
std::string DLLName;
int PluginType, i;
bool bFloat;
int PluginType;
wxPanel *Win;
switch(Id)
@ -550,14 +529,10 @@ void CCodeWindow::ToggleDLLWindow(int Id, bool bShow)
case IDM_SOUNDWINDOW:
DLLName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str();
PluginType = PLUGIN_TYPE_DSP;
i = iSoundWindow;
bFloat = Parent->bFloatWindow[IDM_SOUNDWINDOW - IDM_LOGWINDOW];
break;
case IDM_VIDEOWINDOW:
DLLName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str();
PluginType = PLUGIN_TYPE_VIDEO;
i = iVideoWindow;
bFloat = Parent->bFloatWindow[IDM_VIDEOWINDOW - IDM_LOGWINDOW];
break;
default:
PanicAlert("CCodeWindow::ToggleDLLWindow called with invalid Id");
@ -574,7 +549,9 @@ void CCodeWindow::ToggleDLLWindow(int Id, bool bShow)
{
Win->Show();
Win->SetId(Id);
Parent->DoAddPage(Win, i, bFloat);
Parent->DoAddPage(Win,
iNbAffiliation[Id - IDM_LOGWINDOW],
Parent->bFloatWindow[Id - IDM_LOGWINDOW]);
}
}
else