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VideoCommon: Split BBox* functions into common and backend implementation variants
This will allow for some aspects of bounding box to be handled in VideoCommon instead of individual backends.
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13 changed files with 48 additions and 29 deletions
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@ -47,9 +47,9 @@ public:
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const void* cache_data = nullptr,
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size_t cache_data_length = 0) override;
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u16 BBoxRead(int index) override;
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void BBoxWrite(int index, u16 value) override;
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void BBoxFlush() override;
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u16 BBoxReadImpl(int index) override;
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void BBoxWriteImpl(int index, u16 value) override;
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void BBoxFlushImpl() override;
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void Flush() override;
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void WaitForGPUIdle() override;
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