TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.

This commit is contained in:
Jules Blok 2014-11-08 16:19:15 +01:00
parent 9994ccb342
commit 0f63186371
6 changed files with 22 additions and 18 deletions

View file

@ -116,7 +116,8 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
g_texture_cache->ClearRenderTargets();
}
if ((config.iStereoMode > 0) != backup_config.s_stereo_3d)
if ((config.iStereoMode > 0) != backup_config.s_stereo_3d ||
config.bStereoMonoEFBDepth != backup_config.s_mono_efb_depth)
{
g_texture_cache->DeleteShaders();
g_texture_cache->CompileShaders();
@ -133,6 +134,7 @@ void TextureCache::OnConfigChanged(VideoConfig& config)
backup_config.s_hires_textures = config.bHiresTextures;
backup_config.s_copy_cache_enable = config.bEFBCopyCacheEnable;
backup_config.s_stereo_3d = config.iStereoMode > 0;
backup_config.s_mono_efb_depth = config.bStereoMonoEFBDepth;
}
void TextureCache::Cleanup()