VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet

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iwubcode 2023-07-19 23:44:41 -05:00 committed by Nayla Hanegan
parent c4a6eba571
commit 0f8f29183a
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GPG key ID: 3075216CED0DB01D
2 changed files with 9 additions and 6 deletions

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@ -351,7 +351,7 @@ private:
CreateTextureEntry(const TextureCreationInfo& creation_info, const TextureInfo& texture_info,
int safety_color_sample_size,
std::vector<std::shared_ptr<VideoCommon::CustomTextureData>> assets_data,
bool custom_arbitrary_mipmaps);
bool custom_arbitrary_mipmaps, bool skip_texture_dump);
RcTcacheEntry GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride);