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DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
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45 changed files with 104 additions and 106 deletions
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@ -74,7 +74,7 @@ Country CVolumeWAD::GetCountry() const
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return CountrySwitch(country_code);
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}
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std::string CVolumeWAD::GetUniqueID() const
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std::string CVolumeWAD::GetGameID() const
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{
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char GameCode[6];
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if (!Read(m_offset + 0x01E0, 4, (u8*)GameCode))
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