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DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
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parent
b0e2642883
commit
1081497cad
45 changed files with 104 additions and 106 deletions
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@ -94,10 +94,10 @@ void CWatchWindow::Event_SaveAll(wxCommandEvent& WXUNUSED(event))
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void CWatchWindow::SaveAll()
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{
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IniFile ini;
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ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetUniqueID() + ".ini",
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ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
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false);
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ini.SetLines("Watches", PowerPC::watches.GetStrings());
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ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetUniqueID() + ".ini");
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ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini");
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}
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void CWatchWindow::Event_LoadAll(wxCommandEvent& WXUNUSED(event))
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@ -110,8 +110,7 @@ void CWatchWindow::LoadAll()
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IniFile ini;
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Watches::TWatchesStr watches;
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if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetUniqueID() +
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".ini",
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if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
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false))
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{
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return;
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