DiscIO/SConfig: Rename GetUniqueID to GetGameID

We call this "game ID" everywhere else, and it's not
actually completely unique.
This commit is contained in:
JosJuice 2016-10-29 14:42:43 +02:00
parent b0e2642883
commit 1081497cad
45 changed files with 104 additions and 106 deletions

View file

@ -21,7 +21,7 @@ bool InputConfig::LoadConfig(bool isGC)
std::string profile[MAX_BBMOTES];
std::string path;
if (SConfig::GetInstance().GetUniqueID() != "00000000")
if (SConfig::GetInstance().GetGameID() != "00000000")
{
std::string type;
if (isGC)