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Merge pull request #3922 from Helios747/if_only_we_reviewed_as_well_as_we_bikeshed
[GameINI] Properly force LLE recompiler on RS2 and 3
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commit
10ab646408
2 changed files with 8 additions and 0 deletions
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@ -6,6 +6,10 @@ MMU = 1
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# LLE audio enabled by default for a listenable output
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# LLE audio enabled by default for a listenable output
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DSPHLE = False
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DSPHLE = False
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[DSP]
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# Ensure the LLE recompiler gets selected and not interpreter.
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EnableJIT = True
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationStateId = 4
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@ -6,6 +6,10 @@ MMU = 1
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# LLE audio enabled by default for a listenable output
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# LLE audio enabled by default for a listenable output
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DSPHLE = False
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DSPHLE = False
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[DSP]
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# Ensure the LLE recompiler gets selected and not interpreter.
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EnableJIT = True
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Needs LLE audio for proper sound.
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EmulationIssues = Needs LLE audio for proper sound.
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