DolphinQt: Make WiiPane connect itself to EmulationStateChanged

This commit is contained in:
JosJuice 2019-10-26 17:51:43 +02:00
parent 8833e2a7fa
commit 10d972789a
3 changed files with 6 additions and 9 deletions

View file

@ -39,14 +39,7 @@ SettingsWindow::SettingsWindow(QWidget* parent) : QDialog(parent)
m_tab_widget->addTab(GetWrappedWidget(new AudioPane, this, 125, 100), tr("Audio"));
m_tab_widget->addTab(GetWrappedWidget(new PathPane, this, 125, 100), tr("Paths"));
m_tab_widget->addTab(GetWrappedWidget(new GameCubePane, this, 125, 100), tr("GameCube"));
auto* wii_pane = new WiiPane;
m_tab_widget->addTab(GetWrappedWidget(wii_pane, this, 125, 100), tr("Wii"));
connect(&Settings::Instance(), &Settings::EmulationStateChanged, [wii_pane](Core::State state) {
wii_pane->OnEmulationStateChanged(state != Core::State::Uninitialized);
});
m_tab_widget->addTab(GetWrappedWidget(new WiiPane, this, 125, 100), tr("Wii"));
m_tab_widget->addTab(GetWrappedWidget(new AdvancedPane, this, 125, 200), tr("Advanced"));
// Dialog box buttons