NetPlay: Return mapping arrays and player list vectors directly

Simplifies pad map dialog initialization
This commit is contained in:
Lioncash 2015-08-16 00:58:15 -04:00
commit 11f3ded296
7 changed files with 55 additions and 53 deletions

View file

@ -54,7 +54,7 @@ public:
~NetPlayClient();
void GetPlayerList(std::string& list, std::vector<int>& pid_list);
void GetPlayers(std::vector<const Player *>& player_list);
std::vector<const Player*> GetPlayers();
bool is_connected;